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-rw-r--r--src/mesa/drivers/windows/gdi/mesa.def1
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c31
-rw-r--r--src/mesa/drivers/windows/gdi/wmesadef.h2
-rw-r--r--src/mesa/drivers/windows/gldirect/dglcontext.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c16
5 files changed, 10 insertions, 42 deletions
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def
index baa592f136..b537b3460c 100644
--- a/src/mesa/drivers/windows/gdi/mesa.def
+++ b/src/mesa/drivers/windows/gdi/mesa.def
@@ -867,7 +867,6 @@ EXPORTS
_glapi_get_proc_address
_mesa_add_soft_renderbuffers
_mesa_add_renderbuffer
- _mesa_bzero
_mesa_check_conditional_render
_mesa_choose_tex_format
_mesa_create_framebuffer
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 2fdcb387be..22b0c46b4f 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -248,16 +248,6 @@ static void wmesa_flush(GLcontext *ctx)
*/
/*
- * Set the color index used to clear the color buffer.
- */
-static void clear_index(GLcontext *ctx, GLuint index)
-{
- WMesaContext pwc = wmesa_context(ctx);
- /* Note that indexed mode is not supported yet */
- pwc->clearColorRef = RGB(0,0,0);
-}
-
-/*
* Set the color used to clear the color buffer.
*/
static void clear_color(GLcontext *ctx, const GLfloat color[4])
@@ -482,7 +472,7 @@ static void write_rgba_span_front(const GLcontext *ctx,
};
} BGRA;
BGRA *bgra, c;
- int i;
+ GLuint i;
if (n < 16) { // the value 16 is just guessed
y=FLIP(y);
@@ -827,9 +817,9 @@ static void read_rgba_span_32(const GLcontext *ctx,
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
for (i=0; i<n; i++) {
pixel = lpdw[i];
- rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16;
- rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8;
- rgba[i][BCOMP] = (pixel & 0x000000ff);
+ rgba[i][RCOMP] = (GLubyte)((pixel & 0x00ff0000) >> 16);
+ rgba[i][GCOMP] = (GLubyte)((pixel & 0x0000ff00) >> 8);
+ rgba[i][BCOMP] = (GLubyte)(pixel & 0x000000ff);
rgba[i][ACOMP] = 255;
}
}
@@ -851,9 +841,9 @@ static void read_rgba_pixels_32(const GLcontext *ctx,
GLint y2 = FLIP(y[i]);
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i];
pixel = *lpdw;
- rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16;
- rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8;
- rgba[i][BCOMP] = (pixel & 0x000000ff);
+ rgba[i][RCOMP] = (GLubyte)((pixel & 0x00ff0000) >> 16);
+ rgba[i][GCOMP] = (GLubyte)((pixel & 0x0000ff00) >> 8);
+ rgba[i][BCOMP] = (GLubyte)(pixel & 0x000000ff);
rgba[i][ACOMP] = 255;
}
}
@@ -1271,7 +1261,7 @@ wmesa_renderbuffer_storage(GLcontext *ctx,
* on if we're drawing to the front or back color buffer.
*/
void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
- BYTE cColorBits, int double_buffer)
+ int cColorBits, int double_buffer)
{
if (double_buffer) {
/* back buffer */
@@ -1461,12 +1451,10 @@ WMesaContext WMesaCreateContext(HDC hDC,
break;
}
/* Create visual based on flags */
- visual = _mesa_create_visual(rgb_flag,
- db_flag, /* db_flag */
+ visual = _mesa_create_visual(db_flag, /* db_flag */
GL_FALSE, /* stereo */
red_bits, green_bits, blue_bits, /* color RGB */
alpha_flag ? alpha_bits : 0, /* color A */
- 0, /* index bits */
DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */
8, /* stencil_bits */
16,16,16, /* accum RGB */
@@ -1485,7 +1473,6 @@ WMesaContext WMesaCreateContext(HDC hDC,
functions.GetBufferSize = wmesa_get_buffer_size;
functions.Flush = wmesa_flush;
functions.Clear = clear;
- functions.ClearIndex = clear_index;
functions.ClearColor = clear_color;
functions.ResizeBuffers = wmesa_resize_buffers;
functions.Viewport = wmesa_viewport;
diff --git a/src/mesa/drivers/windows/gdi/wmesadef.h b/src/mesa/drivers/windows/gdi/wmesadef.h
index 83a42e6082..1c0e245111 100644
--- a/src/mesa/drivers/windows/gdi/wmesadef.h
+++ b/src/mesa/drivers/windows/gdi/wmesadef.h
@@ -27,7 +27,7 @@ struct wmesa_framebuffer
HDC hDC;
int pixelformat;
GLuint ScanWidth;
- BYTE cColorBits;
+ int cColorBits;
/* back buffer DIB fields */
HDC dib_hDC;
BITMAPINFO bmi;
diff --git a/src/mesa/drivers/windows/gldirect/dglcontext.c b/src/mesa/drivers/windows/gldirect/dglcontext.c
index e9c23d1ccb..a420b36ffb 100644
--- a/src/mesa/drivers/windows/gldirect/dglcontext.c
+++ b/src/mesa/drivers/windows/gldirect/dglcontext.c
@@ -1377,14 +1377,12 @@ SkipPrimaryCreate:
#ifdef _USE_GLD3_WGL
lpCtx->glVis = _mesa_create_visual(
- GL_TRUE, // RGB mode
bDouble, /* double buffer */
GL_FALSE, // stereo
lpPFD->cRedBits,
lpPFD->cGreenBits,
lpPFD->cBlueBits,
dwAlphaBits,
- 0, // index bits
dwDepthBits,
dwStencilBits,
lpPFD->cAccumRedBits, // accum bits
diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
index 7ac425a109..f927abfa11 100644
--- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
+++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
@@ -631,21 +631,6 @@ static void flush(GLcontext* ctx)
//---------------------------------------------------------------------------
-
-/*
- * Set the color index used to clear the color buffer.
- */
-static void clear_index(GLcontext* ctx, GLuint index)
-{
- GLD_context *gldCtx = GLD_GET_CONTEXT(ctx);
- WMesaContext *Current = GLD_GET_WMESA_DRIVER(gldCtx);
- Current->clearpixel = index;
-}
-
-
-
-//---------------------------------------------------------------------------
-
/*
* Set the color used to clear the color buffer.
*/
@@ -1367,7 +1352,6 @@ static void wmesa_update_state_first_time(
ctx->Driver.Clear = clear;
ctx->Driver.Flush = flush;
- ctx->Driver.ClearIndex = clear_index;
ctx->Driver.ClearColor = clear_color;
ctx->Driver.Enable = enable;