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-rw-r--r--src/mesa/drivers/dri/intel/intel_depthstencil.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.c b/src/mesa/drivers/dri/intel/intel_depthstencil.c
index c2b4d7728b..f43b9aed48 100644
--- a/src/mesa/drivers/dri/intel/intel_depthstencil.c
+++ b/src/mesa/drivers/dri/intel/intel_depthstencil.c
@@ -177,8 +177,11 @@ intel_validate_paired_depth_stencil(GLcontext * ctx,
}
else {
/* Separate depth/stencil buffers, need to interleave now */
- ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT);
- ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX);
+ ASSERT(depthRb->Base._BaseFormat == GL_DEPTH_COMPONENT ||
+ depthRb->Base._BaseFormat == GL_DEPTH_STENCIL);
+ ASSERT(stencilRb->Base._BaseFormat == GL_STENCIL_INDEX ||
+ stencilRb->Base._BaseFormat == GL_DEPTH_STENCIL);
+
/* may need to interleave depth/stencil now */
if (depthRb->PairedStencil == stencilRb->Base.Name) {
/* OK, the depth and stencil buffers are already interleaved */