diff options
Diffstat (limited to 'src/mesa/drivers/dri/tdfx/tdfx_state.c')
-rw-r--r-- | src/mesa/drivers/dri/tdfx/tdfx_state.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index cb3c1059bc..85d99bb05e 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -377,7 +377,7 @@ static void tdfxUpdateZMode( GLcontext *ctx ) mask = FXFALSE; /* zbuffer is not touched */ } - fxMesa->Depth.Clear = (FxU32) (ctx->DepthMaxF * ctx->Depth.Clear); + fxMesa->Depth.Clear = (FxU32) (ctx->DrawBuffer->_DepthMaxF * ctx->Depth.Clear); if ( fxMesa->Depth.Bias != bias ) { fxMesa->Depth.Bias = bias; @@ -1034,15 +1034,15 @@ static void tdfxDDDrawBuffer( GLcontext *ctx, GLenum mode ) FLUSH_BATCH( fxMesa ); /* - * _DrawDestMask is easier to cope with than <mode>. + * _ColorDrawBufferMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_FRONTBUFFER; fxMesa->new_state |= TDFX_NEW_RENDER; FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_BACKBUFFER; fxMesa->new_state |= TDFX_NEW_RENDER; FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE ); |