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-rw-r--r--src/mesa/drivers/dri/i810/i810texstate.c4
-rw-r--r--src/mesa/drivers/dri/i830/i830_texstate.c6
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c4
-rw-r--r--src/mesa/drivers/dri/i915/i915_texprog.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c12
-rw-r--r--src/mesa/drivers/dri/i915/intel_tex.c7
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_texstate.c8
-rw-r--r--src/mesa/drivers/dri/mga/mga_texstate.c6
-rw-r--r--src/mesa/drivers/dri/r128/r128_texstate.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c2
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_texmem.c2
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_texstate.c8
-rw-r--r--src/mesa/drivers/dri/savage/savagetex.c8
-rw-r--r--src/mesa/drivers/dri/sis/sis_tex.c4
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.c32
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_texstate.c24
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tex.c5
18 files changed, 71 insertions, 69 deletions
diff --git a/src/mesa/drivers/dri/i810/i810texstate.c b/src/mesa/drivers/dri/i810/i810texstate.c
index 6b6d1d727f..5133ea44d4 100644
--- a/src/mesa/drivers/dri/i810/i810texstate.c
+++ b/src/mesa/drivers/dri/i810/i810texstate.c
@@ -106,7 +106,7 @@ static void i810SetTexImages( i810ContextPtr imesa,
for ( height = i = 0 ; i < numLevels ; i++ ) {
t->image[i].image = tObj->Image[0][t->base.firstLevel + i];
t->image[i].offset = height * pitch;
- t->image[i].internalFormat = baseImage->Format;
+ t->image[i].internalFormat = baseImage->_BaseFormat;
height += t->image[i].image->Height;
}
@@ -591,7 +591,7 @@ static void i810UpdateTexUnit( GLcontext *ctx, GLuint unit,
* texture environment state has changed.
*/
- imesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->Format;
+ imesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
}
else {
imesa->CurrentTexObj[unit] = 0;
diff --git a/src/mesa/drivers/dri/i830/i830_texstate.c b/src/mesa/drivers/dri/i830/i830_texstate.c
index 358c554f3b..a11ae7660a 100644
--- a/src/mesa/drivers/dri/i830/i830_texstate.c
+++ b/src/mesa/drivers/dri/i830/i830_texstate.c
@@ -185,7 +185,7 @@ static void i830SetTexImages( i830ContextPtr imesa,
}
else
total_height += t->image[0][i].image->Height;
- t->image[0][i].internalFormat = baseImage->Format;
+ t->image[0][i].internalFormat = baseImage->_BaseFormat;
}
t->Pitch = pitch;
@@ -586,9 +586,9 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
* missed (need to update last stage flag?). Call
* i830UpdateTexEnv always.
*/
- if (tObj->Image[0][tObj->BaseLevel]->Format !=
+ if (tObj->Image[0][tObj->BaseLevel]->_BaseFormat !=
imesa->TexEnvImageFmt[unit]) {
- imesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->Format;
+ imesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
}
i830UpdateTexEnv( ctx, unit );
imesa->TexEnabledMask |= I830_TEX_UNIT_ENABLED(unit);
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 55a5a17403..ba972dac8f 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -199,7 +199,7 @@ static GLboolean i830SetTexImages( i830ContextPtr i830,
t->intel.image[face][i].offset =
y * pitch + x * t->intel.texelBytes;
- t->intel.image[face][i].internalFormat = baseImage->Format;
+ t->intel.image[face][i].internalFormat = baseImage->_BaseFormat;
d >>= 1;
x += step_offsets[face][0] * d;
@@ -219,7 +219,7 @@ static GLboolean i830SetTexImages( i830ContextPtr i830,
break;
t->intel.image[0][i].offset = total_height * pitch;
- t->intel.image[0][i].internalFormat = baseImage->Format;
+ t->intel.image[0][i].internalFormat = baseImage->_BaseFormat;
if (t->intel.image[0][i].image->IsCompressed)
{
if (t->intel.image[0][i].image->Height > 4)
diff --git a/src/mesa/drivers/dri/i915/i915_texprog.c b/src/mesa/drivers/dri/i915/i915_texprog.c
index 3eaf53d7d5..74ece96f8b 100644
--- a/src/mesa/drivers/dri/i915/i915_texprog.c
+++ b/src/mesa/drivers/dri/i915/i915_texprog.c
@@ -291,7 +291,7 @@ static GLuint emit_texenv( struct i915_fragment_program *p, int unit )
struct gl_texture_unit *texUnit = &p->ctx->Texture.Unit[unit];
GLenum envMode = texUnit->EnvMode;
struct gl_texture_object *tObj = texUnit->_Current;
- GLenum format = tObj->Image[0][tObj->BaseLevel]->Format;
+ GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
GLuint saturate = unit < p->last_tex_stage ? A0_DEST_SATURATE : 0;
switch(envMode) {
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 22f38a9239..efd6fc9450 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -115,7 +115,7 @@ static void i915LayoutTextureImages( i915ContextPtr i915,
t->intel.image[face][i].offset =
y * pitch + x * t->intel.texelBytes;
- t->intel.image[face][i].internalFormat = baseImage->Format;
+ t->intel.image[face][i].internalFormat = baseImage->_BaseFormat;
d >>= 1;
x += step_offsets[face][0] * d;
@@ -144,7 +144,7 @@ static void i915LayoutTextureImages( i915ContextPtr i915,
t->intel.image[0][i].image = tObj->Image[0][firstLevel + i];
if (t->intel.image[0][i].image) {
t->intel.image[0][i].offset = total_height * pitch;
- t->intel.image[0][i].internalFormat = baseImage->Format;
+ t->intel.image[0][i].internalFormat = baseImage->_BaseFormat;
}
total_height += MAX2(2, virtual_height);
@@ -171,7 +171,7 @@ static void i915LayoutTextureImages( i915ContextPtr i915,
break;
t->intel.image[0][i].offset = total_height * pitch;
- t->intel.image[0][i].internalFormat = baseImage->Format;
+ t->intel.image[0][i].internalFormat = baseImage->_BaseFormat;
if (t->intel.image[0][i].image->IsCompressed)
{
if (t->intel.image[0][i].image->Height > 4)
@@ -266,7 +266,7 @@ static void i945LayoutTextureImages( i915ContextPtr i915,
t->intel.image[face][i].offset =
y * pitch + x * t->intel.texelBytes;
- t->intel.image[face][i].internalFormat = baseImage->Format;
+ t->intel.image[face][i].internalFormat = baseImage->_BaseFormat;
d >>= 1;
@@ -326,7 +326,7 @@ static void i945LayoutTextureImages( i915ContextPtr i915,
t->intel.image[0][i].offset = total_height * pitch;
- t->intel.image[0][i].internalFormat = baseImage->Format;
+ t->intel.image[0][i].internalFormat = baseImage->_BaseFormat;
@@ -358,7 +358,7 @@ static void i945LayoutTextureImages( i915ContextPtr i915,
break;
t->intel.image[0][i].offset = offset;
- t->intel.image[0][i].internalFormat = baseImage->Format;
+ t->intel.image[0][i].internalFormat = baseImage->_BaseFormat;
if (t->intel.image[0][i].image->IsCompressed)
sz = MAX2(1, t->intel.image[0][i].image->Height/4) * pitch;
diff --git a/src/mesa/drivers/dri/i915/intel_tex.c b/src/mesa/drivers/dri/i915/intel_tex.c
index 396e126011..d256dbf7cb 100644
--- a/src/mesa/drivers/dri/i915/intel_tex.c
+++ b/src/mesa/drivers/dri/i915/intel_tex.c
@@ -646,8 +646,7 @@ static void intelUploadTexImage( intelContextPtr intel,
image->Width, image->Height, image->Depth, offset,
row_len, t->Pitch, t->depth_pitch);
- switch(image->IntFormat)
- {
+ switch (image->InternalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
case GL_COMPRESSED_RGBA_FXT1_3DFX:
case GL_RGB_S3TC:
@@ -669,9 +668,9 @@ static void intelUploadTexImage( intelContextPtr intel,
}
break;
default:
- fprintf(stderr,"Internal Compressed format not supported %d\n", image->IntFormat);
+ fprintf(stderr,"Internal Compressed format not supported %d\n", image->InternalFormat);
break;
- }
+ }
}
else {
GLuint row_len = image->Width * image->TexFormat->TexelBytes;
diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c
index ada4b056f5..b6a9e3f931 100644
--- a/src/mesa/drivers/dri/mach64/mach64_texstate.c
+++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c
@@ -163,9 +163,9 @@ static void mach64SetTexImages( mach64ContextPtr mmesa,
t->setup.tex_cntl &= ~R128_MIP_MAP_DISABLE;
#else
- if ( ( baseImage->Format == GL_RGBA ) ||
- ( baseImage->Format == GL_ALPHA ) ||
- ( baseImage->Format == GL_LUMINANCE_ALPHA ) ) {
+ if ( ( baseImage->_BaseFormat == GL_RGBA ) ||
+ ( baseImage->_BaseFormat == GL_ALPHA ) ||
+ ( baseImage->_BaseFormat == GL_LUMINANCE_ALPHA ) ) {
t->hasAlpha = 1;
} else {
t->hasAlpha = 0;
@@ -188,7 +188,7 @@ static void mach64UpdateTextureEnv( GLcontext *ctx, int unit )
GLint source = mmesa->tmu_source[unit];
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[source];
const struct gl_texture_object *tObj = texUnit->_Current;
- const GLenum format = tObj->Image[0][tObj->BaseLevel]->Format;
+ const GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
GLuint s = mmesa->setup.scale_3d_cntl;
if ( MACH64_DEBUG & DEBUG_VERBOSE_API ) {
diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c
index 8c28254cbf..71d264b0f1 100644
--- a/src/mesa/drivers/dri/mga/mga_texstate.c
+++ b/src/mesa/drivers/dri/mga/mga_texstate.c
@@ -205,7 +205,7 @@ static void mgaUpdateTextureEnvG200( GLcontext *ctx, GLuint unit )
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[0]._Current;
mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData;
- GLenum format = tObj->Image[0][tObj->BaseLevel]->Format;
+ GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
if (tObj != ctx->Texture.Unit[0].Current2D &&
tObj != ctx->Texture.Unit[0].CurrentRect)
@@ -537,7 +537,7 @@ static GLboolean mgaUpdateTextureEnvBlend( GLcontext *ctx, int unit )
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[source];
const struct gl_texture_object *tObj = texUnit->_Current;
GLuint *reg = ((GLuint *)&mmesa->setup.tdualstage0 + unit);
- GLenum format = tObj->Image[0][tObj->BaseLevel]->Format;
+ GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
*reg = 0;
@@ -634,7 +634,7 @@ static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit )
const struct gl_texture_object *tObj = texUnit->_Current;
GLuint *reg = ((GLuint *)&mmesa->setup.tdualstage0 + unit);
mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData;
- GLenum format = tObj->Image[0][tObj->BaseLevel]->Format;
+ GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
if (tObj != ctx->Texture.Unit[source].Current2D &&
tObj != ctx->Texture.Unit[source].CurrentRect)
diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c
index c22323b68f..6b43f21cd4 100644
--- a/src/mesa/drivers/dri/r128/r128_texstate.c
+++ b/src/mesa/drivers/dri/r128/r128_texstate.c
@@ -201,7 +201,7 @@ static GLboolean r128UpdateTextureEnv( GLcontext *ctx, int unit )
GLint source = rmesa->tmu_source[unit];
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[source];
const struct gl_texture_object *tObj = texUnit->_Current;
- const GLenum format = tObj->Image[0][tObj->BaseLevel]->Format;
+ const GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
GLuint combine;
if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 5c51e30637..9d929516c9 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -253,7 +253,7 @@ static void r300SetTexImages(r300ContextPtr rmesa,
if(0)
fprintf(stderr, "w=%d h=%d d=%d tb=%d intFormat=%d\n", texImage->Width, texImage->Height,
texImage->Depth, texImage->TexFormat->TexelBytes,
- texImage->IntFormat);
+ texImage->InternalFormat);
/* Align to 32-byte offset. It is faster to do this unconditionally
* (no branch penalty).
@@ -1325,7 +1325,7 @@ static GLboolean update_tex_common(GLcontext * ctx, int unit)
}
#endif
- format = tObj->Image[0][tObj->BaseLevel]->Format;
+ format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
if (rmesa->state.texture.unit[unit].format != format ||
rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode) {
//rmesa->state.texture.unit[unit].format = format;
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 9583a6827e..e12fd41ad9 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -1111,7 +1111,7 @@ static GLboolean update_tex_common( GLcontext *ctx, int unit )
rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
}
- format = tObj->Image[0][tObj->BaseLevel]->Format;
+ format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
if ( rmesa->state.texture.unit[unit].format != format ||
rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode ) {
rmesa->state.texture.unit[unit].format = format;
diff --git a/src/mesa/drivers/dri/s3v/s3v_texmem.c b/src/mesa/drivers/dri/s3v/s3v_texmem.c
index 0ce3ff5fc2..5b44340d19 100644
--- a/src/mesa/drivers/dri/s3v/s3v_texmem.c
+++ b/src/mesa/drivers/dri/s3v/s3v_texmem.c
@@ -297,7 +297,7 @@ static void s3vUploadTexLevel( s3vContextPtr vmesa, s3vTextureObjectPtr t,
default:
fprintf(stderr, "Not supported texture format %s\n",
- _mesa_lookup_enum_by_nr(image->Format));
+ _mesa_lookup_enum_by_nr(image->_BaseFormat));
}
DEBUG_TEX(("words = %i\n\n", words));
diff --git a/src/mesa/drivers/dri/s3v/s3v_texstate.c b/src/mesa/drivers/dri/s3v/s3v_texstate.c
index b136c9d378..2719de3663 100644
--- a/src/mesa/drivers/dri/s3v/s3v_texstate.c
+++ b/src/mesa/drivers/dri/s3v/s3v_texstate.c
@@ -73,7 +73,7 @@ static void s3vSetTexImages( s3vContextPtr vmesa,
for ( height = i = 0 ; i < numLevels ; i++ ) {
t->image[i].image = tObj->Image[0][firstLevel + i];
t->image[i].offset = height * pitch;
- t->image[i].internalFormat = baseImage->Format;
+ t->image[i].internalFormat = baseImage->_BaseFormat;
height += t->image[i].image->Height;
t->TextureBaseAddr[i] = (t->BufAddr + t->image[i].offset +
_TEXALIGN) & (GLuint)(~_TEXALIGN);
@@ -96,7 +96,7 @@ static void s3vUpdateTexEnv( GLcontext *ctx, GLuint unit )
s3vContextPtr vmesa = S3V_CONTEXT(ctx);
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
const struct gl_texture_object *tObj = texUnit->_Current;
- const GLuint format = tObj->Image[0][tObj->BaseLevel]->Format;
+ const GLuint format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
/*
s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData;
GLuint tc;
@@ -246,9 +246,9 @@ static void s3vUpdateTexUnit( GLcontext *ctx, GLuint unit )
/* Update texture environment if texture object image format or
* texture environment state has changed.
*/
- if (tObj->Image[0][tObj->BaseLevel]->Format !=
+ if (tObj->Image[0][tObj->BaseLevel]->_BaseFormat !=
vmesa->TexEnvImageFmt[unit]) {
- vmesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->Format;
+ vmesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
s3vUpdateTexEnv( ctx, unit );
}
#if 1
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index ce9d1def8e..b2802904bd 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -561,6 +561,7 @@ static struct gl_texture_format _savage_texformat_a1114444 = {
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
2, /* TexelBytes */
_savage_texstore_a1114444, /* StoreTexImageFunc */
NULL, NULL, NULL, NULL, NULL, NULL /* FetchTexel* filled in by
@@ -578,6 +579,7 @@ static struct gl_texture_format _savage_texformat_a1118888 = {
0, /* IntensityBits */
0, /* IndexBits */
0, /* DepthBits */
+ 0, /* StencilBits */
4, /* TexelBytes */
_savage_texstore_a1118888, /* StoreTexImageFunc */
NULL, NULL, NULL, NULL, NULL, NULL /* FetchTexel* filled in by
@@ -1202,7 +1204,7 @@ static void savageUpdateTex0State_s4( GLcontext *ctx )
driUpdateTextureLRU( &t->base );
- format = tObj->Image[0][tObj->BaseLevel]->Format;
+ format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
switch (ctx->Texture.Unit[0].EnvMode) {
case GL_REPLACE:
@@ -1455,7 +1457,7 @@ static void savageUpdateTex1State_s4( GLcontext *ctx )
driUpdateTextureLRU( &t->base );
- format = tObj->Image[0][tObj->BaseLevel]->Format;
+ format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
switch (ctx->Texture.Unit[1].EnvMode) {
case GL_REPLACE:
@@ -1629,7 +1631,7 @@ static void savageUpdateTexState_s3d( GLcontext *ctx )
driUpdateTextureLRU( &t->base );
- format = tObj->Image[0][tObj->BaseLevel]->Format;
+ format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
/* FIXME: copied from utah-glx, probably needs some tuning */
switch (ctx->Texture.Unit[0].EnvMode) {
diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c
index 5fa8256f1b..a8b4c0e74d 100644
--- a/src/mesa/drivers/dri/sis/sis_tex.c
+++ b/src/mesa/drivers/dri/sis/sis_tex.c
@@ -63,7 +63,7 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level,
int size, texel_size;
if (t->format == 0) {
- t->format = image->Format;
+ t->format = image->_BaseFormat;
switch (t->format)
{
case GL_RGBA:
@@ -88,7 +88,7 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level,
sis_fatal_error("Bad texture format.\n");
}
}
- assert(t->format == image->Format);
+ assert(t->format == image->_BaseFormat);
texel_size = image->TexFormat->TexelBytes;
size = image->Width * image->Height * texel_size + TEXTURE_HW_PLUS;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index cf4de23b36..6d39067de4 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -98,7 +98,7 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx,
srcRowStride, /* dstRowStride */
0, /* dstImageStride */
srcWidth, srcHeight, 1,
- texImage->Format, _t, srcImage, &ctx->DefaultPacking);
+ texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking);
}
if (srcHeight == 1) {
@@ -139,7 +139,7 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx,
if (bpt) {
src = _s;
dst = _d;
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, dstImage,
0, 0, 0, /* dstX/Y/Zoffset */
dstWidth * bpt,
@@ -1185,7 +1185,7 @@ adjust2DRatio (GLcontext *ctx,
return GL_FALSE;
}
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, tempImage,
0, 0, 0, /* dstX/Y/Zoffset */
width * texelBytes, /* dstRowStride */
@@ -1229,7 +1229,7 @@ adjust2DRatio (GLcontext *ctx,
width, height, /* src */
newWidth, newHeight, /* dst */
rawImage /*src*/, tempImage /*dst*/ );
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, texImage->Data,
xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
dstRowStride,
@@ -1321,7 +1321,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_RGBA4_S3TC:
internalFormat = GL_COMPRESSED_RGBA_FXT1_3DFX;
}
- texImage->IntFormat = internalFormat;
+ texImage->InternalFormat = internalFormat;
}
#endif
#if FX_TC_NAPALM
@@ -1333,7 +1333,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
texNapalm = GL_COMPRESSED_RGBA_FXT1_3DFX;
}
if (texNapalm) {
- texImage->IntFormat = internalFormat = texNapalm;
+ texImage->InternalFormat = internalFormat = texNapalm;
texImage->IsCompressed = GL_TRUE;
}
}
@@ -1386,7 +1386,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
else {
/* no rescaling needed */
/* unpack image, apply transfer ops and store in texImage->Data */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, texImage->Data,
0, 0, 0, /* dstX/Y/Zoffset */
dstRowStride,
@@ -1469,11 +1469,11 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
assert(mml);
assert(texImage->Data); /* must have an existing texture image! */
- assert(texImage->Format);
+ assert(texImage->_BaseFormat);
texelBytes = texImage->TexFormat->TexelBytes;
if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->IntFormat, mml->width);
+ dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width);
} else {
dstRowStride = mml->width * texelBytes;
}
@@ -1496,7 +1496,7 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
}
else {
/* no rescaling needed */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->Format,
+ texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
texImage->TexFormat, texImage->Data,
xoffset, yoffset, 0,
dstRowStride,
@@ -1736,12 +1736,12 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
mml = TDFX_TEXIMAGE_DATA(texImage);
assert(mml);
- srcRowStride = _mesa_compressed_row_stride(texImage->IntFormat, width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, width);
- destRowStride = _mesa_compressed_row_stride(texImage->IntFormat,
+ destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,
mml->width);
dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->IntFormat,
+ texImage->InternalFormat,
mml->width,
(GLubyte*) texImage->Data);
@@ -1757,9 +1757,9 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
* see fxDDCompressedTexImage2D for caveats
*/
if (mml->wScale != 1 || mml->hScale != 1) {
- srcRowStride = _mesa_compressed_row_stride(texImage->IntFormat, texImage->Width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, texImage->Width);
- destRowStride = _mesa_compressed_row_stride(texImage->IntFormat,
+ destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,
mml->width);
_mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4,
destRowStride, mml->height / 4,
@@ -1829,7 +1829,7 @@ tdfxTestProxyTexImage(GLcontext *ctx, GLenum target,
tObj->Image[0][level]->Height = height;
tObj->Image[0][level]->Border = border;
#if 0
- tObj->Image[0][level]->IntFormat = internalFormat;
+ tObj->Image[0][level]->InternalFormat = internalFormat;
#endif
if (level == 0) {
/* don't use mipmap levels > 0 */
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
index 7059b56e3d..f5f385fad7 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
@@ -1629,7 +1629,7 @@ static void setupTextureSingleTMU(GLcontext * ctx, GLuint unit)
/* Check if we really need to update the texenv state */
envMode = ctx->Texture.Unit[unit].EnvMode;
- baseFormat = tObj->Image[0][tObj->BaseLevel]->Format;
+ baseFormat = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
if (TDFX_IS_NAPALM(fxMesa)) {
/* see if we really need to update the unit */
@@ -1952,10 +1952,10 @@ static void setupTextureDoubleTMU(GLcontext * ctx)
baseImage0->Format != fxMesa->TexState.TexFormat[1] ||
(fxMesa->Fallback & TDFX_FALLBACK_TEXTURE_ENV)*/) {
hw1 = SetupTexEnvNapalm(ctx, GL_TRUE, &ctx->Texture.Unit[0],
- baseImage0->Format, &fxMesa->TexCombineExt[1]);
+ baseImage0->_BaseFormat, &fxMesa->TexCombineExt[1]);
#if 0/*JJJ*/
fxMesa->TexState.EnvMode[1] = envMode0;
- fxMesa->TexState.TexFormat[1] = baseImage0->Format;
+ fxMesa->TexState.TexFormat[1] = baseImage0->_BaseFormat;
fxMesa->TexState.Enabled[0] = ctx->Texture.Unit[0]._ReallyEnabled;
#endif
}
@@ -1964,13 +1964,13 @@ static void setupTextureDoubleTMU(GLcontext * ctx)
if (1/*fxMesa->TexState.Enabled[1] != ctx->Texture.Unit[1]._ReallyEnabled ||
envMode1 != fxMesa->TexState.EnvMode[0] ||
envMode1 == GL_COMBINE_EXT ||
- baseImage1->Format != fxMesa->TexState.TexFormat[0] ||
+ baseImage1->_BaseFormat != fxMesa->TexState.TexFormat[0] ||
(fxMesa->Fallback & TDFX_FALLBACK_TEXTURE_ENV)*/) {
hw2 = SetupTexEnvNapalm(ctx, GL_FALSE, &ctx->Texture.Unit[1],
- baseImage1->Format, &fxMesa->TexCombineExt[0]);
+ baseImage1->_BaseFormat, &fxMesa->TexCombineExt[0]);
#if 0/*JJJ*/
fxMesa->TexState.EnvMode[0] = envMode1;
- fxMesa->TexState.TexFormat[0] = baseImage1->Format;
+ fxMesa->TexState.TexFormat[0] = baseImage1->_BaseFormat;
fxMesa->TexState.Enabled[1] = ctx->Texture.Unit[1]._ReallyEnabled;
#endif
}
@@ -1994,21 +1994,21 @@ static void setupTextureDoubleTMU(GLcontext * ctx)
envMode0 == GL_COMBINE_EXT ||
envMode1 != fxMesa->TexState.EnvMode[unit1] ||
envMode1 == GL_COMBINE_EXT ||
- baseImage0->Format != fxMesa->TexState.TexFormat[unit0] ||
- baseImage1->Format != fxMesa->TexState.TexFormat[unit1] ||
+ baseImage0->_BaseFormat != fxMesa->TexState.TexFormat[unit0] ||
+ baseImage1->_BaseFormat != fxMesa->TexState.TexFormat[unit1] ||
(fxMesa->Fallback & TDFX_FALLBACK_TEXTURE_ENV)*/) {
if (!SetupDoubleTexEnvVoodoo3(ctx, unit0,
- ctx->Texture.Unit[0].EnvMode, baseImage0->Format,
- ctx->Texture.Unit[1].EnvMode, baseImage1->Format)) {
+ ctx->Texture.Unit[0].EnvMode, baseImage0->_BaseFormat,
+ ctx->Texture.Unit[1].EnvMode, baseImage1->_BaseFormat)) {
FALLBACK(fxMesa, TDFX_FALLBACK_TEXTURE_ENV, GL_TRUE);
}
#if 0/*JJJ*/
fxMesa->TexState.EnvMode[unit0] = envMode0;
- fxMesa->TexState.TexFormat[unit0] = baseImage0->Format;
+ fxMesa->TexState.TexFormat[unit0] = baseImage0->_BaseFormat;
fxMesa->TexState.EnvMode[unit1] = envMode1;
- fxMesa->TexState.TexFormat[unit1] = baseImage1->Format;
+ fxMesa->TexState.TexFormat[unit1] = baseImage1->_BaseFormat;
fxMesa->TexState.Enabled[0] = ctx->Texture.Unit[0]._ReallyEnabled;
fxMesa->TexState.Enabled[1] = ctx->Texture.Unit[1]._ReallyEnabled;
#endif
diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c
index fb048c05f8..126a26c345 100644
--- a/src/mesa/drivers/dri/unichrome/via_tex.c
+++ b/src/mesa/drivers/dri/unichrome/via_tex.c
@@ -782,13 +782,14 @@ static void viaTexImage(GLcontext *ctx,
GLint dstRowStride, dstImageStride = 0;
GLboolean success;
if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->IntFormat,width);
+ dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,width);
}
else {
dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes;
}
ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, dims, texImage->Format,
+ success = texImage->TexFormat->StoreImage(ctx, dims,
+ texImage->_BaseFormat,
texImage->TexFormat,
texImage->Data,
0, 0, 0, /* dstX/Y/Zoffset */