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Diffstat (limited to 'src/mesa/drivers/x11/xm_dd.c')
-rw-r--r--src/mesa/drivers/x11/xm_dd.c316
1 files changed, 194 insertions, 122 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 34287effe1..305df548fa 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -29,34 +29,30 @@
*/
#include "glxheader.h"
-#include "bufferobj.h"
-#include "buffers.h"
-#include "context.h"
-#include "colormac.h"
-#include "depth.h"
-#include "drawpix.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "macros.h"
-#include "image.h"
-#include "imports.h"
-#include "mtypes.h"
-#include "state.h"
-#include "texobj.h"
-#include "teximage.h"
-#include "texstore.h"
-#include "texformat.h"
-#include "xmesaP.h"
+#include "main/bufferobj.h"
+#include "main/buffers.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/depth.h"
+#include "main/drawpix.h"
+#include "main/extensions.h"
+#include "main/framebuffer.h"
+#include "main/macros.h"
+#include "main/image.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
+#include "main/state.h"
+#include "main/texobj.h"
+#include "main/teximage.h"
+#include "main/texstore.h"
+#include "main/texformat.h"
#include "swrast/swrast.h"
#include "swrast/s_context.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
+#include "xmesaP.h"
-#include "softpipe/sp_context.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_draw.h"
/*
@@ -222,7 +218,7 @@ clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
assert(xmbuf->cleargc);
XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
- x, xrb->St.Base.Height - y - height,
+ x, xrb->Base.Height - y - height,
width, height );
}
@@ -333,9 +329,9 @@ clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
| ((pixel << 24) & 0xff000000);
}
- if (width == xrb->St.Base.Width && height == xrb->St.Base.Height) {
+ if (width == xrb->Base.Width && height == xrb->Base.Height) {
/* clearing whole buffer */
- const GLuint n = xrb->St.Base.Width * xrb->St.Base.Height;
+ const GLuint n = xrb->Base.Width * xrb->Base.Height;
GLuint *ptr4 = (GLuint *) xrb->ximage->data;
if (pixel == 0) {
/* common case */
@@ -379,8 +375,8 @@ clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
-void
-xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers)
+static void
+clear_buffers(GLcontext *ctx, GLbitfield buffers)
{
if (ctx->DrawBuffer->Name == 0) {
/* this is a window system framebuffer */
@@ -424,7 +420,42 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers)
#ifndef XFree86Server
-/* XXX this was never tested in the Xserver environment */
+/* XXX these functions haven't been tested in the Xserver environment */
+
+
+/**
+ * Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
+ */
+static GLboolean
+can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type)
+{
+ if (format == GL_BGRA &&
+ type == GL_UNSIGNED_BYTE &&
+ ctx->DrawBuffer &&
+ ctx->DrawBuffer->Name == 0 &&
+ ctx->Pixel.ZoomX == 1.0 && /* no zooming */
+ ctx->Pixel.ZoomY == 1.0 &&
+ ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
+ const SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ if (swrast->NewState)
+ _swrast_validate_derived( ctx );
+
+ if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ if (rb) {
+ struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
+ if (xrb &&
+ xrb->pixmap && /* drawing to pixmap or window */
+ xrb->Base.AlphaBits == 0) {
+ return GL_TRUE;
+ }
+ }
+ }
+ }
+ return GL_FALSE;
+}
+
/**
* This function implements glDrawPixels() with an XPutImage call when
@@ -438,37 +469,16 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
- struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (ctx->DrawBuffer->Name == 0 &&
- format == GL_BGRA &&
- type == GL_UNSIGNED_BYTE &&
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0 &&
- xrb->pixmap && /* drawing to pixmap or window */
- xrb->St.Base.AlphaBits == 0)
- {
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
+ if (can_do_DrawPixels_8R8G8B(ctx, format, type)) {
+ const SWcontext *swrast = SWRAST_CONTEXT( ctx );
+ struct gl_pixelstore_attrib clippedUnpack = *unpack;
int dstX = x;
int dstY = y;
int w = width;
int h = height;
- struct gl_pixelstore_attrib clippedUnpack = *unpack;
- ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
- ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
- ASSERT(dpy);
- ASSERT(gc);
+ if (swrast->NewState)
+ _swrast_validate_derived( ctx );
if (unpack->BufferObj->Name) {
/* unpack from PBO */
@@ -493,14 +503,26 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
}
if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
+ const XMesaContext xmesa = XMESA_CONTEXT(ctx);
+ XMesaDisplay *dpy = xmesa->xm_visual->display;
+ XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
+ const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
+ struct xmesa_renderbuffer *xrb
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
+ const int srcX = clippedUnpack.SkipPixels;
+ const int srcY = clippedUnpack.SkipRows;
+ const int rowLength = clippedUnpack.RowLength;
+ XMesaImage ximage;
+
+ ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
+ ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
+ ASSERT(dpy);
+ ASSERT(gc);
+
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
* so we have to carefully compute the Y coordinates/addresses here.
*/
- int srcX = clippedUnpack.SkipPixels;
- int srcY = clippedUnpack.SkipRows;
- int rowLength = clippedUnpack.RowLength;
- XMesaImage ximage;
MEMSET(&ximage, 0, sizeof(XMesaImage));
ximage.width = width;
ximage.height = height;
@@ -511,9 +533,9 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
ximage.bitmap_unit = 32;
ximage.bitmap_bit_order = LSBFirst;
ximage.bitmap_pad = 32;
- ximage.depth = 24;
- ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
+ ximage.depth = 32;
ximage.bits_per_pixel = 32;
+ ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
/* it seems we don't need to set the ximage.red/green/blue_mask fields */
/* flip Y axis for dest position */
dstY = YFLIP(xrb, dstY) - h + 1;
@@ -535,6 +557,41 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
/**
+ * Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
+ */
+static GLboolean
+can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type)
+{
+ if (format == GL_RGB &&
+ type == GL_UNSIGNED_SHORT_5_6_5 &&
+ !ctx->Color.DitherFlag && /* no dithering */
+ ctx->DrawBuffer &&
+ ctx->DrawBuffer->Name == 0 &&
+ ctx->Pixel.ZoomX == 1.0 && /* no zooming */
+ ctx->Pixel.ZoomY == 1.0 &&
+ ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
+ const SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ if (swrast->NewState)
+ _swrast_validate_derived( ctx );
+
+ if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ if (rb) {
+ struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
+ if (xrb &&
+ xrb->pixmap && /* drawing to pixmap or window */
+ xrb->Base.AlphaBits == 0) {
+ return GL_TRUE;
+ }
+ }
+ }
+ }
+ return GL_FALSE;
+}
+
+
+/**
* This function implements glDrawPixels() with an XPutImage call when
* drawing to the front buffer (X Window drawable). The image format
* must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
@@ -547,35 +604,17 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels )
{
- struct xmesa_renderbuffer *xrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
-
- ASSERT(dpy);
- ASSERT(gc);
- ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (xrb->pixmap && /* drawing to pixmap or window */
- format == GL_RGB &&
- type == GL_UNSIGNED_SHORT_5_6_5 &&
- !ctx->Color.DitherFlag && /* no dithering */
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0) {
+ if (can_do_DrawPixels_5R6G5B(ctx, format, type)) {
+ const SWcontext *swrast = SWRAST_CONTEXT( ctx );
+ struct gl_pixelstore_attrib clippedUnpack = *unpack;
int dstX = x;
int dstY = y;
int w = width;
int h = height;
- struct gl_pixelstore_attrib clippedUnpack = *unpack;
+ if (swrast->NewState)
+ _swrast_validate_derived( ctx );
+
if (unpack->BufferObj->Name) {
/* unpack from PBO */
GLubyte *buf;
@@ -599,14 +638,25 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
}
if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
+ const XMesaContext xmesa = XMESA_CONTEXT(ctx);
+ XMesaDisplay *dpy = xmesa->xm_visual->display;
+ XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
+ const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
+ struct xmesa_renderbuffer *xrb
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
+ const int srcX = clippedUnpack.SkipPixels;
+ const int srcY = clippedUnpack.SkipRows;
+ const int rowLength = clippedUnpack.RowLength;
+ XMesaImage ximage;
+
+ ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
+ ASSERT(dpy);
+ ASSERT(gc);
+
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
* so we have to carefully compute the Y coordinates/addresses here.
*/
- int srcX = clippedUnpack.SkipPixels;
- int srcY = clippedUnpack.SkipRows;
- int rowLength = clippedUnpack.RowLength;
- XMesaImage ximage;
MEMSET(&ximage, 0, sizeof(XMesaImage));
ximage.width = width;
ximage.height = height;
@@ -618,8 +668,8 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
ximage.bitmap_bit_order = LSBFirst;
ximage.bitmap_pad = 16;
ximage.depth = 16;
- ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
ximage.bits_per_pixel = 16;
+ ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
/* it seems we don't need to set the ximage.red/green/blue_mask fields */
/* flip Y axis for dest position */
dstY = YFLIP(xrb, dstY) - h + 1;
@@ -639,6 +689,42 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
}
+/**
+ * Determine if we can do an optimized glCopyPixels.
+ */
+static GLboolean
+can_do_CopyPixels(GLcontext *ctx, GLenum type)
+{
+ if (type == GL_COLOR &&
+ ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
+ ctx->Pixel.ZoomX == 1.0 && /* no zooming */
+ ctx->Pixel.ZoomY == 1.0 &&
+ ctx->Color.DrawBuffer[0] == GL_FRONT && /* copy to front buf */
+ ctx->Pixel.ReadBuffer == GL_FRONT && /* copy from front buf */
+ ctx->ReadBuffer->_ColorReadBuffer &&
+ ctx->DrawBuffer->_ColorDrawBuffers[0]) {
+ const SWcontext *swrast = SWRAST_CONTEXT( ctx );
+
+ if (swrast->NewState)
+ _swrast_validate_derived( ctx );
+
+ if ((swrast->_RasterMask & ~CLIP_BIT) == 0x0 &&
+ ctx->ReadBuffer &&
+ ctx->ReadBuffer->_ColorReadBuffer &&
+ ctx->DrawBuffer &&
+ ctx->DrawBuffer->_ColorDrawBuffers[0]) {
+ struct xmesa_renderbuffer *srcXrb
+ = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
+ struct xmesa_renderbuffer *dstXrb
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
+ if (srcXrb->pixmap && dstXrb->pixmap) {
+ return GL_TRUE;
+ }
+ }
+ }
+ return GL_FALSE;
+}
+
/**
* Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
@@ -650,31 +736,19 @@ xmesa_CopyPixels( GLcontext *ctx,
GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLint destx, GLint desty, GLenum type )
{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
- struct xmesa_renderbuffer *srcXrb
- = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
- struct xmesa_renderbuffer *dstXrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
-
- ASSERT(dpy);
- ASSERT(gc);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (ctx->Color.DrawBuffer[0] == GL_FRONT &&
- ctx->Pixel.ReadBuffer == GL_FRONT &&
- srcXrb->pixmap &&
- dstXrb->pixmap &&
- type == GL_COLOR &&
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0) {
+ if (can_do_CopyPixels(ctx, type)) {
+ const XMesaContext xmesa = XMESA_CONTEXT(ctx);
+ XMesaDisplay *dpy = xmesa->xm_visual->display;
+ XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
+ const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
+ struct xmesa_renderbuffer *srcXrb
+ = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
+ struct xmesa_renderbuffer *dstXrb
+ = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
+
+ ASSERT(dpy);
+ ASSERT(gc);
+
/* Note: we don't do any special clipping work here. We could,
* but X will do it for us.
*/
@@ -687,6 +761,7 @@ xmesa_CopyPixels( GLcontext *ctx,
_swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
}
}
+
#endif /* XFree86Server */
@@ -704,7 +779,7 @@ get_string( GLcontext *ctx, GLenum name )
#ifdef XFree86Server
return (const GLubyte *) "Mesa GLX Indirect";
#else
- return (const GLubyte *) "Mesa X11 (softpipe)";
+ return (const GLubyte *) "Mesa X11";
#endif
case GL_VENDOR:
#ifdef XFree86Server
@@ -831,9 +906,6 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
_vbo_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- st_invalidate_state( ctx, new_state );
-
-
if (ctx->DrawBuffer->Name != 0)
return;
@@ -841,7 +913,7 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
* GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
* renderbuffer span/clear funcs.
*/
- if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
+ if (new_state & (_NEW_COLOR | _NEW_PIXEL | _NEW_BUFFERS)) {
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
struct xmesa_renderbuffer *front_xrb, *back_xrb;
@@ -1074,12 +1146,13 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->IndexMask = index_mask;
driver->ColorMask = color_mask;
driver->Enable = enable;
- driver->Clear = xmesa_clear_buffers;
+ driver->Clear = clear_buffers;
driver->Viewport = xmesa_viewport;
#ifndef XFree86Server
driver->CopyPixels = xmesa_CopyPixels;
if (xmvisual->undithered_pf == PF_8R8G8B &&
- xmvisual->dithered_pf == PF_8R8G8B) {
+ xmvisual->dithered_pf == PF_8R8G8B &&
+ xmvisual->BitsPerPixel == 32) {
driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
}
else if (xmvisual->undithered_pf == PF_5R6G5B) {
@@ -1098,7 +1171,6 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->BeginQuery = xmesa_begin_query;
driver->EndQuery = xmesa_end_query;
#endif
-
}