diff options
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r-- | src/mesa/drivers/windows/gdi/mesa.def | 36 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gdi/wgl.c | 33 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesa.c | 338 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gldirect/dglcontext.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c | 1 |
8 files changed, 343 insertions, 70 deletions
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index c525945426..b386e34aad 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -867,8 +867,7 @@ EXPORTS _glapi_get_proc_address _mesa_add_soft_renderbuffers _mesa_add_renderbuffer - _mesa_attach_shader - _mesa_bind_attrib_location + _mesa_begin_query _mesa_buffer_data _mesa_buffer_get_subdata _mesa_buffer_map @@ -877,53 +876,38 @@ EXPORTS _mesa_bzero _mesa_calloc _mesa_choose_tex_format - _mesa_compile_shader _mesa_compressed_texture_size _mesa_create_framebuffer - _mesa_create_program - _mesa_create_shader _mesa_create_visual _mesa_delete_array_object _mesa_delete_buffer_object _mesa_delete_program - _mesa_delete_program2 - _mesa_delete_shader + _mesa_delete_query _mesa_delete_texture_object _mesa_destroy_framebuffer _mesa_destroy_visual - _mesa_detach_shader _mesa_enable_1_3_extensions _mesa_enable_1_4_extensions _mesa_enable_1_5_extensions + _mesa_enable_2_0_extensions + _mesa_enable_2_1_extensions _mesa_enable_sw_extensions + _mesa_end_query _mesa_error _mesa_finish_render_texture _mesa_framebuffer_renderbuffer _mesa_free _mesa_free_context_data _mesa_free_texture_image_data - _mesa_get_active_attrib - _mesa_get_active_uniform - _mesa_get_attached_shaders - _mesa_get_attrib_location + _mesa_generate_mipmap _mesa_get_compressed_teximage _mesa_get_current_context - _mesa_get_handle - _mesa_get_programiv - _mesa_get_program_info_log _mesa_get_program_register - _mesa_get_shaderiv - _mesa_get_shader_info_log - _mesa_get_shader_source _mesa_get_teximage - _mesa_get_uniformfv - _mesa_get_uniform_location _mesa_init_driver_functions + _mesa_init_glsl_driver_functions _mesa_init_renderbuffer _mesa_initialize_context - _mesa_is_program - _mesa_is_shader - _mesa_link_program _mesa_make_current _mesa_memcpy _mesa_memset @@ -942,7 +926,6 @@ EXPORTS _mesa_render_texture _mesa_ResizeBuffersMESA _mesa_resize_framebuffer - _mesa_shader_source _mesa_store_compressed_teximage1d _mesa_store_compressed_teximage2d _mesa_store_compressed_teximage3d @@ -957,13 +940,11 @@ EXPORTS _mesa_store_texsubimage3d _mesa_strcmp _mesa_test_proxy_teximage - _mesa_uniform - _mesa_uniform_matrix _mesa_unreference_framebuffer _mesa_update_framebuffer_visual _mesa_use_program - _mesa_validate_program _mesa_Viewport + _mesa_wait_query _swrast_Accum _swrast_Bitmap _swrast_BlitFramebuffer @@ -996,3 +977,4 @@ EXPORTS _tnl_InvalidateState _tnl_run_pipeline _tnl_program_string + _tnl_RasterPos
\ No newline at end of file diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c index 6e00d08aba..8d8087067f 100644 --- a/src/mesa/drivers/windows/gdi/wgl.c +++ b/src/mesa/drivers/windows/gdi/wgl.c @@ -54,7 +54,7 @@ #include <windows.h> #endif - +#include "config.h" #include "glapi.h" #include "GL/wmesa.h" /* protos for wmesa* functions */ @@ -69,10 +69,12 @@ struct __pixelformat__ GLboolean doubleBuffered; }; + + /* These are the PFD's supported by this driver. */ struct __pixelformat__ pfd[] = { -#if 0 +#if 0 /* Double Buffer, alpha */ { { @@ -86,7 +88,7 @@ struct __pixelformat__ pfd[] = 8, 16, 8, 24, 0, 0, 0, 0, 0, - 16, 8, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, 0, 0, 0, 0, 0, 0 }, @@ -105,13 +107,13 @@ struct __pixelformat__ pfd[] = 8, 16, 8, 24, 0, 0, 0, 0, 0, - 16, 8, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, 0, 0, 0, 0, 0, 0 }, GL_FALSE }, -#endif +#endif /* Double Buffer, no alpha */ { { @@ -125,7 +127,7 @@ struct __pixelformat__ pfd[] = 8, 16, 0, 0, 0, 0, 0, 0, 0, - 16, 8, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, 0, 0, 0, 0, 0, 0 }, @@ -144,7 +146,7 @@ struct __pixelformat__ pfd[] = 8, 16, 0, 0, 0, 0, 0, 0, 0, - 16, 8, + DEFAULT_SOFTWARE_DEPTH_BITS, 8, 0, 0, 0, 0, 0, 0 }, @@ -578,6 +580,13 @@ WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first, return success; } +WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1, + HGLRC hglrc2) +{ + WMesaShareLists((WMesaContext)hglrc1, (WMesaContext)hglrc2); + return(TRUE); +} + /* NOT IMPLEMENTED YET */ @@ -592,18 +601,12 @@ WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc, WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc, int iLayerPlane) { - (void) hdc; (void) iLayerPlane; SetLastError(0); + if (iLayerPlane == 0) + return wglCreateContext( hdc ); return(NULL); } -WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1, - HGLRC hglrc2) -{ - (void) hglrc1; (void) hglrc2; - return(TRUE); -} - WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc, DWORD first, diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 5b67439f0f..80746950c7 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -56,11 +56,13 @@ wmesa_free_framebuffer(HDC hdc) prev = pwfb; } if (pwfb) { + struct gl_framebuffer *fb; if (pwfb == FirstFramebuffer) FirstFramebuffer = pwfb->next; else prev->next = pwfb->next; - free(pwfb); + fb = &pwfb->Base; + _mesa_unreference_framebuffer(&fb); } } @@ -118,6 +120,7 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) /* Only 16 and 32 bit targets are supported now */ assert(pwfb->cColorBits == 0 || pwfb->cColorBits == 16 || + pwfb->cColorBits == 24 || pwfb->cColorBits == 32); switch(pwfb->cColorBits){ @@ -127,6 +130,7 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) case 16: pwfb->pixelformat = PF_5R6G5B; break; + case 24: case 32: pwfb->pixelformat = PF_8R8G8B; break; @@ -458,23 +462,84 @@ static void write_rgba_span_front(const GLcontext *ctx, const GLubyte rgba[][4], const GLubyte mask[] ) { - WMesaContext pwc = wmesa_context(ctx); - GLuint i; - - (void) ctx; - y=FLIP(y); - if (mask) { - for (i=0; i<n; i++) - if (mask[i]) - SetPixel(pwc->hDC, x+i, y, RGB(rgba[i][RCOMP], rgba[i][GCOMP], - rgba[i][BCOMP])); - } - else { - for (i=0; i<n; i++) - SetPixel(pwc->hDC, x+i, y, RGB(rgba[i][RCOMP], rgba[i][GCOMP], - rgba[i][BCOMP])); - } - + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC); + CONST BITMAPINFO bmi= + { + { + sizeof(BITMAPINFOHEADER), + n, 1, 1, 32, BI_RGB, 0, 1, 1, 0, 0 + } + }; + HBITMAP bmp=0; + HDC mdc=0; + typedef union + { + unsigned i; + struct { + unsigned b:8, g:8, r:8, a:8; + }; + } BGRA; + BGRA *bgra, c; + int i; + + if (n < 16) { // the value 16 is just guessed + y=FLIP(y); + if (mask) { + for (i=0; i<n; i++) + if (mask[i]) + SetPixel(pwc->hDC, x+i, y, + RGB(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP])); + } + else { + for (i=0; i<n; i++) + SetPixel(pwc->hDC, x+i, y, + RGB(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP])); + } + } + else { + if (!pwfb) { + _mesa_problem(NULL, "wmesa: write_rgba_span_front on unknown hdc"); + return; + } + bgra=malloc(n*sizeof(BGRA)); + if (!bgra) { + _mesa_problem(NULL, "wmesa: write_rgba_span_front: out of memory"); + return; + } + c.a=0; + if (mask) { + for (i=0; i<n; i++) { + if (mask[i]) { + c.r=rgba[i][RCOMP]; + c.g=rgba[i][GCOMP]; + c.b=rgba[i][BCOMP]; + c.a=rgba[i][ACOMP]; + bgra[i]=c; + } + else + bgra[i].i=0; + } + } + else { + for (i=0; i<n; i++) { + c.r=rgba[i][RCOMP]; + c.g=rgba[i][GCOMP]; + c.b=rgba[i][BCOMP]; + c.a=rgba[i][ACOMP]; + bgra[i]=c; + } + } + bmp=CreateBitmap(n, 1, 1, 32, bgra); + mdc=CreateCompatibleDC(pwfb->hDC); + SelectObject(mdc, bmp); + y=FLIP(y); + BitBlt(pwfb->hDC, x, y, n, 1, mdc, 0, 0, SRCCOPY); + SelectObject(mdc, 0); + DeleteObject(bmp); + DeleteDC(mdc); + free(bgra); + } } /* Write a horizontal span of RGB color pixels with a boolean mask. */ @@ -795,6 +860,195 @@ static void read_rgba_pixels_32(const GLcontext *ctx, /*********************************************************************/ +/* DOUBLE BUFFER 24-bit */ + +#define WMSETPIXEL24(pwc, y, x, r, g, b) { \ +LPBYTE lpb = ((LPBYTE)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (3 * x)); \ +lpb[0] = (b); \ +lpb[1] = (g); \ +lpb[2] = (r); } + +/* Write a horizontal span of RGBA color pixels with a boolean mask. */ +static void write_rgba_span_24(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const GLubyte rgba[][4], + const GLubyte mask[] ) +{ + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); + GLuint i; + LPBYTE lpb; + + (void) ctx; + + y=FLIP(y); + lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x); + if (mask) { + for (i=0; i<n; i++) + if (mask[i]) { + lpb[3*i] = rgba[i][BCOMP]; + lpb[3*i+1] = rgba[i][GCOMP]; + lpb[3*i+2] = rgba[i][RCOMP]; + } + } + else { + for (i=0; i<n; i++) { + *lpb++ = rgba[i][BCOMP]; + *lpb++ = rgba[i][GCOMP]; + *lpb++ = rgba[i][RCOMP]; + } + } +} + + +/* Write a horizontal span of RGB color pixels with a boolean mask. */ +static void write_rgb_span_24(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const GLubyte rgb[][3], + const GLubyte mask[] ) +{ + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); + GLuint i; + LPBYTE lpb; + + (void) ctx; + + y=FLIP(y); + lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x); + if (mask) { + for (i=0; i<n; i++) + if (mask[i]) { + lpb[3*i] = rgb[i][BCOMP]; + lpb[3*i+1] = rgb[i][GCOMP]; + lpb[3*i+2] = rgb[i][RCOMP]; + } + } + else { + for (i=0; i<n; i++) { + *lpb++ = rgb[i][BCOMP]; + *lpb++ = rgb[i][GCOMP]; + *lpb++ = rgb[i][RCOMP]; + } + } +} + +/* + * Write a horizontal span of pixels with a boolean mask. The current color + * is used for all pixels. + */ +static void write_mono_rgba_span_24(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const GLchan color[4], + const GLubyte mask[]) +{ + LPBYTE lpb; + GLuint i; + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); + lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x); + y=FLIP(y); + if (mask) { + for (i=0; i<n; i++) + if (mask[i]) { + lpb[3*i] = color[BCOMP]; + lpb[3*i+1] = color[GCOMP]; + lpb[3*i+2] = color[RCOMP]; + } + } + else + for (i=0; i<n; i++) { + *lpb++ = color[BCOMP]; + *lpb++ = color[GCOMP]; + *lpb++ = color[RCOMP]; + } +} + +/* Write an array of RGBA pixels with a boolean mask. */ +static void write_rgba_pixels_24(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const GLubyte rgba[][4], + const GLubyte mask[]) +{ + GLuint i; + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); + for (i=0; i<n; i++) + if (mask[i]) + WMSETPIXEL24(pwfb, FLIP(y[i]), x[i], + rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]); +} + +/* + * Write an array of pixels with a boolean mask. The current color + * is used for all pixels. + */ +static void write_mono_rgba_pixels_24(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const GLchan color[4], + const GLubyte mask[]) +{ + GLuint i; + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); + for (i=0; i<n; i++) + if (mask[i]) + WMSETPIXEL24(pwfb, FLIP(y[i]),x[i],color[RCOMP], + color[GCOMP], color[BCOMP]); +} + +/* Read a horizontal span of color pixels. */ +static void read_rgba_span_24(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + GLubyte rgba[][4] ) +{ + GLuint i; + LPBYTE lpb; + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); + + y = FLIP(y); + lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x); + for (i=0; i<n; i++) { + rgba[i][RCOMP] = lpb[3*i+2]; + rgba[i][GCOMP] = lpb[3*i+1]; + rgba[i][BCOMP] = lpb[3*i]; + rgba[i][ACOMP] = 255; + } +} + + +/* Read an array of color pixels. */ +static void read_rgba_pixels_24(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + GLubyte rgba[][4]) +{ + GLuint i; + LPBYTE lpb; + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); + + for (i=0; i<n; i++) { + GLint y2 = FLIP(y[i]); + lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + (3 * x[i]); + rgba[i][RCOMP] = lpb[3*i+2]; + rgba[i][GCOMP] = lpb[3*i+1]; + rgba[i][BCOMP] = lpb[3*i]; + rgba[i][ACOMP] = 255; + } +} + + +/*********************************************************************/ + /* DOUBLE BUFFER 16-bit */ #define WMSETPIXEL16(pwc, y, x, r, g, b) { \ @@ -1016,7 +1270,7 @@ wmesa_renderbuffer_storage(GLcontext *ctx, * on if we're drawing to the front or back color buffer. */ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, - int double_buffer) + BYTE cColorBits, int double_buffer) { if (double_buffer) { /* back buffer */ @@ -1036,16 +1290,32 @@ void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat, rb->BlueBits = 5; break; case PF_8R8G8B: - rb->PutRow = write_rgba_span_32; - rb->PutRowRGB = write_rgb_span_32; - rb->PutMonoRow = write_mono_rgba_span_32; - rb->PutValues = write_rgba_pixels_32; - rb->PutMonoValues = write_mono_rgba_pixels_32; - rb->GetRow = read_rgba_span_32; - rb->GetValues = read_rgba_pixels_32; + if (cColorBits == 24) + { + rb->PutRow = write_rgba_span_24; + rb->PutRowRGB = write_rgb_span_24; + rb->PutMonoRow = write_mono_rgba_span_24; + rb->PutValues = write_rgba_pixels_24; + rb->PutMonoValues = write_mono_rgba_pixels_24; + rb->GetRow = read_rgba_span_24; + rb->GetValues = read_rgba_pixels_24; + rb->RedBits = 8; + rb->GreenBits = 8; + rb->BlueBits = 8; + } + else + { + rb->PutRow = write_rgba_span_32; + rb->PutRowRGB = write_rgb_span_32; + rb->PutMonoRow = write_mono_rgba_span_32; + rb->PutValues = write_rgba_pixels_32; + rb->PutMonoValues = write_mono_rgba_pixels_32; + rb->GetRow = read_rgba_span_32; + rb->GetValues = read_rgba_pixels_32; rb->RedBits = 8; rb->GreenBits = 8; rb->BlueBits = 8; + } break; default: break; @@ -1235,6 +1505,9 @@ WMesaContext WMesaCreateContext(HDC hDC, ctx = &c->gl_ctx; _mesa_initialize_context(ctx, visual, NULL, &functions, (void *)c); + /* visual no longer needed - it was copied by _mesa_initialize_context() */ + _mesa_destroy_visual(visual); + _mesa_enable_sw_extensions(ctx); _mesa_enable_1_3_extensions(ctx); _mesa_enable_1_4_extensions(ctx); @@ -1352,11 +1625,11 @@ void WMesaMakeCurrent(WMesaContext c, HDC hdc) if (visual->doubleBufferMode == 1) { rb = wmesa_new_renderbuffer(); _mesa_add_renderbuffer(&pwfb->Base, BUFFER_BACK_LEFT, rb); - wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, 1); + wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, pwfb->cColorBits, 1); } rb = wmesa_new_renderbuffer(); _mesa_add_renderbuffer(&pwfb->Base, BUFFER_FRONT_LEFT, rb); - wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, 0); + wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, pwfb->cColorBits, 0); /* Let Mesa own the Depth, Stencil, and Accum buffers */ _mesa_add_soft_renderbuffers(&pwfb->Base, @@ -1401,6 +1674,11 @@ void WMesaSwapBuffers( HDC hdc ) } } +void WMesaShareLists(WMesaContext ctx_to_share, WMesaContext ctx) +{ + _mesa_share_state(&ctx->gl_ctx, &ctx_to_share->gl_ctx); +} + /* This is hopefully a temporary hack to define some needed dispatch * table entries. Hopefully, I'll find a better solution. The * dispatch table generation scripts ought to be making these dummy @@ -1439,15 +1717,19 @@ void gl_dispatch_stub_650(void){} void gl_dispatch_stub_651(void){} void gl_dispatch_stub_652(void){} void gl_dispatch_stub_653(void){} +void gl_dispatch_stub_733(void){} void gl_dispatch_stub_734(void){} void gl_dispatch_stub_735(void){} void gl_dispatch_stub_736(void){} void gl_dispatch_stub_737(void){} void gl_dispatch_stub_738(void){} +void gl_dispatch_stub_744(void){} void gl_dispatch_stub_745(void){} void gl_dispatch_stub_746(void){} void gl_dispatch_stub_760(void){} void gl_dispatch_stub_761(void){} +void gl_dispatch_stub_763(void){} +void gl_dispatch_stub_765(void){} void gl_dispatch_stub_766(void){} void gl_dispatch_stub_767(void){} void gl_dispatch_stub_768(void){} diff --git a/src/mesa/drivers/windows/gldirect/dglcontext.c b/src/mesa/drivers/windows/gldirect/dglcontext.c index 4ad7a76e67..e9c23d1ccb 100644 --- a/src/mesa/drivers/windows/gldirect/dglcontext.c +++ b/src/mesa/drivers/windows/gldirect/dglcontext.c @@ -1482,6 +1482,7 @@ SkipPrimaryCreate: #else lpCtx->glCtx->Const.MaxTextureSize = 1024; #endif + lpCtx->glCtx->Const.MaxDrawBuffers = 1; // Setup the Display Driver pointers dglSetupDDPointers(lpCtx->glCtx); diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c index 0f8fe33eb1..fa44a952a0 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c @@ -1422,6 +1422,8 @@ BOOL gldInitialiseMesa_DX( lpCtx->glCtx->Const.MaxTextureUnits = 1; } + lpCtx->glCtx->Const.MaxDrawBuffers = 1; + // max texture size // MaxTextureSize = min(gld->d3dCaps8.MaxTextureHeight, gld->d3dCaps8.MaxTextureWidth); MaxTextureSize = min(gld->d3dCaps.dwMaxTextureHeight, gld->d3dCaps.dwMaxTextureWidth); diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c index 690f68b68f..011d810e97 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_wgl_dx8.c @@ -1204,6 +1204,7 @@ BOOL gldInitialiseMesa_DX( MaxTextureSize >>= 1; } lpCtx->glCtx->Const.MaxTextureLevels = (TextureLevels) ? TextureLevels : 8; + lpCtx->glCtx->Const.MaxDrawBuffers = 1; IDirect3DDevice8_SetRenderState(gld->pDev, D3DRS_LIGHTING, FALSE); IDirect3DDevice8_SetRenderState(gld->pDev, D3DRS_CULLMODE, D3DCULL_NONE); diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c index dc465c5418..a03b865bb4 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_wgl_dx9.c @@ -1206,6 +1206,7 @@ BOOL gldInitialiseMesa_DX( MaxTextureSize >>= 1; } lpCtx->glCtx->Const.MaxTextureLevels = (TextureLevels) ? TextureLevels : 8; + lpCtx->glCtx->Const.MaxDrawBuffers = 1; IDirect3DDevice9_SetRenderState(gld->pDev, D3DRS_LIGHTING, FALSE); IDirect3DDevice9_SetRenderState(gld->pDev, D3DRS_CULLMODE, D3DCULL_NONE); diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c index b590dc795a..342a742867 100644 --- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c +++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c @@ -1625,6 +1625,7 @@ BOOL gldInitialiseMesa_MesaSW( // Added this to force max texture diminsion to 256. KeithH ctx->Const.MaxTextureLevels = 8; + ctx->Const.MaxDrawBuffers = 1; _mesa_enable_sw_extensions(ctx); _mesa_enable_imaging_extensions(ctx); |