summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/r600/r700_chip.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_chip.c')
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c37
1 files changed, 26 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index cefda3ac4b..1e955b93b2 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -617,18 +617,25 @@ static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *a
r700SetDepthTarget(context);
- BEGIN_BATCH_NO_AUTOSTATE(8 + 2);
+ BEGIN_BATCH_NO_AUTOSTATE(7 + 2);
R600_OUT_BATCH_REGSEQ(DB_DEPTH_SIZE, 2);
R600_OUT_BATCH(r700->DB_DEPTH_SIZE.u32All);
R600_OUT_BATCH(r700->DB_DEPTH_VIEW.u32All);
- R600_OUT_BATCH_REGSEQ(DB_DEPTH_BASE, 2);
+ R600_OUT_BATCH_REGSEQ(DB_DEPTH_BASE, 1);
R600_OUT_BATCH(r700->DB_DEPTH_BASE.u32All);
- R600_OUT_BATCH(r700->DB_DEPTH_INFO.u32All);
R600_OUT_BATCH_RELOC(r700->DB_DEPTH_BASE.u32All,
rrb->bo,
r700->DB_DEPTH_BASE.u32All,
0, RADEON_GEM_DOMAIN_VRAM, 0);
END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(DB_DEPTH_INFO, 1);
+ R600_OUT_BATCH(r700->DB_DEPTH_INFO.u32All);
+ R600_OUT_BATCH_RELOC(r700->DB_DEPTH_INFO.u32All,
+ rrb->bo,
+ r700->DB_DEPTH_INFO.u32All,
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ END_BATCH();
if ((context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) &&
(context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)) {
@@ -687,27 +694,35 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *
BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
R600_OUT_BATCH_REGSEQ(CB_COLOR0_TILE + (4 * id), 1);
R600_OUT_BATCH(r700->render_target[id].CB_COLOR0_TILE.u32All);
- R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All,
+ R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_TILE.u32All,
rrb->bo,
- r700->render_target[id].CB_COLOR0_BASE.u32All,
+ r700->render_target[id].CB_COLOR0_TILE.u32All,
0, RADEON_GEM_DOMAIN_VRAM, 0);
END_BATCH();
BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
R600_OUT_BATCH_REGSEQ(CB_COLOR0_FRAG + (4 * id), 1);
R600_OUT_BATCH(r700->render_target[id].CB_COLOR0_FRAG.u32All);
- R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All,
+ R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_FRAG.u32All,
rrb->bo,
- r700->render_target[id].CB_COLOR0_BASE.u32All,
+ r700->render_target[id].CB_COLOR0_FRAG.u32All,
0, RADEON_GEM_DOMAIN_VRAM, 0);
END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(12);
+ BEGIN_BATCH_NO_AUTOSTATE(9);
R600_OUT_BATCH_REGVAL(CB_COLOR0_SIZE + (4 * id), r700->render_target[id].CB_COLOR0_SIZE.u32All);
R600_OUT_BATCH_REGVAL(CB_COLOR0_VIEW + (4 * id), r700->render_target[id].CB_COLOR0_VIEW.u32All);
- R600_OUT_BATCH_REGVAL(CB_COLOR0_INFO + (4 * id), r700->render_target[id].CB_COLOR0_INFO.u32All);
R600_OUT_BATCH_REGVAL(CB_COLOR0_MASK + (4 * id), r700->render_target[id].CB_COLOR0_MASK.u32All);
END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGVAL(CB_COLOR0_INFO + (4 * id), r700->render_target[id].CB_COLOR0_INFO.u32All);
+ R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_INFO.u32All,
+ rrb->bo,
+ r700->render_target[id].CB_COLOR0_INFO.u32All,
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ END_BATCH();
+
COMMIT_BATCH();
}
@@ -1567,7 +1582,7 @@ void r600InitAtoms(context_t *context)
ALLOC_STATE(sq, always, 34, r700SendSQConfig);
ALLOC_STATE(db, always, 17, r700SendDBState);
ALLOC_STATE(stencil, always, 4, r700SendStencilState);
- ALLOC_STATE(db_target, always, 12, r700SendDepthTargetState);
+ ALLOC_STATE(db_target, always, 16, r700SendDepthTargetState);
ALLOC_STATE(sc, always, 15, r700SendSCState);
ALLOC_STATE(scissor, always, 22, r700SendScissorState);
ALLOC_STATE(aa, always, 12, r700SendAAState);
@@ -1578,7 +1593,7 @@ void r600InitAtoms(context_t *context)
ALLOC_STATE(poly, always, 10, r700SendPolyState);
ALLOC_STATE(cb, cb, 18, r700SendCBState);
ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState);
- ALLOC_STATE(cb_target, always, 29, r700SendRenderTargetState);
+ ALLOC_STATE(cb_target, always, 31, r700SendRenderTargetState);
ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState);
ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState);
ALLOC_STATE(sx, always, 9, r700SendSXState);