diff options
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_cmdbuf.c | 78 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_cmdbuf.h | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.c | 118 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.h | 193 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_emit.h | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_fragprog.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_ioctl.c | 31 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_maos.c | 38 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_program.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_shader.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 151 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_tex.c | 304 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_texmem.c | 156 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_texstate.c | 104 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_vertprog.c | 3 |
16 files changed, 582 insertions, 641 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 294fcd7594..37cb508d72 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -87,8 +87,7 @@ int r300FlushCmdBufLocked(r300ContextPtr r300, const char *caller) if (r300->radeon.state.scissor.enabled) { cmd.nbox = r300->radeon.state.scissor.numClipRects; cmd.boxes = - (drm_clip_rect_t *) r300->radeon.state.scissor. - pClipRects; + (drm_clip_rect_t *) r300->radeon.state.scissor.pClipRects; } else { cmd.nbox = r300->radeon.numClipRects; cmd.boxes = (drm_clip_rect_t *) r300->radeon.pClipRects; @@ -128,8 +127,7 @@ int r300FlushCmdBuf(r300ContextPtr r300, const char *caller) return ret; } -void r300_print_state_atom(r300ContextPtr r300, - struct r300_state_atom *state) +void r300_print_state_atom(r300ContextPtr r300, struct r300_state_atom *state) { int i; int dwords = (*state->check) (r300, state); @@ -149,8 +147,7 @@ void r300_print_state_atom(r300ContextPtr r300, * The caller must have ensured that there is enough space in the command * buffer. */ -static __inline__ void r300DoEmitState(r300ContextPtr r300, - GLboolean dirty) +static __inline__ void r300DoEmitState(r300ContextPtr r300, GLboolean dirty) { struct r300_state_atom *atom; uint32_t *dest; @@ -259,8 +256,7 @@ static int check_##NM( r300ContextPtr r300, \ #define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count) CHECK(always, atom->cmd_size) - CHECK(variable, - packet0_count(atom->cmd) ? (1 + packet0_count(atom->cmd)) : 0) + CHECK(variable, packet0_count(atom->cmd) ? (1 + packet0_count(atom->cmd)) : 0) CHECK(vpu, vpu_count(atom->cmd) ? (1 + vpu_count(atom->cmd) * 4) : 0) #undef packet0_count #undef vpu_count @@ -295,8 +291,7 @@ void r300InitCmdBuf(r300ContextPtr r300) /* Initialize state atoms */ ALLOC_STATE(vpt, always, R300_VPT_CMDSIZE, "vpt", 0); - r300->hw.vpt.cmd[R300_VPT_CMD_0] = - cmdpacket0(R300_SE_VPORT_XSCALE, 6); + r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(R300_SE_VPORT_XSCALE, 6); ALLOC_STATE(vap_cntl, always, 2, "vap_cntl", 0); r300->hw.vap_cntl.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1); ALLOC_STATE(vte, always, 3, "vte", 0); @@ -304,8 +299,7 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(unk2134, always, 3, "unk2134", 0); r300->hw.unk2134.cmd[0] = cmdpacket0(0x2134, 2); ALLOC_STATE(vap_cntl_status, always, 2, "vap_cntl_status", 0); - r300->hw.vap_cntl_status.cmd[0] = - cmdpacket0(R300_VAP_CNTL_STATUS, 1); + r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1); ALLOC_STATE(vir[0], variable, R300_VIR_CMDSIZE, "vir/0", 0); r300->hw.vir[0].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_0_0, 1); @@ -313,8 +307,7 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.vir[1].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_1_0, 1); ALLOC_STATE(vic, always, R300_VIC_CMDSIZE, "vic", 0); - r300->hw.vic.cmd[R300_VIC_CMD_0] = - cmdpacket0(R300_VAP_INPUT_CNTL_0, 2); + r300->hw.vic.cmd[R300_VIC_CMD_0] = cmdpacket0(R300_VAP_INPUT_CNTL_0, 2); ALLOC_STATE(unk21DC, always, 2, "unk21DC", 0); r300->hw.unk21DC.cmd[0] = cmdpacket0(0x21DC, 1); ALLOC_STATE(unk221C, always, 2, "unk221C", 0); @@ -363,11 +356,9 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.zbs.cmd[R300_ZBS_CMD_0] = cmdpacket0(R300_RE_ZBIAS_T_FACTOR, 4); ALLOC_STATE(occlusion_cntl, always, 2, "occlusion_cntl", 0); - r300->hw.occlusion_cntl.cmd[0] = - cmdpacket0(R300_RE_OCCLUSION_CNTL, 1); + r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1); ALLOC_STATE(cul, always, R300_CUL_CMDSIZE, "cul", 0); - r300->hw.cul.cmd[R300_CUL_CMD_0] = - cmdpacket0(R300_RE_CULL_CNTL, 1); + r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(R300_RE_CULL_CNTL, 1); ALLOC_STATE(unk42C0, always, 3, "unk42C0", 0); r300->hw.unk42C0.cmd[0] = cmdpacket0(0x42C0, 2); ALLOC_STATE(rc, always, R300_RC_CMDSIZE, "rc", 0); @@ -388,44 +379,34 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(unk46A4, always, 6, "unk46A4", 0); r300->hw.unk46A4.cmd[0] = cmdpacket0(0x46A4, 5); ALLOC_STATE(fpi[0], variable, R300_FPI_CMDSIZE, "fpi/0", 0); - r300->hw.fpi[0].cmd[R300_FPI_CMD_0] = - cmdpacket0(R300_PFS_INSTR0_0, 1); + r300->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR0_0, 1); ALLOC_STATE(fpi[1], variable, R300_FPI_CMDSIZE, "fpi/1", 1); - r300->hw.fpi[1].cmd[R300_FPI_CMD_0] = - cmdpacket0(R300_PFS_INSTR1_0, 1); + r300->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR1_0, 1); ALLOC_STATE(fpi[2], variable, R300_FPI_CMDSIZE, "fpi/2", 2); - r300->hw.fpi[2].cmd[R300_FPI_CMD_0] = - cmdpacket0(R300_PFS_INSTR2_0, 1); + r300->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR2_0, 1); ALLOC_STATE(fpi[3], variable, R300_FPI_CMDSIZE, "fpi/3", 3); - r300->hw.fpi[3].cmd[R300_FPI_CMD_0] = - cmdpacket0(R300_PFS_INSTR3_0, 1); + r300->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR3_0, 1); ALLOC_STATE(fogs, always, R300_FOGS_CMDSIZE, "fogs", 0); - r300->hw.fogs.cmd[R300_FOGS_CMD_0] = - cmdpacket0(R300_RE_FOG_STATE, 1); + r300->hw.fogs.cmd[R300_FOGS_CMD_0] = cmdpacket0(R300_RE_FOG_STATE, 1); ALLOC_STATE(fogc, always, R300_FOGC_CMDSIZE, "fogc", 0); - r300->hw.fogc.cmd[R300_FOGC_CMD_0] = - cmdpacket0(R300_FOG_COLOR_R, 3); + r300->hw.fogc.cmd[R300_FOGC_CMD_0] = cmdpacket0(R300_FOG_COLOR_R, 3); ALLOC_STATE(at, always, R300_AT_CMDSIZE, "at", 0); r300->hw.at.cmd[R300_AT_CMD_0] = cmdpacket0(R300_PP_ALPHA_TEST, 2); ALLOC_STATE(unk4BD8, always, 2, "unk4BD8", 0); r300->hw.unk4BD8.cmd[0] = cmdpacket0(0x4BD8, 1); ALLOC_STATE(fpp, variable, R300_FPP_CMDSIZE, "fpp", 0); - r300->hw.fpp.cmd[R300_FPP_CMD_0] = - cmdpacket0(R300_PFS_PARAM_0_X, 0); + r300->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, 0); ALLOC_STATE(unk4E00, always, 2, "unk4E00", 0); r300->hw.unk4E00.cmd[0] = cmdpacket0(0x4E00, 1); ALLOC_STATE(bld, always, R300_BLD_CMDSIZE, "bld", 0); r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(R300_RB3D_CBLEND, 2); ALLOC_STATE(cmk, always, R300_CMK_CMDSIZE, "cmk", 0); - r300->hw.cmk.cmd[R300_CMK_CMD_0] = - cmdpacket0(R300_RB3D_COLORMASK, 1); + r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(R300_RB3D_COLORMASK, 1); ALLOC_STATE(blend_color, always, 4, "blend_color", 0); r300->hw.blend_color.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3); ALLOC_STATE(cb, always, R300_CB_CMDSIZE, "cb", 0); - r300->hw.cb.cmd[R300_CB_CMD_0] = - cmdpacket0(R300_RB3D_COLOROFFSET0, 1); - r300->hw.cb.cmd[R300_CB_CMD_1] = - cmdpacket0(R300_RB3D_COLORPITCH0, 1); + r300->hw.cb.cmd[R300_CB_CMD_0] = cmdpacket0(R300_RB3D_COLOROFFSET0, 1); + r300->hw.cb.cmd[R300_CB_CMD_1] = cmdpacket0(R300_RB3D_COLORPITCH0, 1); ALLOC_STATE(unk4E50, always, 10, "unk4E50", 0); r300->hw.unk4E50.cmd[0] = cmdpacket0(0x4E50, 9); ALLOC_STATE(unk4E88, always, 2, "unk4E88", 0); @@ -439,8 +420,7 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.zstencil_format.cmd[0] = cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4); ALLOC_STATE(zb, always, R300_ZB_CMDSIZE, "zb", 0); - r300->hw.zb.cmd[R300_ZB_CMD_0] = - cmdpacket0(R300_RB3D_DEPTHOFFSET, 2); + r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_RB3D_DEPTHOFFSET, 2); ALLOC_STATE(unk4F28, always, 2, "unk4F28", 0); r300->hw.unk4F28.cmd[0] = cmdpacket0(0x4F28, 1); ALLOC_STATE(unk4F30, always, 3, "unk4F30", 0); @@ -473,28 +453,24 @@ void r300InitCmdBuf(r300ContextPtr r300) cmdpacket0(R300_TX_FILTER1_0, 0); ALLOC_STATE(tex.size, variable, mtu + 1, "tex_size", 0); - r300->hw.tex.size.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_SIZE_0, 0); + r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, 0); ALLOC_STATE(tex.format, variable, mtu + 1, "tex_format", 0); r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT_0, 0); ALLOC_STATE(tex.pitch, variable, mtu + 1, "tex_pitch", 0); - r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = - cmdpacket0(R300_TX_PITCH_0, 0); + r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_PITCH_0, 0); ALLOC_STATE(tex.offset, variable, mtu + 1, "tex_offset", 0); r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, 0); - ALLOC_STATE(tex.chroma_key, variable, mtu + 1, "tex_chroma_key", - 0); + ALLOC_STATE(tex.chroma_key, variable, mtu + 1, "tex_chroma_key", 0); r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, 0); - ALLOC_STATE(tex.border_color, variable, mtu + 1, - "tex_border_color", 0); + ALLOC_STATE(tex.border_color, variable, mtu + 1, "tex_border_color", 0); r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, 0); @@ -650,8 +626,7 @@ void r300EmitBlit(r300ContextPtr rmesa, assert(w < (1 << 16)); assert(h < (1 << 16)); - cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 8, - __FUNCTION__); + cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 8, __FUNCTION__); cmd[0].header.cmd_type = R300_CMD_PACKET3; cmd[0].header.pad0 = R300_CMD_PACKET3_RAW; @@ -678,8 +653,7 @@ void r300EmitWait(r300ContextPtr rmesa, GLuint flags) assert(!(flags & ~(R300_WAIT_2D | R300_WAIT_3D))); - cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, - __FUNCTION__); + cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__); cmd[0].u = 0; cmd[0].wait.cmd_type = R300_CMD_WAIT; cmd[0].wait.flags = flags; diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h index f4fec670bf..9ef1cdbe62 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h @@ -52,8 +52,7 @@ extern void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset); * by flushing if necessary. */ static __inline__ void r300EnsureCmdBufSpace(r300ContextPtr r300, - int dwords, - const char *caller) + int dwords, const char *caller) { assert(dwords < r300->cmdbuf.size); @@ -69,8 +68,7 @@ static __inline__ void r300EnsureCmdBufSpace(r300ContextPtr r300, * correct hardware state after an unlock. */ static __inline__ uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300, - int dwords, - const char *caller) + int dwords, const char *caller) { uint32_t *ptr; @@ -91,8 +89,7 @@ static __inline__ uint32_t *r300AllocCmdBuf(r300ContextPtr r300, if (!r300->cmdbuf.count_used) { if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, - "Reemit state after flush (from %s)\n", - caller); + "Reemit state after flush (from %s)\n", caller); r300EmitState(r300); } diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index dd348e223c..4092ebe010 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -70,8 +70,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "xmlpool.h" /* for symbolic values of enum-type options */ /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */ -int future_hw_tcl_on=1; -int hw_tcl_on=1; +int future_hw_tcl_on = 1; +int hw_tcl_on = 1; #define need_GL_EXT_stencil_two_side #define need_GL_ARB_multisample @@ -88,6 +88,7 @@ int hw_tcl_on=1; #include "extension_helper.h" const struct dri_extension card_extensions[] = { + /* *INDENT-OFF* */ {"GL_ARB_multisample", GL_ARB_multisample_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_texture_border_clamp", NULL}, @@ -126,6 +127,7 @@ const struct dri_extension card_extensions[] = { {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, {"GL_SGIS_generate_mipmap", NULL}, {NULL, NULL} + /* *INDENT-ON* */ }; extern struct tnl_pipeline_stage _r300_render_stage; @@ -164,7 +166,6 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = { 0, }; - /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, @@ -183,7 +184,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, assert(screen); /* Allocate the R300 context */ - r300 = (r300ContextPtr)CALLOC(sizeof(*r300)); + r300 = (r300ContextPtr) CALLOC(sizeof(*r300)); if (!r300) return GL_FALSE; @@ -219,13 +220,15 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, } #endif if (!radeonInitContext(&r300->radeon, &functions, - glVisual, driContextPriv, sharedContextPrivate)) { + glVisual, driContextPriv, + sharedContextPrivate)) { FREE(r300); return GL_FALSE; } /* Init r300 context data */ - r300->dma.buf0_address = r300->radeon.radeonScreen->buffers->list[0].address; + r300->dma.buf0_address = + r300->radeon.radeonScreen->buffers->list[0].address; (void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps)); make_empty_list(&r300->swapped); @@ -233,6 +236,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300->nr_heaps = 1 /* screen->numTexHeaps */ ; assert(r300->nr_heaps < RADEON_NR_TEX_HEAPS); for (i = 0; i < r300->nr_heaps; i++) { + /* *INDENT-OFF* */ r300->texture_heaps[i] = driCreateTextureHeap(i, r300, screen-> texSize[i], 12, @@ -248,9 +252,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, (destroy_texture_object_t *) r300DestroyTexObj); + /* *INDENT-ON* */ } r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache, - "texture_depth"); + "texture_depth"); if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) r300->texture_depth = (screen->cpp == 4) ? DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; @@ -262,12 +267,13 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, ctx = r300->radeon.glCtx; - ctx->Const.MaxTextureImageUnits = driQueryOptioni(&r300->radeon.optionCache, - "texture_image_units"); - ctx->Const.MaxTextureCoordUnits = driQueryOptioni(&r300->radeon.optionCache, - "texture_coord_units"); - ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits, - ctx->Const.MaxTextureCoordUnits); + ctx->Const.MaxTextureImageUnits = + driQueryOptioni(&r300->radeon.optionCache, "texture_image_units"); + ctx->Const.MaxTextureCoordUnits = + driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); + ctx->Const.MaxTextureUnits = + MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); ctx->Const.MaxTextureMaxAnisotropy = 16.0; ctx->Const.MinPointSize = 1.0; @@ -283,7 +289,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, #ifdef USER_BUFFERS /* Needs further modifications */ #if 0 - ctx->Const.MaxArrayLockSize = (/*512*/RADEON_BUFFER_SIZE*16*1024) / (4*4); + ctx->Const.MaxArrayLockSize = + ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4); #endif #endif @@ -313,39 +320,48 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _tnl_allow_vertex_fog(ctx, GL_TRUE); /* currently bogus data */ - ctx->Const.VertexProgram.MaxInstructions=VSF_MAX_FRAGMENT_LENGTH/4; - ctx->Const.VertexProgram.MaxNativeInstructions=VSF_MAX_FRAGMENT_LENGTH/4; - ctx->Const.VertexProgram.MaxNativeAttribs=16; /* r420 */ - ctx->Const.VertexProgram.MaxTemps=32; - ctx->Const.VertexProgram.MaxNativeTemps=/*VSF_MAX_FRAGMENT_TEMPS*/32; - ctx->Const.VertexProgram.MaxNativeParameters=256; /* r420 */ - ctx->Const.VertexProgram.MaxNativeAddressRegs=1; + ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeInstructions = + VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ + ctx->Const.VertexProgram.MaxTemps = 32; + ctx->Const.VertexProgram.MaxNativeTemps = + /*VSF_MAX_FRAGMENT_TEMPS */ 32; + ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ + ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; - ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ + ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS; ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST; ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeInstructions = PFS_MAX_ALU_INST+PFS_MAX_TEX_INST; - ctx->Const.FragmentProgram.MaxNativeTexIndirections = PFS_MAX_TEX_INDIRECT; - ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ + ctx->Const.FragmentProgram.MaxNativeInstructions = + PFS_MAX_ALU_INST + PFS_MAX_TEX_INST; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = + PFS_MAX_TEX_INDIRECT; + ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ _tnl_ProgramCacheInit(ctx); ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; driInitExtensions(ctx, card_extensions, GL_TRUE); - if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side")) - _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - - if (r300->radeon.glCtx->Mesa_DXTn && !driQueryOptionb (&r300->radeon.optionCache, "disable_s3tc")) { - _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); - _mesa_enable_extension( ctx, "GL_S3_s3tc" ); - } - else if (driQueryOptionb (&r300->radeon.optionCache, "force_s3tc_enable")) { - _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" ); + if (driQueryOptionb + (&r300->radeon.optionCache, "disable_stencil_two_side")) + _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); + + if (r300->radeon.glCtx->Mesa_DXTn + && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + _mesa_enable_extension(ctx, "GL_S3_s3tc"); + } else + if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable")) + { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } - r300->disable_lowimpact_fallback = driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback"); + r300->disable_lowimpact_fallback = + driQueryOptionb(&r300->radeon.optionCache, + "disable_lowimpact_fallback"); radeonInitSpanFuncs(ctx); r300InitCmdBuf(r300); @@ -367,10 +383,12 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, if (tcl_mode == DRI_CONF_TCL_SW || !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { - r300->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL; + r300->radeon.radeonScreen->chip_flags &= + ~RADEON_CHIPSET_TCL; fprintf(stderr, "Disabling HW TCL support\n"); } - TCL_FALLBACK(r300->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1); + TCL_FALLBACK(r300->radeon.glCtx, + RADEON_TCL_FALLBACK_TCL_DISABLE, 1); } return GL_TRUE; @@ -378,7 +396,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, static void r300FreeGartAllocations(r300ContextPtr r300) { - int i, ret, tries=0, done_age, in_use=0; + int i, ret, tries = 0, done_age, in_use = 0; drm_radeon_mem_free_t memfree; memfree.region = RADEON_MEM_REGION_GART; @@ -398,7 +416,7 @@ static void r300FreeGartAllocations(r300ContextPtr r300) if (in_use) r300FlushCmdBuf(r300, __FUNCTION__); - done_age = radeonGetAge((radeonContextPtr)r300); + done_age = radeonGetAge((radeonContextPtr) r300); for (i = r300->rmm->u_last; i > 0; i--) { if (r300->rmm->u_list[i].ptr == NULL) { @@ -413,19 +431,20 @@ static void r300FreeGartAllocations(r300ContextPtr r300) assert(r300->rmm->u_list[i].h_pending == 0); tries = 0; - while(r300->rmm->u_list[i].age > done_age && tries++ < 1000) { + while (r300->rmm->u_list[i].age > done_age && tries++ < 1000) { usleep(10); - done_age = radeonGetAge((radeonContextPtr)r300); + done_age = radeonGetAge((radeonContextPtr) r300); } if (tries >= 1000) { WARN_ONCE("Failed to idle region!"); } memfree.region_offset = (char *)r300->rmm->u_list[i].ptr - - (char *)r300->radeon.radeonScreen->gartTextures.map; + (char *)r300->radeon.radeonScreen->gartTextures.map; ret = drmCommandWrite(r300->radeon.radeonScreen->driScreen->fd, - DRM_RADEON_FREE, &memfree, sizeof(memfree)); + DRM_RADEON_FREE, &memfree, + sizeof(memfree)); if (ret) { fprintf(stderr, "Failed to free at %p\nret = %s\n", r300->rmm->u_list[i].ptr, strerror(-ret)); @@ -439,14 +458,15 @@ static void r300FreeGartAllocations(r300ContextPtr r300) LOCK_HARDWARE(&(r300->radeon)); ret = mmFreeMem(r300->rmm->u_list[i].fb); UNLOCK_HARDWARE(&(r300->radeon)); - if (ret) fprintf(stderr, "failed to free!\n"); + if (ret) + fprintf(stderr, "failed to free!\n"); r300->rmm->u_list[i].fb = NULL; } r300->rmm->u_list[i].ref_count = 0; } } - r300->rmm->u_head = i; -#endif /* USER_BUFFERS */ + r300->rmm->u_head = i; +#endif /* USER_BUFFERS */ } /* Destroy the device specific context. @@ -474,7 +494,8 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv) if (r300) { GLboolean release_texture_heaps; - release_texture_heaps = (r300->radeon.glCtx->Shared->RefCount == 1); + release_texture_heaps = + (r300->radeon.glCtx->Shared->RefCount == 1); _swsetup_DestroyContext(r300->radeon.glCtx); _tnl_ProgramCacheDestroy(r300->radeon.glCtx); _tnl_DestroyContext(r300->radeon.glCtx); @@ -482,7 +503,8 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv) _swrast_DestroyContext(r300->radeon.glCtx); if (r300->dma.current.buf) { - r300ReleaseDmaRegion(r300, &r300->dma.current, __FUNCTION__ ); + r300ReleaseDmaRegion(r300, &r300->dma.current, + __FUNCTION__); #ifndef USER_BUFFERS r300FlushCmdBuf(r300, __FUNCTION__); #endif diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 0473bc23be..4cc3352ab0 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -97,13 +97,15 @@ typedef struct r300_context *r300ContextPtr; static __inline__ uint32_t r300PackFloat32(float fl) { - union { float fl; uint32_t u; } u; + union { + float fl; + uint32_t u; + } u; u.fl = fl; return u.u; } - /************ DMA BUFFERS **************/ /* Need refcounting on dma buffers: @@ -128,10 +130,10 @@ struct r300_dma_region { char *address; /* == buf->address */ int start, end, ptr; /* offsets from start of buf */ - int aos_offset; /* address in GART memory */ - int aos_stride; /* distance between elements, in dwords */ - int aos_size; /* number of components (1-4) */ - int aos_reg; /* VAP register assignment */ + int aos_offset; /* address in GART memory */ + int aos_stride; /* distance between elements, in dwords */ + int aos_size; /* number of components (1-4) */ + int aos_reg; /* VAP register assignment */ }; struct r300_dma { @@ -173,16 +175,15 @@ struct r300_tex_obj { drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS]; /* Six, for the cube faces */ - - GLuint pitch; /* this isn't sent to hardware just used in calculations */ + GLuint pitch; /* this isn't sent to hardware just used in calculations */ /* hardware register values */ /* Note that R200 has 8 registers per texture and R300 only 7 */ GLuint filter; GLuint filter_1; GLuint pitch_reg; - GLuint size; /* npot only */ + GLuint size; /* npot only */ GLuint format; - GLuint offset; /* Image location in the card's address space. + GLuint offset; /* Image location in the card's address space. All cube faces follow. */ GLuint unknown4; GLuint unknown5; @@ -196,10 +197,9 @@ struct r300_tex_obj { GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */ GLuint format_x; - GLboolean border_fallback; - GLuint tile_bits; /* hw texture tile bits used on this texture */ + GLuint tile_bits; /* hw texture tile bits used on this texture */ }; struct r300_texture_env_state { @@ -208,7 +208,6 @@ struct r300_texture_env_state { GLenum envMode; }; - /* The blit width for texture uploads */ #define R300_BLIT_WIDTH_BYTES 1024 @@ -216,7 +215,7 @@ struct r300_texture_env_state { struct r300_texture_state { struct r300_texture_env_state unit[R300_MAX_TEXTURE_UNITS]; - int tc_count; /* number of incoming texture coordinates from VAP */ + int tc_count; /* number of incoming texture coordinates from VAP */ }; /** @@ -228,16 +227,15 @@ struct r300_texture_state { */ struct r300_state_atom { struct r300_state_atom *next, *prev; - const char* name; /* for debug */ + const char *name; /* for debug */ int cmd_size; /* maximum size in dwords */ GLuint idx; /* index in an array (e.g. textures) */ - uint32_t* cmd; + uint32_t *cmd; GLboolean dirty; - int (*check)(r300ContextPtr, struct r300_state_atom* atom); + int (*check) (r300ContextPtr, struct r300_state_atom * atom); }; - #define R300_VPT_CMD_0 0 #define R300_VPT_XSCALE 1 #define R300_VPT_XOFFSET 2 @@ -247,7 +245,7 @@ struct r300_state_atom { #define R300_VPT_ZOFFSET 6 #define R300_VPT_CMDSIZE 7 -#define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */ +#define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */ #define R300_VIR_CNTL_0 1 #define R300_VIR_CNTL_1 2 #define R300_VIR_CNTL_2 3 @@ -268,7 +266,6 @@ struct r300_state_atom { #define R300_VOF_CNTL_1 2 #define R300_VOF_CMDSIZE 3 - #define R300_PVS_CMD_0 0 #define R300_PVS_CNTL_1 1 #define R300_PVS_CNTL_2 2 @@ -318,7 +315,7 @@ struct r300_state_atom { #define R300_RI_INTERP_7 8 #define R300_RI_CMDSIZE 9 -#define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */ +#define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */ #define R300_RR_ROUTE_0 1 #define R300_RR_ROUTE_1 2 #define R300_RR_ROUTE_2 3 @@ -400,11 +397,11 @@ struct r300_state_atom { #define R300_VPI_CMD_0 0 #define R300_VPI_INSTR_0 1 -#define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */ +#define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */ #define R300_VPP_CMD_0 0 #define R300_VPP_PARAM_0 1 -#define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */ +#define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */ #define R300_VPS_CMD_0 0 #define R300_VPS_ZERO_0 1 @@ -426,54 +423,54 @@ struct r300_state_atom { struct r300_hw_state { struct r300_state_atom atomlist; - GLboolean is_dirty; - GLboolean all_dirty; - int max_state_size; /* in dwords */ + GLboolean is_dirty; + GLboolean all_dirty; + int max_state_size; /* in dwords */ struct r300_state_atom vpt; /* viewport (1D98) */ struct r300_state_atom vap_cntl; - struct r300_state_atom vof; /* VAP output format register 0x2090 */ + struct r300_state_atom vof; /* VAP output format register 0x2090 */ struct r300_state_atom vte; /* (20B0) */ struct r300_state_atom unk2134; /* (2134) */ struct r300_state_atom vap_cntl_status; struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */ struct r300_state_atom vic; /* vap input control (2180) */ - struct r300_state_atom unk21DC; /* (21DC) */ - struct r300_state_atom unk221C; /* (221C) */ - struct r300_state_atom unk2220; /* (2220) */ - struct r300_state_atom unk2288; /* (2288) */ + struct r300_state_atom unk21DC; /* (21DC) */ + struct r300_state_atom unk221C; /* (221C) */ + struct r300_state_atom unk2220; /* (2220) */ + struct r300_state_atom unk2288; /* (2288) */ struct r300_state_atom pvs; /* pvs_cntl (22D0) */ - struct r300_state_atom gb_enable; /* (4008) */ - struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */ - struct r300_state_atom unk4200; /* (4200) */ - struct r300_state_atom unk4214; /* (4214) */ + struct r300_state_atom gb_enable; /* (4008) */ + struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */ + struct r300_state_atom unk4200; /* (4200) */ + struct r300_state_atom unk4214; /* (4214) */ struct r300_state_atom ps; /* pointsize (421C) */ - struct r300_state_atom unk4230; /* (4230) */ + struct r300_state_atom unk4230; /* (4230) */ struct r300_state_atom lcntl; /* line control */ - struct r300_state_atom unk4260; /* (4260) */ + struct r300_state_atom unk4260; /* (4260) */ struct r300_state_atom shade; struct r300_state_atom polygon_mode; struct r300_state_atom fogp; /* fog parameters (4294) */ - struct r300_state_atom unk429C; /* (429C) */ + struct r300_state_atom unk429C; /* (429C) */ struct r300_state_atom zbias_cntl; struct r300_state_atom zbs; /* zbias (42A4) */ struct r300_state_atom occlusion_cntl; struct r300_state_atom cul; /* cull cntl (42B8) */ - struct r300_state_atom unk42C0; /* (42C0) */ + struct r300_state_atom unk42C0; /* (42C0) */ struct r300_state_atom rc; /* rs control (4300) */ struct r300_state_atom ri; /* rs interpolators (4310) */ struct r300_state_atom rr; /* rs route (4330) */ struct r300_state_atom unk43A4; /* (43A4) */ struct r300_state_atom unk43E8; /* (43E8) */ struct r300_state_atom fp; /* fragment program cntl + nodes (4600) */ - struct r300_state_atom fpt; /* texi - (4620) */ + struct r300_state_atom fpt; /* texi - (4620) */ struct r300_state_atom unk46A4; /* (46A4) */ struct r300_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */ struct r300_state_atom fogs; /* fog state (4BC0) */ struct r300_state_atom fogc; /* fog color (4BC8) */ struct r300_state_atom at; /* alpha test (4BD4) */ struct r300_state_atom unk4BD8; /* (4BD8) */ - struct r300_state_atom fpp; /* 0x4C00 and following */ + struct r300_state_atom fpp; /* 0x4C00 and following */ struct r300_state_atom unk4E00; /* (4E00) */ struct r300_state_atom bld; /* blending (4E04) */ struct r300_state_atom cmk; /* colormask (4E0C) */ @@ -493,11 +490,11 @@ struct r300_hw_state { struct r300_state_atom vpi; /* vp instructions */ struct r300_state_atom vpp; /* vp parameters */ struct r300_state_atom vps; /* vertex point size (?) */ - /* 8 texture units */ - /* the state is grouped by function and not by - texture unit. This makes single unit updates - really awkward - we are much better off - updating the whole thing at once */ + /* 8 texture units */ + /* the state is grouped by function and not by + texture unit. This makes single unit updates + really awkward - we are much better off + updating the whole thing at once */ struct { struct r300_state_atom filter; struct r300_state_atom filter_1; @@ -507,11 +504,10 @@ struct r300_hw_state { struct r300_state_atom offset; struct r300_state_atom chroma_key; struct r300_state_atom border_color; - } tex; + } tex; struct r300_state_atom txe; /* tex enable (4104) */ }; - /** * This structure holds the command buffer while it is being constructed. * @@ -520,13 +516,12 @@ struct r300_hw_state { * otherwise. */ struct r300_cmdbuf { - int size; /* DWORDs allocated for buffer */ - uint32_t* cmd_buf; - int count_used; /* DWORDs filled so far */ - int count_reemit; /* size of re-emission batch */ + int size; /* DWORDs allocated for buffer */ + uint32_t *cmd_buf; + int count_used; /* DWORDs filled so far */ + int count_reemit; /* size of re-emission batch */ }; - /** * State cache */ @@ -558,9 +553,9 @@ struct r300_vertex_shader_fragment { union { GLuint d[VSF_MAX_FRAGMENT_LENGTH]; float f[VSF_MAX_FRAGMENT_LENGTH]; - VERTEX_SHADER_INSTRUCTION i[VSF_MAX_FRAGMENT_LENGTH/4]; - } body; - }; + VERTEX_SHADER_INSTRUCTION i[VSF_MAX_FRAGMENT_LENGTH / 4]; + } body; +}; #define VSF_DEST_PROGRAM 0x0 #define VSF_DEST_MATRIX0 0x200 @@ -578,15 +573,15 @@ struct r300_vertex_shader_state { struct r300_vertex_shader_fragment unknown2; int program_start; - int unknown_ptr1; /* pointer within program space */ + int unknown_ptr1; /* pointer within program space */ int program_end; int param_offset; int param_count; - int unknown_ptr2; /* pointer within program space */ - int unknown_ptr3; /* pointer within program space */ - }; + int unknown_ptr2; /* pointer within program space */ + int unknown_ptr3; /* pointer within program space */ +}; extern int hw_tcl_on; @@ -596,7 +591,6 @@ extern int hw_tcl_on; /* Should but doesnt work */ //#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp) - /* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday. * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly. */ @@ -614,7 +608,7 @@ struct r300_vertex_program { struct r300_vertex_shader_fragment program; int pos_end; - int num_temporaries; /* Number of temp vars used by program */ + int num_temporaries; /* Number of temp vars used by program */ int wpos_idx; int inputs[VERT_ATTRIB_MAX]; int outputs[VERT_RESULT_MAX]; @@ -624,7 +618,7 @@ struct r300_vertex_program { }; struct r300_vertex_program_cont { - struct gl_vertex_program mesa_program; /* Must be first */ + struct gl_vertex_program mesa_program; /* Must be first */ struct r300_vertex_shader_fragment params; struct r300_vertex_program *progs; }; @@ -637,8 +631,8 @@ struct r300_vertex_program_cont { /* Mapping Mesa registers to R300 temporaries */ struct reg_acc { - int reg; /* Assigned hw temp */ - unsigned int refcount; /* Number of uses by mesa program */ + int reg; /* Assigned hw temp */ + unsigned int refcount; /* Number of uses by mesa program */ }; /** @@ -669,7 +663,6 @@ struct reg_lifetime { int scalar_lastread; }; - /** * Store usage information about an ALU instruction slot during the * compilation of a fragment program. @@ -695,7 +688,7 @@ struct r300_pfs_compile_slot { * Store information during compilation of fragment programs. */ struct r300_pfs_compile_state { - int nrslots; /* number of ALU slots used so far */ + int nrslots; /* number of ALU slots used so far */ /* Track which (parts of) slots are already filled with instructions */ struct r300_pfs_compile_slot slot[PFS_MAX_ALU_INST]; @@ -706,7 +699,7 @@ struct r300_pfs_compile_state { /* Used to map Mesa's inputs/temps onto hardware temps */ int temp_in_use; struct reg_acc temps[PFS_NUM_TEMP_REGS]; - struct reg_acc inputs[32]; /* don't actually need 32... */ + struct reg_acc inputs[32]; /* don't actually need 32... */ /* Track usage of hardware temps, for register allocation, * indirection detection, etc. */ @@ -762,7 +755,7 @@ struct r300_fragment_program { * gl_program_parameter_list::ParameterValues, or a pointer to a * global constant (e.g. for sin/cos-approximation) */ - const GLfloat* constant[PFS_NUM_CONST_REGS]; + const GLfloat *constant[PFS_NUM_CONST_REGS]; int const_nr; int max_temp_idx; @@ -792,12 +785,12 @@ struct radeon_vertex_buffer { int Count; void *Elts; int elt_size; - int elt_min, elt_max; /* debug */ + int elt_min, elt_max; /* debug */ struct dt AttribPtr[VERT_ATTRIB_MAX]; - const struct _mesa_prim *Primitive; - GLuint PrimitiveCount; + const struct _mesa_prim *Primitive; + GLuint PrimitiveCount; GLint LockFirst; GLsizei LockCount; int lock_uptodate; @@ -805,16 +798,16 @@ struct radeon_vertex_buffer { struct r300_aos_rec { GLuint offset; - int element_size; /* in dwords */ - int stride; /* distance between elements, in dwords */ + int element_size; /* in dwords */ + int stride; /* distance between elements, in dwords */ int format; - int ncomponents; /* number of components - between 1 and 4, inclusive */ + int ncomponents; /* number of components - between 1 and 4, inclusive */ - int reg; /* which register they are assigned to. */ + int reg; /* which register they are assigned to. */ - }; +}; struct r300_state { struct r300_depthbuffer_state depth; @@ -829,12 +822,12 @@ struct r300_state { GLuint *Elts; struct r300_dma_region elt_dma; - DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. - They are the same as tnl->render_inputs for fixed pipeline */ + DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. + They are the same as tnl->render_inputs for fixed pipeline */ struct { - int transform_offset; /* Transform matrix offset, -1 if none */ - } vap_param; /* vertex processor parameter allocation - tells where to write parameters */ + int transform_offset; /* Transform matrix offset, -1 if none */ + } vap_param; /* vertex processor parameter allocation - tells where to write parameters */ struct r300_stencilbuffer_state stencil; @@ -848,7 +841,7 @@ struct r300_state { * R300 context structure. */ struct r300_context { - struct radeon_context radeon; /* parent class, must be first */ + struct radeon_context radeon; /* parent class, must be first */ struct r300_hw_state hw; struct r300_cmdbuf cmdbuf; @@ -892,18 +885,17 @@ struct r300_buffer_object { #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) -static __inline GLuint r300PackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) +static __inline GLuint r300PackColor(GLuint cpp, + GLubyte r, GLubyte g, GLubyte b, GLubyte a) { - switch ( cpp ) { - case 2: - return PACK_COLOR_565( r, g, b ); - case 4: - return PACK_COLOR_8888( r, g, b, a ); - default: - return 0; - } + switch (cpp) { + case 2: + return PACK_COLOR_565(r, g, b); + case 4: + return PACK_COLOR_8888(r, g, b, a); + default: + return 0; + } } extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv); extern GLboolean r300CreateContext(const __GLcontextModes * glVisual, @@ -914,11 +906,16 @@ extern int r300_get_num_verts(r300ContextPtr rmesa, int num_verts, int prim); extern void r300_select_vertex_shader(r300ContextPtr r300); extern void r300InitShaderFuncs(struct dd_function_table *functions); -extern int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program_cont *vp, float *dst); -extern int r300Fallback(GLcontext *ctx); +extern int r300VertexProgUpdateParams(GLcontext * ctx, + struct r300_vertex_program_cont *vp, + float *dst); +extern int r300Fallback(GLcontext * ctx); -extern void radeon_vb_to_rvb(r300ContextPtr rmesa, struct radeon_vertex_buffer *rvb, struct vertex_buffer *vb); -extern GLboolean r300_run_vb_render(GLcontext *ctx, struct tnl_pipeline_stage *stage); +extern void radeon_vb_to_rvb(r300ContextPtr rmesa, + struct radeon_vertex_buffer *rvb, + struct vertex_buffer *vb); +extern GLboolean r300_run_vb_render(GLcontext * ctx, + struct tnl_pipeline_stage *stage); #ifdef RADEON_VTXFMT_A extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa); @@ -926,7 +923,7 @@ extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa); #ifdef HW_VBOS extern void r300InitVBOFuncs(struct dd_function_table *functions); -extern void r300EvictVBOs(GLcontext *ctx, int amount); +extern void r300EvictVBOs(GLcontext * ctx, int amount); #endif #define RADEON_D_CAPTURE 0 diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index cf428524d6..8922d8c57d 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -209,8 +209,7 @@ void static inline end_3d(r300ContextPtr rmesa) drm_radeon_cmd_header_t *cmd = NULL; cmd = - (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, - __FUNCTION__); + (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__); cmd[0].header.cmd_type = R300_CMD_END3D; } @@ -219,8 +218,7 @@ void static inline cp_delay(r300ContextPtr rmesa, unsigned short count) drm_radeon_cmd_header_t *cmd = NULL; cmd = - (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, - __FUNCTION__); + (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__); cmd[0].i = cmdcpdelay(count); } @@ -229,16 +227,14 @@ void static inline cp_wait(r300ContextPtr rmesa, unsigned char flags) drm_radeon_cmd_header_t *cmd = NULL; cmd = - (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, - __FUNCTION__); + (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__); cmd[0].i = cmdwait(flags); } /** * fire vertex buffer */ -static void inline -fire_AOS(r300ContextPtr rmesa, int vertex_count, int type) +static void inline fire_AOS(r300ContextPtr rmesa, int vertex_count, int type) { int cmd_reserved = 0; int cmd_written = 0; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 127aa12eb3..0efdf686f0 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -918,7 +918,7 @@ static void emit_tex(struct r300_fragment_program *rp, */ gl_state_index tokens[STATE_LENGTH] = { STATE_INTERNAL, STATE_R300_TEXRECT_FACTOR, 0, 0, - 0 + 0 }; int factor_index; GLuint factorreg; diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 05fe5e2c90..884a7d49e4 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -127,8 +127,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer) if (flags & CLEARBUFFER_DEPTH) { t1 |= R300_RB3D_Z_WRITE_ONLY; t2 |= - (R300_ZS_ALWAYS << - R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); + (R300_ZS_ALWAYS << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); } else { t1 |= R300_RB3D_Z_DISABLED_1; // disable } @@ -159,9 +158,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer) e32(r300->state.stencil.clear); } - cmd2 = - (drm_r300_cmd_header_t *) r300AllocCmdBuf(r300, 9, - __FUNCTION__); + cmd2 = (drm_r300_cmd_header_t *) r300AllocCmdBuf(r300, 9, __FUNCTION__); cmd2[0].packet3.cmd_type = R300_CMD_PACKET3; cmd2[0].packet3.packet = R300_CMD_PACKET3_CLEAR; cmd2[1].u = r300PackFloat32(dPriv->w / 2.0); @@ -297,8 +294,7 @@ static void r300EmitClearState(GLcontext * ctx) R300_STATECHANGE(r300, fpi[3]); reg_start(R300_PFS_INSTR0_0, 0); - e32(FP_INSTRC - (MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO))); + e32(FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO))); reg_start(R300_PFS_INSTR1_0, 0); e32(FP_SELC(0, NO, XYZ, FP_TMP(0), 0, 0)); @@ -396,8 +392,7 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) } if (flags & BUFFER_BIT_BACK_LEFT) { - r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, - swapped ^ 1); + r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, swapped ^ 1); bits = 0; } @@ -433,8 +428,7 @@ static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size) } if (rmesa->dma.current.buf) - r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, - __FUNCTION__); + r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__); if (rmesa->dma.nr_released_bufs > 4) r300FlushCmdBuf(rmesa, __FUNCTION__); @@ -477,8 +471,7 @@ static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size) } void r300ReleaseDmaRegion(r300ContextPtr rmesa, - struct r300_dma_region *region, - const char *caller) + struct r300_dma_region *region, const char *caller) { if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s from %s\n", __FUNCTION__, caller); @@ -554,8 +547,7 @@ static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa) } if (rmesa->dma.current.buf) - r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, - __FUNCTION__); + r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__); if (rmesa->dma.nr_released_bufs > 4) r300FlushCmdBuf(rmesa, __FUNCTION__); @@ -612,8 +604,7 @@ static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa) } void r300ReleaseDmaRegion(r300ContextPtr rmesa, - struct r300_dma_region *region, - const char *caller) + struct r300_dma_region *region, const char *caller) { if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s from %s\n", __FUNCTION__, caller); @@ -723,8 +714,7 @@ GLboolean r300IsGartMemory(r300ContextPtr rmesa, const GLvoid * pointer, return valid; } -GLuint r300GartOffsetFromVirtual(r300ContextPtr rmesa, - const GLvoid * pointer) +GLuint r300GartOffsetFromVirtual(r300ContextPtr rmesa, const GLvoid * pointer) { int offset = (char *)pointer - @@ -736,8 +726,7 @@ GLuint r300GartOffsetFromVirtual(r300ContextPtr rmesa, || offset > rmesa->radeon.radeonScreen->gartTextures.size) return ~0; else - return rmesa->radeon.radeonScreen->gart_texture_offset + - offset; + return rmesa->radeon.radeonScreen->gart_texture_offset + offset; } void r300InitIoctlFuncs(struct dd_function_table *functions) diff --git a/src/mesa/drivers/dri/r300/r300_maos.c b/src/mesa/drivers/dri/r300/r300_maos.c index d3105e0d16..15bb41ddc0 100644 --- a/src/mesa/drivers/dri/r300/r300_maos.c +++ b/src/mesa/drivers/dri/r300/r300_maos.c @@ -137,8 +137,7 @@ static void emit_vec12(GLcontext * ctx, if (RADEON_DEBUG & DEBUG_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", - __FUNCTION__, count, stride, (void *)out, - (void *)data); + __FUNCTION__, count, stride, (void *)out, (void *)data); if (stride == 12) COPY_DWORDS(out, data, count * 3); @@ -233,8 +232,7 @@ void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts, assert(elt_size == 2 || elt_size == 4); if (r300IsGartMemory(rmesa, elts, n_elts * elt_size)) { - rvb->address = - rmesa->radeon.radeonScreen->gartTextures.map; + rvb->address = rmesa->radeon.radeonScreen->gartTextures.map; rvb->start = ((char *)elts) - rvb->address; rvb->aos_offset = rmesa->radeon.radeonScreen->gart_texture_offset + @@ -357,8 +355,7 @@ static GLuint t_vir1(uint32_t * dst, int swizzle[][4], GLuint nr) GLuint i; for (i = 0; i + 1 < nr; i += 2) { - dst[i >> 1] = - t_swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE; + dst[i >> 1] = t_swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE; dst[i >> 1] |= (t_swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16; @@ -425,8 +422,7 @@ int r300EmitArrays(GLcontext * ctx) CURRENT_VERTEX_SHADER(ctx); inputs = prog->inputs; InputsRead = CURRENT_VERTEX_SHADER(ctx)->key.InputsRead; - OutputsWritten = - CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; + OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; } else { DECLARE_RENDERINPUTS(inputs_bitset); inputs = r300->state.sw_tcl_inputs; @@ -441,8 +437,7 @@ int r300EmitArrays(GLcontext * ctx) assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_NORMAL) == 0); - assert(RENDERINPUTS_TEST - (inputs_bitset, _TNL_ATTRIB_COLOR0)); + assert(RENDERINPUTS_TEST(inputs_bitset, _TNL_ATTRIB_COLOR0)); InputsRead |= 1 << VERT_ATTRIB_COLOR0; OutputsWritten |= 1 << VERT_RESULT_COL0; @@ -455,8 +450,7 @@ int r300EmitArrays(GLcontext * ctx) if (RENDERINPUTS_TEST (inputs_bitset, _TNL_ATTRIB_TEX(i))) { InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); - OutputsWritten |= - 1 << (VERT_RESULT_TEX0 + i); + OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); } for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) @@ -482,11 +476,9 @@ int r300EmitArrays(GLcontext * ctx) if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) inputs[VERT_ATTRIB_COLOR1] = 3; - for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; - i++) + for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) if (InputsRead & (1 << i)) - inputs[i] = - 6 + (i - VERT_ATTRIB_TEX0); + inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); } RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, @@ -528,9 +520,8 @@ int r300EmitArrays(GLcontext * ctx) } #endif /* MESA_BIG_ENDIAN */ - if (r300IsGartMemory - (rmesa, VB->AttribPtr[tab[i]].data, - /*(count-1)*stride */ 4)) { + if (r300IsGartMemory(rmesa, VB->AttribPtr[tab[i]].data, + /*(count-1)*stride */ 4)) { if (VB->AttribPtr[tab[i]].stride % 4) return R300_FALLBACK_TCL; @@ -540,8 +531,7 @@ int r300EmitArrays(GLcontext * ctx) rmesa->state.aos[i].aos_offset = r300GartOffsetFromVirtual(rmesa, VB-> - AttribPtr[tab[i]]. - data); + AttribPtr[tab[i]].data); rmesa->state.aos[i].aos_stride = VB->AttribPtr[tab[i]].stride / 4; @@ -639,8 +629,7 @@ int r300EmitArrays(GLcontext * ctx) for (i = 0; i < ctx->Const.MaxTextureUnits; i++) if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) - r300->hw.vof.cmd[R300_VOF_CNTL_1] |= - (4 << (3 * i)); + r300->hw.vof.cmd[R300_VOF_CNTL_1] |= (4 << (3 * i)); rmesa->state.aos_count = nr; @@ -696,7 +685,6 @@ void r300ReleaseArrays(GLcontext * ctx) r300ReleaseDmaRegion(rmesa, &rmesa->state.elt_dma, __FUNCTION__); for (i = 0; i < rmesa->state.aos_count; i++) { - r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], - __FUNCTION__); + r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__); } } diff --git a/src/mesa/drivers/dri/r300/r300_program.h b/src/mesa/drivers/dri/r300/r300_program.h index 3210660df1..eddd783f07 100644 --- a/src/mesa/drivers/dri/r300/r300_program.h +++ b/src/mesa/drivers/dri/r300/r300_program.h @@ -145,6 +145,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ((arg1) << R300_FPI2_ARG1A_SHIFT) | \ ((arg2) << R300_FPI2_ARG2A_SHIFT)) -extern void debug_vp(GLcontext *ctx, struct gl_vertex_program *vp); - -#endif /* __R300_PROGRAM_H__ */ +extern void debug_vp(GLcontext * ctx, struct gl_vertex_program *vp); + +#endif /* __R300_PROGRAM_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index be10a18587..6b8c908fb3 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -73,8 +73,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_emit.h" extern int future_hw_tcl_on; -static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, - int prim) +static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim) { int type = -1; @@ -309,8 +308,7 @@ static GLboolean r300RunRender(GLcontext * ctx, GLuint start = VB->Primitive[i].start; GLuint length = VB->Primitive[i].count; - r300RunRenderPrimitive(rmesa, ctx, start, start + length, - prim); + r300RunRenderPrimitive(rmesa, ctx, start, start + length, prim); } reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); @@ -359,8 +357,7 @@ int r300Fallback(GLcontext * ctx) FALLBACK_IF(ctx->Color.ColorLogicOpEnabled); - if (ctx->Extensions.NV_point_sprite - || ctx->Extensions.ARB_point_sprite) + if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) FALLBACK_IF(ctx->Point.PointSprite); if (!r300->disable_lowimpact_fallback) { diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index 9f300e0d95..0953d32e3d 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -54,12 +54,10 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog) } static void -r300ProgramStringNotify(GLcontext * ctx, GLenum target, - struct gl_program *prog) +r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) { struct r300_vertex_program_cont *vp = (void *)prog; - struct r300_fragment_program *fp = - (struct r300_fragment_program *)prog; + struct r300_fragment_program *fp = (struct r300_fragment_program *)prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: @@ -77,8 +75,7 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, } static GLboolean -r300IsProgramNative(GLcontext * ctx, GLenum target, - struct gl_program *prog) +r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { return 1; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 18c15ae83d..2d5b10d3ce 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -351,12 +351,10 @@ static void update_early_z(GLcontext * ctx) else { if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER) /* enable early Z */ - r300->hw.zstencil_format.cmd[2] = - R300_EARLY_Z_ENABLE; + r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_ENABLE; else /* disable early Z */ - r300->hw.zstencil_format.cmd[2] = - R300_EARLY_Z_DISABLE; + r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; } } @@ -453,8 +451,7 @@ static void update_depth(GLcontext * ctx) r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_TEST_AND_WRITE; else - r300->hw.zs.cmd[R300_ZS_CNTL_0] |= - R300_RB3D_Z_TEST; + r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_TEST; r300->hw.zs.cmd[R300_ZS_CNTL_1] |= translate_func(ctx->Depth. @@ -462,8 +459,7 @@ static void update_depth(GLcontext * ctx) } else { r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_DISABLED_1; r300->hw.zs.cmd[R300_ZS_CNTL_1] |= - translate_func(GL_NEVER) << - R300_RB3D_ZS1_DEPTH_FUNC_SHIFT; + translate_func(GL_NEVER) << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT; } update_early_z(ctx); @@ -494,20 +490,16 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) case GL_FOG: R300_STATECHANGE(r300, fogs); if (state) { - r300->hw.fogs.cmd[R300_FOGS_STATE] |= - R300_FOG_ENABLE; + r300->hw.fogs.cmd[R300_FOGS_STATE] |= R300_FOG_ENABLE; ctx->Driver.Fogfv(ctx, GL_FOG_MODE, NULL); ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density); - ctx->Driver.Fogfv(ctx, GL_FOG_START, - &ctx->Fog.Start); + ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start); ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End); - ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, - ctx->Fog.Color); + ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color); } else { - r300->hw.fogs.cmd[R300_FOGS_STATE] &= - ~R300_FOG_ENABLE; + r300->hw.fogs.cmd[R300_FOGS_STATE] &= ~R300_FOG_ENABLE; } break; @@ -537,8 +529,7 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) } } else { #if R200_MERGED - FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, - state); + FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state); #endif } break; @@ -666,8 +657,7 @@ static void r300DepthMask(GLcontext * ctx, GLboolean mask) * Handle glColorMask() */ static void r300ColorMask(GLcontext * ctx, - GLboolean r, GLboolean g, GLboolean b, - GLboolean a) + GLboolean r, GLboolean g, GLboolean b, GLboolean a) { r300ContextPtr r300 = R300_CONTEXT(ctx); int mask = (r ? R300_COLORMASK0_R : 0) | @@ -901,8 +891,7 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &= ~((R300_RB3D_ZS2_STENCIL_MASK << R300_RB3D_ZS2_STENCIL_REF_SHIFT) | - (R300_RB3D_ZS2_STENCIL_MASK << - R300_RB3D_ZS2_STENCIL_MASK_SHIFT)); + (R300_RB3D_ZS2_STENCIL_MASK << R300_RB3D_ZS2_STENCIL_MASK_SHIFT)); flag = translate_func(ctx->Stencil.Function[0]); rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= @@ -916,8 +905,7 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask; } -static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, - GLuint mask) +static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) { r300ContextPtr rmesa = R300_CONTEXT(ctx); @@ -927,8 +915,7 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT); rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= (ctx->Stencil. - WriteMask[0] & 0xff) << - R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT; + WriteMask[0] & 0xff) << R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT; } static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, @@ -1028,8 +1015,7 @@ static void r300Viewport(GLcontext * ctx, GLint x, GLint y, r300UpdateWindow(ctx); } -static void r300DepthRange(GLcontext * ctx, GLclampd nearval, - GLclampd farval) +static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) { r300UpdateWindow(ctx); } @@ -1037,8 +1023,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, void r300UpdateViewportOffset(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = - ((radeonContextPtr) rmesa)->dri.drawable; + __DRIdrawablePrivate *dPriv = ((radeonContextPtr) rmesa)->dri.drawable; GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1096,8 +1081,7 @@ void r300UpdateDrawBuffer(GLcontext * ctx) r300->hw.cb.cmd[R300_CB_PITCH] = drb->flippedPitch; //r300->radeon.state.color.drawPitch; if (r300->radeon.radeonScreen->cpp == 4) - r300->hw.cb.cmd[R300_CB_PITCH] |= - R300_COLOR_FORMAT_ARGB8888; + r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888; else r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565; @@ -1138,8 +1122,7 @@ r300FetchStateParameter(GLcontext * ctx, case STATE_R300_TEXRECT_FACTOR:{ struct gl_texture_object *t = - ctx->Texture.Unit[state[2]]. - CurrentRect; + ctx->Texture.Unit[state[2]].CurrentRect; if (t && t->Image[0][t->BaseLevel]) { struct gl_texture_image *image = @@ -1192,8 +1175,7 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) r300FetchStateParameter(ctx, paramList->Parameters[i]. StateIndexes, - paramList-> - ParameterValues[i]); + paramList->ParameterValues[i]); } } } @@ -1201,8 +1183,7 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) /* ============================================================= * Polygon state */ -static void r300PolygonOffset(GLcontext * ctx, GLfloat factor, - GLfloat units) +static void r300PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) { r300ContextPtr rmesa = R300_CONTEXT(ctx); GLfloat constant = units; @@ -1427,8 +1408,7 @@ void r300_setup_textures(GLcontext * ctx) val &= ~R300_FPITX_IMAGE_MASK; opcode = - (val & R300_FPITX_OPCODE_MASK) >> - R300_FPITX_OPCODE_SHIFT; + (val & R300_FPITX_OPCODE_MASK) >> R300_FPITX_OPCODE_SHIFT; if (opcode == R300_FPITX_OP_KIL) { r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; } else { @@ -1436,13 +1416,11 @@ void r300_setup_textures(GLcontext * ctx) val |= tmu_mappings[unit] << R300_FPITX_IMAGE_SHIFT; - r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = - val; + r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; } else { // We get here when the corresponding texture image is incomplete // (e.g. incomplete mipmaps etc.) - r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = - val; + r300->hw.fpt.cmd[R300_FPT_INSTR_0 + i] = val; } } } @@ -1492,8 +1470,7 @@ void r300_setup_rs_unit(GLcontext * ctx) r300->state.render_inputs_bitset); if (ctx->FragmentProgram._Current) - InputsRead = - ctx->FragmentProgram._Current->Base.InputsRead; + InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; else { fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); return; /* This should only ever happen once.. */ @@ -1549,15 +1526,13 @@ void r300_setup_rs_unit(GLcontext * ctx) } /* Need to count all coords enabled at vof */ if (R300_OUTPUTS_WRITTEN_TEST - (OutputsWritten, VERT_RESULT_TEX0 + i, - _TNL_ATTRIB_TEX(i))) + (OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) in_texcoords++; } if (InputsRead & FRAG_BIT_COL0) { if (!R300_OUTPUTS_WRITTEN_TEST - (OutputsWritten, VERT_RESULT_COL0, - _TNL_ATTRIB_COLOR0)) { + (OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { WARN_ONCE ("fragprog wants col0, vp doesn't provide it\n"); goto out; /* FIXME */ @@ -1575,8 +1550,7 @@ void r300_setup_rs_unit(GLcontext * ctx) if (InputsRead & FRAG_BIT_COL1) { if (!R300_OUTPUTS_WRITTEN_TEST - (OutputsWritten, VERT_RESULT_COL1, - _TNL_ATTRIB_COLOR1)) { + (OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { WARN_ONCE ("fragprog wants col1, vp doesn't provide it\n"); //_mesa_exit(-1); @@ -1599,8 +1573,7 @@ void r300_setup_rs_unit(GLcontext * ctx) col_interp_nr++; } - r300->hw.rc.cmd[1] = 0 - | (in_texcoords << R300_RS_CNTL_TC_CNT_SHIFT) + r300->hw.rc.cmd[1] = 0 | (in_texcoords << R300_RS_CNTL_TC_CNT_SHIFT) | (col_interp_nr << R300_RS_CNTL_CI_CNT_SHIFT) | R300_RS_CNTL_0_UNKNOWN_18; @@ -1623,9 +1596,7 @@ void r300_setup_rs_unit(GLcontext * ctx) if(_nc>_p->vpu.count)_p->vpu.count=_nc;\ }while(0) -void static inline setup_vertex_shader_fragment(r300ContextPtr r300, - int dest, - struct +void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf) { @@ -1645,8 +1616,7 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, R300_STATECHANGE(r300, vpi); for (i = 0; i < vsf->length; i++) r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + - 4 * (dest & 0xff)] = - (vsf->body.d[i]); + 4 * (dest & 0xff)] = (vsf->body.d[i]); bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff)); break; @@ -1655,8 +1625,7 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, R300_STATECHANGE(r300, vpp); for (i = 0; i < vsf->length; i++) r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + - 4 * (dest & 0xff)] = - (vsf->body.d[i]); + 4 * (dest & 0xff)] = (vsf->body.d[i]); bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff)); break; @@ -1757,16 +1726,13 @@ void r300SetupVertexShader(r300ContextPtr rmesa) r300GenerateSimpleVertexShader(rmesa); setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, - &(rmesa->state.vertex_shader. - program)); + &(rmesa->state.vertex_shader.program)); #if 0 setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, - &(rmesa->state.vertex_shader. - unknown1)); + &(rmesa->state.vertex_shader.unknown1)); setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, - &(rmesa->state.vertex_shader. - unknown2)); + &(rmesa->state.vertex_shader.unknown2)); #endif R300_STATECHANGE(rmesa, pvs); @@ -1806,10 +1772,8 @@ void r300SetupVertexProgram(r300ContextPtr rmesa) ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0; R300_STATECHANGE(rmesa, vpp); param_count = - r300VertexProgUpdateParams(ctx, - (struct r300_vertex_program_cont *) - ctx->VertexProgram. - _Current /*prog */ , + r300VertexProgUpdateParams(ctx, (struct r300_vertex_program_cont *) + ctx->VertexProgram._Current /*prog */ , (float *)&rmesa->hw.vpp. cmd[R300_VPP_PARAM_0]); bump_vpu_count(rmesa->hw.vpp.cmd, param_count); @@ -1819,16 +1783,13 @@ void r300SetupVertexProgram(r300ContextPtr rmesa) ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0; ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; - setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, - &(prog->program)); + setup_vertex_shader_fragment(rmesa, VSF_DEST_PROGRAM, &(prog->program)); #if 0 setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN1, - &(rmesa->state.vertex_shader. - unknown1)); + &(rmesa->state.vertex_shader.unknown1)); setup_vertex_shader_fragment(rmesa, VSF_DEST_UNKNOWN2, - &(rmesa->state.vertex_shader. - unknown2)); + &(rmesa->state.vertex_shader.unknown2)); #endif inst_count = prog->program.length / 4 - 1; @@ -1984,8 +1945,7 @@ void r300SetupPixelShader(r300ContextPtr rmesa) | (rp->node[i]. alu_end << R300_PFS_NODE_ALU_END_SHIFT) | (rp->node[i]. - tex_offset << - R300_PFS_NODE_TEX_OFFSET_SHIFT) + tex_offset << R300_PFS_NODE_TEX_OFFSET_SHIFT) | (rp->node[i]. tex_end << R300_PFS_NODE_TEX_END_SHIFT) | rp->node[i].flags; /* ( (k==3) ? R300_PFS_NODE_LAST_NODE : 0); */ @@ -2072,8 +2032,7 @@ void r300ResetHwState(r300ContextPtr r300) r300ColorMask(ctx, ctx->Color.ColorMask[RCOMP], ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]); r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r300DepthMask(ctx, ctx->Depth.Mask); @@ -2083,8 +2042,7 @@ void r300ResetHwState(r300ContextPtr r300) r300Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); r300StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]); r300StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0], - ctx->Stencil.Ref[0], - ctx->Stencil.ValueMask[0]); + ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]); r300StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0], ctx->Stencil.ZFailFunc[0], ctx->Stencil.ZPassFunc[0]); @@ -2150,13 +2108,11 @@ void r300ResetHwState(r300ContextPtr r300) r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE | R300_GB_TILE_PIPE_COUNT_R300 | R300_GB_TILE_SIZE_16; - else if (r300->radeon.radeonScreen->chip_family == - CHIP_FAMILY_RV410) + else if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE | R300_GB_TILE_PIPE_COUNT_RV410 | R300_GB_TILE_SIZE_16; - else if (r300->radeon.radeonScreen->chip_family == - CHIP_FAMILY_R420) + else if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420) r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE | R300_GB_TILE_PIPE_COUNT_R420 | R300_GB_TILE_SIZE_16; @@ -2165,8 +2121,7 @@ void r300ResetHwState(r300ContextPtr r300) R300_GB_TILE_ENABLE | R300_GB_TILE_PIPE_COUNT_RV300 | R300_GB_TILE_SIZE_16; /* set to 0 when fog is disabled? */ - r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = - R300_GB_FOG_SELECT_1_1_W; + r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = R300_GB_FOG_SELECT_1_1_W; r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = R300_AA_DISABLE; /* No antialiasing */ r300->hw.unk4200.cmd[1] = r300PackFloat32(0.0); @@ -2238,12 +2193,10 @@ void r300ResetHwState(r300ContextPtr r300) r300->hw.cb.cmd[R300_CB_OFFSET] = r300->radeon.state.color.drawOffset + r300->radeon.radeonScreen->fbLocation; - r300->hw.cb.cmd[R300_CB_PITCH] = - r300->radeon.state.color.drawPitch; + r300->hw.cb.cmd[R300_CB_PITCH] = r300->radeon.state.color.drawPitch; if (r300->radeon.radeonScreen->cpp == 4) - r300->hw.cb.cmd[R300_CB_PITCH] |= - R300_COLOR_FORMAT_ARGB8888; + r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888; else r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565; @@ -2267,12 +2220,10 @@ void r300ResetHwState(r300ContextPtr r300) switch (ctx->Visual.depthBits) { case 16: - r300->hw.zstencil_format.cmd[1] = - R300_DEPTH_FORMAT_16BIT_INT_Z; + r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z; break; case 24: - r300->hw.zstencil_format.cmd[1] = - R300_DEPTH_FORMAT_24BIT_INT_Z; + r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z; break; default: fprintf(stderr, "Error: Unsupported depth %d... exiting\n", @@ -2289,8 +2240,7 @@ void r300ResetHwState(r300ContextPtr r300) r300->hw.zb.cmd[R300_ZB_OFFSET] = r300->radeon.radeonScreen->depthOffset + r300->radeon.radeonScreen->fbLocation; - r300->hw.zb.cmd[R300_ZB_PITCH] = - r300->radeon.radeonScreen->depthPitch; + r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch; if (r300->radeon.sarea->tiling_enabled) { /* Turn off when clearing buffers ? */ @@ -2313,8 +2263,7 @@ void r300ResetHwState(r300ContextPtr r300) if (has_tcl) { r300->hw.vps.cmd[R300_VPS_ZERO_0] = 0; r300->hw.vps.cmd[R300_VPS_ZERO_1] = 0; - r300->hw.vps.cmd[R300_VPS_POINTSIZE] = - r300PackFloat32(1.0); + r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0); r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0; } //END: TODO diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 3eb575cbdd..e800516361 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -63,7 +63,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static void r300SetTexWrap(r300TexObjPtr t, GLenum swrap, GLenum twrap, GLenum rwrap) { - unsigned long hw_swrap=0, hw_twrap=0, hw_qwrap=0; + unsigned long hw_swrap = 0, hw_twrap = 0, hw_qwrap = 0; t->filter &= ~(R300_TX_WRAP_S_MASK | R300_TX_WRAP_T_MASK | R300_TX_WRAP_Q_MASK); @@ -224,12 +224,12 @@ static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf) case GL_NEAREST_MIPMAP_NEAREST: case GL_LINEAR_MIPMAP_NEAREST: t->filter |= - R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST; + R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST; break; case GL_NEAREST_MIPMAP_LINEAR: case GL_LINEAR_MIPMAP_LINEAR: t->filter |= - R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR; + R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR; break; } } @@ -287,35 +287,37 @@ static r300TexObjPtr r300AllocTexObj(struct gl_texture_object *texObj) } /* try to find a format which will only need a memcopy */ -static const struct gl_texture_format *r300Choose8888TexFormat( GLenum srcFormat, - GLenum srcType ) +static const struct gl_texture_format *r300Choose8888TexFormat(GLenum srcFormat, + GLenum srcType) { const GLuint ui = 1; - const GLubyte littleEndian = *((const GLubyte *) &ui); + const GLubyte littleEndian = *((const GLubyte *)&ui); if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || - (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) { + (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE + && !littleEndian) || (srcFormat == GL_ABGR_EXT + && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) + || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE + && littleEndian)) { return &_mesa_texformat_rgba8888; - } - else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || - (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) { + } else + if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) + || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE + && littleEndian) || (srcFormat == GL_ABGR_EXT + && srcType == GL_UNSIGNED_INT_8_8_8_8) + || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE + && !littleEndian)) { return &_mesa_texformat_rgba8888_rev; - } - else if (srcFormat == GL_BGRA && - ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || - srcType == GL_UNSIGNED_INT_8_8_8_8)) { + } else if (srcFormat == GL_BGRA && + ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || + srcType == GL_UNSIGNED_INT_8_8_8_8)) { return &_mesa_texformat_argb8888_rev; - } - else if (srcFormat == GL_BGRA && - ((srcType == GL_UNSIGNED_BYTE && littleEndian) || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { + } else if (srcFormat == GL_BGRA && + ((srcType == GL_UNSIGNED_BYTE && littleEndian) || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { return &_mesa_texformat_argb8888; - } - else return _dri_texformat_argb8888; + } else + return _dri_texformat_argb8888; } static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx, @@ -334,10 +336,8 @@ static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx, #if 0 fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n", _mesa_lookup_enum_by_nr(internalFormat), internalFormat, - _mesa_lookup_enum_by_nr(type), - _mesa_lookup_enum_by_nr(format)); - fprintf(stderr, "do32bpt=%d force16bpt=%d\n", - do32bpt, force16bpt); + _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format)); + fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt); #endif switch (internalFormat) { @@ -383,7 +383,8 @@ static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx, case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - r300Choose8888TexFormat(format, type) : _dri_texformat_argb4444; + r300Choose8888TexFormat(format, + type) : _dri_texformat_argb4444; case GL_RGBA4: case GL_RGBA2: @@ -450,43 +451,43 @@ static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx, case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; - + return &_mesa_texformat_rgb_dxt1; + case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; - + return &_mesa_texformat_rgba_dxt1; + case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; - + return &_mesa_texformat_rgba_dxt3; + case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; - - case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; + return &_mesa_texformat_rgba_dxt5; + + case GL_ALPHA16F_ARB: + return &_mesa_texformat_alpha_float16; case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; + return &_mesa_texformat_alpha_float32; case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; + return &_mesa_texformat_luminance_float16; case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; + return &_mesa_texformat_luminance_float32; case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; + return &_mesa_texformat_luminance_alpha_float16; case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; + return &_mesa_texformat_luminance_alpha_float32; case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; + return &_mesa_texformat_intensity_float16; case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; + return &_mesa_texformat_intensity_float32; case GL_RGB16F_ARB: - return &_mesa_texformat_rgba_float16; + return &_mesa_texformat_rgba_float16; case GL_RGB32F_ARB: - return &_mesa_texformat_rgba_float32; + return &_mesa_texformat_rgba_float32; case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; + return &_mesa_texformat_rgba_float16; case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; + return &_mesa_texformat_rgba_float32; default: _mesa_problem(ctx, @@ -761,43 +762,44 @@ static void r300TexSubImage2D(GLcontext * ctx, GLenum target, GLint level, t->dirty_images[face] |= (1 << level); } -static void r300CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) +static void r300CompressedTexImage2D(GLcontext * ctx, GLenum target, + GLint level, GLint internalFormat, + GLint width, GLint height, GLint border, + GLsizei imageSize, const GLvoid * data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { - driTextureObject * t = (driTextureObject *) texObj->DriverData; - GLuint face; - - /* which cube face or ordinary 2D image */ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - ASSERT(face < 6); - break; - default: - face = 0; - } + driTextureObject *t = (driTextureObject *) texObj->DriverData; + GLuint face; - if ( t != NULL ) { - driSwapOutTextureObject( t ); - } - else { - t = (driTextureObject *) r300AllocTexObj( texObj ); - if (!t) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } + /* which cube face or ordinary 2D image */ + switch (target) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + face = + (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; + ASSERT(face < 6); + break; + default: + face = 0; + } + + if (t != NULL) { + driSwapOutTextureObject(t); + } else { + t = (driTextureObject *) r300AllocTexObj(texObj); + if (!t) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glCompressedTexImage2D"); + return; + } + } - texImage->IsClientData = GL_FALSE; + texImage->IsClientData = GL_FALSE; /* can't call this, different parameters. Would never evaluate to true anyway currently if (r300ValidateClientStorage( ctx, target, internalFormat, @@ -807,67 +809,70 @@ static void r300CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level if (RADEON_DEBUG & DEBUG_TEXTURE) fprintf(stderr, "%s: Using client storage\n", __FUNCTION__); } - else */{ - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__); - - /* Normal path: copy (to cached memory) and eventually upload - * via another copy to GART memory and then a blit... Could - * eliminate one copy by going straight to (permanent) GART. - * - * Note, this will call r300ChooseTextureFormat. - */ - _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width, - height, border, imageSize, data, texObj, texImage); - - t->dirty_images[face] |= (1 << level); - } -} + else */ { + if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: Using normal storage\n", + __FUNCTION__); + /* Normal path: copy (to cached memory) and eventually upload + * via another copy to GART memory and then a blit... Could + * eliminate one copy by going straight to (permanent) GART. + * + * Note, this will call r300ChooseTextureFormat. + */ + _mesa_store_compressed_teximage2d(ctx, target, level, + internalFormat, width, height, + border, imageSize, data, + texObj, texImage); + + t->dirty_images[face] |= (1 << level); + } +} -static void r300CompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) +static void r300CompressedTexSubImage2D(GLcontext * ctx, GLenum target, + GLint level, GLint xoffset, + GLint yoffset, GLsizei width, + GLsizei height, GLenum format, + GLsizei imageSize, const GLvoid * data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { - driTextureObject * t = (driTextureObject *) texObj->DriverData; - GLuint face; - - - /* which cube face or ordinary 2D image */ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - ASSERT(face < 6); - break; - default: - face = 0; - } + driTextureObject *t = (driTextureObject *) texObj->DriverData; + GLuint face; - assert( t ); /* this _should_ be true */ - if ( t ) { - driSwapOutTextureObject( t ); - } - else { - t = (driTextureObject *) r300AllocTexObj( texObj ); - if (!t) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3D"); - return; - } - } + /* which cube face or ordinary 2D image */ + switch (target) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + face = + (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; + ASSERT(face < 6); + break; + default: + face = 0; + } + + assert(t); /* this _should_ be true */ + if (t) { + driSwapOutTextureObject(t); + } else { + t = (driTextureObject *) r300AllocTexObj(texObj); + if (!t) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glCompressedTexSubImage3D"); + return; + } + } - _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, imageSize, data, texObj, texImage); + _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, + yoffset, width, height, format, + imageSize, data, texObj, texImage); - t->dirty_images[face] |= (1 << level); + t->dirty_images[face] |= (1 << level); } #if ENABLE_HW_3D_TEXTURE @@ -976,7 +981,7 @@ static void r300TexEnv(GLcontext * ctx, GLenum target, */ switch (pname) { case GL_TEXTURE_LOD_BIAS_EXT:{ -#if 0 /* Needs to be relocated in order to make sure we got the right tmu */ +#if 0 /* Needs to be relocated in order to make sure we got the right tmu */ GLfloat bias, min; GLuint b; @@ -996,10 +1001,16 @@ static void r300TexEnv(GLcontext * ctx, GLenum target, b = 0x1000 / 16.0 * bias; b &= R300_LOD_BIAS_MASK; - if(b != (rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+unit] & R300_LOD_BIAS_MASK)){ + if (b != + (rmesa->hw.tex.unknown1. + cmd[R300_TEX_VALUE_0 + + unit] & R300_LOD_BIAS_MASK)) { R300_STATECHANGE(rmesa, tex.unknown1); - rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+unit] &= ~R300_LOD_BIAS_MASK; - rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+unit] |= b; + rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0 + + unit] &= + ~R300_LOD_BIAS_MASK; + rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0 + + unit] |= b; } #endif break; @@ -1130,7 +1141,6 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, return obj; } - void r300InitTextureFuncs(struct dd_function_table *functions) { /* Note: we only plug in the functions we implement in the driver @@ -1158,9 +1168,9 @@ void r300InitTextureFuncs(struct dd_function_table *functions) functions->TexEnv = r300TexEnv; functions->TexParameter = r300TexParameter; - - functions->CompressedTexImage2D = r300CompressedTexImage2D; - functions->CompressedTexSubImage2D = r300CompressedTexSubImage2D; + + functions->CompressedTexImage2D = r300CompressedTexImage2D; + functions->CompressedTexSubImage2D = r300CompressedTexSubImage2D; driInitTextureFormats(); } diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c index 5d52f777e3..2c8740bff7 100644 --- a/src/mesa/drivers/dri/r300/r300_texmem.c +++ b/src/mesa/drivers/dri/r300/r300_texmem.c @@ -210,10 +210,8 @@ static void r300UploadRectSubImage(r300ContextPtr rmesa, /* In this case, could also use GART texturing. This is * currently disabled, but has been tested & works. */ - t->offset = - r300GartOffsetFromVirtual(rmesa, texImage->Data); - t->pitch = - texImage->RowStride * texFormat->TexelBytes - 32; + t->offset = r300GartOffsetFromVirtual(rmesa, texImage->Data); + t->pitch = texImage->RowStride * texFormat->TexelBytes - 32; if (RADEON_DEBUG & DEBUG_TEXTURE) fprintf(stderr, @@ -283,10 +281,7 @@ static void r300UploadRectSubImage(r300ContextPtr rmesa, blit_format, dstPitch, GET_START(®ion), dstPitch | (t->tile_bits >> 16), - t->bufAddr, - 0, 0, - 0, done, - width, lines); + t->bufAddr, 0, 0, 0, done, width, lines); r300EmitWait(rmesa, R300_WAIT_2D); #ifdef USER_BUFFERS @@ -303,10 +298,10 @@ static void r300UploadRectSubImage(r300ContextPtr rmesa, * Upload the texture image associated with texture \a t at the specified * level at the address relative to \a start. */ -static void uploadSubImage( r300ContextPtr rmesa, r300TexObjPtr t, - GLint hwlevel, - GLint x, GLint y, GLint width, GLint height, - GLuint face ) +static void uploadSubImage(r300ContextPtr rmesa, r300TexObjPtr t, + GLint hwlevel, + GLint x, GLint y, GLint width, GLint height, + GLuint face) { struct gl_texture_image *texImage = NULL; GLuint offset; @@ -316,71 +311,74 @@ static void uploadSubImage( r300ContextPtr rmesa, r300TexObjPtr t, drm_radeon_tex_image_t tmp; const int level = hwlevel + t->base.firstLevel; - if ( RADEON_DEBUG & DEBUG_TEXTURE ) { - fprintf( stderr, "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n", - __FUNCTION__, (void *)t, (void *)t->base.tObj, - level, width, height, face ); + if (RADEON_DEBUG & DEBUG_TEXTURE) { + fprintf(stderr, + "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n", + __FUNCTION__, (void *)t, (void *)t->base.tObj, level, + width, height, face); } ASSERT(face < 6); /* Ensure we have a valid texture to upload */ - if ( ( hwlevel < 0 ) || ( hwlevel >= RADEON_MAX_TEXTURE_LEVELS ) ) { + if ((hwlevel < 0) || (hwlevel >= RADEON_MAX_TEXTURE_LEVELS)) { _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__); return; } texImage = t->base.tObj->Image[face][level]; - if ( !texImage ) { - if ( RADEON_DEBUG & DEBUG_TEXTURE ) - fprintf( stderr, "%s: texImage %d is NULL!\n", __FUNCTION__, level ); + if (!texImage) { + if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: texImage %d is NULL!\n", + __FUNCTION__, level); return; } - if ( !texImage->Data ) { - if ( RADEON_DEBUG & DEBUG_TEXTURE ) - fprintf( stderr, "%s: image data is NULL!\n", __FUNCTION__ ); + if (!texImage->Data) { + if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: image data is NULL!\n", + __FUNCTION__); return; } - if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) { assert(level == 0); assert(hwlevel == 0); - if ( RADEON_DEBUG & DEBUG_TEXTURE ) - fprintf( stderr, "%s: image data is rectangular\n", __FUNCTION__); - r300UploadRectSubImage( rmesa, t, texImage, x, y, width, height ); + if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: image data is rectangular\n", + __FUNCTION__); + r300UploadRectSubImage(rmesa, t, texImage, x, y, width, height); return; } else if (texImage->IsClientData) { - if ( RADEON_DEBUG & DEBUG_TEXTURE ) - fprintf( stderr, "%s: image data is in GART client storage\n", - __FUNCTION__); - r300UploadGARTClientSubImage( rmesa, t, texImage, hwlevel, - x, y, width, height ); + if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, + "%s: image data is in GART client storage\n", + __FUNCTION__); + r300UploadGARTClientSubImage(rmesa, t, texImage, hwlevel, x, y, + width, height); return; - } else if ( RADEON_DEBUG & DEBUG_TEXTURE ) - fprintf( stderr, "%s: image data is in normal memory\n", + } else if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "%s: image data is in normal memory\n", __FUNCTION__); - imageWidth = texImage->Width; imageHeight = texImage->Height; offset = t->bufAddr + t->base.totalSize / 6 * face; - if ( RADEON_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) { + if (RADEON_DEBUG & (DEBUG_TEXTURE | DEBUG_IOCTL)) { GLint imageX = 0; GLint imageY = 0; GLint blitX = t->image[face][hwlevel].x; GLint blitY = t->image[face][hwlevel].y; GLint blitWidth = t->image[face][hwlevel].width; GLint blitHeight = t->image[face][hwlevel].height; - fprintf( stderr, " upload image: %d,%d at %d,%d\n", - imageWidth, imageHeight, imageX, imageY ); - fprintf( stderr, " upload blit: %d,%d at %d,%d\n", - blitWidth, blitHeight, blitX, blitY ); - fprintf( stderr, " blit ofs: 0x%07x level: %d/%d\n", - (GLuint)offset, hwlevel, level ); + fprintf(stderr, " upload image: %d,%d at %d,%d\n", + imageWidth, imageHeight, imageX, imageY); + fprintf(stderr, " upload blit: %d,%d at %d,%d\n", + blitWidth, blitHeight, blitX, blitY); + fprintf(stderr, " blit ofs: 0x%07x level: %d/%d\n", + (GLuint) offset, hwlevel, level); } t->image[face][hwlevel].data = texImage->Data; @@ -395,12 +393,15 @@ static void uploadSubImage( r300ContextPtr rmesa, r300TexObjPtr t, tex.offset = offset; tex.image = &tmp; /* copy (x,y,width,height,data) */ - memcpy( &tmp, &t->image[face][hwlevel], sizeof(tmp) ); + memcpy(&tmp, &t->image[face][hwlevel], sizeof(tmp)); if (texImage->TexFormat->TexelBytes > 4) { - const int log2TexelBytes = (3 + (texImage->TexFormat->TexelBytes >> 4)); - tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */ - tex.pitch = MAX2((texImage->Width * texImage->TexFormat->TexelBytes) / 64, 1); + const int log2TexelBytes = + (3 + (texImage->TexFormat->TexelBytes >> 4)); + tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */ + tex.pitch = + MAX2((texImage->Width * texImage->TexFormat->TexelBytes) / + 64, 1); tex.height = imageHeight; tex.width = imageWidth << log2TexelBytes; tex.offset += (tmp.x << log2TexelBytes) & ~1023; @@ -410,7 +411,7 @@ static void uploadSubImage( r300ContextPtr rmesa, r300TexObjPtr t, /* use multi-byte upload scheme */ tex.height = imageHeight; tex.width = imageWidth; - switch(texImage->TexFormat->TexelBytes) { + switch (texImage->TexFormat->TexelBytes) { case 1: tex.format = RADEON_TXFORMAT_I8; break; @@ -421,23 +422,28 @@ static void uploadSubImage( r300ContextPtr rmesa, r300TexObjPtr t, tex.format = RADEON_TXFORMAT_ARGB8888; break; } - tex.pitch = MAX2((texImage->Width * texImage->TexFormat->TexelBytes) / 64, 1); + tex.pitch = + MAX2((texImage->Width * texImage->TexFormat->TexelBytes) / + 64, 1); tex.offset += tmp.x & ~1023; tmp.x = tmp.x % 1024; if (t->tile_bits & R300_TXO_MICRO_TILE) { /* need something like "tiled coordinates" ? */ tmp.y = tmp.x / (tex.pitch * 128) * 2; - tmp.x = tmp.x % (tex.pitch * 128) / 2 / texImage->TexFormat->TexelBytes; + tmp.x = + tmp.x % (tex.pitch * 128) / 2 / + texImage->TexFormat->TexelBytes; tex.pitch |= RADEON_DST_TILE_MICRO >> 22; } else { tmp.x = tmp.x >> (texImage->TexFormat->TexelBytes >> 1); } #if 1 if ((t->tile_bits & R300_TXO_MACRO_TILE) && - (texImage->Width * texImage->TexFormat->TexelBytes >= 256) && - ((!(t->tile_bits & R300_TXO_MICRO_TILE) && (texImage->Height >= 8)) || - (texImage->Height >= 16))) { + (texImage->Width * texImage->TexFormat->TexelBytes >= 256) + && ((!(t->tile_bits & R300_TXO_MICRO_TILE) + && (texImage->Height >= 8)) + || (texImage->Height >= 16))) { /* weird: R200 disables macro tiling if mip width is smaller than 256 bytes, OR if height is smaller than 8 automatically, but if micro tiling is active the limit is height 16 instead ? */ @@ -451,40 +457,42 @@ static void uploadSubImage( r300ContextPtr rmesa, r300TexObjPtr t, /* set tex.height to 1/4 since 1 "macropixel" (dxt-block) has 4 real pixels. Needed so the kernel module reads the right amount of data. */ - tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */ + tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */ tex.pitch = (R300_BLIT_WIDTH_BYTES / 64); tex.height = (imageHeight + 3) / 4; tex.width = (imageWidth + 3) / 4; - if ((t->format & R300_TX_FORMAT_DXT1) == R300_TX_FORMAT_DXT1) - { + if ((t->format & R300_TX_FORMAT_DXT1) == R300_TX_FORMAT_DXT1) { tex.width *= 8; } else { tex.width *= 16; } } - LOCK_HARDWARE( &rmesa->radeon ); + LOCK_HARDWARE(&rmesa->radeon); do { - ret = drmCommandWriteRead( rmesa->radeon.dri.fd, DRM_RADEON_TEXTURE, - &tex, sizeof(drm_radeon_texture_t) ); + ret = + drmCommandWriteRead(rmesa->radeon.dri.fd, + DRM_RADEON_TEXTURE, &tex, + sizeof(drm_radeon_texture_t)); if (ret) { - if (RADEON_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n"); - usleep(1); + if (RADEON_DEBUG & DEBUG_IOCTL) + fprintf(stderr, + "DRM_RADEON_TEXTURE: again!\n"); + usleep(1); } - } while ( ret == -EAGAIN ); - - UNLOCK_HARDWARE( &rmesa->radeon ); - - if ( ret ) { - fprintf( stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret ); - fprintf( stderr, " offset=0x%08x\n", - offset ); - fprintf( stderr, " image width=%d height=%d\n", - imageWidth, imageHeight ); - fprintf( stderr, " blit width=%d height=%d data=%p\n", - t->image[face][hwlevel].width, t->image[face][hwlevel].height, - t->image[face][hwlevel].data ); + } while (ret == -EAGAIN); + + UNLOCK_HARDWARE(&rmesa->radeon); + + if (ret) { + fprintf(stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret); + fprintf(stderr, " offset=0x%08x\n", offset); + fprintf(stderr, " image width=%d height=%d\n", + imageWidth, imageHeight); + fprintf(stderr, " blit width=%d height=%d data=%p\n", + t->image[face][hwlevel].width, + t->image[face][hwlevel].height, + t->image[face][hwlevel].data); _mesa_exit(-1); } } diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 9e72b6fa6e..d20a61e07e 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_tex.h" #include "r300_reg.h" - #define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \ || ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \ (f) <= MESA_FORMAT_INTENSITY_FLOAT16)) \ @@ -152,7 +151,6 @@ static const struct { #undef _ASSIGN - /** * This function computes the number of bytes of storage needed for * the given texture object (all mipmap levels, all cube faces). @@ -180,14 +178,18 @@ static void r300SetTexImages(r300ContextPtr rmesa, if (VALID_FORMAT(baseImage->TexFormat->MesaFormat)) { if (_mesa_little_endian()) { t->format = - tx_table_le[baseImage->TexFormat->MesaFormat].format; + tx_table_le[baseImage->TexFormat->MesaFormat]. + format; t->filter |= - tx_table_le[baseImage->TexFormat->MesaFormat].filter; + tx_table_le[baseImage->TexFormat->MesaFormat]. + filter; } else { t->format = - tx_table_be[baseImage->TexFormat->MesaFormat].format; + tx_table_be[baseImage->TexFormat->MesaFormat]. + format; t->filter |= - tx_table_be[baseImage->TexFormat->MesaFormat].filter; + tx_table_be[baseImage->TexFormat->MesaFormat]. + filter; } } else { _mesa_problem(NULL, "unexpected texture format in %s", @@ -217,18 +219,22 @@ static void r300SetTexImages(r300ContextPtr rmesa, t->tile_bits = 0; /* figure out if this texture is suitable for tiling. */ -#if 0 /* Disabled for now */ +#if 0 /* Disabled for now */ if (texelBytes) { - if (rmesa->texmicrotile && (tObj->Target != GL_TEXTURE_RECTANGLE_NV) && - /* texrect might be able to use micro tiling too in theory? */ - (baseImage->Height > 1)) { + if (rmesa->texmicrotile + && (tObj->Target != GL_TEXTURE_RECTANGLE_NV) && + /* texrect might be able to use micro tiling too in theory? */ + (baseImage->Height > 1)) { /* allow 32 (bytes) x 1 mip (which will use two times the space the non-tiled version would use) max if base texture is large enough */ if ((numLevels == 1) || - (((baseImage->Width * texelBytes / baseImage->Height) <= 32) && - (baseImage->Width * texelBytes > 64)) || - ((baseImage->Width * texelBytes / baseImage->Height) <= 16)) { + (((baseImage->Width * texelBytes / + baseImage->Height) <= 32) + && (baseImage->Width * texelBytes > 64)) + || + ((baseImage->Width * texelBytes / + baseImage->Height) <= 16)) { t->tile_bits |= R300_TXO_MICRO_TILE; } } @@ -250,9 +256,10 @@ static void r300SetTexImages(r300ContextPtr rmesa, /* find image size in bytes */ if (texImage->IsCompressed) { - if ((t->format & R300_TX_FORMAT_DXT1) == R300_TX_FORMAT_DXT1) { + if ((t->format & R300_TX_FORMAT_DXT1) == + R300_TX_FORMAT_DXT1) { // fprintf(stderr,"DXT 1 %d %08X\n", texImage->Width, t->format); - if ((texImage->Width + 3) < 8) /* width one block */ + if ((texImage->Width + 3) < 8) /* width one block */ size = texImage->CompressedSize * 4; else if ((texImage->Width + 3) < 16) size = texImage->CompressedSize * 2; @@ -260,7 +267,8 @@ static void r300SetTexImages(r300ContextPtr rmesa, size = texImage->CompressedSize; } else { /* DXT3/5, 16 bytes per block */ - WARN_ONCE("DXT 3/5 suffers from multitexturing problems!\n"); + WARN_ONCE + ("DXT 3/5 suffers from multitexturing problems!\n"); // fprintf(stderr,"DXT 3/5 %d\n", texImage->Width); if ((texImage->Width + 3) < 8) size = texImage->CompressedSize * 2; @@ -268,14 +276,18 @@ static void r300SetTexImages(r300ContextPtr rmesa, size = texImage->CompressedSize; } } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) { - size = ((texImage->Width * texelBytes + 63) & ~63) * texImage->Height; + size = + ((texImage->Width * texelBytes + + 63) & ~63) * texImage->Height; blitWidth = 64 / texelBytes; } else if (t->tile_bits & R300_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, - though the actual offset may be different (if texture is less than - 32 bytes width) to the untiled case */ + though the actual offset may be different (if texture is less than + 32 bytes width) to the untiled case */ int w = (texImage->Width * texelBytes * 2 + 31) & ~31; - size = (w * ((texImage->Height + 1) / 2)) * texImage->Depth; + size = + (w * ((texImage->Height + 1) / 2)) * + texImage->Depth; blitWidth = MAX2(texImage->Width, 64 / texelBytes); } else { int w = (texImage->Width * texelBytes + 31) & ~31; @@ -284,11 +296,12 @@ static void r300SetTexImages(r300ContextPtr rmesa, } assert(size > 0); - if(0) + if (0) fprintf(stderr, "w=%d h=%d d=%d tb=%d intFormat=%d\n", - texImage->Width, texImage->Height, - texImage->Depth, texImage->TexFormat->TexelBytes, - texImage->InternalFormat); + texImage->Width, texImage->Height, + texImage->Depth, + texImage->TexFormat->TexelBytes, + texImage->InternalFormat); /* Align to 32-byte offset. It is faster to do this unconditionally * (no branch penalty). @@ -300,22 +313,25 @@ static void r300SetTexImages(r300ContextPtr rmesa, /* fix x and y coords up later together with offset */ t->image[0][i].x = curOffset; t->image[0][i].y = 0; - t->image[0][i].width = MIN2(size / texelBytes, blitWidth); - t->image[0][i].height = (size / texelBytes) / t->image[0][i].width; + t->image[0][i].width = + MIN2(size / texelBytes, blitWidth); + t->image[0][i].height = + (size / texelBytes) / t->image[0][i].width; } else { t->image[0][i].x = curOffset % R300_BLIT_WIDTH_BYTES; t->image[0][i].y = curOffset / R300_BLIT_WIDTH_BYTES; - t->image[0][i].width = MIN2(size, R300_BLIT_WIDTH_BYTES); + t->image[0][i].width = + MIN2(size, R300_BLIT_WIDTH_BYTES); t->image[0][i].height = size / t->image[0][i].width; } if (0) fprintf(stderr, - "level %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n", - i, texImage->Width, texImage->Height, - t->image[0][i].x, t->image[0][i].y, - t->image[0][i].width, t->image[0][i].height, - size, curOffset); + "level %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n", + i, texImage->Width, texImage->Height, + t->image[0][i].x, t->image[0][i].y, + t->image[0][i].width, t->image[0][i].height, + size, curOffset); curOffset += size; } @@ -345,9 +361,12 @@ static void r300SetTexImages(r300ContextPtr rmesa, t->format |= R300_TX_FORMAT_CUBIC_MAP; } - t->size = (((tObj->Image[0][t->base.firstLevel]->Width - 1) << R300_TX_WIDTHMASK_SHIFT) - |((tObj->Image[0][t->base.firstLevel]->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)) - |((numLevels - 1) << R300_TX_MAX_MIP_LEVEL_SHIFT); + t->size = + (((tObj->Image[0][t->base.firstLevel]->Width - + 1) << R300_TX_WIDTHMASK_SHIFT) + | ((tObj->Image[0][t->base.firstLevel]->Height - 1) << + R300_TX_HEIGHTMASK_SHIFT)) + | ((numLevels - 1) << R300_TX_MAX_MIP_LEVEL_SHIFT); /* Only need to round to nearest 32 for textures, but the blitter * requires 64-byte aligned pitches, and we may/may not need the @@ -356,15 +375,15 @@ static void r300SetTexImages(r300ContextPtr rmesa, if (baseImage->IsCompressed) { t->pitch = (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63); - } - else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) { + } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) { unsigned int align = blitWidth - 1; t->pitch = ((tObj->Image[0][t->base.firstLevel]->Width * - texelBytes) + 63) & ~(63); + texelBytes) + 63) & ~(63); t->size |= R300_TX_SIZE_TXPITCH_EN; - t->pitch_reg = (((tObj->Image[0][t->base.firstLevel]->Width) + align) & ~align) - 1; - } - else { + t->pitch_reg = + (((tObj->Image[0][t->base.firstLevel]->Width) + + align) & ~align) - 1; + } else { t->pitch = ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63); @@ -375,7 +394,6 @@ static void r300SetTexImages(r300ContextPtr rmesa, /* FYI: r300UploadTexImages( rmesa, t ) used to be called here */ } - /* ================================================================ * Texture unit state management */ @@ -540,7 +558,7 @@ static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit) return GL_FALSE; } else { return GL_TRUE; - } + } } void r300UpdateTextureState(GLcontext * ctx) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 4d0c9c2719..3e664e933e 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1215,8 +1215,7 @@ static void pos_as_texcoord(struct r300_vertex_program *vp, } static struct r300_vertex_program *build_program(struct r300_vertex_program_key - *wanted_key, - struct gl_vertex_program + *wanted_key, struct gl_vertex_program *mesa_vp, GLint wpos_idx) { struct r300_vertex_program *vp; |