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-rw-r--r--src/mesa/drivers/dri/r600/r600_context.h3
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c10
-rw-r--r--src/mesa/drivers/dri/r600/r700_oglprog.c36
-rw-r--r--src/mesa/drivers/dri/r600/r700_render.c9
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c103
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.h11
6 files changed, 110 insertions, 62 deletions
diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h
index 8ae05a301c..c59df7505a 100644
--- a/src/mesa/drivers/dri/r600/r600_context.h
+++ b/src/mesa/drivers/dri/r600/r600_context.h
@@ -51,6 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r700_chip.h"
#include "r600_tex.h"
#include "r700_oglprog.h"
+#include "r700_vertprog.h"
struct r600_context;
typedef struct r600_context context_t;
@@ -155,6 +156,8 @@ struct r600_context {
struct r600_hw_state atoms;
+ struct r700_vertex_program *selected_vp;
+
/* Vertex buffers
*/
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 312cacffda..1b56059197 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -211,8 +211,7 @@ static void r700SetupVTXConstants(GLcontext * ctx,
void r700SetupStreams(GLcontext *ctx)
{
context_t *context = R700_CONTEXT(ctx);
- struct r700_vertex_program *vpc
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program *vp = context->selected_vp;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
unsigned int i, j = 0;
@@ -221,7 +220,7 @@ void r700SetupStreams(GLcontext *ctx)
R600_STATECHANGE(context, vtx);
for(i=0; i<VERT_ATTRIB_MAX; i++) {
- if(vpc->mesa_program.Base.InputsRead & (1 << i)) {
+ if(vp->mesa_program->Base.InputsRead & (1 << i)) {
rcommon_emit_vector(ctx,
&context->radeon.tcl.aos[j],
vb->AttribPtr[i]->data,
@@ -237,8 +236,7 @@ void r700SetupStreams(GLcontext *ctx)
static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
- struct r700_vertex_program *vpc
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program *vp = context->selected_vp;
unsigned int i, j = 0;
BATCH_LOCALS(&context->radeon);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
@@ -258,7 +256,7 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
COMMIT_BATCH();
for(i=0; i<VERT_ATTRIB_MAX; i++) {
- if(vpc->mesa_program.Base.InputsRead & (1 << i)) {
+ if(vp->mesa_program->Base.InputsRead & (1 << i)) {
/* currently aos are packed */
r700SetupVTXConstants(ctx,
i,
diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c
index 3c8c1fd7a3..5290ef31be 100644
--- a/src/mesa/drivers/dri/r600/r700_oglprog.c
+++ b/src/mesa/drivers/dri/r600/r700_oglprog.c
@@ -46,7 +46,7 @@ static struct gl_program *r700NewProgram(GLcontext * ctx,
{
struct gl_program *pProgram = NULL;
- struct r700_vertex_program *vp;
+ struct r700_vertex_program_cont *vpc;
struct r700_fragment_program *fp;
radeon_print(RADEON_SHADER, RADEON_VERBOSE,
@@ -56,16 +56,11 @@ static struct gl_program *r700NewProgram(GLcontext * ctx,
{
case GL_VERTEX_STATE_PROGRAM_NV:
case GL_VERTEX_PROGRAM_ARB:
- vp = CALLOC_STRUCT(r700_vertex_program);
+ vpc = CALLOC_STRUCT(r700_vertex_program_cont);
pProgram = _mesa_init_vertex_program(ctx,
- &vp->mesa_program,
+ &vpc->mesa_program,
target,
id);
- vp->translated = GL_FALSE;
- vp->loaded = GL_FALSE;
-
- vp->shaderbo = NULL;
-
break;
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
@@ -89,7 +84,8 @@ static struct gl_program *r700NewProgram(GLcontext * ctx,
static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
- struct r700_vertex_program * vp;
+ struct r700_vertex_program_cont * vpc;
+ struct r700_vertex_program *vp, *tmp;
struct r700_fragment_program * fp;
radeon_print(RADEON_SHADER, RADEON_VERBOSE,
@@ -99,14 +95,20 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
case GL_VERTEX_STATE_PROGRAM_NV:
case GL_VERTEX_PROGRAM_ARB:
- vp = (struct r700_vertex_program*)prog;
- /* Release DMA region */
-
- r600DeleteShader(ctx, vp->shaderbo);
-
- /* Clean up */
- Clean_Up_Assembler(&(vp->r700AsmCode));
- Clean_Up_Shader(&(vp->r700Shader));
+ vpc = (struct r700_vertex_program_cont*)prog;
+ vp = vpc->progs;
+ while (vp) {
+ tmp = vp->next;
+ /* Release DMA region */
+
+ r600DeleteShader(ctx, vp->shaderbo);
+
+ /* Clean up */
+ Clean_Up_Assembler(&(vp->r700AsmCode));
+ Clean_Up_Shader(&(vp->r700Shader));
+ _mesa_free(vp);
+ vp = tmp;
+ }
break;
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index 3566bf3ca7..b1c3648ca5 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -319,14 +319,13 @@ static GLuint r700PredictRenderSize(GLcontext* ctx)
{
context_t *context = R700_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct r700_vertex_program *vpc
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program *vp = context->selected_vp;
struct vertex_buffer *vb = &tnl->vb;
GLboolean flushed;
GLuint dwords, i;
GLuint state_size;
/* pre calculate aos count so state prediction works */
- context->radeon.tcl.aos_count = _mesa_bitcount(vpc->mesa_program.Base.InputsRead);
+ context->radeon.tcl.aos_count = _mesa_bitcount(vp->mesa_program->Base.InputsRead);
dwords = PRE_EMIT_STATE_BUFSZ;
for (i = 0; i < vb->PrimitiveCount; i++)
@@ -365,7 +364,6 @@ static GLboolean r700RunRender(GLcontext * ctx,
/* mark vtx as dirty since it changes per-draw */
R600_STATECHANGE(context, vtx);
- r700UpdateShaders(ctx);
r700SetScissor(context);
r700SetupVertexProgram(ctx);
r700SetupFragmentProgram(ctx);
@@ -427,7 +425,10 @@ static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/
/* TODO : sw fallback */
+ /* Need shader bo's setup before bo check */
+ r700UpdateShaders(ctx);
/**
+
* Ensure all enabled and complete textures are uploaded along with any buffers being used.
*/
if(!r600ValidateBuffers(ctx))
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index d107f99e7b..8c2b0071df 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -35,6 +35,7 @@
#include "main/mtypes.h"
#include "tnl/t_context.h"
+#include "shader/program.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
@@ -258,28 +259,54 @@ GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp,
return GL_TRUE;
}
-GLboolean r700TranslateVertexShader(struct r700_vertex_program *vp,
- struct gl_vertex_program *mesa_vp)
+struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
+ struct gl_vertex_program *mesa_vp)
{
+ context_t *context = R700_CONTEXT(ctx);
+ struct r700_vertex_program *vp;
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+ unsigned int unBit;
+ unsigned int i;
+
+ vp = _mesa_calloc(sizeof(*vp));
+ vp->mesa_program = (struct gl_vertex_program *)_mesa_clone_program(ctx, &mesa_vp->Base);
+
+ for(i=0; i<VERT_ATTRIB_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(vp->mesa_program->Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */
+ {
+ vp->aos_desc[i].size = vb->AttribPtr[i]->size;
+ vp->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
+ vp->aos_desc[i].type = GL_FLOAT;
+ }
+ }
+
+ if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+ {
+ vp->r700AsmCode.bR6xx = 1;
+ }
+
//Init_Program
Init_r700_AssemblerBase(SPT_VP, &(vp->r700AsmCode), &(vp->r700Shader) );
Map_Vertex_Program( vp, mesa_vp );
if(GL_FALSE == Find_Instruction_Dependencies_vp(vp, mesa_vp))
{
- return GL_FALSE;
+ return NULL;
}
if(GL_FALSE == AssembleInstr(mesa_vp->Base.NumInstructions,
&(mesa_vp->Base.Instructions[0]),
&(vp->r700AsmCode)) )
{
- return GL_FALSE;
+ return NULL;
}
if(GL_FALSE == Process_Vertex_Exports(&(vp->r700AsmCode), mesa_vp->Base.OutputsWritten) )
{
- return GL_FALSE;
+ return NULL;
}
vp->r700Shader.nRegs = (vp->r700AsmCode.number_used_registers == 0) ? 0
@@ -289,72 +316,82 @@ GLboolean r700TranslateVertexShader(struct r700_vertex_program *vp,
vp->translated = GL_TRUE;
- return GL_TRUE;
+ return vp;
}
void r700SelectVertexShader(GLcontext *ctx)
{
context_t *context = R700_CONTEXT(ctx);
- struct r700_vertex_program *vpc
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program_cont *vpc;
+ struct r700_vertex_program *vp;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
unsigned int unBit;
unsigned int i;
+ GLboolean match;
+ vpc = (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+
+#if 0
if (context->radeon.NewGLState & (_NEW_PROGRAM_CONSTANTS|_NEW_PROGRAM))
{
vpc->needUpdateVF = 1;
}
+#endif
- if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+ for (vp = vpc->progs; vp; vp = vp->next)
{
- vpc->r700AsmCode.bR6xx = 1;
- }
-
+ match = GL_TRUE;
for(i=0; i<VERT_ATTRIB_MAX; i++)
{
unBit = 1 << i;
- if(vpc->mesa_program.Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */
+ if(vpc->mesa_program.Base.InputsRead & unBit)
{
- vpc->aos_desc[i].size = vb->AttribPtr[i]->size;
- vpc->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
- vpc->aos_desc[i].type = GL_FLOAT;
+ if (vp->aos_desc[i].size != vb->AttribPtr[i]->size)
+ match = GL_FALSE;
+ break;
}
}
-
- if(GL_FALSE == vpc->translated) {
- r700TranslateVertexShader(vpc, &(vpc->mesa_program) );
+ if (match)
+ {
+ context->selected_vp = vp;
+ return;
}
+ }
+
+ vp = r700TranslateVertexShader(ctx, &(vpc->mesa_program) );
+ if(!vp)
+ {
+ radeon_error("Failed to translate vertex shader. \n");
+ return;
+ }
+ vp->next = vpc->progs;
+ vpc->progs = vp;
+ context->selected_vp = vp;
+ return;
}
void * r700GetActiveVpShaderBo(GLcontext * ctx)
{
- struct r700_vertex_program *vp
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ context_t *context = R700_CONTEXT(ctx);
+ struct r700_vertex_program *vp = context->selected_vp;;
- return vp->shaderbo;
+ if (vp)
+ return vp->shaderbo;
+ else
+ return NULL;
}
GLboolean r700SetupVertexProgram(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- struct r700_vertex_program *vp
- = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+ struct r700_vertex_program *vp = context->selected_vp;
struct gl_program_parameter_list *paramList;
unsigned int unNumParamData;
unsigned int ui;
- if (vp->needUpdateVF)
- {
- vp->loaded = GL_FALSE;
- vp->r700Shader.bNeedsAssembly = GL_TRUE;
- Process_Vertex_Program_Vfetch_Instructions(vp, &(vp->mesa_program));
- r600DeleteShader(ctx, vp->shaderbo);
- }
-
if(GL_FALSE == vp->loaded)
{
if(vp->r700Shader.bNeedsAssembly == GL_TRUE)
@@ -410,7 +447,7 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
*/
/* sent out shader constants. */
- paramList = vp->mesa_program.Base.Parameters;
+ paramList = vp->mesa_program->Base.Parameters;
if(NULL != paramList) {
_mesa_load_state_parameters(ctx, paramList);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h
index e2e65021fd..c48764c43b 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.h
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.h
@@ -43,7 +43,7 @@ typedef struct ArrayDesc //TEMP
struct r700_vertex_program
{
- struct gl_vertex_program mesa_program; /* Must be first */
+ struct gl_vertex_program *mesa_program; /* Must be first */
struct r700_vertex_program *next;
@@ -59,6 +59,13 @@ struct r700_vertex_program
ArrayDesc aos_desc[VERT_ATTRIB_MAX];
};
+struct r700_vertex_program_cont
+{
+ struct gl_vertex_program mesa_program;
+
+ struct r700_vertex_program *progs;
+};
+
//Internal
unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm,
struct gl_vertex_program *mesa_vp,
@@ -74,7 +81,7 @@ void Map_Vertex_Program(struct r700_vertex_program *vp,
GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp,
struct gl_vertex_program *mesa_vp);
-GLboolean r700TranslateVertexShader(struct r700_vertex_program *vp,
+struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
struct gl_vertex_program *mesa_vp);
/* Interface */