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Diffstat (limited to 'src/mesa/drivers/glide/fxddspan.c')
-rw-r--r--src/mesa/drivers/glide/fxddspan.c638
1 files changed, 0 insertions, 638 deletions
diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c
deleted file mode 100644
index d3a58a301c..0000000000
--- a/src/mesa/drivers/glide/fxddspan.c
+++ /dev/null
@@ -1,638 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 4.0
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/* Authors:
- * David Bucciarelli
- * Brian Paul
- * Daryll Strauss
- * Keith Whitwell
- * Daniel Borca
- * Hiroshi Morii
- */
-
-
-/* fxdd.c - 3Dfx VooDoo Mesa span and pixel functions */
-
-
-#ifdef HAVE_CONFIG_H
-#include "conf.h"
-#endif
-
-#if defined(FX)
-
-#include "fxdrv.h"
-#include "fxglidew.h"
-#include "swrast/swrast.h"
-
-
-/************************************************************************/
-/***** Span functions *****/
-/************************************************************************/
-
-#define DBG 0
-
-
-#define LOCAL_VARS \
- GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; \
- GLuint pitch = info.strideInBytes; \
- GLuint height = fxMesa->height; \
- char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \
- GLuint p; \
- (void) buf; (void) p;
-
-#define CLIPPIXEL( _x, _y ) ( _x >= minx && _x < maxx && \
- _y >= miny && _y < maxy )
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx;\
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
-#define Y_FLIP(_y) (height - _y - 1)
-
-#define HW_WRITE_LOCK() \
- fxMesaContext fxMesa = FX_CONTEXT(ctx); \
- GrLfbInfo_t info; \
- info.size = sizeof(GrLfbInfo_t); \
- if ( grLfbLock( GR_LFB_WRITE_ONLY, \
- currentFB, LFB_MODE, \
- GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) {
-
-#define HW_WRITE_UNLOCK() \
- grLfbUnlock( GR_LFB_WRITE_ONLY, currentFB ); \
- }
-
-#define HW_READ_LOCK() \
- fxMesaContext fxMesa = FX_CONTEXT(ctx); \
- GrLfbInfo_t info; \
- info.size = sizeof(GrLfbInfo_t); \
- if ( grLfbLock( GR_LFB_READ_ONLY, currentFB, \
- LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) {
-
-#define HW_READ_UNLOCK() \
- grLfbUnlock( GR_LFB_READ_ONLY, currentFB ); \
- }
-
-#define HW_WRITE_CLIPLOOP() \
- do { \
- /* remember, we need to flip the scissor, too */ \
- /* is it better to do it inside fxDDScissor? */ \
- const int minx = fxMesa->clipMinX; \
- const int maxy = Y_FLIP(fxMesa->clipMinY); \
- const int maxx = fxMesa->clipMaxX; \
- const int miny = Y_FLIP(fxMesa->clipMaxY);
-
-#define HW_READ_CLIPLOOP() \
- do { \
- /* remember, we need to flip the scissor, too */ \
- /* is it better to do it inside fxDDScissor? */ \
- const int minx = fxMesa->clipMinX; \
- const int maxy = Y_FLIP(fxMesa->clipMinY); \
- const int maxx = fxMesa->clipMaxX; \
- const int miny = Y_FLIP(fxMesa->clipMaxY);
-
-#define HW_ENDCLIPLOOP() \
- } while (0)
-
-
-/* 16 bit, ARGB1555 color spanline and pixel functions */
-
-#undef LFB_MODE
-#define LFB_MODE GR_LFBWRITEMODE_1555
-
-#undef BYTESPERPIXEL
-#define BYTESPERPIXEL 2
-
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p, color) \
- p = TDFXPACKCOLOR1555( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \
- TDFXPACKCOLOR1555( r, g, b, a )
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \
- rgba[0] = FX_rgb_scale_5[(p >> 10) & 0x1F]; \
- rgba[1] = FX_rgb_scale_5[(p >> 5) & 0x1F]; \
- rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \
- rgba[3] = (p & 0x8000) ? 255 : 0; \
- } while (0)
-
-#define TAG(x) tdfx##x##_ARGB1555
-#include "../dri/common/spantmp.h"
-
-
-/* 16 bit, RGB565 color spanline and pixel functions */
-/* [dBorca] Hack alert:
- * This is wrong. The alpha value is lost, even when we provide
- * HW alpha (565 w/o depth buffering). To really update alpha buffer,
- * we would need to do the 565 writings via 8888 colorformat and rely
- * on the Voodoo to perform color scaling. In which case our 565 span
- * would look nicer! But this violates FSAA rules...
- */
-
-#undef LFB_MODE
-#define LFB_MODE GR_LFBWRITEMODE_565
-
-#undef BYTESPERPIXEL
-#define BYTESPERPIXEL 2
-
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p, color) \
- p = TDFXPACKCOLOR565( color[RCOMP], color[GCOMP], color[BCOMP] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \
- TDFXPACKCOLOR565( r, g, b )
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \
- rgba[0] = FX_rgb_scale_5[(p >> 11) & 0x1F]; \
- rgba[1] = FX_rgb_scale_6[(p >> 5) & 0x3F]; \
- rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \
- rgba[3] = 0xff; \
- } while (0)
-
-#define TAG(x) tdfx##x##_RGB565
-#include "../dri/common/spantmp.h"
-
-
-/* 32 bit, ARGB8888 color spanline and pixel functions */
-
-#undef LFB_MODE
-#define LFB_MODE GR_LFBWRITEMODE_8888
-
-#undef BYTESPERPIXEL
-#define BYTESPERPIXEL 4
-
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p, color) \
- p = TDFXPACKCOLOR8888( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \
- TDFXPACKCOLOR8888( r, g, b, a )
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = (p >> 24) & 0xff; \
- } while (0)
-
-#define TAG(x) tdfx##x##_ARGB8888
-#include "../dri/common/spantmp.h"
-
-
-/************************************************************************/
-/***** Depth functions *****/
-/************************************************************************/
-
-#define DBG 0
-
-#undef HW_WRITE_LOCK
-#undef HW_WRITE_UNLOCK
-#undef HW_READ_LOCK
-#undef HW_READ_UNLOCK
-
-#define HW_CLIPLOOP HW_WRITE_CLIPLOOP
-
-#define LOCAL_DEPTH_VARS \
- GLuint pitch = info.strideInBytes; \
- GLuint height = fxMesa->height; \
- char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \
- (void) buf;
-
-#define HW_WRITE_LOCK() \
- fxMesaContext fxMesa = FX_CONTEXT(ctx); \
- GrLfbInfo_t info; \
- info.size = sizeof(GrLfbInfo_t); \
- if ( grLfbLock( GR_LFB_WRITE_ONLY, \
- GR_BUFFER_AUXBUFFER, LFB_MODE, \
- GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) {
-
-#define HW_WRITE_UNLOCK() \
- grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_AUXBUFFER); \
- }
-
-#define HW_READ_LOCK() \
- fxMesaContext fxMesa = FX_CONTEXT(ctx); \
- GrLfbInfo_t info; \
- info.size = sizeof(GrLfbInfo_t); \
- if ( grLfbLock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER, \
- LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) {
-
-#define HW_READ_UNLOCK() \
- grLfbUnlock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER); \
- }
-
-
-/* 16 bit, depth spanline and pixel functions */
-
-#undef LFB_MODE
-#define LFB_MODE GR_LFBWRITEMODE_ZA16
-
-#undef BYTESPERPIXEL
-#define BYTESPERPIXEL 2
-
-#define VALUE_TYPE GLushort
-
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch)
-
-#define TAG(x) tdfx##x##_Z16
-#include "../dri/common/depthtmp.h"
-
-
-/* 24 bit, depth spanline and pixel functions (for use w/ stencil) */
-/* [dBorca] Hack alert:
- * This is evil. The incoming Mesa's 24bit depth value
- * is shifted left 8 bits, to obtain a full 32bit value,
- * which will be thrown into the framebuffer. We rely on
- * the fact that Voodoo hardware transforms a 32bit value
- * into 24bit value automatically and, MOST IMPORTANT, won't
- * alter the upper 8bits of the value already existing in the
- * framebuffer (where stencil resides).
- */
-
-#undef LFB_MODE
-#define LFB_MODE GR_LFBWRITEMODE_Z32
-
-#undef BYTESPERPIXEL
-#define BYTESPERPIXEL 4
-
-#define VALUE_TYPE GLuint
-
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d << 8
-
-#define READ_DEPTH( d, _x, _y ) \
- d = (*(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch)) & 0xffffff
-
-#define TAG(x) tdfx##x##_Z24
-#include "../dri/common/depthtmp.h"
-
-
-/* 32 bit, depth spanline and pixel functions (for use w/o stencil) */
-/* [dBorca] Hack alert:
- * This is more evil. We make Mesa run in 32bit depth, but
- * tha Voodoo HW can only handle 24bit depth. Well, exploiting
- * the pixel pipeline, we can achieve 24:8 format for greater
- * precision...
- * If anyone tells me how to really store 32bit values into the
- * depth buffer, I'll write the *_Z32 routines. Howver, bear in
- * mind that means running without stencil!
- */
-
-/************************************************************************/
-/***** Span functions (optimized) *****/
-/************************************************************************/
-
-/*
- * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects
- * since OpenGL says obscured pixels have undefined values.
- */
-static void fxReadRGBASpan_ARGB1555 (const GLcontext * ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- GLint x, GLint y,
- GLubyte rgba[][4])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER;
- GrLfbInfo_t info;
- info.size = sizeof(GrLfbInfo_t);
- if (grLfbLock(GR_LFB_READ_ONLY, currentFB,
- GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
- const GLint winX = 0;
- const GLint winY = fxMesa->height - 1;
- const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr +
- (winY - y) * info.strideInBytes +
- (winX + x) * 2);
- const GLuint *data32 = (const GLuint *) data16;
- GLuint i, j;
- GLuint extraPixel = (n & 1);
- n -= extraPixel;
-
- for (i = j = 0; i < n; i += 2, j++) {
- GLuint pixel = data32[j];
- rgba[i][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F];
- rgba[i][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F];
- rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F];
- rgba[i][3] = (pixel & 0x8000) ? 255 : 0;
- rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 26) & 0x1F];
- rgba[i+1][1] = FX_rgb_scale_5[(pixel >> 21) & 0x1F];
- rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F];
- rgba[i+1][3] = (pixel & 0x80000000) ? 255 : 0;
- }
- if (extraPixel) {
- GLushort pixel = data16[n];
- rgba[n][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F];
- rgba[n][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F];
- rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F];
- rgba[n][3] = (pixel & 0x8000) ? 255 : 0;
- }
-
- grLfbUnlock(GR_LFB_READ_ONLY, currentFB);
- }
-}
-
-/*
- * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects
- * since OpenGL says obscured pixels have undefined values.
- */
-static void fxReadRGBASpan_RGB565 (const GLcontext * ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- GLint x, GLint y,
- GLubyte rgba[][4])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER;
- GrLfbInfo_t info;
- info.size = sizeof(GrLfbInfo_t);
- if (grLfbLock(GR_LFB_READ_ONLY, currentFB,
- GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
- const GLint winX = 0;
- const GLint winY = fxMesa->height - 1;
- const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr +
- (winY - y) * info.strideInBytes +
- (winX + x) * 2);
- const GLuint *data32 = (const GLuint *) data16;
- GLuint i, j;
- GLuint extraPixel = (n & 1);
- n -= extraPixel;
-
- for (i = j = 0; i < n; i += 2, j++) {
- GLuint pixel = data32[j];
- rgba[i][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F];
- rgba[i][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F];
- rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F];
- rgba[i][3] = 255;
- rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 27) & 0x1F];
- rgba[i+1][1] = FX_rgb_scale_6[(pixel >> 21) & 0x3F];
- rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F];
- rgba[i+1][3] = 255;
- }
- if (extraPixel) {
- GLushort pixel = data16[n];
- rgba[n][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F];
- rgba[n][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F];
- rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F];
- rgba[n][3] = 255;
- }
-
- grLfbUnlock(GR_LFB_READ_ONLY, currentFB);
- }
-}
-
-/*
- * Read a span of 32-bit RGB pixels. Note, we don't worry about cliprects
- * since OpenGL says obscured pixels have undefined values.
- */
-static void fxReadRGBASpan_ARGB8888 (const GLcontext * ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- GLint x, GLint y,
- GLubyte rgba[][4])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER;
- GLuint i;
- grLfbReadRegion(currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba);
- for (i = 0; i < n; i++) {
- GLubyte c = rgba[i][0];
- rgba[i][0] = rgba[i][2];
- rgba[i][2] = c;
- }
-}
-
-
-/************************************************************************/
-/***** Depth functions (optimized) *****/
-/************************************************************************/
-
-static void
-fxReadDepthSpan_Z16(GLcontext * ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLuint depth[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLint bottom = fxMesa->height - 1;
- GLushort depth16[MAX_WIDTH];
- GLuint i;
-
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "fxReadDepthSpan_Z16(...)\n");
- }
-
- grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16);
- for (i = 0; i < n; i++) {
- depth[i] = depth16[i];
- }
-}
-
-
-static void
-fxReadDepthSpan_Z24(GLcontext * ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLuint depth[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLint bottom = fxMesa->height - 1;
- GLuint i;
-
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "fxReadDepthSpan_Z24(...)\n");
- }
-
- grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth);
- for (i = 0; i < n; i++) {
- depth[i] &= 0xffffff;
- }
-}
-
-
-/************************************************************************/
-/***** Stencil functions (optimized) *****/
-/************************************************************************/
-
-static void
-fxWriteStencilSpan (GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const GLstencil stencil[], const GLubyte mask[])
-{
- /*
- * XXX todo
- */
-}
-
-static void
-fxReadStencilSpan(GLcontext * ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLstencil stencil[])
-{
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
- GLint bottom = fxMesa->height - 1;
- GLuint zs32[MAX_WIDTH];
- GLuint i;
-
- if (TDFX_DEBUG & VERBOSE_DRIVER) {
- fprintf(stderr, "fxReadStencilSpan(...)\n");
- }
-
- grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, zs32);
- for (i = 0; i < n; i++) {
- stencil[i] = zs32[i] >> 24;
- }
-}
-
-static void
-fxWriteStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n,
- const GLint x[], const GLint y[],
- const GLstencil stencil[],
- const GLubyte mask[])
-{
- /*
- * XXX todo
- */
-}
-
-static void
-fxReadStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n,
- const GLint x[], const GLint y[],
- GLstencil stencil[])
-{
- /*
- * XXX todo
- */
-}
-
-
-void
-fxSetupDDSpanPointers(GLcontext * ctx)
-{
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
- fxMesaContext fxMesa = FX_CONTEXT(ctx);
-
- switch (fxMesa->colDepth) {
- case 15:
- swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB1555;
- swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB1555;
- swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB1555;
- swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB1555;
- swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB1555;
- swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB1555;
- swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB1555;
-
- swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16;
- swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16;
- swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16;
- swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16;
- break;
- case 16:
- swdd->WriteRGBASpan = tdfxWriteRGBASpan_RGB565;
- swdd->WriteRGBSpan = tdfxWriteRGBSpan_RGB565;
- swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_RGB565;
- swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_RGB565;
- swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_RGB565;
- swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_RGB565;
- swdd->ReadRGBAPixels = tdfxReadRGBAPixels_RGB565;
-
- swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16;
- swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16;
- swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16;
- swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16;
- break;
- case 32:
- swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB8888;
- swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB8888;
- swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB8888;
- swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB8888;
- swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB8888;
- swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB8888;
- swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB8888;
-
- swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z24;
- swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z24;
- swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z24;
- swdd->ReadDepthPixels = tdfxReadDepthPixels_Z24;
- break;
- }
-
- if (fxMesa->haveHwStencil) {
- swdd->WriteStencilSpan = fxWriteStencilSpan;
- swdd->ReadStencilSpan = fxReadStencilSpan;
- swdd->WriteStencilPixels = fxWriteStencilPixels;
- swdd->ReadStencilPixels = fxReadStencilPixels;
- }
-#if 0
- swdd->WriteCI8Span = NULL;
- swdd->WriteCI32Span = NULL;
- swdd->WriteMonoCISpan = NULL;
- swdd->WriteCI32Pixels = NULL;
- swdd->WriteMonoCIPixels = NULL;
- swdd->ReadCI32Span = NULL;
- swdd->ReadCI32Pixels = NULL;
-
- swdd->SpanRenderStart = tdfxSpanRenderStart; /* BEGIN_BOARD_LOCK */
- swdd->SpanRenderFinish = tdfxSpanRenderFinish; /* END_BOARD_LOCK */
-#endif
-}
-
-
-#else
-
-
-/*
- * Need this to provide at least one external definition.
- */
-
-extern int gl_fx_dummy_function_span(void);
-int
-gl_fx_dummy_function_span(void)
-{
- return 0;
-}
-
-#endif /* FX */