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Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_tex.h')
-rw-r--r--src/mesa/drivers/dri/r600/r700_tex.h104
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diff --git a/src/mesa/drivers/dri/r600/r700_tex.h b/src/mesa/drivers/dri/r600/r700_tex.h
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+/*
+ * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
+ */
+
+#ifndef __r700_TEX_H__
+#define __r700_TEX_H__
+
+#include "texmem.h"
+
+#include "r700_chip.h"
+
+/* TODO : review this after texture load code. */
+#define R700_BLIT_WIDTH_BYTES 1024
+/* The BASE_ADDRESS and MIP_ADDRESS fields are 256-byte-aligned */
+#define R700_TEXTURE_ALIGNMENT_MASK 0x255
+/* Texel pitch is 8 alignment. */
+#define R700_TEXEL_PITCH_ALIGNMENT_MASK 0x7
+
+#define R700_MAX_TEXTURE_UNITS 8 /* TODO : should be 16, lets make it work, review later */
+
+typedef struct r700_tex_obj r700TexObj, *r700TexObjPtr;
+
+/* Texture object in locally shared texture space.
+ */
+struct r700_tex_obj
+{
+ driTextureObject base;
+
+ /* r300 tex obj */
+ GLuint bufAddr;
+ GLboolean image_override;
+ GLuint pitch;
+ GLuint filter;
+ GLuint filter_1;
+ GLuint pitch_reg;
+ GLuint size;
+ GLuint format;
+ GLuint offset;
+ GLuint unknown4;
+ GLuint unknown5;
+ GLboolean border_fallback;
+ GLuint tile_bits;
+
+ /* r700 texture states */
+ TEXTURE_STATE_STRUCT texture_state;
+ SAMPLER_STATE_STRUCT sampler_state;
+
+ GLuint texel_pitch[6][RADEON_MAX_TEXTURE_LEVELS];
+ GLuint level_offset[6][RADEON_MAX_TEXTURE_LEVELS];
+ GLuint byte_per_texel;
+ GLuint src_width_in_pexel[6][RADEON_MAX_TEXTURE_LEVELS];
+ GLuint src_hight_in_pexel[6][RADEON_MAX_TEXTURE_LEVELS];
+
+ GLuint my_dirty_images[6]; /* TODO : review */
+};
+
+extern void r700SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
+ __DRIdrawable *dPriv);
+
+extern void r700SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
+ GLint format, __DRIdrawable *dPriv);
+
+extern void r700SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth,
+ GLuint pitch);
+
+extern GLuint r700GetTexObjSize(void);
+extern void r700UpdateTextureState(context_t * context);
+
+extern void r700SetTexOffset(__DRIcontext *pDRICtx,
+ GLint texname,
+ unsigned long long offset,
+ GLint depth,
+ GLuint pitch);
+
+extern void r700DestroyTexObj(context_t rmesa, r700TexObjPtr t);
+
+extern GLboolean r700ValidateBuffers(GLcontext * ctx);
+
+extern void r700InitTextureFuncs(struct dd_function_table *functions);
+
+#endif /* __r700_TEX_H__ */