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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp17
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c12
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c13
3 files changed, 12 insertions, 30 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 41cb9a3be4..4745b87f13 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -91,10 +91,9 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
{
struct intel_context *intel = intel_context(ctx);
- for (unsigned i = 0; i < prog->_NumLinkedShaders; i++) {
- struct brw_shader *shader = (struct brw_shader *)prog->_LinkedShaders[i];
-
- if (shader->base.Type == GL_FRAGMENT_SHADER) {
+ struct brw_shader *shader =
+ (struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
+ if (shader != NULL) {
void *mem_ctx = talloc_new(NULL);
bool progress;
@@ -142,7 +141,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
reparent_ir(shader->ir, shader->ir);
talloc_free(mem_ctx);
- }
}
if (!_mesa_ir_link_shader(ctx, prog))
@@ -3182,18 +3180,13 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
struct brw_compile *p = &c->func;
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- struct brw_shader *shader = NULL;
struct gl_shader_program *prog = ctx->Shader.CurrentProgram;
if (!prog)
return GL_FALSE;
- for (unsigned int i = 0; i < prog->_NumLinkedShaders; i++) {
- if (prog->_LinkedShaders[i]->Type == GL_FRAGMENT_SHADER) {
- shader = (struct brw_shader *)prog->_LinkedShaders[i];
- break;
- }
- }
+ struct brw_shader *shader =
+ (brw_shader *) prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (!shader)
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 8bc255a1c0..1367d81469 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -148,15 +148,9 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
* using the new FS backend.
*/
shader_program = _mesa_lookup_shader_program(ctx, prog->Id);
- if (shader_program) {
- for (i = 0; i < shader_program->_NumLinkedShaders; i++) {
- struct brw_shader *shader;
-
- shader = (struct brw_shader *)shader_program->_LinkedShaders[i];
- if (shader->base.Type == GL_FRAGMENT_SHADER && shader->ir) {
- return GL_TRUE;
- }
- }
+ if (shader_program
+ && shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]) {
+ return GL_TRUE;
}
}
else if (target == GL_VERTEX_PROGRAM_ARB) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 8cadedadfd..817adefb0c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -108,16 +108,11 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
* 8-wide.
*/
if (ctx->Shader.CurrentProgram) {
- int i;
+ struct brw_shader *shader = (struct brw_shader *)
+ ctx->Shader.CurrentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT];
- for (i = 0; i < ctx->Shader.CurrentProgram->_NumLinkedShaders; i++) {
- struct brw_shader *shader =
- (struct brw_shader *)ctx->Shader.CurrentProgram->_LinkedShaders[i];;
-
- if (shader->base.Type == GL_FRAGMENT_SHADER &&
- shader->ir != NULL) {
- key->is_glsl = GL_TRUE;
- }
+ if (shader != NULL && shader->ir != NULL) {
+ key->is_glsl = GL_TRUE;
}
}