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Diffstat (limited to 'src/mesa/drivers/dri/s3v/s3v_common.h')
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_common.h83
1 files changed, 0 insertions, 83 deletions
diff --git a/src/mesa/drivers/dri/s3v/s3v_common.h b/src/mesa/drivers/dri/s3v/s3v_common.h
deleted file mode 100644
index b66cdf1df0..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_common.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-/* WARNING: If you change any of these defines, make sure to change
- * the kernel include file as well (s3v_drm.h)
- */
-
-#ifndef _XF86DRI_S3V_H_
-#define _XF86DRI_S3V_H_
-
-#ifndef _S3V_DEFINES_
-#define _S3V_DEFINES_
-#define S3V_USE_BATCH 1
-
-/* #define S3V_BUF_4K 1 */
-
-#ifdef S3V_BUF_4K
-#define S3V_DMA_BUF_ORDER 12
-#define S3V_DMA_BUF_NR 256
-#else
-#define S3V_DMA_BUF_ORDER 16 /* -much- better */
-#define S3V_DMA_BUF_NR 16
-#endif
-/* on s3virge you can only choose between *
- * 4k (2^12) and 64k (2^16) dma bufs */
-#define S3V_DMA_BUF_SZ (1<<S3V_DMA_BUF_ORDER)
-
-#define S3V_NR_SAREA_CLIPRECTS 8
-
-/* Each region is a minimum of 16k (64*64@4bpp)
- * and there are at most 40 of them.
- */
-#define S3V_NR_TEX_REGIONS 64 /* was 40 */
-#define S3V_LOG_TEX_GRANULARITY 16 /* was 4 */
-/* 40 * (2 ^ 4) = 640k, that's all we have for tex on 4mb gfx card */
-/* FIXME: will it work with card with less than 4mb? */
-/* FIXME: we should set this at run time */
-
-#endif /* _S3V_DEFINES */
-
-/*
- * WARNING: If you change any of these defines, make sure to change
- * the kernel include file as well (gamma_drm.h)
- */
-
-/* Driver specific DRM command indices
- * NOTE: these are not OS specific, but they are driver specific
- */
-#define DRM_S3V_INIT_DMA 0x00
-#define DRM_S3V_CLEANUP_DMA 0x01
-
-typedef struct _drmS3VInit {
- enum {
- S3V_INIT_DMA = 0x01,
- S3V_CLEANUP_DMA = 0x02
- } func;
-
- unsigned int pcimode; /* bool: 1=pci 0=agp */
-
- unsigned int mmio_offset;
- unsigned int buffers_offset;
- unsigned int sarea_priv_offset;
-
- unsigned int front_offset;
- unsigned int front_width;
- unsigned int front_height;
- unsigned int front_pitch;
-
- unsigned int back_offset;
- unsigned int back_width;
- unsigned int back_height;
- unsigned int back_pitch;
-
- unsigned int depth_offset;
- unsigned int depth_width;
- unsigned int depth_height;
- unsigned int depth_pitch;
-
- unsigned int texture_offset;
-} drmS3VInit;
-
-#endif