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Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h286
1 files changed, 286 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h b/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h
new file mode 100644
index 0000000000..99f90003e1
--- /dev/null
+++ b/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h
@@ -0,0 +1,286 @@
+/*
+ * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#define CLIP_DOTPROD(K, A, B, C, D) X(K) * A + Y(K) * B + Z(K) * C + W(K) * D
+
+#define POLY_CLIP(PLANE, A, B, C, D) \
+do { \
+ if (mask & PLANE) { \
+ GLuint idxPrev = inlist[0]; \
+ GLfloat dpPrev = CLIP_DOTPROD(idxPrev, A, B, C, D); \
+ GLuint outcount = 0; \
+ GLuint i; \
+ \
+ inlist[n] = inlist[0]; /* prevent rotation of vertices */ \
+ for (i = 1; i <= n; i++) { \
+ GLuint idx = inlist[i]; \
+ GLfloat dp = CLIP_DOTPROD(idx, A, B, C, D); \
+ \
+ clipmask[idxPrev] |= PLANE; \
+ if (!NEGATIVE(dpPrev)) { \
+ outlist[outcount++] = idxPrev; \
+ clipmask[idxPrev] &= ~PLANE; \
+ } \
+ \
+ if (DIFFERENT_SIGNS(dp, dpPrev)) { \
+ GLuint newvert = VB->LastClipped++; \
+ VB->ClipMask[newvert] = 0; \
+ outlist[outcount++] = newvert; \
+ if (NEGATIVE(dp)) { \
+ /* Going out of bounds. Avoid division by zero as we \
+ * know dp != dpPrev from DIFFERENT_SIGNS, above. \
+ */ \
+ GLfloat t = dp / (dp - dpPrev); \
+ INTERP_4F(t, coord[newvert], coord[idx], coord[idxPrev]); \
+ interp(ctx, t, newvert, idx, idxPrev, GL_TRUE); \
+ } \
+ else { \
+ /* Coming back in. \
+ */ \
+ GLfloat t = dpPrev / (dpPrev - dp); \
+ INTERP_4F(t, coord[newvert], coord[idxPrev], coord[idx]); \
+ interp(ctx, t, newvert, idxPrev, idx, GL_FALSE); \
+ } \
+ } \
+ \
+ idxPrev = idx; \
+ dpPrev = dp; \
+ } \
+ \
+ if (outcount < 3) \
+ return; \
+ \
+ { \
+ GLuint *tmp = inlist; \
+ inlist = outlist; \
+ outlist = tmp; \
+ n = outcount; \
+ } \
+ } \
+} while (0)
+
+
+#define LINE_CLIP(PLANE, A, B, C, D) \
+do { \
+ if (mask & PLANE) { \
+ GLfloat dpI = CLIP_DOTPROD(ii, A, B, C, D); \
+ GLfloat dpJ = CLIP_DOTPROD(jj, A, B, C, D); \
+ \
+ if (DIFFERENT_SIGNS(dpI, dpJ)) { \
+ GLuint newvert = VB->LastClipped++; \
+ VB->ClipMask[newvert] = 0; \
+ if (NEGATIVE(dpJ)) { \
+ GLfloat t = dpI / (dpI - dpJ); \
+ VB->ClipMask[jj] |= PLANE; \
+ INTERP_4F(t, coord[newvert], coord[ii], coord[jj]); \
+ interp(ctx, t, newvert, ii, jj, GL_FALSE); \
+ jj = newvert; \
+ } \
+ else { \
+ GLfloat t = dpJ / (dpJ - dpI); \
+ VB->ClipMask[ii] |= PLANE; \
+ INTERP_4F(t, coord[newvert], coord[jj], coord[ii]); \
+ interp(ctx, t, newvert, jj, ii, GL_FALSE); \
+ ii = newvert; \
+ } \
+ } \
+ else if (NEGATIVE(dpI)) \
+ return; \
+ } \
+} while (0)
+
+
+/* Clip a line against the viewport and user clip planes.
+ */
+static INLINE void
+TAG(clip_line)(GLcontext *ctx, GLuint i, GLuint j, GLubyte mask)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ interp_func interp = tnl->Driver.Render.Interp;
+ GLfloat (*coord)[4] = VB->ClipPtr->data;
+ GLuint ii = i, jj = j, p;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ VB->LastClipped = VB->Count;
+
+ if (mask & 0x3f) {
+ LINE_CLIP(CLIP_RIGHT_BIT, -1, 0, 0, 1);
+ LINE_CLIP(CLIP_LEFT_BIT, 1, 0, 0, 1);
+ LINE_CLIP(CLIP_TOP_BIT, 0, -1, 0, 1);
+ LINE_CLIP(CLIP_BOTTOM_BIT, 0, 1, 0, 1);
+ LINE_CLIP(CLIP_FAR_BIT, 0, 0, -1, 1);
+ LINE_CLIP(CLIP_NEAR_BIT, 0, 0, 1, 1);
+ }
+
+ if (mask & CLIP_USER_BIT) {
+ for (p = 0; p < MAX_CLIP_PLANES; p++) {
+ if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
+ GLfloat a = ctx->Transform._ClipUserPlane[p][0];
+ GLfloat b = ctx->Transform._ClipUserPlane[p][1];
+ GLfloat c = ctx->Transform._ClipUserPlane[p][2];
+ GLfloat d = ctx->Transform._ClipUserPlane[p][3];
+ LINE_CLIP(CLIP_USER_BIT, a, b, c, d);
+ }
+ }
+ }
+
+ if ((ctx->_TriangleCaps & DD_FLATSHADE) && j != jj)
+ tnl->Driver.Render.CopyPV(ctx, jj, j);
+
+ tnl->Driver.Render.ClippedLine(ctx, ii, jj);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+
+/* Clip a triangle against the viewport and user clip planes.
+ */
+static INLINE void
+TAG(clip_tri)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ interp_func interp = tnl->Driver.Render.Interp;
+ GLfloat (*coord)[4] = VB->ClipPtr->data;
+ GLuint pv = v2;
+ GLuint vlist[2][MAX_CLIPPED_VERTICES];
+ GLuint *inlist = vlist[0], *outlist = vlist[1];
+ GLuint p;
+ GLubyte *clipmask = VB->ClipMask;
+ GLuint n = 3;
+
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ ASSIGN_3V(inlist, v2, v0, v1); /* pv rotated to slot zero */
+
+ VB->LastClipped = VB->Count;
+
+ if (mask & 0x3f) {
+ POLY_CLIP(CLIP_RIGHT_BIT, -1, 0, 0, 1);
+ POLY_CLIP(CLIP_LEFT_BIT, 1, 0, 0, 1);
+ POLY_CLIP(CLIP_TOP_BIT, 0, -1, 0, 1);
+ POLY_CLIP(CLIP_BOTTOM_BIT, 0, 1, 0, 1);
+ POLY_CLIP(CLIP_FAR_BIT, 0, 0, -1, 1);
+ POLY_CLIP(CLIP_NEAR_BIT, 0, 0, 1, 1);
+ }
+
+ if (mask & CLIP_USER_BIT) {
+ for (p = 0; p < MAX_CLIP_PLANES; p++) {
+ if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
+ GLfloat a = ctx->Transform._ClipUserPlane[p][0];
+ GLfloat b = ctx->Transform._ClipUserPlane[p][1];
+ GLfloat c = ctx->Transform._ClipUserPlane[p][2];
+ GLfloat d = ctx->Transform._ClipUserPlane[p][3];
+ POLY_CLIP(CLIP_USER_BIT, a, b, c, d);
+ }
+ }
+ }
+
+ if (ctx->_TriangleCaps & DD_FLATSHADE) {
+ if (pv != inlist[0]) {
+ ASSERT(inlist[0] >= VB->Count);
+ tnl->Driver.Render.CopyPV(ctx, inlist[0], pv);
+ }
+ }
+
+ tnl->Driver.Render.ClippedPolygon(ctx, inlist, n);
+}
+
+
+/* Clip a quad against the viewport and user clip planes.
+ */
+static INLINE void
+TAG(clip_quad)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
+ GLubyte mask)
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ interp_func interp = tnl->Driver.Render.Interp;
+ GLfloat (*coord)[4] = VB->ClipPtr->data;
+ GLuint pv = v3;
+ GLuint vlist[2][MAX_CLIPPED_VERTICES];
+ GLuint *inlist = vlist[0], *outlist = vlist[1];
+ GLuint p;
+ GLubyte *clipmask = VB->ClipMask;
+ GLuint n = 4;
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+#endif
+#ifdef PERFORMANCE_MEASURE
+ if (VIA_PERFORMANCE) P_M;
+#endif
+ ASSIGN_4V(inlist, v3, v0, v1, v2); /* pv rotated to slot zero */
+
+ VB->LastClipped = VB->Count;
+
+ if (mask & 0x3f) {
+ POLY_CLIP(CLIP_RIGHT_BIT, -1, 0, 0, 1);
+ POLY_CLIP(CLIP_LEFT_BIT, 1, 0, 0, 1);
+ POLY_CLIP(CLIP_TOP_BIT, 0, -1, 0, 1);
+ POLY_CLIP(CLIP_BOTTOM_BIT, 0, 1, 0, 1);
+ POLY_CLIP(CLIP_FAR_BIT, 0, 0, -1, 1);
+ POLY_CLIP(CLIP_NEAR_BIT, 0, 0, 1, 1);
+ }
+
+ if (mask & CLIP_USER_BIT) {
+ for (p = 0; p < MAX_CLIP_PLANES; p++) {
+ if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
+ GLfloat a = ctx->Transform._ClipUserPlane[p][0];
+ GLfloat b = ctx->Transform._ClipUserPlane[p][1];
+ GLfloat c = ctx->Transform._ClipUserPlane[p][2];
+ GLfloat d = ctx->Transform._ClipUserPlane[p][3];
+ POLY_CLIP(CLIP_USER_BIT, a, b, c, d);
+ }
+ }
+ }
+
+ if (ctx->_TriangleCaps & DD_FLATSHADE) {
+ if (pv != inlist[0]) {
+ ASSERT(inlist[0] >= VB->Count);
+ tnl->Driver.Render.CopyPV(ctx, inlist[0], pv);
+ }
+ }
+
+ tnl->Driver.Render.ClippedPolygon(ctx, inlist, n);
+#ifdef DEBUG
+ if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+#endif
+}
+
+#undef W
+#undef Z
+#undef Y
+#undef X
+#undef SIZE
+#undef TAG
+#undef POLY_CLIP
+#undef LINE_CLIP