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Diffstat (limited to 'src/mesa/drivers/dri/r600/evergreen_fragprog.h')
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_fragprog.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r600/evergreen_fragprog.h b/src/mesa/drivers/dri/r600/evergreen_fragprog.h
new file mode 100644
index 0000000000..0547d1f63d
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/evergreen_fragprog.h
@@ -0,0 +1,75 @@
+/*
+ * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
+ */
+
+#ifndef _EVERGREEN_FRAGPROG_H_
+#define _EVERGREEN_FRAGPROG_H_
+
+#include "r600_context.h"
+#include "r700_assembler.h"
+
+struct evergreen_fragment_program
+{
+ struct gl_fragment_program mesa_program;
+
+ r700_AssemblerBase r700AsmCode;
+ R700_Shader r700Shader;
+
+ GLboolean translated;
+ GLboolean loaded;
+ GLboolean error;
+
+ void * shaderbo;
+
+ GLuint k0used;
+ void * constbo0;
+
+ GLboolean WritesDepth;
+ GLuint optimization;
+};
+
+/* Internal */
+void evergreen_insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog);
+
+void evergreen_Map_Fragment_Program(r700_AssemblerBase *pAsm,
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx);
+GLboolean evergreen_Find_Instruction_Dependencies_fp(struct evergreen_fragment_program *fp,
+ struct gl_fragment_program *mesa_fp);
+
+GLboolean evergreenTranslateFragmentShader(struct evergreen_fragment_program *fp,
+ struct gl_fragment_program *mesa_vp,
+ GLcontext *ctx);
+
+/* Interface */
+extern void evergreenSelectFragmentShader(GLcontext *ctx);
+
+extern GLboolean evergreenSetupFragmentProgram(GLcontext * ctx);
+
+extern void * evergreenGetActiveFpShaderBo(GLcontext * ctx);
+
+extern void * evergreenGetActiveFpShaderConstBo(GLcontext * ctx);
+
+#endif /*_EVERGREEN_FRAGPROG_H_*/