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path: root/src/mesa/drivers/dri/r600/r700_render.c
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Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_render.c')
-rw-r--r--src/mesa/drivers/dri/r600/r700_render.c234
1 files changed, 88 insertions, 146 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index 4e0d5391d0..6705dbcf4b 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -44,7 +44,6 @@
#include "tnl/t_vertex.h"
#include "tnl/t_pipeline.h"
-#include "radeon_mipmap_tree.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
@@ -58,7 +57,7 @@ void r700WaitForIdle(context_t *context);
void r700WaitForIdleClean(context_t *context);
void r700Start3D(context_t *context);
GLboolean r700SendTextureState(context_t *context);
-unsigned int r700PrimitiveType(int prim);
+static unsigned int r700PrimitiveType(int prim);
void r600UpdateTextureState(GLcontext * ctx);
GLboolean r700SyncSurf(context_t *context,
struct radeon_bo *pbo,
@@ -138,68 +137,15 @@ static GLboolean r700SetupShaders(GLcontext * ctx)
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
- return GL_TRUE;
-}
+ r600UpdateTextureState(ctx);
-GLboolean r700SendTextureState(context_t *context)
-{
- unsigned int i;
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- offset_modifiers offset_mod = {NO_SHIFT, 0, 0xFFFFFFFF};
- struct radeon_bo *bo = NULL;
- BATCH_LOCALS(&context->radeon);
+ r700SendFSState(context); // FIXME just a place holder for now
+ r700SendPSState(context);
+ r700SendVSState(context);
+
+ r700SendTextureState(context);
+ r700SetupStreams(ctx);
- for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) {
- radeonTexObj *t = r700->textures[i];
- if (t) {
- if (!t->image_override)
- bo = t->mt->bo;
- else
- bo = t->bo;
- if (bo) {
-
- r700SyncSurf(context, bo,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM,
- 0, TC_ACTION_ENA_bit);
-
- BEGIN_BATCH_NO_AUTOSTATE(9);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
- R600_OUT_BATCH(i * 7);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
- R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
- bo,
- 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod);
- R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
- bo,
- 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
- END_BATCH();
-
- BEGIN_BATCH_NO_AUTOSTATE(5);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
- R600_OUT_BATCH(i * 3);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
- R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
- END_BATCH();
-
- BEGIN_BATCH_NO_AUTOSTATE(2 + 4);
- R600_OUT_BATCH_REGSEQ((TD_PS_SAMPLER0_BORDER_RED + (i * 16)), 4);
- R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_RED);
- R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_GREEN);
- R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_BLUE);
- R600_OUT_BATCH(r700->textures[i]->TD_PS_SAMPLER0_BORDER_ALPHA);
- END_BATCH();
-
- COMMIT_BATCH();
- }
- }
- }
return GL_TRUE;
}
@@ -211,17 +157,15 @@ GLboolean r700SyncSurf(context_t *context,
{
BATCH_LOCALS(&context->radeon);
uint32_t cp_coher_size;
- offset_modifiers offset_mod;
+
+ if (!pbo)
+ return GL_FALSE;
if (pbo->size == 0xffffffff)
cp_coher_size = 0xffffffff;
else
cp_coher_size = ((pbo->size + 255) >> 8);
- offset_mod.shift = NO_SHIFT;
- offset_mod.shiftbits = 0;
- offset_mod.mask = 0xFFFFFFFF;
-
BEGIN_BATCH_NO_AUTOSTATE(5);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SURFACE_SYNC, 3));
R600_OUT_BATCH(sync_type);
@@ -229,7 +173,7 @@ GLboolean r700SyncSurf(context_t *context,
R600_OUT_BATCH_RELOC(0,
pbo,
0,
- read_domain, write_domain, 0, &offset_mod); // ???
+ read_domain, write_domain, 0); // ???
R600_OUT_BATCH(10);
END_BATCH();
@@ -238,7 +182,7 @@ GLboolean r700SyncSurf(context_t *context,
return GL_TRUE;
}
-unsigned int r700PrimitiveType(int prim)
+static unsigned int r700PrimitiveType(int prim)
{
switch (prim & PRIM_MODE_MASK)
{
@@ -279,112 +223,110 @@ unsigned int r700PrimitiveType(int prim)
}
}
-static GLboolean r700RunRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
+static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
{
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- int lastIndex = 0;
- BATCH_LOCALS(&context->radeon);
+ context_t *context = R700_CONTEXT(ctx);
+ BATCH_LOCALS(&context->radeon);
+ int type, i, total_emit;
+ int num_indices = end - start;
+ uint32_t vgt_draw_initiator = 0;
+ uint32_t vgt_index_type = 0;
+ uint32_t vgt_primitive_type = 0;
+ uint32_t vgt_num_indices = 0;
- unsigned int i, j;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
-
- r700Start3D(context); /* TODO : this is too much. */
-
- r700SendSQConfig(context);
-
- r700UpdateShaders(ctx);
-
- r700SetScissor(context);
- r700SetRenderTarget(context, 0);
- r700SetDepthTarget(context);
-
- if(r700SetupStreams(ctx))
- {
- return GL_TRUE;
- }
-
- r600UpdateTextureState(ctx);
- r700SendTextureState(context);
-
- r700SetupShaders(ctx);
-
- r700SendFSState(context); // FIXME just a place holder for now
- r700SendPSState(context);
- r700SendVSState(context);
+ type = r700PrimitiveType(prim);
- r700SendUCPState(context);
- r700SendContextStates(context);
- r700SendViewportState(context, 0);
- r700SendRenderTargetState(context, 0);
- r700SendDepthTargetState(context);
+ if (type < 0 || num_indices <= 0)
+ return;
- /* richard test code */
- for (i = 0; i < vb->PrimitiveCount; i++)
- {
- GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
- GLuint start = vb->Primitive[i].start;
- GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
- GLuint numIndices = vb->Primitive[i].count;
- GLuint numEntires;
-
- unsigned int VGT_DRAW_INITIATOR = 0;
- unsigned int VGT_INDEX_TYPE = 0;
- unsigned int VGT_PRIMITIVE_TYPE = 0;
- unsigned int VGT_NUM_INDICES = 0;
-
- if (numIndices < 1)
- continue;
-
- numEntires = 3 /* VGT_PRIMITIVE_TYPE */
+ total_emit = 3 /* VGT_PRIMITIVE_TYPE */
+ 2 /* VGT_INDEX_TYPE */
+ 2 /* NUM_INSTANCES */
- + numIndices + 3; /* DRAW_INDEX_IMMD */
-
- BEGIN_BATCH_NO_AUTOSTATE(numEntires);
+ + num_indices + 3; /* DRAW_INDEX_IMMD */
+ BEGIN_BATCH_NO_AUTOSTATE(total_emit);
// prim
- VGT_PRIMITIVE_TYPE |= r700PrimitiveType(prim) << VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift;
+ SETfield(vgt_primitive_type, type,
+ VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
- R600_OUT_BATCH(VGT_PRIMITIVE_TYPE);
+ R600_OUT_BATCH(vgt_primitive_type);
// index type
- VGT_INDEX_TYPE |= DI_INDEX_SIZE_32_BIT << INDEX_TYPE_shift;
+ SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
- R600_OUT_BATCH(VGT_INDEX_TYPE);
+ R600_OUT_BATCH(vgt_index_type);
// num instances
R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0));
R600_OUT_BATCH(1);
// draw packet
- VGT_NUM_INDICES = numIndices;
- VGT_DRAW_INITIATOR |= DI_SRC_SEL_IMMEDIATE << SOURCE_SELECT_shift;
- VGT_DRAW_INITIATOR |= DI_MAJOR_MODE_0 << MAJOR_MODE_shift;
+ vgt_num_indices = num_indices;
+ SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
+ SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (numIndices + 1)));
- R600_OUT_BATCH(VGT_NUM_INDICES);
- R600_OUT_BATCH(VGT_DRAW_INITIATOR);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1)));
+ R600_OUT_BATCH(vgt_num_indices);
+ R600_OUT_BATCH(vgt_draw_initiator);
- for (j = lastIndex; j < lastIndex + numIndices; j++)
- {
- R600_OUT_BATCH(j);
+ for (i = start; i < end; i++) {
+ R600_OUT_BATCH(i);
}
- lastIndex += numIndices;
-
END_BATCH();
COMMIT_BATCH();
+
+}
+
+void r700EmitState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ radeonContextPtr radeon = &context->radeon;
+
+ if (radeon->cmdbuf.cs->cdw && !radeon->hw.is_dirty && !radeon->hw.all_dirty)
+ return;
+
+ rcommonEnsureCmdBufSpace(&context->radeon,
+ context->radeon.hw.max_state_size, __FUNCTION__);
+
+ r700SendSQConfig(context);
+
+ r700SendUCPState(context);
+ r700SendContextStates(context);
+ r700SendViewportState(context, 0);
+ r700SendRenderTargetState(context, 0);
+ r700SendDepthTargetState(context);
+
+}
+
+static GLboolean r700RunRender(GLcontext * ctx,
+ struct tnl_pipeline_stage *stage)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ unsigned int i;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+
+ r700Start3D(context);
+
+ r700UpdateShaders(ctx);
+ r700SetScissor(context);
+ r700SetupShaders(ctx);
+
+ r700EmitState(ctx);
+
+ /* richard test code */
+ for (i = 0; i < vb->PrimitiveCount; i++) {
+ GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
+ GLuint start = vb->Primitive[i].start;
+ GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
+ r700RunRenderPrimitive(ctx, start, end, prim);
}
/* Flush render op cached for last several quads. */
r700WaitForIdleClean(context);
- radeonReleaseArrays(ctx, 0);
-
- rcommonFlushCmdBuf( &context->radeon, __FUNCTION__ );
+ radeonReleaseArrays(ctx, ~0);
return GL_FALSE;
}