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Diffstat (limited to 'src/mesa/drivers/dri/savage/savagedma.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagedma.c150
1 files changed, 1 insertions, 149 deletions
diff --git a/src/mesa/drivers/dri/savage/savagedma.c b/src/mesa/drivers/dri/savage/savagedma.c
index 86ee763a31..51a1e6d2bd 100644
--- a/src/mesa/drivers/dri/savage/savagedma.c
+++ b/src/mesa/drivers/dri/savage/savagedma.c
@@ -30,20 +30,7 @@
#include <time.h>
#include <unistd.h>
-/* Commit does not depend on whether we use real DMA or fake it via the BCI */
-void savageDMACommit (savageContextPtr imesa, void *endPtr) {
- DMABufferPtr dmaBuff = &imesa->DMABuf;
- GLuint end = (GLuint)endPtr;
-
- /* make sure that enough space was allocated */
- assert (end <= dmaBuff->allocEnd);
-
- dmaBuff->allocEnd = dmaBuff->end = end;
-
- /* TODO: check commands, either here or in flush */
-}
-
-#if SAVAGE_CMD_DMA
+#if 0
/* flag =
0 return -1 if no available page
1 wait until a page be available */
@@ -219,139 +206,4 @@ int savageDMAClose (savageContextPtr imesa)
return GL_TRUE;
}
-#else
-/* Allocate space in faked DMA buffer */
-void *savageDMAAlloc (savageContextPtr imesa, GLuint size) {
- DMABufferPtr dmaBuff = &imesa->DMABuf;
-
- /* make sure that everything has been filled in and committed */
- assert (dmaBuff->end == dmaBuff->allocEnd);
-
- size *= sizeof (u_int32_t); /* size in bytes */
- if (dmaBuff->end + size >= dmaBuff->buf->linear + DMA_PAGE_SIZE) {
- /* need kick off */
- savageDMAFlush (imesa);
- }
- dmaBuff->allocEnd = dmaBuff->end + size;
- return (void *)dmaBuff->end;
-}
-
-/* Flush DMA buffer via BCI (faked DMA) */
-void savageDMAFlush(savageContextPtr imesa) {
- volatile u_int32_t* BCIbase;
- DMABufferPtr dmaBuff = &imesa->DMABuf;
- u_int32_t *entry;
-
- /* make sure that everything has been filled in and committed */
- assert (dmaBuff->allocEnd == dmaBuff->end);
-
- if (dmaBuff->start == dmaBuff->end) /* no command? */
- return;
-
- /* get bci base */
- BCIbase = (volatile u_int32_t *)SAVAGE_GET_BCI_POINTER(
- imesa, (dmaBuff->end - dmaBuff->start) / sizeof (u_int32_t));
-
- for (entry = (u_int32_t *)dmaBuff->start;
- entry < (u_int32_t *)dmaBuff->end; ++entry)
- *BCIbase = *entry;
-
- dmaBuff->end = dmaBuff->allocEnd = dmaBuff->start;
-}
-
-/* Init faked DMA */
-int savageDMAInit (savageContextPtr imesa) {
- DMABufferPtr dmaBuff = &imesa->DMABuf;
- drm_savage_alloc_cont_mem_t * req;
-
- req = (drm_savage_alloc_cont_mem_t *)
- malloc (sizeof(drm_savage_alloc_cont_mem_t));
- if (!req)
- return GL_FALSE;
-
- req->linear = (GLuint)malloc (DMA_PAGE_SIZE);
- if (!req->linear) {
- free (req);
- return GL_FALSE;
- }
-
- dmaBuff->buf = req;
-
- dmaBuff->start = dmaBuff->end = dmaBuff->allocEnd = req->linear;
- dmaBuff->usingPage = 0;
- dmaBuff->kickFlag = GL_FALSE;
-
- return GL_TRUE;
-}
-
-/* Close faked DMA */
-int savageDMAClose (savageContextPtr imesa) {
- DMABufferPtr dmaBuff = &imesa->DMABuf;
- drm_savage_alloc_cont_mem_t * req = dmaBuff->buf;
-
- free ((void *)req->linear);
- free (req);
-
- return GL_TRUE;
-}
-
#endif
-
-/* Faked vertex buffers
- *
- * This is a dirty hack, knowing that it will go away soon when real
- * vertex DMA is implemented and eventually moved to the DRM.
- */
-
-static u_int32_t vertex_data[16384]; /* 64KB */
-static drmBuf vertex_buffer = {
- 0, /* idx */
- 65536, /* total = 64KB */
- 0, /* used */
- (drmAddress)vertex_data /* address */
-};
-
-void savageFakeVertices (savageContextPtr imesa, drmBufPtr buffer) {
- GLuint vertexStride = imesa->HwVertexSize; /* stride in dwords */
- GLuint vertexSize = imesa->HwVertexSize; /* the real vertex size in dwords */
- GLuint nVertices = buffer->used / (vertexStride*4);
- u_int32_t *data = (u_int32_t*)buffer->address;
- u_int32_t vertexFormat = imesa->DrawPrimitiveCmd & SAVAGE_HW_SKIPFLAGS;
- GLuint i, j, left;
-
- /* we have the monopoly on vertex buffers ;-) */
- assert (buffer == &vertex_buffer);
- assert (buffer->used % (vertexStride*4) == 0); /* whole vertices */
- assert (nVertices % 3 == 0); /* triangle lists */
-
- /* Flush (pseodo) DMA before accessing the BCI directly. */
- savageDMAFlush(imesa);
-
- left = nVertices;
- while (left != 0) {
- /* Can emit up to 255 vertices (85 triangles) with one command. */
- GLuint count = left > 255 ? 255 : left;
- /* Don't go through another buffering mechanism, copy to BCI
- * directly. */
- volatile u_int32_t *vb = SAVAGE_GET_BCI_POINTER(imesa,
- count*vertexSize + 1);
-
- WRITE_CMD (vb, SAVAGE_DRAW_PRIMITIVE(
- count, SAVAGE_HW_TRIANGLE_LIST | vertexFormat, 0),
- u_int32_t);
- for (i = 0; i < count; ++i) {
- for (j = 0; j < vertexSize; ++j)
- WRITE_CMD (vb, data[j], u_int32_t);
- data += vertexStride;
- }
- left -= count;
- }
-
- /* clear the vertex buffer for the next set of vertices */
- vertex_buffer.used = 0;
-}
-
-drmBufPtr savageFakeGetBuffer (savageContextPtr imesa) {
- assert (vertex_buffer.used == 0); /* has been flushed */
- return &vertex_buffer;
-}