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path: root/src/mesa/drivers/dri/swrast/swrast.c
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Diffstat (limited to 'src/mesa/drivers/dri/swrast/swrast.c')
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c97
1 files changed, 7 insertions, 90 deletions
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index f4947daa06..8340861aff 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -33,6 +33,7 @@
#include "main/context.h"
#include "main/extensions.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/imports.h"
#include "main/renderbuffer.h"
@@ -49,78 +50,6 @@
#include "swrast_priv.h"
-#define need_GL_VERSION_1_3
-#define need_GL_VERSION_1_4
-#define need_GL_VERSION_1_5
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-
-/* sw extensions for imaging */
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_convolution
-#define need_GL_EXT_histogram
-#define need_GL_SGI_color_table
-
-/* sw extensions not associated with some GL version */
-#define need_GL_ARB_draw_elements_base_vertex
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_vertex_array_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_sync
-#define need_GL_APPLE_vertex_array_object
-#define need_GL_ATI_fragment_shader
-#define need_GL_ATI_separate_stencil
-#define need_GL_EXT_depth_bounds_test
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_framebuffer_blit
-#define need_GL_EXT_gpu_program_parameters
-#define need_GL_EXT_paletted_texture
-#define need_GL_EXT_stencil_two_side
-#define need_GL_MESA_resize_buffers
-#define need_GL_NV_vertex_program
-#define need_GL_NV_fragment_program
-
-#include "extension_helper.h"
-
-const struct dri_extension card_extensions[] =
-{
- { "GL_VERSION_1_3", GL_VERSION_1_3_functions },
- { "GL_VERSION_1_4", GL_VERSION_1_4_functions },
- { "GL_VERSION_1_5", GL_VERSION_1_5_functions },
- { "GL_VERSION_2_0", GL_VERSION_2_0_functions },
- { "GL_VERSION_2_1", GL_VERSION_2_1_functions },
-
- { "GL_EXT_blend_color", GL_EXT_blend_color_functions },
- { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
- { "GL_EXT_convolution", GL_EXT_convolution_functions },
- { "GL_EXT_histogram", GL_EXT_histogram_functions },
- { "GL_SGI_color_table", GL_SGI_color_table_functions },
-
- { "GL_ARB_depth_clamp", NULL },
- { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
- { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
- { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { "GL_ARB_sync", GL_ARB_sync_functions },
- { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
- { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
- { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
- { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
- { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
- { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
- { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
- { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
- { "GL_NV_depth_clamp", NULL },
- { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
- { "GL_NV_fragment_program", GL_NV_fragment_program_functions },
- { "GL_NV_fragment_program_option", NULL },
- { NULL, NULL }
-};
-
-
/**
* Screen and config-related functions
*/
@@ -244,7 +173,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions,
*driver_configs = (const __DRIconfig **)
driConcatConfigs(configs24, configs32);
- driInitExtensions( NULL, card_extensions, GL_FALSE );
+ driInitExtensions( NULL, NULL, GL_FALSE );
return psp;
}
@@ -378,50 +307,38 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
switch (pixel_format) {
case PF_A8R8G8B8:
+ xrb->Base.Format = MESA_FORMAT_ARGB8888;
xrb->Base.InternalFormat = GL_RGBA;
xrb->Base._BaseFormat = GL_RGBA;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 8 * sizeof(GLubyte);
- xrb->Base.GreenBits = 8 * sizeof(GLubyte);
- xrb->Base.BlueBits = 8 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
xrb->bpp = 32;
break;
case PF_X8R8G8B8:
+ xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 8 * sizeof(GLubyte);
- xrb->Base.GreenBits = 8 * sizeof(GLubyte);
- xrb->Base.BlueBits = 8 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 32;
break;
case PF_R5G6B5:
+ xrb->Base.Format = MESA_FORMAT_RGB565;
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 5 * sizeof(GLubyte);
- xrb->Base.GreenBits = 6 * sizeof(GLubyte);
- xrb->Base.BlueBits = 5 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 16;
break;
case PF_R3G3B2:
+ xrb->Base.Format = MESA_FORMAT_RGB332;
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 3 * sizeof(GLubyte);
- xrb->Base.GreenBits = 3 * sizeof(GLubyte);
- xrb->Base.BlueBits = 2 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 8;
break;
case PF_CI8:
+ xrb->Base.Format = MESA_FORMAT_CI8;
xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
xrb->Base._BaseFormat = GL_COLOR_INDEX;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.IndexBits = 8 * sizeof(GLubyte);
xrb->bpp = 8;
break;
default: