diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_span.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_span.c | 120 |
1 files changed, 51 insertions, 69 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index d603f52df7..2bc7d31254 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -55,7 +55,7 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb); /* r200 depth buffer is always tiled - this is the formula according to the docs unless I typo'ed in it */ -#if defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) static GLubyte *r200_depth_2byte(const struct radeon_renderbuffer * rrb, GLint x, GLint y) { @@ -112,7 +112,7 @@ static GLubyte *r200_depth_4byte(const struct radeon_renderbuffer * rrb, * - 2D (akin to macro-tiled/micro-tiled on older asics) * only 1D tiling is implemented below */ -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) static inline GLint r600_1d_tile_helper(const struct radeon_renderbuffer * rrb, GLint x, GLint y, GLint is_depth, GLint is_stencil) { @@ -334,22 +334,6 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif -#ifndef COMPILE_R300 -#ifndef COMPILE_R600 -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ - return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ - return (val >> 24) | (val << 8); -} -#endif -#endif - /* * Note that all information needed to access pixels in a renderbuffer * should be obtained through the gl_renderbuffer parameter, not per-context @@ -409,7 +393,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_RGB565 #define TAG2(x,y) radeon##x##_RGB565##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) #define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) #else #define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) @@ -423,7 +407,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB1555 #define TAG2(x,y) radeon##x##_ARGB1555##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) #define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) #else #define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) @@ -437,7 +421,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB4444 #define TAG2(x,y) radeon##x##_ARGB4444##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) #define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) #else #define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) @@ -451,7 +435,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_xRGB8888 #define TAG2(x,y) radeon##x##_xRGB8888##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) #define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0xff000000)) #define PUT_VALUE(_x, _y, d) { \ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \ @@ -473,7 +457,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB8888 #define TAG2(x,y) radeon##x##_ARGB8888##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) #define GET_VALUE(_x, _y) (*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off))) #define PUT_VALUE(_x, _y, d) { \ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \ @@ -506,10 +490,10 @@ s8z24_to_z24s8(uint32_t val) */ #define VALUE_TYPE GLushort -#if defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) #define WRITE_DEPTH( _x, _y, d ) \ *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) = d -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ *(GLushort *)r600_ptr_depth(rrb, _x + x_off, _y + y_off) = d #else @@ -517,10 +501,10 @@ s8z24_to_z24s8(uint32_t val) *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) = d #endif -#if defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ d = *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ d = *(GLushort *)r600_ptr_depth(rrb, _x + x_off, _y + y_off) #else @@ -538,7 +522,7 @@ s8z24_to_z24s8(uint32_t val) */ #define VALUE_TYPE GLuint -#if defined(COMPILE_R300) +#if defined(RADEON_R300) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ @@ -547,7 +531,7 @@ do { \ tmp |= ((d << 8) & 0xffffff00); \ *_ptr = tmp; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \ @@ -556,7 +540,7 @@ do { \ tmp |= ((d) & 0x00ffffff); \ *_ptr = tmp; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ @@ -576,17 +560,17 @@ do { \ } while (0) #endif -#if defined(COMPILE_R300) +#if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \ }while(0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ do { \ d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off)) & 0x00ffffff); \ }while(0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \ @@ -607,65 +591,63 @@ do { \ */ #define VALUE_TYPE GLuint -#if defined(COMPILE_R300) +#if defined(RADEON_R300) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ *_ptr = d; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ tmp &= 0xff000000; \ - tmp |= (((d) >> 8) & 0x00ffffff); \ + tmp |= ((d) & 0x00ffffff); \ *_ptr = tmp; \ _ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \ tmp = *_ptr; \ tmp &= 0xffffff00; \ - tmp |= (d) & 0xff; \ + tmp |= ((d) >> 24) & 0xff; \ *_ptr = tmp; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = d; \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = d; \ } while (0) #endif -#if defined(COMPILE_R300) +#if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ }while(0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = ((*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) << 8) & 0xffffff00; \ - d |= (*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) & 0x000000ff; \ + d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \ + d |= ((*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) << 24) & 0xff000000; \ }while(0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ + d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)); \ }while(0) #else #define READ_DEPTH( d, _x, _y ) do { \ - d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \ + d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off )); \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "depthtmp.h" /* ================================================================ @@ -674,7 +656,7 @@ do { \ /* 24 bit depth, 8 bit stencil depthbuffer functions */ -#ifdef COMPILE_R300 +#ifdef RADEON_R300 #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ @@ -683,7 +665,7 @@ do { \ tmp |= (d) & 0xff; \ *_ptr = tmp; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \ @@ -692,7 +674,7 @@ do { \ tmp |= (d) & 0xff; \ *_ptr = tmp; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \ @@ -712,21 +694,21 @@ do { \ } while (0) #endif -#ifdef COMPILE_R300 +#ifdef RADEON_R300 #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ d = tmp & 0x000000ff; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)r600_ptr_stencil( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ d = tmp & 0x000000ff; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ @@ -742,7 +724,7 @@ do { \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "stenciltmp.h" @@ -864,25 +846,25 @@ void radeonInitSpanFuncs(GLcontext * ctx) */ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) { - if (rrb->base._ActualFormat == GL_RGB5) { + if (rrb->base.Format == MESA_FORMAT_RGB565) { radeonInitPointers_RGB565(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGB8) { + } else if (rrb->base.Format == MESA_FORMAT_XRGB8888) { radeonInitPointers_xRGB8888(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGBA8) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB8888) { radeonInitPointers_ARGB8888(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGBA4) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB4444) { radeonInitPointers_ARGB4444(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGB5_A1) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB1555) { radeonInitPointers_ARGB1555(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) { + } else if (rrb->base.Format == MESA_FORMAT_Z16) { radeonInitDepthPointers_z16(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) { + } else if (rrb->base.Format == MESA_FORMAT_X8_Z24) { radeonInitDepthPointers_z24(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH24_STENCIL8_EXT) { - radeonInitDepthPointers_z24_s8(&rrb->base); - } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) { - radeonInitStencilPointers_z24_s8(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_S8_Z24) { + radeonInitDepthPointers_s8_z24(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_S8) { + radeonInitStencilPointers_s8_z24(&rrb->base); } else { - fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base._ActualFormat); + fprintf(stderr, "radeonSetSpanFunctions: bad format: 0x%04X\n", rrb->base.Format); } } |