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Diffstat (limited to 'src/mesa/drivers/dri/savage/savagedma.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagedma.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/drivers/dri/savage/savagedma.c b/src/mesa/drivers/dri/savage/savagedma.c
index caaeeaa104..eab1386260 100644
--- a/src/mesa/drivers/dri/savage/savagedma.c
+++ b/src/mesa/drivers/dri/savage/savagedma.c
@@ -85,7 +85,7 @@ void *savageDMAAlloc (savageContextPtr imesa, GLuint size) {
/* make sure that everything has been filled in and committed */
assert (dmaBuff->end == dmaBuff->allocEnd);
- size *= sizeof (uint32_t); /* size in bytes */
+ size *= sizeof (u_int32_t); /* size in bytes */
if (dmaBuff->kickFlag == GL_TRUE) {
if (size > DMA_PAGE_SIZE)
return NULL;
@@ -102,9 +102,9 @@ void *savageDMAAlloc (savageContextPtr imesa, GLuint size) {
/* Flush DMA buffer via DMA */
void savageDMAFlush (savageContextPtr imesa) {
- volatile uint32_t* BCIbase;
+ volatile u_int32_t* BCIbase;
DMABufferPtr dmaBuff = &imesa->DMABuf;
- uint32_t phyAddress;
+ u_int32_t phyAddress;
GLuint dmaCount, dmaCount1, remain;
int i;
@@ -117,7 +117,7 @@ void savageDMAFlush (savageContextPtr imesa) {
return;
/* get bci base */
- BCIbase = (volatile uint32_t *)SAVAGE_GET_BCI_POINTER(imesa,4);
+ BCIbase = (volatile u_int32_t *)SAVAGE_GET_BCI_POINTER(imesa,4);
/* set the eventtag */
*BCIbase = (dmaBuff->usingPage & 0xffffL) | (CMD_UpdateShadowStat << 27)
@@ -136,7 +136,7 @@ void savageDMAFlush (savageContextPtr imesa) {
dmaCount1 = (dmaCount + 31UL) & ~31UL;
remain = (dmaCount1 - dmaCount) >> 2;
for (i = 0; i < remain; i++) {
- *((uint32_t *)dmaBuff->end) = 0x40000000L;
+ *((u_int32_t *)dmaBuff->end) = 0x40000000L;
dmaBuff->end+=4;
}
dmaCount = (dmaCount1 >> 3) - 1;
@@ -227,7 +227,7 @@ void *savageDMAAlloc (savageContextPtr imesa, GLuint size) {
/* make sure that everything has been filled in and committed */
assert (dmaBuff->end == dmaBuff->allocEnd);
- size *= sizeof (uint32_t); /* size in bytes */
+ size *= sizeof (u_int32_t); /* size in bytes */
if (dmaBuff->end + size >= dmaBuff->buf->linear + DMA_PAGE_SIZE) {
/* need kick off */
savageDMAFlush (imesa);
@@ -238,9 +238,9 @@ void *savageDMAAlloc (savageContextPtr imesa, GLuint size) {
/* Flush DMA buffer via BCI (faked DMA) */
void savageDMAFlush(savageContextPtr imesa) {
- volatile uint32_t* BCIbase;
+ volatile u_int32_t* BCIbase;
DMABufferPtr dmaBuff = &imesa->DMABuf;
- uint32_t *entry;
+ u_int32_t *entry;
/* make sure that everything has been filled in and committed */
assert (dmaBuff->allocEnd == dmaBuff->end);
@@ -249,11 +249,11 @@ void savageDMAFlush(savageContextPtr imesa) {
return;
/* get bci base */
- BCIbase = (volatile uint32_t *)SAVAGE_GET_BCI_POINTER(
- imesa, (dmaBuff->end - dmaBuff->start) / sizeof (uint32_t));
+ BCIbase = (volatile u_int32_t *)SAVAGE_GET_BCI_POINTER(
+ imesa, (dmaBuff->end - dmaBuff->start) / sizeof (u_int32_t));
- for (entry = (uint32_t *)dmaBuff->start;
- entry < (uint32_t *)dmaBuff->end; ++entry)
+ for (entry = (u_int32_t *)dmaBuff->start;
+ entry < (u_int32_t *)dmaBuff->end; ++entry)
*BCIbase = *entry;
dmaBuff->end = dmaBuff->allocEnd = dmaBuff->start;
@@ -303,7 +303,7 @@ int savageDMAClose (savageContextPtr imesa) {
* vertex DMA is implemented and eventually moved to the DRM.
*/
-static uint32_t vertex_data[16384]; /* 64KB */
+static u_int32_t vertex_data[16384]; /* 64KB */
static drmBuf vertex_buffer = {
0, /* idx */
65536, /* total = 64KB */
@@ -315,8 +315,8 @@ void savageFakeVertices (savageContextPtr imesa, drmBufPtr buffer) {
GLuint vertexStride = imesa->vertex_size; /* stride in dwords */
GLuint vertexSize = imesa->vertex_size; /* the real vertex size in dwords */
GLuint nVertices = buffer->used / (vertexStride*4);
- uint32_t *data = (uint32_t*)buffer->address;
- uint32_t vertexFormat = imesa->DrawPrimitiveCmd & SAVAGE_HW_SKIPFLAGS;
+ u_int32_t *data = (u_int32_t*)buffer->address;
+ u_int32_t vertexFormat = imesa->DrawPrimitiveCmd & SAVAGE_HW_SKIPFLAGS;
GLuint i, j, left;
/* we have the monopoly on vertex buffers ;-) */
@@ -333,15 +333,15 @@ void savageFakeVertices (savageContextPtr imesa, drmBufPtr buffer) {
GLuint count = left > 255 ? 255 : left;
/* Don't go through another buffering mechanism, copy to BCI
* directly. */
- volatile uint32_t *vb = SAVAGE_GET_BCI_POINTER(imesa,
+ volatile u_int32_t *vb = SAVAGE_GET_BCI_POINTER(imesa,
count*vertexSize + 1);
WRITE_CMD (vb, SAVAGE_DRAW_PRIMITIVE(
count, SAVAGE_HW_TRIANGLE_LIST | vertexFormat, 0),
- uint32_t);
+ u_int32_t);
for (i = 0; i < count; ++i) {
for (j = 0; j < vertexSize; ++j)
- WRITE_CMD (vb, data[j], uint32_t);
+ WRITE_CMD (vb, data[j], u_int32_t);
data += vertexStride;
}
left -= count;