diff options
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_fragprog.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_fragprog.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index 217b0e27a4..2a6a39dfba 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -44,7 +44,7 @@ #include "r700_debug.h" -void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog) +void insert_wpos_code(struct gl_context *ctx, struct gl_fragment_program *fprog) { static const gl_state_index winstate[STATE_LENGTH] = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0}; @@ -95,7 +95,7 @@ void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog) //TODO : Validate FP input with VP output. void Map_Fragment_Program(r700_AssemblerBase *pAsm, struct gl_fragment_program *mesa_fp, - GLcontext *ctx) + struct gl_context *ctx) { unsigned int unBit; unsigned int i; @@ -353,7 +353,7 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp, GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, struct gl_fragment_program *mesa_fp, - GLcontext *ctx) + struct gl_context *ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); @@ -466,7 +466,7 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, return GL_TRUE; } -void r700SelectFragmentShader(GLcontext *ctx) +void r700SelectFragmentShader(struct gl_context *ctx) { context_t *context = R700_CONTEXT(ctx); struct r700_fragment_program *fp = (struct r700_fragment_program *) @@ -480,7 +480,7 @@ void r700SelectFragmentShader(GLcontext *ctx) r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx); } -void * r700GetActiveFpShaderBo(GLcontext * ctx) +void * r700GetActiveFpShaderBo(struct gl_context * ctx) { struct r700_fragment_program *fp = (struct r700_fragment_program *) (ctx->FragmentProgram._Current); @@ -488,7 +488,7 @@ void * r700GetActiveFpShaderBo(GLcontext * ctx) return fp->shaderbo; } -void * r700GetActiveFpShaderConstBo(GLcontext * ctx) +void * r700GetActiveFpShaderConstBo(struct gl_context * ctx) { struct r700_fragment_program *fp = (struct r700_fragment_program *) (ctx->FragmentProgram._Current); @@ -496,7 +496,7 @@ void * r700GetActiveFpShaderConstBo(GLcontext * ctx) return fp->constbo0; } -GLboolean r700SetupFragmentProgram(GLcontext * ctx) +GLboolean r700SetupFragmentProgram(struct gl_context * ctx) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); |