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Diffstat (limited to 'src/mesa/drivers/dri/savage/savage_xmesa.c')
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c81
1 files changed, 71 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index 485bc77458..aeb314681e 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -29,7 +29,8 @@
#include "savagecontext.h"
#include "context.h"
#include "matrix.h"
-
+#include "framebuffer.h"
+#include "renderbuffer.h"
#include "simple_list.h"
#include "utils.h"
@@ -588,25 +589,85 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
}
}
+
static GLboolean
savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
__DRIdrawablePrivate *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
+ savageScreenPrivate *screen = (savageScreenPrivate *) driScrnPriv->private;
+
if (isPixmap) {
return GL_FALSE; /* not implemented */
}
else {
GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24;
- driDrawPriv->driverPrivate = (void *)
+#if 0
+ driDrawPriv->driverPrivate = (void *)
_mesa_create_framebuffer(mesaVis,
GL_FALSE, /* software depth buffer? */
swStencil,
mesaVis->accumRedBits > 0,
mesaVis->alphaBits > 0 );
+#else
+ struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
+ /*
+ * XXX: this value needs to be set according to the config file
+ * setting. But we don't get that until we create a rendering
+ * context!!!!
+ */
+ GLboolean float_depth = GL_FALSE;
+
+ {
+ driRenderbuffer *frontRb
+ = driNewRenderbuffer(GL_RGBA, screen->cpp,
+ screen->frontOffset, screen->aperturePitch);
+ savageSetSpanFunctions(frontRb, mesaVis, float_depth);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
+ }
+
+ if (mesaVis->doubleBufferMode) {
+ driRenderbuffer *backRb
+ = driNewRenderbuffer(GL_RGBA, screen->cpp,
+ screen->backOffset, screen->aperturePitch);
+ savageSetSpanFunctions(backRb, mesaVis, float_depth);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
+ }
- return (driDrawPriv->driverPrivate != NULL);
+ if (mesaVis->depthBits == 16) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
+ screen->depthOffset, screen->aperturePitch);
+ savageSetSpanFunctions(depthRb, mesaVis, float_depth);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+ else if (mesaVis->depthBits == 24) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
+ screen->depthOffset, screen->aperturePitch);
+ savageSetSpanFunctions(depthRb, mesaVis, float_depth);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+
+ if (mesaVis->stencilBits > 0 && !swStencil) {
+ driRenderbuffer *stencilRb
+ = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp,
+ screen->depthOffset, screen->aperturePitch);
+ savageSetSpanFunctions(stencilRb, mesaVis, float_depth);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
+ }
+
+ _mesa_add_soft_renderbuffers(fb,
+ GL_FALSE, /* color */
+ GL_FALSE, /* depth */
+ swStencil,
+ mesaVis->accumRedBits > 0,
+ GL_FALSE, /* alpha */
+ GL_FALSE /* aux */);
+ driDrawPriv->driverPrivate = (void *) fb;
+#endif
+ return (driDrawPriv->driverPrivate != NULL);
}
}
@@ -670,11 +731,11 @@ static void savageXMesaWindowMoved( savageContextPtr imesa )
if (0)
fprintf(stderr, "savageXMesaWindowMoved\n\n");
- switch (imesa->glCtx->Color._DrawDestMask[0]) {
- case DD_FRONT_LEFT_BIT:
+ switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
+ case BUFFER_BIT_FRONT_LEFT:
savageXMesaSetFrontClipRects( imesa );
break;
- case DD_BACK_LEFT_BIT:
+ case BUFFER_BIT_BACK_LEFT:
savageXMesaSetBackClipRects( imesa );
break;
default:
@@ -742,15 +803,15 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
imesa->mesa_drawable = driDrawPriv;
imesa->dirty = ~0;
- _mesa_make_current2(imesa->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate);
+ _mesa_make_current(imesa->glCtx,
+ (GLframebuffer *) driDrawPriv->driverPrivate,
+ (GLframebuffer *) driReadPriv->driverPrivate);
savageXMesaWindowMoved( imesa );
}
else
{
- _mesa_make_current(NULL, NULL);
+ _mesa_make_current(NULL, NULL, NULL);
}
return GL_TRUE;
}