diff options
Diffstat (limited to 'src/mesa/drivers/windows/wmesadef.h')
-rw-r--r-- | src/mesa/drivers/windows/wmesadef.h | 302 |
1 files changed, 151 insertions, 151 deletions
diff --git a/src/mesa/drivers/windows/wmesadef.h b/src/mesa/drivers/windows/wmesadef.h index 7cd4bb9a7d..9682c857e7 100644 --- a/src/mesa/drivers/windows/wmesadef.h +++ b/src/mesa/drivers/windows/wmesadef.h @@ -1,154 +1,154 @@ -/* File name : wmesadef.h
- * Version : 2.3
- *
- * Header file for display driver for Mesa 2.3 under
- * Windows95, WindowsNT and Win32
- *
- * Copyright (C) 1996- Li Wei
- * Address : Institute of Artificial Intelligence
- * : & Robotics
- * : Xi'an Jiaotong University
- * Email : liwei@aiar.xjtu.edu.cn
- * Web page : http://sun.aiar.xjtu.edu.cn
- *
- * This file and its associations are partially based on the
- * Windows NT driver for Mesa, written by Mark Leaming
- * (mark@rsinc.com).
- */
-
-/*
- * $Log: wmesadef.h,v $ - * Revision 1.1 1999/08/19 00:55:42 jtg - * Initial revision +/* File name : wmesadef.h + * Version : 2.3 * - * Revision 1.3 1999/01/03 03:08:57 brianp - * Ted Jump's changes - *
- * Initial version 1997/6/14 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
- */
-
-/*
- * $Log: wmesadef.h,v $ - * Revision 1.1 1999/08/19 00:55:42 jtg - * Initial revision + * Header file for display driver for Mesa 2.3 under + * Windows95, WindowsNT and Win32 * - * Revision 1.3 1999/01/03 03:08:57 brianp - * Ted Jump's changes - *
- * Revision 2.1 1996/11/15 10:54:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
- * a new element added to wmesa_context :
- * dither_flag
- */
-
-/*
- * $Log: wmesadef.h,v $ - * Revision 1.1 1999/08/19 00:55:42 jtg - * Initial revision + * Copyright (C) 1996- Li Wei + * Address : Institute of Artificial Intelligence + * : & Robotics + * : Xi'an Jiaotong University + * Email : liwei@aiar.xjtu.edu.cn + * Web page : http://sun.aiar.xjtu.edu.cn + * + * This file and its associations are partially based on the + * Windows NT driver for Mesa, written by Mark Leaming + * (mark@rsinc.com). + */ + +/* + * $Log: wmesadef.h,v + * Revision 1.1.1.1 1999/08/19 00:55:42 jt + * Imported source + + * Revision 1.3 1999/01/03 03:08:57 brian + * Ted Jump's change * - * Revision 1.3 1999/01/03 03:08:57 brianp - * Ted Jump's changes - *
- * Revision 2.0 1996/11/15 10:54:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
- * Initial revision
- */
-
-
-
-#ifndef DDMESADEF_H
-#define DDMESADEF_H
-
-#include <windows.h>
-#include <GL\gl.h>
-#include "context.h"
-#ifdef DDRAW
- #include <ddraw.h>
-#endif
-//#include "profile.h"
-
-#define REDBITS 0x03
-#define REDSHIFT 0x00
-#define GREENBITS 0x03
-#define GREENSHIFT 0x03
-#define BLUEBITS 0x02
-#define BLUESHIFT 0x06
-
-typedef struct _dibSection{
- HDC hDC;
- HANDLE hFileMap;
- BOOL fFlushed;
- LPVOID base;
-}WMDIBSECTION, *PWMDIBSECTION;
-
-
-typedef struct wmesa_context{
- GLcontext *gl_ctx; /* The core GL/Mesa context */
- GLvisual *gl_visual; /* Describes the buffers */
- GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */
-
-
- HWND Window;
- HDC hDC;
- HPALETTE hPalette;
- HPALETTE hOldPalette;
- HPEN hPen;
- HPEN hOldPen;
- HCURSOR hOldCursor;
- COLORREF crColor;
- // 3D projection stuff
- RECT drawRect;
- UINT uiDIBoffset;
- // OpenGL stuff
- HPALETTE hGLPalette;
- GLuint width;
- GLuint height;
- GLuint ScanWidth;
- GLboolean db_flag; //* double buffered?
- GLboolean rgb_flag; //* RGB mode?
- GLboolean dither_flag; //* use dither when 256 color mode for RGB?
- GLuint depth; //* bits per pixel (1, 8, 24, etc)
- ULONG pixel; // current color index or RGBA pixel value
- ULONG clearpixel; //* pixel for clearing the color buffers
- PBYTE ScreenMem; // WinG memory
- BITMAPINFO *IndexFormat;
- HPALETTE hPal; // Current Palette
- HPALETTE hPalHalfTone;
-
-
- WMDIBSECTION dib;
- BITMAPINFO bmi;
- HBITMAP hbmDIB;
- HBITMAP hOldBitmap;
- HBITMAP Old_Compat_BM;
- HBITMAP Compat_BM; // Bitmap for double buffering
- PBYTE pbPixels;
- int nColors;
- BYTE cColorBits;
- int pixelformat;
-
-#ifdef DDRAW
- LPDIRECTDRAW lpDD; // DirectDraw object
-// LPDIRECTDRAW2 lpDD2; // DirectDraw object
- LPDIRECTDRAWSURFACE lpDDSPrimary; // DirectDraw primary surface
- LPDIRECTDRAWSURFACE lpDDSOffScreen; // DirectDraw off screen surface
- LPDIRECTDRAWPALETTE lpDDPal; // DirectDraw palette
- BOOL bActive; // is application active?
- DDSURFACEDESC ddsd;
- int fullScreen;
- int gMode ;
-#endif
- RECT rectOffScreen;
- RECT rectSurface;
- HWND hwnd;
- DWORD pitch;
- PBYTE addrOffScreen;
-//#ifdef PROFILE
-// MESAPROF profile;
-//#endif
-} *PWMC;
-
-
-#define PAGE_FILE 0xffffffff
-
-
-
-#endif
+ * Initial version 1997/6/14 CST by Li Wei(liwei@aiar.xjtu.edu.cn) + */ + +/* + * $Log: wmesadef.h,v + * Revision 1.1.1.1 1999/08/19 00:55:42 jt + * Imported source + + * Revision 1.3 1999/01/03 03:08:57 brian + * Ted Jump's change + * + * Revision 2.1 1996/11/15 10:54:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn) + * a new element added to wmesa_context : + * dither_flag + */ + +/* + * $Log: wmesadef.h,v + * Revision 1.1.1.1 1999/08/19 00:55:42 jt + * Imported source + + * Revision 1.3 1999/01/03 03:08:57 brian + * Ted Jump's change + * + * Revision 2.0 1996/11/15 10:54:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn) + * Initial revision + */ + + + +#ifndef DDMESADEF_H +#define DDMESADEF_H + +#include <windows.h> +#include <GL\gl.h> +#include "context.h" +#ifdef DDRAW + #include <ddraw.h> +#endif +//#include "profile.h" + +#define REDBITS 0x03 +#define REDSHIFT 0x00 +#define GREENBITS 0x03 +#define GREENSHIFT 0x03 +#define BLUEBITS 0x02 +#define BLUESHIFT 0x06 + +typedef struct _dibSection{ + HDC hDC; + HANDLE hFileMap; + BOOL fFlushed; + LPVOID base; +}WMDIBSECTION, *PWMDIBSECTION; + + +typedef struct wmesa_context{ + GLcontext *gl_ctx; /* The core GL/Mesa context */ + GLvisual *gl_visual; /* Describes the buffers */ + GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */ + + + HWND Window; + HDC hDC; + HPALETTE hPalette; + HPALETTE hOldPalette; + HPEN hPen; + HPEN hOldPen; + HCURSOR hOldCursor; + COLORREF crColor; + // 3D projection stuff + RECT drawRect; + UINT uiDIBoffset; + // OpenGL stuff + HPALETTE hGLPalette; + GLuint width; + GLuint height; + GLuint ScanWidth; + GLboolean db_flag; //* double buffered? + GLboolean rgb_flag; //* RGB mode? + GLboolean dither_flag; //* use dither when 256 color mode for RGB? + GLuint depth; //* bits per pixel (1, 8, 24, etc) + ULONG pixel; // current color index or RGBA pixel value + ULONG clearpixel; //* pixel for clearing the color buffers + PBYTE ScreenMem; // WinG memory + BITMAPINFO *IndexFormat; + HPALETTE hPal; // Current Palette + HPALETTE hPalHalfTone; + + + WMDIBSECTION dib; + BITMAPINFO bmi; + HBITMAP hbmDIB; + HBITMAP hOldBitmap; + HBITMAP Old_Compat_BM; + HBITMAP Compat_BM; // Bitmap for double buffering + PBYTE pbPixels; + int nColors; + BYTE cColorBits; + int pixelformat; + +#ifdef DDRAW + LPDIRECTDRAW lpDD; // DirectDraw object +// LPDIRECTDRAW2 lpDD2; // DirectDraw object + LPDIRECTDRAWSURFACE lpDDSPrimary; // DirectDraw primary surface + LPDIRECTDRAWSURFACE lpDDSOffScreen; // DirectDraw off screen surface + LPDIRECTDRAWPALETTE lpDDPal; // DirectDraw palette + BOOL bActive; // is application active? + DDSURFACEDESC ddsd; + int fullScreen; + int gMode ; +#endif + RECT rectOffScreen; + RECT rectSurface; + HWND hwnd; + DWORD pitch; + PBYTE addrOffScreen; +//#ifdef PROFILE +// MESAPROF profile; +//#endif +} *PWMC; + + +#define PAGE_FILE 0xffffffff + + + +#endif |