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diff --git a/src/mesa/drivers/dri/unichrome/via_tex.h b/src/mesa/drivers/dri/unichrome/via_tex.h
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+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _VIATEX_H
+#define _VIATEX_H
+
+#include "mtypes.h"
+/*#include "mmath.h"*/
+#include "mm.h"
+
+#include "via_context.h"
+#include "via_3d_reg.h"
+
+#define VIA_TEX_MAXLEVELS 10
+
+
+/* For shared texture space managment, these texture objects may also
+ * be used as proxies for regions of texture memory containing other
+ * client's textures. Such proxy textures (not to be confused with GL
+ * proxy textures) are subject to the same LRU aging we use for our
+ * own private textures, and thus we have a mechanism where we can
+ * fairly decide between kicking out our own textures and those of
+ * other clients.
+ *
+ * Non-local texture objects have a valid MemBlock to describe the
+ * region managed by the other client, and can be identified by
+ * 't->globj == 0'
+ */
+struct via_texture_object_t {
+ struct via_texture_object_t *next, *prev;
+
+ GLuint age;
+ struct gl_texture_object *globj;
+
+ int texelBytes;
+ int totalSize;
+
+ struct {
+ GLuint index;
+ GLuint offset;
+ GLuint size;
+ } texMem;
+ unsigned char* bufAddr;
+
+ GLuint inAGP;
+ GLuint needClearCache;
+ GLuint actualLevel;
+
+ GLuint maxLevel;
+ GLuint dirtyImages;
+
+ struct {
+ const struct gl_texture_image *image;
+ int offset; /* into bufAddr */
+ int height;
+ int internalFormat;
+ } image[VIA_TEX_MAXLEVELS];
+
+ GLuint dirty;
+
+ GLuint regTexFM;
+ GLuint regTexWidthLog2[2];
+ GLuint regTexHeightLog2[2];
+ GLuint regTexBaseH[4];
+ struct {
+ GLuint baseL;
+ GLuint pitchLog2;
+ } regTexBaseAndPitch[12];
+
+ GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */
+};
+
+viaTextureObjectPtr viaAllocTextureObject(struct gl_texture_object *texObj);
+void viaUpdateTextureState(GLcontext *ctx);
+void viaInitTextureFuncs(struct dd_function_table * functions);
+void viaInitTextures(GLcontext *ctx);
+
+void viaDestroyTexObj(viaContextPtr vmesa, viaTextureObjectPtr t);
+void viaSwapOutTexObj(viaContextPtr vmesa, viaTextureObjectPtr t);
+void viaUploadTexImages(viaContextPtr vmesa, viaTextureObjectPtr t);
+
+void viaResetGlobalLRU(viaContextPtr vmesa);
+void viaTexturesGone(viaContextPtr vmesa,
+ GLuint start, GLuint end,
+ GLuint in_use);
+
+void viaPrintLocalLRU(viaContextPtr vmesa);
+void viaPrintGlobalLRU(viaContextPtr vmesa);
+void viaUpdateTexLRU(viaContextPtr vmesa, viaTextureObjectPtr t);
+
+#endif