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Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_common.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index daf03a9856..decea4518e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -678,6 +678,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
radeon->front_cliprects = GL_TRUE;
+ radeon->front_buffer_dirty = GL_TRUE;
} else {
rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
radeon->front_cliprects = GL_FALSE;
@@ -793,6 +794,24 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
if (RADEON_DEBUG & DEBUG_DRI)
fprintf(stderr, "%s %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr( mode ));
+
+ if (ctx->DrawBuffer->Name == 0) {
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+
+ const GLboolean was_front_buffer_rendering =
+ radeon->is_front_buffer_rendering;
+
+ radeon->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) ||
+ (mode == GL_FRONT);
+
+ /* If we weren't front-buffer rendering before but we are now, make sure
+ * that the front-buffer has actually been allocated.
+ */
+ if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) {
+ radeon_update_renderbuffers(radeon->dri.context,
+ radeon->dri.context->driDrawablePriv);
+ }
+ }
radeon_draw_buffer(ctx, ctx->DrawBuffer);
}
@@ -1046,6 +1065,26 @@ void radeonFlush(GLcontext *ctx)
if (radeon->cmdbuf.cs->cdw)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
+
+ if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) {
+ __DRIscreen *const screen = radeon->radeonScreen->driScreen;
+
+ if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
+ && (screen->dri2.loader->flushFrontBuffer != NULL)) {
+ (*screen->dri2.loader->flushFrontBuffer)(radeon->dri.drawable,
+ radeon->dri.drawable->loaderPrivate);
+
+ /* Only clear the dirty bit if front-buffer rendering is no longer
+ * enabled. This is done so that the dirty bit can only be set in
+ * glDrawBuffer. Otherwise the dirty bit would have to be set at
+ * each of N places that do rendering. This has worse performances,
+ * but it is much easier to get correct.
+ */
+ if (radeon->is_front_buffer_rendering) {
+ radeon->front_buffer_dirty = GL_FALSE;
+ }
+ }
+ }
}
/* Make sure all commands have been sent to the hardware and have