diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_span.c | 51 |
1 files changed, 40 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 4f5480b170..a6ea8f021e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -239,7 +239,7 @@ s8z24_to_z24s8(uint32_t val) int miny = cliprects[_nc].y1 - y_off; \ int maxx = cliprects[_nc].x2 - x_off; \ int maxy = cliprects[_nc].y2 - y_off; - + /* ================================================================ * Color buffer */ @@ -254,6 +254,26 @@ s8z24_to_z24s8(uint32_t val) #define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off) #include "spantmp2.h" +/* 16 bit, ARGB1555 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV + +#define TAG(x) radeon##x##_ARGB1555 +#define TAG2(x,y) radeon##x##_ARGB1555##y +#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off) +#include "spantmp2.h" + +/* 16 bit, RGBA4 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV + +#define TAG(x) radeon##x##_ARGB4444 +#define TAG2(x,y) radeon##x##_ARGB4444##y +#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off) +#include "spantmp2.h" + /* 32 bit, xRGB8888 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -438,7 +458,7 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag) { struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); int r; - + if (rrb == NULL || !rrb->bo) return; @@ -474,25 +494,30 @@ radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map) ctx->DrawBuffer->Attachment + i; struct gl_texture_object *tex = att->Texture; if (tex) { - /* render to texture */ + /* Render to texture. Note that a mipmapped texture need not + * be complete for render to texture, so we must restrict to + * mapping only the attached image. + */ + radeon_texture_image *image = get_radeon_texture_image(tex->Image[att->CubeMapFace][att->TextureLevel]); ASSERT(att->Renderbuffer); + if (map) - ctx->Driver.MapTexture(ctx, tex); + radeon_teximage_map(image, GL_TRUE); else - ctx->Driver.UnmapTexture(ctx, tex); + radeon_teximage_unmap(image); } } - + map_unmap_rb(ctx->ReadBuffer->_ColorReadBuffer, map); /* depth buffer (Note wrapper!) */ if (ctx->DrawBuffer->_DepthBuffer) map_unmap_rb(ctx->DrawBuffer->_DepthBuffer->Wrapped, map); - + if (ctx->DrawBuffer->_StencilBuffer) map_unmap_rb(ctx->DrawBuffer->_StencilBuffer->Wrapped, map); - } + static void radeonSpanRenderStart(GLcontext * ctx) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); @@ -509,15 +534,13 @@ static void radeonSpanRenderStart(GLcontext * ctx) LOCK_HARDWARE(rmesa); radeonWaitForIdleLocked(rmesa); } + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current); } radeon_map_unmap_buffers(ctx, 1); - - - } static void radeonSpanRenderFinish(GLcontext * ctx) @@ -555,6 +578,10 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) radeonInitPointers_xRGB8888(&rrb->base); } else if (rrb->base._ActualFormat == GL_RGBA8) { radeonInitPointers_ARGB8888(&rrb->base); + } else if (rrb->base._ActualFormat == GL_RGBA4) { + radeonInitPointers_ARGB4444(&rrb->base); + } else if (rrb->base._ActualFormat == GL_RGB5_A1) { + radeonInitPointers_ARGB1555(&rrb->base); } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) { radeonInitDepthPointers_z16(&rrb->base); } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) { @@ -563,5 +590,7 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) radeonInitDepthPointers_z24_s8(&rrb->base); } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) { radeonInitStencilPointers_z24_s8(&rrb->base); + } else { + fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base._ActualFormat); } } |