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Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_chip.h')
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.h426
1 files changed, 191 insertions, 235 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_chip.h b/src/mesa/drivers/dri/r600/r700_chip.h
index 4ceada7378..2129c0bdf4 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.h
+++ b/src/mesa/drivers/dri/r600/r700_chip.h
@@ -42,6 +42,10 @@
#define CLEARbit(x, bit) ( (x) &= ~(bit) )
#define R700_TEXTURE_NUMBERUNITS 16
+#define R700_MAX_RENDER_TARGETS 8
+#define R700_MAX_VIEWPORTS 16
+#define R700_MAX_SHADER_EXPORTS 32
+#define R700_MAX_UCP 6
/* Enum not show in r600_*.h */
@@ -170,6 +174,79 @@ typedef struct _R700_TEXTURE_STATES
SAMPLER_STATE_STRUCT *samplers[R700_TEXTURE_NUMBERUNITS];
} R700_TEXTURE_STATES;
+typedef struct _RENDER_TARGET_STATE_STRUCT
+{
+ union UINT_FLOAT CB_COLOR0_BASE; /* 0xA010 */
+ union UINT_FLOAT CB_COLOR0_SIZE; /* 0xA018 */
+ union UINT_FLOAT CB_COLOR0_VIEW; /* 0xA020 */
+ union UINT_FLOAT CB_COLOR0_INFO; /* 0xA028 */
+ union UINT_FLOAT CB_COLOR0_TILE; /* 0xA030 */
+ union UINT_FLOAT CB_COLOR0_FRAG; /* 0xA038 */
+ union UINT_FLOAT CB_COLOR0_MASK; /* 0xA040 */
+ union UINT_FLOAT CB_BLEND0_CONTROL; /* 0xA1E0 */
+ GLboolean enabled;
+} RENDER_TARGET_STATE_STRUCT;
+
+typedef struct _VIEWPORT_STATE_STRUCT
+{
+ union UINT_FLOAT PA_SC_VPORT_SCISSOR_0_TL; /* 0xA094 */
+ union UINT_FLOAT PA_SC_VPORT_SCISSOR_0_BR; /* 0xA095 */
+ union UINT_FLOAT PA_SC_VPORT_ZMIN_0; /* 0xA0B4 */
+ union UINT_FLOAT PA_SC_VPORT_ZMAX_0; /* 0xA0B5 */
+ union UINT_FLOAT PA_CL_VPORT_XSCALE; /* 0xA10F */
+ union UINT_FLOAT PA_CL_VPORT_XOFFSET; /* 0xA110 */
+ union UINT_FLOAT PA_CL_VPORT_YSCALE; /* 0xA111 */
+ union UINT_FLOAT PA_CL_VPORT_YOFFSET; /* 0xA112 */
+ union UINT_FLOAT PA_CL_VPORT_ZSCALE; /* 0xA113 */
+ union UINT_FLOAT PA_CL_VPORT_ZOFFSET; /* 0xA114 */
+ GLboolean enabled;
+} VIEWPORT_STATE_STRUCT;
+
+typedef struct _UCP_STATE_STRUCT
+{
+ union UINT_FLOAT PA_CL_UCP_0_X;
+ union UINT_FLOAT PA_CL_UCP_0_Y;
+ union UINT_FLOAT PA_CL_UCP_0_Z;
+ union UINT_FLOAT PA_CL_UCP_0_W;
+ GLboolean enabled;
+} UCP_STATE_STRUCT;
+
+typedef struct _PS_STATE_STRUCT
+{
+ union UINT_FLOAT SQ_PGM_START_PS ; /* 0xA210 */
+ union UINT_FLOAT SQ_PGM_RESOURCES_PS ; /* 0xA214 */
+ union UINT_FLOAT SQ_PGM_EXPORTS_PS ; /* 0xA215 */
+ union UINT_FLOAT SQ_PGM_CF_OFFSET_PS ; /* 0xA233 */
+} PS_STATE_STRUCT;
+
+typedef struct _VS_STATE_STRUCT
+{
+ union UINT_FLOAT SQ_PGM_START_VS ; /* 0xA216 */
+ union UINT_FLOAT SQ_PGM_RESOURCES_VS ; /* 0xA21A */
+ union UINT_FLOAT SQ_PGM_CF_OFFSET_VS ; /* 0xA234 */
+} VS_STATE_STRUCT;
+
+typedef struct _GS_STATE_STRUCT
+{
+ union UINT_FLOAT SQ_PGM_START_GS ; /* 0xA21B */
+ union UINT_FLOAT SQ_PGM_RESOURCES_GS ; /* 0xA21F */
+ union UINT_FLOAT SQ_PGM_CF_OFFSET_GS ; /* 0xA235 */
+} GS_STATE_STRUCT;
+
+typedef struct _ES_STATE_STRUCT
+{
+ union UINT_FLOAT SQ_PGM_START_ES ; /* 0xA220 */
+ union UINT_FLOAT SQ_PGM_RESOURCES_ES ; /* 0xA224 */
+ union UINT_FLOAT SQ_PGM_CF_OFFSET_ES ; /* 0xA236 */
+} ES_STATE_STRUCT;
+
+typedef struct _FS_STATE_STRUCT
+{
+ union UINT_FLOAT SQ_PGM_START_FS ; /* 0xA225 */
+ union UINT_FLOAT SQ_PGM_RESOURCES_FS ; /* 0xA229 */
+ union UINT_FLOAT SQ_PGM_CF_OFFSET_FS ; /* 0xA237 */
+} FS_STATE_STRUCT;
+
typedef struct ContextState
{
unsigned int * puiValue;
@@ -179,43 +256,27 @@ typedef struct ContextState
typedef struct _R700_CHIP_CONTEXT
{
+ // DB
union UINT_FLOAT DB_DEPTH_SIZE ; /* 0xA000 */
union UINT_FLOAT DB_DEPTH_VIEW ; /* 0xA001 */
-
union UINT_FLOAT DB_DEPTH_BASE ; /* 0xA003 */
union UINT_FLOAT DB_DEPTH_INFO ; /* 0xA004 */
- union UINT_FLOAT DB_HTILE_DATA_BASE ; /* 0xA005 */
-
- union UINT_FLOAT DB_STENCIL_CLEAR ; /* 0xA00A */
+ union UINT_FLOAT DB_HTILE_DATA_BASE ; /* 0xA005 */
+ union UINT_FLOAT DB_STENCIL_CLEAR ; /* 0xA00A */
union UINT_FLOAT DB_DEPTH_CLEAR ; /* 0xA00B */
-
- union UINT_FLOAT PA_SC_SCREEN_SCISSOR_TL ; /* 0xA00C */
- union UINT_FLOAT PA_SC_SCREEN_SCISSOR_BR ; /* 0xA00D */
-
- union UINT_FLOAT CB_COLOR0_BASE ; /* 0xA010 */
-
- union UINT_FLOAT CB_COLOR0_SIZE ; /* 0xA018 */
-
- union UINT_FLOAT CB_COLOR0_VIEW ; /* 0xA020 */
-
- union UINT_FLOAT CB_COLOR0_INFO ; /* 0xA028 */
- union UINT_FLOAT CB_COLOR1_INFO ; /* 0xA029 */
- union UINT_FLOAT CB_COLOR2_INFO ; /* 0xA02A */
- union UINT_FLOAT CB_COLOR3_INFO ; /* 0xA02B */
- union UINT_FLOAT CB_COLOR4_INFO ; /* 0xA02C */
- union UINT_FLOAT CB_COLOR5_INFO ; /* 0xA02D */
- union UINT_FLOAT CB_COLOR6_INFO ; /* 0xA02E */
- union UINT_FLOAT CB_COLOR7_INFO ; /* 0xA02F */
-
- union UINT_FLOAT CB_COLOR0_TILE ; /* 0xA030 */
-
- union UINT_FLOAT CB_COLOR0_FRAG ; /* 0xA038 */
-
- union UINT_FLOAT CB_COLOR0_MASK ; /* 0xA040 */
-
- union UINT_FLOAT PA_SC_WINDOW_OFFSET ; /* 0xA080 */
- union UINT_FLOAT PA_SC_WINDOW_SCISSOR_TL ; /* 0xA081 */
- union UINT_FLOAT PA_SC_WINDOW_SCISSOR_BR ; /* 0xA082 */
+ union UINT_FLOAT DB_RENDER_CONTROL ; /* 0xA343 */
+ union UINT_FLOAT DB_RENDER_OVERRIDE ; /* 0xA344 */
+ union UINT_FLOAT DB_HTILE_SURFACE ; /* 0xA349 */
+ union UINT_FLOAT DB_ALPHA_TO_MASK ; /* 0xA351 */
+ union UINT_FLOAT DB_DEPTH_CONTROL ; /* 0xA200 */
+ union UINT_FLOAT DB_SHADER_CONTROL ; /* 0xA203 */
+
+ // SC
+ union UINT_FLOAT PA_SC_SCREEN_SCISSOR_TL ; /* 0xA00C */
+ union UINT_FLOAT PA_SC_SCREEN_SCISSOR_BR ; /* 0xA00D */
+ union UINT_FLOAT PA_SC_WINDOW_OFFSET ; /* 0xA080 */
+ union UINT_FLOAT PA_SC_WINDOW_SCISSOR_TL ; /* 0xA081 */
+ union UINT_FLOAT PA_SC_WINDOW_SCISSOR_BR ; /* 0xA082 */
union UINT_FLOAT PA_SC_CLIPRECT_RULE ; /* 0xA083 */
union UINT_FLOAT PA_SC_CLIPRECT_0_TL ; /* 0xA084 */
union UINT_FLOAT PA_SC_CLIPRECT_0_BR ; /* 0xA085 */
@@ -225,78 +286,82 @@ typedef struct _R700_CHIP_CONTEXT
union UINT_FLOAT PA_SC_CLIPRECT_2_BR ; /* 0xA089 */
union UINT_FLOAT PA_SC_CLIPRECT_3_TL ; /* 0xA08A */
union UINT_FLOAT PA_SC_CLIPRECT_3_BR ; /* 0xA08B */
-
union UINT_FLOAT PA_SC_EDGERULE ; /* 0xA08C */
+ union UINT_FLOAT PA_SC_GENERIC_SCISSOR_TL ; /* 0xA090 */
+ union UINT_FLOAT PA_SC_GENERIC_SCISSOR_BR ; /* 0xA091 */
+ union UINT_FLOAT PA_SC_LINE_STIPPLE ; /* 0xA283 */
+ union UINT_FLOAT PA_SC_LINE_CNTL ; /* 0xA300 */
+ union UINT_FLOAT PA_SC_AA_CONFIG ; /* 0xA301 */
+ union UINT_FLOAT PA_SC_MPASS_PS_CNTL ; /* 0xA292 */
+ union UINT_FLOAT PA_SC_MODE_CNTL ; /* 0xA293 */
+ union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_MCTX ; /* 0xA307 */
+ union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX; /* 0xA308 */
+ union UINT_FLOAT PA_SC_AA_MASK ; /* 0xA312 */
+ // CL
+ union UINT_FLOAT PA_CL_CLIP_CNTL ; /* 0xA204 */
+ union UINT_FLOAT PA_CL_VTE_CNTL ; /* 0xA206 */
+ union UINT_FLOAT PA_CL_VS_OUT_CNTL ; /* 0xA207 */
+ union UINT_FLOAT PA_CL_NANINF_CNTL ; /* 0xA208 */
+ union UINT_FLOAT PA_CL_GB_VERT_CLIP_ADJ ; /* 0xA303 */
+ union UINT_FLOAT PA_CL_GB_VERT_DISC_ADJ ; /* 0xA304 */
+ union UINT_FLOAT PA_CL_GB_HORZ_CLIP_ADJ ; /* 0xA305 */
+ union UINT_FLOAT PA_CL_GB_HORZ_DISC_ADJ ; /* 0xA306 */
+
+ // SU
+ union UINT_FLOAT PA_SU_SC_MODE_CNTL ; /* 0xA205 */
+ union UINT_FLOAT PA_SU_POINT_SIZE ; /* 0xA280 */
+ union UINT_FLOAT PA_SU_POINT_MINMAX ; /* 0xA281 */
+ union UINT_FLOAT PA_SU_LINE_CNTL ; /* 0xA282 */
+ union UINT_FLOAT PA_SU_VTX_CNTL ; /* 0xA302 */
+ union UINT_FLOAT PA_SU_POLY_OFFSET_DB_FMT_CNTL; /* 0xA37E */
+ union UINT_FLOAT PA_SU_POLY_OFFSET_CLAMP ; /* 0xA37F */
+ union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_SCALE; /* 0xA380 */
+ union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_OFFSET; /* 0xA381 */
+ union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_SCALE; /* 0xA382 */
+ union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_OFFSET; /* 0xA383 */
+
+ VIEWPORT_STATE_STRUCT viewport[R700_MAX_VIEWPORTS];
+ UCP_STATE_STRUCT ucp[R700_MAX_UCP];
+
+ // CB
union UINT_FLOAT CB_TARGET_MASK ; /* 0xA08E */
union UINT_FLOAT CB_SHADER_MASK ; /* 0xA08F */
- union UINT_FLOAT PA_SC_GENERIC_SCISSOR_TL ; /* 0xA090 */
- union UINT_FLOAT PA_SC_GENERIC_SCISSOR_BR ; /* 0xA091 */
-
- union UINT_FLOAT PA_SC_VPORT_SCISSOR_0_TL ; /* 0xA094 */
- union UINT_FLOAT PA_SC_VPORT_SCISSOR_0_BR ; /* 0xA095 */
- union UINT_FLOAT PA_SC_VPORT_SCISSOR_1_TL ; /* 0xA096 */
- union UINT_FLOAT PA_SC_VPORT_SCISSOR_1_BR ; /* 0xA097 */
-
- union UINT_FLOAT PA_SC_VPORT_ZMIN_0 ; /* 0xA0B4 */
- union UINT_FLOAT PA_SC_VPORT_ZMAX_0 ; /* 0xA0B5 */
-
- union UINT_FLOAT SX_MISC ; /* 0xA0D4 */
-
- union UINT_FLOAT SQ_VTX_SEMANTIC_0 ; /* 0xA0E0 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_1 ; /* 0xA0E1 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_2 ; /* 0xA0E2 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_3 ; /* 0xA0E3 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_4 ; /* 0xA0E4 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_5 ; /* 0xA0E5 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_6 ; /* 0xA0E6 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_7 ; /* 0xA0E7 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_8 ; /* 0xA0E8 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_9 ; /* 0xA0E9 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_10 ; /* 0xA0EA */
- union UINT_FLOAT SQ_VTX_SEMANTIC_11 ; /* 0xA0EB */
- union UINT_FLOAT SQ_VTX_SEMANTIC_12 ; /* 0xA0EC */
- union UINT_FLOAT SQ_VTX_SEMANTIC_13 ; /* 0xA0ED */
- union UINT_FLOAT SQ_VTX_SEMANTIC_14 ; /* 0xA0EE */
- union UINT_FLOAT SQ_VTX_SEMANTIC_15 ; /* 0xA0EF */
- union UINT_FLOAT SQ_VTX_SEMANTIC_16 ; /* 0xA0F0 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_17 ; /* 0xA0F1 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_18 ; /* 0xA0F2 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_19 ; /* 0xA0F3 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_20 ; /* 0xA0F4 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_21 ; /* 0xA0F5 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_22 ; /* 0xA0F6 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_23 ; /* 0xA0F7 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_24 ; /* 0xA0F8 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_25 ; /* 0xA0F9 */
- union UINT_FLOAT SQ_VTX_SEMANTIC_26 ; /* 0xA0FA */
- union UINT_FLOAT SQ_VTX_SEMANTIC_27 ; /* 0xA0FB */
- union UINT_FLOAT SQ_VTX_SEMANTIC_28 ; /* 0xA0FC */
- union UINT_FLOAT SQ_VTX_SEMANTIC_29 ; /* 0xA0FD */
- union UINT_FLOAT SQ_VTX_SEMANTIC_30 ; /* 0xA0FE */
- union UINT_FLOAT SQ_VTX_SEMANTIC_31 ; /* 0xA0FF */
+ union UINT_FLOAT CB_BLEND_RED ; /* 0xA105 */
+ union UINT_FLOAT CB_BLEND_GREEN ; /* 0xA106 */
+ union UINT_FLOAT CB_BLEND_BLUE ; /* 0xA107 */
+ union UINT_FLOAT CB_BLEND_ALPHA ; /* 0xA108 */
+ union UINT_FLOAT CB_SHADER_CONTROL ; /* 0xA1E8 */
+ union UINT_FLOAT CB_COLOR_CONTROL ; /* 0xA202 */
+ union UINT_FLOAT CB_CLRCMP_CONTROL ; /* 0xA30C */
+ union UINT_FLOAT CB_CLRCMP_SRC ; /* 0xA30D */
+ union UINT_FLOAT CB_CLRCMP_DST ; /* 0xA30E */
+ union UINT_FLOAT CB_CLRCMP_MSK ; /* 0xA30F */
+ RENDER_TARGET_STATE_STRUCT render_target[R700_MAX_RENDER_TARGETS];
+
+ // SX
+ union UINT_FLOAT SX_MISC ; /* 0xA0D4 */
+ union UINT_FLOAT SX_ALPHA_TEST_CONTROL ; /* 0xA104 */
+ // VGT
union UINT_FLOAT VGT_MAX_VTX_INDX ; /* 0xA100 */
union UINT_FLOAT VGT_MIN_VTX_INDX ; /* 0xA101 */
union UINT_FLOAT VGT_INDX_OFFSET ; /* 0xA102 */
- union UINT_FLOAT VGT_MULTI_PRIM_IB_RESET_INDX; /* 0xA103 */
- union UINT_FLOAT SX_ALPHA_TEST_CONTROL ; /* 0xA104 */
+ union UINT_FLOAT VGT_MULTI_PRIM_IB_RESET_INDX; /* 0xA103 */
+ union UINT_FLOAT VGT_OUTPUT_PATH_CNTL ; /* 0xA284 */
+ union UINT_FLOAT VGT_GS_MODE ; /* 0xA290 */
+ union UINT_FLOAT VGT_PRIMITIVEID_EN ; /* 0xA2A1 */
+ union UINT_FLOAT VGT_DMA_NUM_INSTANCES ; /* 0xA2A2 */
+ union UINT_FLOAT VGT_MULTI_PRIM_IB_RESET_EN; /* 0xA2A5 */
+ union UINT_FLOAT VGT_INSTANCE_STEP_RATE_0 ; /* 0xA2A8 */
+ union UINT_FLOAT VGT_INSTANCE_STEP_RATE_1 ; /* 0xA2A9 */
+ union UINT_FLOAT VGT_STRMOUT_EN ; /* 0xA2AC */
+ union UINT_FLOAT VGT_REUSE_OFF ; /* 0xA2AD */
- union UINT_FLOAT CB_BLEND_RED ; /* 0xA105 */
- union UINT_FLOAT CB_BLEND_GREEN ; /* 0xA106 */
- union UINT_FLOAT CB_BLEND_BLUE ; /* 0xA107 */
- union UINT_FLOAT CB_BLEND_ALPHA ; /* 0xA108 */
-
- union UINT_FLOAT PA_CL_VPORT_XSCALE ; /* 0xA10F */
- union UINT_FLOAT PA_CL_VPORT_XOFFSET ; /* 0xA110 */
- union UINT_FLOAT PA_CL_VPORT_YSCALE ; /* 0xA111 */
- union UINT_FLOAT PA_CL_VPORT_YOFFSET ; /* 0xA112 */
- union UINT_FLOAT PA_CL_VPORT_ZSCALE ; /* 0xA113 */
- union UINT_FLOAT PA_CL_VPORT_ZOFFSET ; /* 0xA114 */
-
+ // SPI
union UINT_FLOAT SPI_VS_OUT_ID_0 ; /* 0xA185 */
union UINT_FLOAT SPI_VS_OUT_ID_1 ; /* 0xA186 */
- union UINT_FLOAT SPI_VS_OUT_ID_2 ; /* 0xA187 */
+ union UINT_FLOAT SPI_VS_OUT_ID_2 ; /* 0xA187 */
union UINT_FLOAT SPI_VS_OUT_ID_3 ; /* 0xA188 */
union UINT_FLOAT SPI_VS_OUT_ID_4 ; /* 0xA189 */
union UINT_FLOAT SPI_VS_OUT_ID_5 ; /* 0xA18A */
@@ -304,149 +369,40 @@ typedef struct _R700_CHIP_CONTEXT
union UINT_FLOAT SPI_VS_OUT_ID_7 ; /* 0xA18C */
union UINT_FLOAT SPI_VS_OUT_ID_8 ; /* 0xA18D */
union UINT_FLOAT SPI_VS_OUT_ID_9 ; /* 0xA18E */
-
- union UINT_FLOAT SPI_PS_INPUT_CNTL_0 ; /* 0xA191 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_1 ; /* 0xA192 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_2 ; /* 0xA193 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_3 ; /* 0xA194 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_4 ; /* 0xA195 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_5 ; /* 0xA196 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_6 ; /* 0xA197 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_7 ; /* 0xA198 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_8 ; /* 0xA199 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_9 ; /* 0xA19A */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_10 ; /* 0xA19B */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_11 ; /* 0xA19C */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_12 ; /* 0xA19D */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_13 ; /* 0xA19E */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_14 ; /* 0xA19F */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_15 ; /* 0xA1A0 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_16 ; /* 0xA1A1 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_17 ; /* 0xA1A2 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_18 ; /* 0xA1A3 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_19 ; /* 0xA1A4 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_20 ; /* 0xA1A5 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_21 ; /* 0xA1A6 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_22 ; /* 0xA1A7 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_23 ; /* 0xA1A8 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_24 ; /* 0xA1A9 */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_25 ; /* 0xA1AA */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_26 ; /* 0xA1AB */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_27 ; /* 0xA1AC */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_28 ; /* 0xA1AD */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_29 ; /* 0xA1AE */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_30 ; /* 0xA1AF */
- union UINT_FLOAT SPI_PS_INPUT_CNTL_31 ; /* 0xA1B0 */
- union UINT_FLOAT SPI_VS_OUT_CONFIG ; /* 0xA1B1 */
- union UINT_FLOAT SPI_THREAD_GROUPING ; /* 0xA1B2 */
- union UINT_FLOAT SPI_PS_IN_CONTROL_0 ; /* 0xA1B3 */
- union UINT_FLOAT SPI_PS_IN_CONTROL_1 ; /* 0xA1B4 */
- union UINT_FLOAT SPI_INTERP_CONTROL_0 ; /* 0xA1B5 */
-
- union UINT_FLOAT SPI_INPUT_Z ; /* 0xA1B6 */
- union UINT_FLOAT SPI_FOG_CNTL ; /* 0xA1B7 */
-
- union UINT_FLOAT CB_BLEND0_CONTROL ; /* 0xA1E0 */
-
- union UINT_FLOAT CB_SHADER_CONTROL ; /* 0xA1E8 */
-
- /*union UINT_FLOAT VGT_DRAW_INITIATOR*/ ; /* 0xA1FC */
-
- union UINT_FLOAT DB_DEPTH_CONTROL ; /* 0xA200 */
-
- union UINT_FLOAT CB_COLOR_CONTROL ; /* 0xA202 */
- union UINT_FLOAT DB_SHADER_CONTROL ; /* 0xA203 */
- union UINT_FLOAT PA_CL_CLIP_CNTL ; /* 0xA204 */
- union UINT_FLOAT PA_SU_SC_MODE_CNTL ; /* 0xA205 */
- union UINT_FLOAT PA_CL_VTE_CNTL ; /* 0xA206 */
- union UINT_FLOAT PA_CL_VS_OUT_CNTL ; /* 0xA207 */
- union UINT_FLOAT PA_CL_NANINF_CNTL ; /* 0xA208 */
-
- union UINT_FLOAT SQ_PGM_START_PS ; /* 0xA210 */
- union UINT_FLOAT SQ_PGM_RESOURCES_PS ; /* 0xA214 */
- union UINT_FLOAT SQ_PGM_EXPORTS_PS ; /* 0xA215 */
- union UINT_FLOAT SQ_PGM_START_VS ; /* 0xA216 */
- union UINT_FLOAT SQ_PGM_RESOURCES_VS ; /* 0xA21A */
- union UINT_FLOAT SQ_PGM_START_GS ; /* 0xA21B */
- union UINT_FLOAT SQ_PGM_RESOURCES_GS ; /* 0xA21F */
- union UINT_FLOAT SQ_PGM_START_ES ; /* 0xA220 */
- union UINT_FLOAT SQ_PGM_RESOURCES_ES ; /* 0xA224 */
- union UINT_FLOAT SQ_PGM_START_FS ; /* 0xA225 */
- union UINT_FLOAT SQ_PGM_RESOURCES_FS ; /* 0xA229 */
- union UINT_FLOAT SQ_ESGS_RING_ITEMSIZE ; /* 0xA22A */
- union UINT_FLOAT SQ_GSVS_RING_ITEMSIZE ; /* 0xA22B */
- union UINT_FLOAT SQ_ESTMP_RING_ITEMSIZE ; /* 0xA22C */
- union UINT_FLOAT SQ_GSTMP_RING_ITEMSIZE ; /* 0xA22D */
- union UINT_FLOAT SQ_VSTMP_RING_ITEMSIZE ; /* 0xA22E */
- union UINT_FLOAT SQ_PSTMP_RING_ITEMSIZE ; /* 0xA22F */
- union UINT_FLOAT SQ_FBUF_RING_ITEMSIZE ; /* 0xA230 */
- union UINT_FLOAT SQ_REDUC_RING_ITEMSIZE ; /* 0xA231 */
- union UINT_FLOAT SQ_GS_VERT_ITEMSIZE ; /* 0xA232 */
- union UINT_FLOAT SQ_PGM_CF_OFFSET_PS ; /* 0xA233 */
- union UINT_FLOAT SQ_PGM_CF_OFFSET_VS ; /* 0xA234 */
- union UINT_FLOAT SQ_PGM_CF_OFFSET_GS ; /* 0xA235 */
- union UINT_FLOAT SQ_PGM_CF_OFFSET_ES ; /* 0xA236 */
- union UINT_FLOAT SQ_PGM_CF_OFFSET_FS ; /* 0xA237 */
-
- union UINT_FLOAT PA_SU_POINT_SIZE ; /* 0xA280 */
- union UINT_FLOAT PA_SU_POINT_MINMAX ; /* 0xA281 */
- union UINT_FLOAT PA_SU_LINE_CNTL ; /* 0xA282 */
- union UINT_FLOAT PA_SC_LINE_STIPPLE ; /* 0xA283 */
- union UINT_FLOAT VGT_OUTPUT_PATH_CNTL ; /* 0xA284 */
-
- union UINT_FLOAT VGT_GS_MODE ; /* 0xA290 */
-
- union UINT_FLOAT PA_SC_MPASS_PS_CNTL ; /* 0xA292 */
- union UINT_FLOAT PA_SC_MODE_CNTL ; /* 0xA293 */
-
- union UINT_FLOAT VGT_PRIMITIVEID_EN ; /* 0xA2A1 */
- union UINT_FLOAT VGT_DMA_NUM_INSTANCES ; /* 0xA2A2 */
-
- union UINT_FLOAT VGT_MULTI_PRIM_IB_RESET_EN; /* 0xA2A5 */
-
- union UINT_FLOAT VGT_INSTANCE_STEP_RATE_0 ; /* 0xA2A8 */
- union UINT_FLOAT VGT_INSTANCE_STEP_RATE_1 ; /* 0xA2A9 */
-
- union UINT_FLOAT VGT_STRMOUT_EN ; /* 0xA2AC */
- union UINT_FLOAT VGT_REUSE_OFF ; /* 0xA2AD */
-
- union UINT_FLOAT PA_SC_LINE_CNTL ; /* 0xA300 */
- union UINT_FLOAT PA_SC_AA_CONFIG ; /* 0xA301 */
- union UINT_FLOAT PA_SU_VTX_CNTL ; /* 0xA302 */
- union UINT_FLOAT PA_CL_GB_VERT_CLIP_ADJ ; /* 0xA303 */
- union UINT_FLOAT PA_CL_GB_VERT_DISC_ADJ ; /* 0xA304 */
- union UINT_FLOAT PA_CL_GB_HORZ_CLIP_ADJ ; /* 0xA305 */
- union UINT_FLOAT PA_CL_GB_HORZ_DISC_ADJ ; /* 0xA306 */
- union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_MCTX ; /* 0xA307 */
- union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX; /* 0xA308 */
-
- union UINT_FLOAT CB_CLRCMP_CONTROL ; /* 0xA30C */
- union UINT_FLOAT CB_CLRCMP_SRC ; /* 0xA30D */
- union UINT_FLOAT CB_CLRCMP_DST ; /* 0xA30E */
- union UINT_FLOAT CB_CLRCMP_MSK ; /* 0xA30F */
-
- union UINT_FLOAT PA_SC_AA_MASK ; /* 0xA312 */
-
- union UINT_FLOAT DB_RENDER_CONTROL ; /* 0xA343 */
- union UINT_FLOAT DB_RENDER_OVERRIDE ; /* 0xA344 */
-
- union UINT_FLOAT DB_HTILE_SURFACE ; /* 0xA349 */
-
- union UINT_FLOAT DB_ALPHA_TO_MASK ; /* 0xA351 */
-
- union UINT_FLOAT PA_SU_POLY_OFFSET_DB_FMT_CNTL; /* 0xA37E */
- union UINT_FLOAT PA_SU_POLY_OFFSET_CLAMP ; /* 0xA37F */
- union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_SCALE; /* 0xA380 */
- union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_OFFSET; /* 0xA381 */
- union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_SCALE; /* 0xA382 */
- union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_OFFSET; /* 0xA383 */
-
- ContextState * pStateList;
-
- R700_TEXTURE_STATES texture_states;
+ union UINT_FLOAT SPI_VS_OUT_CONFIG ; /* 0xA1B1 */
+ union UINT_FLOAT SPI_THREAD_GROUPING ; /* 0xA1B2 */
+ union UINT_FLOAT SPI_PS_IN_CONTROL_0 ; /* 0xA1B3 */
+ union UINT_FLOAT SPI_PS_IN_CONTROL_1 ; /* 0xA1B4 */
+ union UINT_FLOAT SPI_INTERP_CONTROL_0 ; /* 0xA1B5 */
+ union UINT_FLOAT SPI_INPUT_Z ; /* 0xA1B6 */
+ union UINT_FLOAT SPI_FOG_CNTL ; /* 0xA1B7 */
+ union UINT_FLOAT SQ_VTX_SEMANTIC[R700_MAX_SHADER_EXPORTS];
+ union UINT_FLOAT SPI_PS_INPUT_CNTL[R700_MAX_SHADER_EXPORTS];
+
+ // shaders
+ PS_STATE_STRUCT ps;
+ VS_STATE_STRUCT vs;
+ GS_STATE_STRUCT gs;
+ ES_STATE_STRUCT es;
+ PS_STATE_STRUCT fs;
+
+ // SQ
+ union UINT_FLOAT SQ_ESGS_RING_ITEMSIZE ; /* 0xA22A */
+ union UINT_FLOAT SQ_GSVS_RING_ITEMSIZE ; /* 0xA22B */
+ union UINT_FLOAT SQ_ESTMP_RING_ITEMSIZE ; /* 0xA22C */
+ union UINT_FLOAT SQ_GSTMP_RING_ITEMSIZE ; /* 0xA22D */
+ union UINT_FLOAT SQ_VSTMP_RING_ITEMSIZE ; /* 0xA22E */
+ union UINT_FLOAT SQ_PSTMP_RING_ITEMSIZE ; /* 0xA22F */
+ union UINT_FLOAT SQ_FBUF_RING_ITEMSIZE ; /* 0xA230 */
+ union UINT_FLOAT SQ_REDUC_RING_ITEMSIZE ; /* 0xA231 */
+ union UINT_FLOAT SQ_GS_VERT_ITEMSIZE ; /* 0xA232 */
+
+ ContextState* pStateList;
+
+ R700_TEXTURE_STATES texture_states;
+
+ GLboolean bEnablePerspective;
- GLboolean bEnablePerspective;
-
} R700_CHIP_CONTEXT;
#endif /* _R700_CHIP_H_ */