diff options
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_state.c')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_state.c | 126 |
1 files changed, 75 insertions, 51 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index e0a5742591..835b5e18c2 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -60,6 +60,8 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); +static void r700SetRenderTarget(context_t *context, int id); +static void r700SetDepthTarget(context_t *context); void r700SetDefaultStates(context_t *context) //-------------------- { @@ -158,29 +160,16 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ */ void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //--------------------- { -#if 0 /* to be enabled */ - context_t *context = R700_CONTEXT(ctx); + context_t *context = R700_CONTEXT(ctx); - switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0]) - { - case BUFFER_FRONT_LEFT: - context->target.rt = context->screen->frontBuffer; - break; - case BUFFER_BACK_LEFT: - context->target.rt = context->screen->backBuffer; - break; - default: - memset (&context->target.rt, sizeof(context->target.rt), 0); - } -#endif /* to be enabled */ + r700SetRenderTarget(context, 0); + r700SetDepthTarget(context); } static void r700FetchStateParameter(GLcontext * ctx, const gl_state_index state[STATE_LENGTH], GLfloat * value) { - context_t *context = R700_CONTEXT(ctx); - /* TODO */ } @@ -600,14 +589,46 @@ static void r700BlendFuncSeparate(GLcontext * ctx, /** * Translate LogicOp enums into hardware representation. - * Both use a very logical bit-wise layout, but unfortunately the order - * of bits is reversed. */ static GLuint translate_logicop(GLenum logicop) { - GLuint bits = logicop - GL_CLEAR; - bits = ((bits & 1) << 3) | ((bits & 2) << 1) | ((bits & 4) >> 1) | ((bits & 8) >> 3); - return bits; + switch (logicop) { + case GL_CLEAR: + return 0x00; + case GL_SET: + return 0xff; + case GL_COPY: + return 0xcc; + case GL_COPY_INVERTED: + return 0x33; + case GL_NOOP: + return 0xaa; + case GL_INVERT: + return 0x55; + case GL_AND: + return 0x88; + case GL_NAND: + return 0x77; + case GL_OR: + return 0xee; + case GL_NOR: + return 0x11; + case GL_XOR: + return 0x66; + case GL_EQUIV: + return 0xaa; + case GL_AND_REVERSE: + return 0x44; + case GL_AND_INVERTED: + return 0x22; + case GL_OR_REVERSE: + return 0xdd; + case GL_OR_INVERTED: + return 0xbb; + default: + fprintf(stderr, "unknown blend logic operation %x\n", logicop); + return 0xcc; + } } /** @@ -1327,22 +1348,22 @@ void r700SetScissor(context_t *context) //--------------- r700->viewport[id].enabled = GL_TRUE; } -void r700SetRenderTarget(context_t *context, int id) +static void r700SetRenderTarget(context_t *context, int id) { R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); struct radeon_renderbuffer *rrb; unsigned int nPitchInPixel; + rrb = radeon_get_colorbuffer(&context->radeon); + if (!rrb || !rrb->bo) { + fprintf(stderr, "no rrb\n"); + return; + } + /* screen/window/view */ SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask); - rrb = radeon_get_colorbuffer(&context->radeon); - if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); - return; - } - /* color buffer */ r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset; @@ -1375,39 +1396,22 @@ void r700SetRenderTarget(context_t *context, int id) r700->render_target[id].enabled = GL_TRUE; } -void r700SetDepthTarget(context_t *context) +static void r700SetDepthTarget(context_t *context) { R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); struct radeon_renderbuffer *rrb; unsigned int nPitchInPixel; + rrb = radeon_get_depthbuffer(&context->radeon); + if (!rrb) + return; + /* depth buf */ r700->DB_DEPTH_SIZE.u32All = 0; r700->DB_DEPTH_BASE.u32All = 0; r700->DB_DEPTH_INFO.u32All = 0; - - r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; - r700->DB_DEPTH_VIEW.u32All = 0; - r700->DB_RENDER_CONTROL.u32All = 0; - SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); - SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); - r700->DB_RENDER_OVERRIDE.u32All = 0; - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); - - r700->DB_ALPHA_TO_MASK.u32All = 0; - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask); - SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask); - - rrb = radeon_get_depthbuffer(&context->radeon); - if (!rrb) - return; + r700->DB_DEPTH_VIEW.u32All = 0; nPitchInPixel = rrb->pitch/rrb->cpp; @@ -1757,6 +1761,24 @@ void r700InitState(GLcontext * ctx) //------------------- r700DepthFunc(ctx, ctx->Depth.Func); SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); + r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; + + r700->DB_RENDER_CONTROL.u32All = 0; + SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); + SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); + r700->DB_RENDER_OVERRIDE.u32All = 0; + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) + SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + + r700->DB_ALPHA_TO_MASK.u32All = 0; + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask); + SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask); + /* stencil */ r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]); @@ -1822,6 +1844,8 @@ void r700InitState(GLcontext * ctx) //------------------- /* Set up color compare mask */ r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF; + context->radeon.hw.all_dirty = GL_TRUE; + } void r700InitStateFuncs(struct dd_function_table *functions) //----------------- |