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-rw-r--r--src/mesa/drivers/dos/dmesa.c9
-rw-r--r--src/mesa/drivers/glide/fxdd.c25
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c16
-rw-r--r--src/mesa/drivers/svga/svgamesa.c5
-rw-r--r--src/mesa/drivers/windows/wmesa.c9
-rw-r--r--src/mesa/drivers/x11/xm_api.c17
-rw-r--r--src/mesa/drivers/x11/xm_dd.c113
-rw-r--r--src/mesa/drivers/x11/xmesaP.h6
8 files changed, 114 insertions, 86 deletions
diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c
index 454b891c08..d150cdca5a 100644
--- a/src/mesa/drivers/dos/dmesa.c
+++ b/src/mesa/drivers/dos/dmesa.c
@@ -540,8 +540,13 @@ static GLboolean set_draw_buffer (GLcontext *ctx, GLenum mode)
* If anything special has to been done when the buffer/window is
* resized, do it now.
*/
-static void get_buffer_size (GLcontext *ctx, GLuint *width, GLuint *height)
+static void get_buffer_size (GLframebuffer *buffer, GLuint *width, GLuint *height)
{
+ /* XXX this may not be right. We should query the size of the DOS window
+ * associated with <buffer>. This function should work whether or
+ * not there is a current context.
+ */
+ GET_CURRENT_CONTEXT(ctx);
DMesaContext c = (DMesaContext)ctx->DriverCtx;
*width = c->Buffer->width;
@@ -636,7 +641,7 @@ void dmesa_init_pointers (GLcontext *ctx)
ctx->Driver.Accum = _swrast_Accum;
ctx->Driver.Bitmap = _swrast_Bitmap;
ctx->Driver.Clear = clear;
- ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.CopyPixels = _swrast_CopyPixels;
ctx->Driver.DrawPixels = _swrast_DrawPixels;
ctx->Driver.ReadPixels = _swrast_ReadPixels;
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index 720ef41d3f..8cdbe35382 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -1,4 +1,4 @@
-/* $Id: fxdd.c,v 1.84 2001/09/23 16:50:01 brianp Exp $ */
+/* $Id: fxdd.c,v 1.85 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -103,19 +103,22 @@ fxInitPixelTables(fxMesaContext fxMesa, GLboolean bgrOrder)
/* Return buffer size information */
static void
-fxDDBufferSize(GLcontext * ctx, GLuint * width, GLuint * height)
+fxDDBufferSize(GLframebuffer *buffer, GLuint * width, GLuint * height)
{
- fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
+ GET_CURRENT_CONTEXT(ctx);
+ if (ctx && ctx->DriverCtx) {
+ fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDBufferSize(...) Start\n");
- }
+ if (MESA_VERBOSE & VERBOSE_DRIVER) {
+ fprintf(stderr, "fxmesa: fxDDBufferSize(...) Start\n");
+ }
- *width = fxMesa->width;
- *height = fxMesa->height;
+ *width = fxMesa->width;
+ *height = fxMesa->height;
- if (MESA_VERBOSE & VERBOSE_DRIVER) {
- fprintf(stderr, "fxmesa: fxDDBufferSize(...) End\n");
+ if (MESA_VERBOSE & VERBOSE_DRIVER) {
+ fprintf(stderr, "fxmesa: fxDDBufferSize(...) End\n");
+ }
}
}
@@ -1002,7 +1005,7 @@ fxSetupDDPointers(GLcontext * ctx)
ctx->Driver.CopyPixels = _swrast_CopyPixels;
ctx->Driver.DrawPixels = _swrast_DrawPixels;
ctx->Driver.ReadPixels = fxDDReadPixels;
- ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.Finish = fxDDFinish;
ctx->Driver.Flush = NULL;
ctx->Driver.ChooseTextureFormat = fxDDChooseTextureFormat;
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 842ad6652b..1cc7439afd 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1,4 +1,4 @@
-/* $Id: osmesa.c,v 1.74 2002/03/01 04:23:36 brianp Exp $ */
+/* $Id: osmesa.c,v 1.75 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -875,11 +875,15 @@ static void clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
-static void buffer_size( GLcontext *ctx, GLuint *width, GLuint *height )
+static void buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
- OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
- *width = osmesa->width;
- *height = osmesa->height;
+ GET_CURRENT_CONTEXT(ctx);
+ (void) buffer;
+ if (ctx) {
+ OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
+ *width = osmesa->width;
+ *height = osmesa->height;
+ }
}
@@ -2023,7 +2027,7 @@ static void osmesa_update_state( GLcontext *ctx, GLuint new_state )
ctx->Driver.GetString = get_string;
ctx->Driver.UpdateState = osmesa_update_state;
ctx->Driver.SetDrawBuffer = set_draw_buffer;
- ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.GetBufferSize = buffer_size;
ctx->Driver.Accum = _swrast_Accum;
diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c
index db97d20194..c841f46f01 100644
--- a/src/mesa/drivers/svga/svgamesa.c
+++ b/src/mesa/drivers/svga/svgamesa.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa.c,v 1.16 2001/09/23 16:11:27 brianp Exp $ */
+/* $Id: svgamesa.c,v 1.17 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -210,7 +210,7 @@ static void copy_buffer( const GLubyte * buffer) {
}
}
-static void get_buffer_size( GLcontext *ctx, GLuint *width, GLuint *height )
+static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
*width = SVGAMesa->width = vga_getxdim();
*height = SVGAMesa->height = vga_getydim();
@@ -286,6 +286,7 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
ctx->Driver.GetBufferSize = get_buffer_size;
ctx->Driver.SetDrawBuffer = set_draw_buffer;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
/* Software rasterizer pixel paths:
*/
diff --git a/src/mesa/drivers/windows/wmesa.c b/src/mesa/drivers/windows/wmesa.c
index 47edef993e..4f057bfad7 100644
--- a/src/mesa/drivers/windows/wmesa.c
+++ b/src/mesa/drivers/windows/wmesa.c
@@ -1,4 +1,4 @@
-/* $Id: wmesa.c,v 1.25 2002/01/16 15:42:17 kschultz Exp $ */
+/* $Id: wmesa.c,v 1.26 2002/03/16 00:53:15 brianp Exp $ */
/*
* Windows (Win32) device driver for Mesa 3.4
@@ -583,8 +583,9 @@ static void set_read_buffer(GLcontext *ctx, GLframebuffer *colorBuffer,
/* Return characteristics of the output buffer. */
-static void buffer_size( GLcontext* ctx, GLuint *width, GLuint *height )
+static void buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
+ GET_CURRENT_CONTEXT(ctx);
int New_Size;
RECT CR;
@@ -1021,7 +1022,7 @@ static void SetFunctionPointers(GLcontext *ctx)
ctx->Driver.GetString = get_string;
ctx->Driver.UpdateState = wmesa_update_state;
ctx->Driver.SetDrawBuffer = set_draw_buffer;
- ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.GetBufferSize = buffer_size;
ctx->Driver.Accum = _swrast_Accum;
@@ -1100,7 +1101,7 @@ static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
ctx->Driver.GetString = get_string;
ctx->Driver.UpdateState = wmesa_update_state;
ctx->Driver.SetDrawBuffer = set_draw_buffer;
- ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.GetBufferSize = buffer_size;
ctx->Driver.Accum = _swrast_Accum;
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index ce5576d68d..9ee36a45ca 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -1,8 +1,8 @@
-/* $Id: xm_api.c,v 1.34 2002/03/12 21:55:50 brianp Exp $ */
+/* $Id: xm_api.c,v 1.35 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 4.0.2
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
@@ -2329,9 +2329,8 @@ void XMesaSwapBuffers( XMesaBuffer b )
/* If we're swapping the buffer associated with the current context
* we have to flush any pending rendering commands first.
*/
- if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) {
+ if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
_mesa_swapbuffers(ctx);
- }
if (b->db_state) {
#ifdef FX
@@ -2630,3 +2629,13 @@ unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
}
+/*
+ * This is typically called when the window size changes and we need
+ * to reallocate the buffer's back/depth/stencil/accum buffers.
+ */
+void XMesaResizeBuffers( XMesaBuffer b )
+{
+ xmesa_resize_buffers( &(b->mesa_buffer) );
+
+}
+
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index ec79f3c514..642aee8a22 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -1,8 +1,8 @@
-/* $Id: xm_dd.c,v 1.29 2002/03/01 04:28:32 brianp Exp $ */
+/* $Id: xm_dd.c,v 1.30 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 4.0.2
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
@@ -48,17 +48,18 @@
/*
- * Return the size (width,height of the current color buffer.
- * This function should be called by the glViewport function because
- * glViewport is often called when the window gets resized. We need to
- * update some X/Mesa stuff when that happens.
+ * Return the size (width, height) of the X window for the given GLframebuffer.
* Output: width - width of buffer in pixels.
* height - height of buffer in pixels.
*/
static void
-get_buffer_size( GLcontext *ctx, GLuint *width, GLuint *height )
+get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
- const XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
+ /* We can do this cast because the first field in the XMesaBuffer
+ * struct is a GLframebuffer struct. If this weren't true, we'd
+ * need a pointer from the GLframebuffer to the XMesaBuffer.
+ */
+ const XMesaBuffer xmBuffer = (XMesaBuffer) buffer;
unsigned int winwidth, winheight;
#ifndef XFree86Server
Window root;
@@ -66,58 +67,19 @@ get_buffer_size( GLcontext *ctx, GLuint *width, GLuint *height )
unsigned int bw, d;
_glthread_LOCK_MUTEX(_xmesa_lock);
- XGetGeometry( xmesa->display, xmesa->xm_buffer->frontbuffer, &root,
+ XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontbuffer, &root,
&winx, &winy, &winwidth, &winheight, &bw, &d );
_glthread_UNLOCK_MUTEX(_xmesa_lock);
#else
-
- winwidth = xmesa->xm_buffer->frontbuffer->width;
- winheight = xmesa->xm_buffer->frontbuffer->height;
+ /* XFree86 GLX renderer */
+ winwidth = xmBuffer->frontbuffer->width;
+ winheight = xmBuffer->frontbuffer->height;
#endif
(void)kernel8; /* Muffle compiler */
*width = winwidth;
*height = winheight;
-
- if ( winwidth!=xmesa->xm_buffer->width
- || winheight!=xmesa->xm_buffer->height) {
- xmesa->xm_buffer->width = winwidth;
- xmesa->xm_buffer->height = winheight;
- xmesa_alloc_back_buffer( xmesa->xm_buffer );
- }
-
- /* Needed by FLIP macro */
- xmesa->xm_buffer->bottom = (int) winheight - 1;
-
- if (xmesa->xm_buffer->backimage) {
- /* Needed by PIXELADDR1 macro */
- xmesa->xm_buffer->ximage_width1
- = xmesa->xm_buffer->backimage->bytes_per_line;
- xmesa->xm_buffer->ximage_origin1
- = (GLubyte *) xmesa->xm_buffer->backimage->data
- + xmesa->xm_buffer->ximage_width1 * (winheight-1);
-
- /* Needed by PIXELADDR2 macro */
- xmesa->xm_buffer->ximage_width2
- = xmesa->xm_buffer->backimage->bytes_per_line / 2;
- xmesa->xm_buffer->ximage_origin2
- = (GLushort *) xmesa->xm_buffer->backimage->data
- + xmesa->xm_buffer->ximage_width2 * (winheight-1);
-
- /* Needed by PIXELADDR3 macro */
- xmesa->xm_buffer->ximage_width3
- = xmesa->xm_buffer->backimage->bytes_per_line;
- xmesa->xm_buffer->ximage_origin3
- = (GLubyte *) xmesa->xm_buffer->backimage->data
- + xmesa->xm_buffer->ximage_width3 * (winheight-1);
-
- /* Needed by PIXELADDR4 macro */
- xmesa->xm_buffer->ximage_width4 = xmesa->xm_buffer->backimage->width;
- xmesa->xm_buffer->ximage_origin4
- = (GLuint *) xmesa->xm_buffer->backimage->data
- + xmesa->xm_buffer->ximage_width4 * (winheight-1);
- }
}
@@ -780,10 +742,51 @@ clear_buffers( GLcontext *ctx, GLbitfield mask,
}
-static void
-resize_buffers( GLcontext *ctx )
+/*
+ * When we detect that the user has resized the window this function will
+ * get called. Here we'll reallocate the back buffer, depth buffer,
+ * stencil buffer etc. to match the new window size.
+ */
+void
+xmesa_resize_buffers( GLframebuffer *buffer )
{
- _swrast_alloc_buffers( ctx );
+ int height = (int) buffer->Height;
+ /* We can do this cast because the first field in the XMesaBuffer
+ * struct is a GLframebuffer struct. If this weren't true, we'd
+ * need a pointer from the GLframebuffer to the XMesaBuffer.
+ */
+ XMesaBuffer xmBuffer = (XMesaBuffer) buffer;
+
+ xmBuffer->width = buffer->Width;
+ xmBuffer->height = buffer->Height;
+ xmesa_alloc_back_buffer( xmBuffer );
+
+ /* Needed by FLIP macro */
+ xmBuffer->bottom = height - 1;
+
+ if (xmBuffer->backimage) {
+ /* Needed by PIXELADDR1 macro */
+ xmBuffer->ximage_width1 = xmBuffer->backimage->bytes_per_line;
+ xmBuffer->ximage_origin1 = (GLubyte *) xmBuffer->backimage->data
+ + xmBuffer->ximage_width1 * (height-1);
+
+ /* Needed by PIXELADDR2 macro */
+ xmBuffer->ximage_width2 = xmBuffer->backimage->bytes_per_line / 2;
+ xmBuffer->ximage_origin2 = (GLushort *) xmBuffer->backimage->data
+ + xmBuffer->ximage_width2 * (height-1);
+
+ /* Needed by PIXELADDR3 macro */
+ xmBuffer->ximage_width3 = xmBuffer->backimage->bytes_per_line;
+ xmBuffer->ximage_origin3 = (GLubyte *) xmBuffer->backimage->data
+ + xmBuffer->ximage_width3 * (height-1);
+
+ /* Needed by PIXELADDR4 macro */
+ xmBuffer->ximage_width4 = xmBuffer->backimage->width;
+ xmBuffer->ximage_origin4 = (GLuint *) xmBuffer->backimage->data
+ + xmBuffer->ximage_width4 * (height-1);
+ }
+
+ _swrast_alloc_buffers( buffer );
}
#if 0
@@ -951,7 +954,7 @@ void xmesa_init_pointers( GLcontext *ctx )
ctx->Driver.Accum = _swrast_Accum;
ctx->Driver.Bitmap = _swrast_Bitmap;
ctx->Driver.Clear = clear_buffers;
- ctx->Driver.ResizeBuffersMESA = resize_buffers;
+ ctx->Driver.ResizeBuffers = xmesa_resize_buffers;
ctx->Driver.CopyPixels = _swrast_CopyPixels;
ctx->Driver.DrawPixels = _swrast_DrawPixels;
ctx->Driver.ReadPixels = _swrast_ReadPixels;
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 409ea22567..d61ee88e55 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -1,8 +1,8 @@
-/* $Id: xmesaP.h,v 1.26 2002/03/12 21:55:50 brianp Exp $ */
+/* $Id: xmesaP.h,v 1.27 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.2
+ * Version: 4.0.2
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
@@ -532,4 +532,6 @@ extern void XMesaReset( void );
extern void xmesa_set_read_buffer( GLcontext *ctx,
GLframebuffer *buffer, GLenum mode );
+extern void xmesa_resize_buffers( GLframebuffer *buffer );
+
#endif