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path: root/src/mesa/drivers/dri/radeon/radeon_texmem.c
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Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_texmem.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texmem.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texmem.c b/src/mesa/drivers/dri/radeon/radeon_texmem.c
index 786373d300..77810ef7e1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texmem.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texmem.c
@@ -53,7 +53,7 @@ SOFTWARE.
* include NULLing out hardware state that points to the texture.
*/
void
-radeonDestroyTexObj( radeonContextPtr rmesa, radeonTexObjPtr t )
+radeonDestroyTexObj( r100ContextPtr rmesa, radeonTexObjPtr t )
{
if ( RADEON_DEBUG & DEBUG_TEXTURE ) {
fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)t, (void *)t->base.tObj );
@@ -63,7 +63,7 @@ radeonDestroyTexObj( radeonContextPtr rmesa, radeonTexObjPtr t )
unsigned i;
- for ( i = 0 ; i < rmesa->glCtx->Const.MaxTextureUnits ; i++ ) {
+ for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) {
if ( t == rmesa->state.texture.unit[i].texobj ) {
rmesa->state.texture.unit[i].texobj = NULL;
}
@@ -77,7 +77,7 @@ radeonDestroyTexObj( radeonContextPtr rmesa, radeonTexObjPtr t )
*/
-static void radeonUploadRectSubImage( radeonContextPtr rmesa,
+static void radeonUploadRectSubImage( r100ContextPtr rmesa,
radeonTexObjPtr t,
struct gl_texture_image *texImage,
GLint x, GLint y,
@@ -172,7 +172,7 @@ static void radeonUploadRectSubImage( radeonContextPtr rmesa,
* Upload the texture image associated with texture \a t at the specified
* level at the address relative to \a start.
*/
-static void uploadSubImage( radeonContextPtr rmesa, radeonTexObjPtr t,
+static void uploadSubImage( r100ContextPtr rmesa, radeonTexObjPtr t,
GLint hwlevel,
GLint x, GLint y, GLint width, GLint height,
GLuint face )
@@ -300,7 +300,7 @@ static void uploadSubImage( radeonContextPtr rmesa, radeonTexObjPtr t,
LOCK_HARDWARE( rmesa );
do {
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_TEXTURE,
+ ret = drmCommandWriteRead( rmesa->radeon.dri.fd, DRM_RADEON_TEXTURE,
&tex, sizeof(drm_radeon_texture_t) );
} while ( ret == -EAGAIN );
@@ -329,7 +329,7 @@ static void uploadSubImage( radeonContextPtr rmesa, radeonTexObjPtr t,
* \param face Cube map face to be uploaded. Zero for non-cube maps.
*/
-int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t, GLuint face )
+int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t, GLuint face )
{
int numLevels;
@@ -338,7 +338,7 @@ int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t, GLuint fac
if ( RADEON_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
fprintf( stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__,
- (void *)rmesa->glCtx, (void *)t->base.tObj, t->base.totalSize,
+ (void *)rmesa->radeon.glCtx, (void *)t->base.tObj, t->base.totalSize,
t->base.firstLevel, t->base.lastLevel );
}
@@ -346,7 +346,7 @@ int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t, GLuint fac
if (RADEON_DEBUG & DEBUG_SYNC) {
fprintf(stderr, "%s: Syncing\n", __FUNCTION__ );
- radeonFinish( rmesa->glCtx );
+ radeonFinish( rmesa->radeon.glCtx );
}
LOCK_HARDWARE( rmesa );
@@ -354,7 +354,7 @@ int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t, GLuint fac
if ( t->base.memBlock == NULL ) {
int heap;
- heap = driAllocateTexture( rmesa->texture_heaps, rmesa->nr_heaps,
+ heap = driAllocateTexture( rmesa->radeon.texture_heaps, rmesa->radeon.nr_heaps,
(driTextureObject *) t );
if ( heap == -1 ) {
UNLOCK_HARDWARE( rmesa );
@@ -362,7 +362,7 @@ int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t, GLuint fac
}
/* Set the base offset of the texture image */
- t->bufAddr = rmesa->radeonScreen->texOffset[heap]
+ t->bufAddr = rmesa->radeon.radeonScreen->texOffset[heap]
+ t->base.memBlock->ofs;
t->pp_txoffset = t->bufAddr;
@@ -397,7 +397,7 @@ int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t, GLuint fac
if (RADEON_DEBUG & DEBUG_SYNC) {
fprintf(stderr, "%s: Syncing\n", __FUNCTION__ );
- radeonFinish( rmesa->glCtx );
+ radeonFinish( rmesa->radeon.glCtx );
}
return 0;