diff options
Diffstat (limited to 'src/mesa/drivers/dri/unichrome')
-rw-r--r-- | src/mesa/drivers/dri/unichrome/Makefile | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_context.c | 39 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_context.h | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_ioctl.c | 17 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_ioctl.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_screen.c | 51 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_screen.h | 16 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_span.c | 25 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_state.c | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_tex.c | 116 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_tris.c | 7 |
11 files changed, 148 insertions, 166 deletions
diff --git a/src/mesa/drivers/dri/unichrome/Makefile b/src/mesa/drivers/dri/unichrome/Makefile index 5fe00c1bd1..344d34fce3 100644 --- a/src/mesa/drivers/dri/unichrome/Makefile +++ b/src/mesa/drivers/dri/unichrome/Makefile @@ -29,4 +29,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 6eb19ac079..d17a160271 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -32,6 +32,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/formats.h" #include "main/matrix.h" #include "main/state.h" #include "main/simple_list.h" @@ -65,7 +66,7 @@ #define need_GL_ARB_point_parameters #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20060710" @@ -147,7 +148,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, static void viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const GLuint name = 0; struct gl_renderbuffer *rb = & vrb->Base; @@ -163,24 +164,28 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, if (format == GL_RGBA) { /* Color */ rb->_BaseFormat = GL_RGBA; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; } else if (format == GL_DEPTH_COMPONENT16) { /* Depth */ rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_INT; } else if (format == GL_DEPTH_COMPONENT24) { /* Depth */ rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z32; rb->DataType = GL_UNSIGNED_INT; } else { /* Stencil */ ASSERT(format == GL_STENCIL_INDEX8_EXT); rb->_BaseFormat = GL_STENCIL_INDEX; + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; } @@ -202,7 +207,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, static GLboolean calculate_buffer_parameters(struct via_context *vmesa, struct gl_framebuffer *fb, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16; const unsigned extra = 32; @@ -362,7 +367,7 @@ void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, /* Extension strings exported by the Unichrome driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, @@ -455,12 +460,12 @@ FreeBuffer(struct via_context *vmesa) GLboolean viaCreateContext(const __GLcontextModes *visual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; struct via_context *vmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; drm_via_sarea_t *saPriv = (drm_via_sarea_t *) (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset); @@ -674,7 +679,7 @@ viaCreateContext(const __GLcontextModes *visual, } void -viaDestroyContext(__DRIcontextPrivate *driContextPriv) +viaDestroyContext(__DRIcontext *driContextPriv) { GET_CURRENT_CONTEXT(ctx); struct via_context *vmesa = @@ -724,8 +729,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) void viaXMesaWindowMoved(struct via_context *vmesa) { - __DRIdrawablePrivate *const drawable = vmesa->driDrawable; - __DRIdrawablePrivate *const readable = vmesa->driReadable; + __DRIdrawable *const drawable = vmesa->driDrawable; + __DRIdrawable *const readable = vmesa->driReadable; struct via_renderbuffer * draw_buffer; struct via_renderbuffer * read_buffer; GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; @@ -808,15 +813,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa) } GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv) +viaUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (VIA_DEBUG & DEBUG_DRI) { fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv); @@ -892,8 +897,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv, void viaGetLock(struct via_context *vmesa, GLuint flags) { - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - __DRIscreenPrivate *sPriv = vmesa->driScreen; + __DRIdrawable *dPriv = vmesa->driDrawable; + __DRIscreen *sPriv = vmesa->driScreen; drmGetLock(vmesa->driFd, vmesa->hHWContext, flags); @@ -923,9 +928,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags) void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) +viaSwapBuffers(__DRIdrawable *drawablePrivate) { - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate; + __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate; if (dPriv && dPriv->driContextPriv && diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index 4cc9e475c2..4e1ab3a6ca 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -105,7 +105,7 @@ struct via_renderbuffer { int drawW; int drawH; - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; @@ -294,14 +294,14 @@ struct via_context { /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; viaScreenPrivate *viaScreen; drm_via_sarea_t *sarea; volatile GLuint* regMMIOBase; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 6746f552ae..8d4edfa305 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -205,7 +205,7 @@ static void viaFillBuffer(struct via_context *vmesa, static void viaClear(GLcontext *ctx, GLbitfield mask) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; int flag = 0; @@ -507,12 +507,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light ) * except that WAIT_IDLE() will spin the CPU polling, while this is * IRQ driven. */ -static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv, +static void viaWaitIdleVBlank( __DRIdrawable *dPriv, struct via_context *vmesa, GLuint value ) { GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); @@ -591,11 +591,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa) /* * Copy the back buffer to the front buffer. */ -void viaCopyBuffer(__DRIdrawablePrivate *dPriv) +void viaCopyBuffer(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if (VIA_DEBUG & DEBUG_IOCTL) fprintf(stderr, @@ -635,12 +635,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv) } -void viaPageFlip(__DRIdrawablePrivate *dPriv) +void viaPageFlip(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; struct via_renderbuffer buffer_tmp; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); if (dPriv->vblFlags == VBLANK_FLAG_SYNC && @@ -885,9 +885,6 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags) } else if (vmesa->numClipRects) { drm_clip_rect_t *pbox = vmesa->pClipRects; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - struct via_renderbuffer *const vrb = - (struct via_renderbuffer *) dPriv->driverPrivate; for (i = 0; i < vmesa->numClipRects; i++) { drm_clip_rect_t b; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h index 14a833a97d..c6b32cf085 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.h +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h @@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa); void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags); void viaInitIoctlFuncs(GLcontext *ctx); -void viaCopyBuffer(__DRIdrawablePrivate *dpriv); -void viaPageFlip(__DRIdrawablePrivate *dpriv); +void viaCopyBuffer(__DRIdrawable *dpriv); +void viaPageFlip(__DRIdrawable *dpriv); void viaCheckDma(struct via_context *vmesa, GLuint bytes); void viaResetPageFlippingLocked(struct via_context *vmesa); void viaWaitIdle(struct via_context *vmesa, GLboolean light); diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 3dbb570571..2cfb98317d 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -62,8 +62,6 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 3; -extern const struct dri_extension card_extensions[]; - static drmBufMapPtr via_create_empty_buffers(void) { drmBufMapPtr retval; @@ -92,7 +90,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs ) static GLboolean -viaInitDriver(__DRIscreenPrivate *sPriv) +viaInitDriver(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -186,7 +184,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv) } static void -viaDestroyScreen(__DRIscreenPrivate *sPriv) +viaDestroyScreen(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -205,12 +203,14 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean -viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +viaCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { +#if 0 viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private; +#endif GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); @@ -248,7 +248,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, /* XXX check/fix the offset/pitch parameters! */ { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(frontRb, mesaVis); @@ -257,7 +257,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(backRb, mesaVis); @@ -266,7 +266,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -274,7 +274,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -282,7 +282,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 32) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -291,7 +291,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(stencilRb, mesaVis); @@ -314,13 +314,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +viaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static const __DRIconfig ** -viaFillInModes( __DRIscreenPrivate *psp, +viaFillInModes( __DRIscreen *psp, unsigned pixel_bits, GLboolean have_back_buffer ) { __DRIconfig **configs; @@ -377,7 +377,7 @@ viaFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -viaInitScreen(__DRIscreenPrivate *psp) +viaInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR, VIA_DRIDDX_VERSION_MINOR, @@ -393,18 +393,6 @@ viaInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!viaInitDriver(psp)) return NULL; @@ -417,7 +405,7 @@ viaInitScreen(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct via_context *vmesa; @@ -455,3 +443,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h index c3ef722ff0..aa662e01c0 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.h +++ b/src/mesa/drivers/dri/unichrome/via_screen.h @@ -61,7 +61,7 @@ typedef struct { drmAddress agpLinearStart; GLuint agpBase; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sareaPrivOffset; /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/ @@ -77,21 +77,21 @@ typedef struct { extern GLboolean viaCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); extern void -viaDestroyContext(__DRIcontextPrivate *driContextPriv); +viaDestroyContext(__DRIcontext *driContextPriv); extern GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv); +viaUnbindContext(__DRIcontext *driContextPriv); extern GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate); +viaSwapBuffers(__DRIdrawable *drawablePrivate); #endif diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index b908f0fb23..fa3cbf7a79 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -23,6 +23,7 @@ */ #include "main/glheader.h" +#include "main/formats.h" #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" @@ -42,7 +43,7 @@ #undef LOCAL_VARS #define LOCAL_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint pitch = vrb->pitch; \ GLuint height = dPriv->h; \ GLint p = 0; \ @@ -79,7 +80,7 @@ */ #define LOCAL_DEPTH_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint depth_pitch = vrb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(vrb->map) @@ -177,24 +178,22 @@ void viaInitSpanFuncs(GLcontext *ctx) void viaSetSpanFunctions(struct via_renderbuffer *vrb, const GLvisual *vis) { - if (vrb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - viaInitPointers_565(&vrb->Base); - } - else { - viaInitPointers_8888(&vrb->Base); - } + if (vrb->Base.Format == MESA_FORMAT_RGB565) { + viaInitPointers_565(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (vrb->Base.Format == MESA_FORMAT_ARGB8888) { + viaInitPointers_8888(&vrb->Base); + } + else if (vrb->Base.Format == MESA_FORMAT_Z16) { viaInitDepthPointers_z16(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (vrb->Base.Format == MESA_FORMAT_Z24_S8) { viaInitDepthPointers_z24_s8(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (vrb->Base.Format == MESA_FORMAT_Z32) { viaInitDepthPointers_z32(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (vrb->Base.Format == MESA_FORMAT_S8) { viaInitStencilPointers_z24_s8(&vrb->Base); } } diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 840e4e42da..e6e5526d34 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -476,7 +476,7 @@ void viaEmitState(struct via_context *vmesa) */ if (ctx->Polygon.StippleFlag) { GLuint *stipple = &ctx->PolygonStipple[0]; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; GLint i; @@ -722,7 +722,7 @@ static void viaColorMask(GLcontext *ctx, void viaCalcViewport(GLcontext *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[0] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } if (texUnit0->LodBias != 0.0f) { @@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[1] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } @@ -1238,12 +1238,12 @@ static void viaChooseColorState(GLcontext *ctx) else vmesa->regHROP = HC_HROP_P; - vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); - vmesa->regHROP |= ctx->Color.ColorMask[3]; + vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); + vmesa->regHROP |= ctx->Color.ColorMask[0][3]; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) vmesa->regEnable |= HC_HenAW_MASK; else vmesa->regEnable &= ~HC_HenAW_MASK; diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 54073e7691..24924d2613 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -30,17 +30,17 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/enums.h" +#include "main/formats.h" #include "main/colortab.h" #include "main/convolve.h" #include "main/context.h" #include "main/mipmap.h" +#include "main/mm.h" #include "main/simple_list.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texobj.h" #include "main/texstore.h" -#include "main/mm.h" #include "via_context.h" #include "via_fb.h" #include "via_tex.h" @@ -48,7 +48,7 @@ #include "via_ioctl.h" #include "via_3d_reg.h" -static const struct gl_texture_format * +static gl_format viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -65,56 +65,56 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, if ( format == GL_BGRA ) { if ( type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_BYTE ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } else if ( type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_8_8_8_8 ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case 3: case GL_RGB: case GL_COMPRESSED_RGB: if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } else if ( type == GL_UNSIGNED_BYTE ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -122,7 +122,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -131,7 +131,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: @@ -142,7 +142,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -150,35 +150,35 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -187,16 +187,16 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: fprintf(stderr, "unexpected texture format %s in %s\n", _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } static int logbase2(int n) @@ -457,7 +457,7 @@ static GLboolean viaSetTexImages(GLcontext *ctx, GLuint widthExp = 0; GLuint heightExp = 0; - switch (baseImage->image.TexFormat->MesaFormat) { + switch (baseImage->image.TexFormat) { case MESA_FORMAT_ARGB8888: texFormat = HC_HTXnFM_ARGB8888; break; @@ -689,24 +689,7 @@ static void viaTexImage(GLcontext *ctx, assert(texImage->TexFormat); - if (dims == 1) { - texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; - } - else { - texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; - } - texelBytes = texImage->TexFormat->TexelBytes; - - if (texelBytes == 0) { - /* compressed format */ - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -718,8 +701,11 @@ static void viaTexImage(GLcontext *ctx, viaImage->pitchLog2 = logbase2(postConvWidth * texelBytes); /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; + if (_mesa_is_format_compressed(texImage->TexFormat)) + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); else sizeInBytes = postConvWidth * postConvHeight * texelBytes; @@ -797,22 +783,22 @@ static void viaTexImage(GLcontext *ctx, else { GLint dstRowStride; GLboolean success; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + + if (_mesa_is_format_compressed(texImage->TexFormat)) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); } else { - dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes; + dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat); } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + success = _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 79e67620c9..01359d51ea 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -330,7 +330,8 @@ do { \ #define LOCAL_VARS(n) \ struct via_context *vmesa = VIA_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ GLuint coloroffset = vmesa->coloroffset; \ GLuint specoffset = vmesa->specoffset; \ (void)color; (void)spec; (void)coloroffset; (void)specoffset; @@ -832,13 +833,13 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx ) RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) { if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX )) ptexHack = GL_TRUE; else fallback = GL_TRUE; } - if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4) + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) fallback = GL_TRUE; FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback); |