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Diffstat (limited to 'src/mesa/drivers/glide/fxtris.c')
-rw-r--r--src/mesa/drivers/glide/fxtris.c53
1 files changed, 27 insertions, 26 deletions
diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c
index 1b5c869872..180637565c 100644
--- a/src/mesa/drivers/glide/fxtris.c
+++ b/src/mesa/drivers/glide/fxtris.c
@@ -45,7 +45,7 @@
#include "fxdrv.h"
-GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass);
+static GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass);
/*
@@ -140,13 +140,13 @@ do { \
* Fallback to swrast for basic primitives *
***********************************************************************/
-/* Build an SWvertex from a hardware vertex.
+/* Build an SWvertex from a hardware vertex.
*
* This code is hit only when a mix of accelerated and unaccelerated
* primitives are being drawn, and only for the unaccelerated
- * primitives.
+ * primitives.
*/
-static void
+static void
fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
@@ -201,10 +201,10 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
}
-static void
-fx_fallback_tri( fxMesaContext fxMesa,
- GrVertex *v0,
- GrVertex *v1,
+static void
+fx_fallback_tri( fxMesaContext fxMesa,
+ GrVertex *v0,
+ GrVertex *v1,
GrVertex *v2 )
{
GLcontext *ctx = fxMesa->glCtx;
@@ -217,7 +217,7 @@ fx_fallback_tri( fxMesaContext fxMesa,
}
-static void
+static void
fx_fallback_line( fxMesaContext fxMesa,
GrVertex *v0,
GrVertex *v1 )
@@ -230,8 +230,8 @@ fx_fallback_line( fxMesaContext fxMesa,
}
-static void
-fx_fallback_point( fxMesaContext fxMesa,
+static void
+fx_fallback_point( fxMesaContext fxMesa,
GrVertex *v0 )
{
GLcontext *ctx = fxMesa->glCtx;
@@ -256,7 +256,7 @@ static void fx_print_vertex( GLcontext *ctx, const GrVertex *v )
#else /* !FX_PACKEDCOLOR */
fprintf(stderr, "\tr %f g %f b %f a %f\n", v->r, v->g, v->b, v->a);
#endif /* !FX_PACKEDCOLOR */
-
+
fprintf(stderr, "\n");
}
@@ -1119,7 +1119,7 @@ static void fx_render_vb_line_loop( GLcontext *ctx,
grDrawVertexArrayContiguous( GR_LINE_STRIP, count-j,
fxVB + j, sizeof(GrVertex));
- if (flags & PRIM_END)
+ if (flags & PRIM_END)
grDrawLine( fxVB + (count - 1),
fxVB + start );
@@ -1306,7 +1306,7 @@ static void fx_render_vb_noop( GLcontext *ctx,
static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
GLuint,
GLuint,
- GLuint) =
+ GLuint) =
{
fx_render_vb_points,
fx_render_vb_lines,
@@ -1361,8 +1361,8 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
(void) elt;
-#define RESET_STIPPLE
-#define RESET_OCCLUSION
+#define RESET_STIPPLE
+#define RESET_OCCLUSION
#define PRESERVE_VB_DEFS
/* Elts, no clipping.
@@ -1389,7 +1389,7 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
-static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
+static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
GLuint n )
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
@@ -1397,12 +1397,12 @@ static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
struct vertex_buffer *VB = &tnl->vb;
GLuint prim = fxMesa->render_primitive;
- /* Render the new vertices as an unclipped polygon.
+ /* Render the new vertices as an unclipped polygon.
*/
{
GLuint *tmp = VB->Elts;
VB->Elts = (GLuint *)elts;
- tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n,
+ tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n,
PRIM_BEGIN|PRIM_END );
VB->Elts = tmp;
}
@@ -1414,7 +1414,7 @@ static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
}
-static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
+static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
GLuint n )
{
int i;
@@ -1612,7 +1612,7 @@ static void fxRasterPrimitive( GLcontext *ctx, GLenum prim )
-/* Determine the rasterized primitive when not drawing unfilled
+/* Determine the rasterized primitive when not drawing unfilled
* polygons.
*/
static void fxRenderPrimitive( GLcontext *ctx, GLenum prim )
@@ -1624,7 +1624,7 @@ static void fxRenderPrimitive( GLcontext *ctx, GLenum prim )
if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
return;
-
+
if (fxMesa->raster_primitive != rprim) {
fxRasterPrimitive( ctx, rprim );
}
@@ -1691,7 +1691,7 @@ void fxCheckIsInHardware( GLcontext *ctx )
tnl->Driver.Render.Start = fxCheckTexSizes;
tnl->Driver.Render.Finish = fxRenderFinish;
tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive;
- tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
+ tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
@@ -1729,14 +1729,14 @@ void fxDDInitTriFuncs( GLcontext *ctx )
tnl->Driver.Render.Start = fxCheckTexSizes;
tnl->Driver.Render.Finish = fxRenderFinish;
tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive;
- tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
+ tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
tnl->Driver.Render.BuildVertices = fxBuildVertices;
tnl->Driver.Render.Multipass = NULL;
-
+
(void) fx_print_vertex;
}
@@ -1744,7 +1744,8 @@ void fxDDInitTriFuncs( GLcontext *ctx )
/* [dBorca] Hack alert:
* doesn't work with blending.
*/
-GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass)
+static GLboolean
+fxMultipass_ColorSum (GLcontext *ctx, GLuint pass)
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
tfxUnitsState *us = &fxMesa->unitsState;