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-rw-r--r--src/mesa/drivers/common/meta.c475
-rw-r--r--src/mesa/drivers/common/meta.h10
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h58
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_state.c11
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c13
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_state.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c18
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c11
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_chipset.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c7
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c11
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c12
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h6
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c8
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c3
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c48
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c12
-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c4
-rw-r--r--src/mesa/drivers/x11/xm_api.c4
-rw-r--r--src/mesa/drivers/x11/xm_dd.c3
29 files changed, 643 insertions, 120 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 28e49b6898..d1c2232e26 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -37,11 +37,14 @@
#include "main/arrayobj.h"
#include "main/blend.h"
#include "main/bufferobj.h"
+#include "main/buffers.h"
#include "main/depth.h"
#include "main/enable.h"
+#include "main/fbobject.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/matrix.h"
+#include "main/mipmap.h"
#include "main/polygon.h"
#include "main/readpix.h"
#include "main/scissor.h"
@@ -138,6 +141,24 @@ struct save_state
/**
+ * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc.
+ * This is currently shared by all the meta ops. But we could create a
+ * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc.
+ */
+struct temp_texture
+{
+ GLuint TexObj;
+ GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */
+ GLsizei MinSize; /**< Min texture size to allocate */
+ GLsizei MaxSize; /**< Max possible texture size */
+ GLboolean NPOT; /**< Non-power of two size OK? */
+ GLsizei Width, Height; /**< Current texture size */
+ GLenum IntFormat;
+ GLfloat Sright, Ttop; /**< right, top texcoords */
+};
+
+
+/**
* State for glBlitFramebufer()
*/
struct blit_state
@@ -182,19 +203,24 @@ struct drawpix_state
/**
- * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc.
- * This is currently shared by all the meta ops. But we could create a
- * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc.
+ * State for glBitmap()
*/
-struct temp_texture
+struct bitmap_state
{
- GLuint TexObj;
- GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */
- GLsizei MaxSize; /**< Max possible texture size */
- GLboolean NPOT; /**< Non-power of two size OK? */
- GLsizei Width, Height; /**< Current texture size */
- GLenum IntFormat;
- GLfloat Sright, Ttop; /**< right, top texcoords */
+ GLuint ArrayObj;
+ GLuint VBO;
+ struct temp_texture Tex; /**< separate texture from other meta ops */
+};
+
+
+/**
+ * State for _mesa_meta_generate_mipmap()
+ */
+struct gen_mipmap_state
+{
+ GLuint ArrayObj;
+ GLuint VBO;
+ GLuint FBO;
};
@@ -211,11 +237,8 @@ struct gl_meta_state
struct clear_state Clear; /**< For _mesa_meta_clear() */
struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */
struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */
-
- /* other possible meta-ops:
- * glBitmap()
- * glGenerateMipmap()
- */
+ struct bitmap_state Bitmap; /**< For _mesa_meta_bitmap() */
+ struct gen_mipmap_state Mipmap; /**< For _mesa_meta_generate_mipmap() */
};
@@ -246,6 +269,7 @@ _mesa_meta_free(GLcontext *ctx)
* still get freed by _mesa_free_context_data().
*/
+ /* the temporary texture */
_mesa_DeleteTextures(1, &meta->TempTex.TexObj);
/* glBlitFramebuffer */
@@ -266,6 +290,11 @@ _mesa_meta_free(GLcontext *ctx)
_mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj);
_mesa_DeletePrograms(1, &meta->DrawPix.DepthFP);
_mesa_DeletePrograms(1, &meta->DrawPix.StencilFP);
+
+ /* glBitmap */
+ _mesa_DeleteBuffersARB(1, & meta->Bitmap.VBO);
+ _mesa_DeleteVertexArraysAPPLE(1, &meta->Bitmap.ArrayObj);
+ _mesa_DeleteTextures(1, &meta->Bitmap.Tex.TexObj);
}
_mesa_free(ctx->Meta);
@@ -290,16 +319,16 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_ALPHA_TEST) {
save->AlphaEnabled = ctx->Color.AlphaEnabled;
if (ctx->Color.AlphaEnabled)
- _mesa_Disable(GL_ALPHA_TEST);
+ _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_FALSE);
}
if (state & META_BLEND) {
save->BlendEnabled = ctx->Color.BlendEnabled;
if (ctx->Color.BlendEnabled)
- _mesa_Disable(GL_BLEND);
+ _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled;
if (ctx->Color.ColorLogicOpEnabled)
- _mesa_Disable(GL_COLOR_LOGIC_OP);
+ _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
}
if (state & META_COLOR_MASK) {
@@ -314,7 +343,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_DEPTH_TEST) {
save->Depth = ctx->Depth; /* struct copy */
if (ctx->Depth.Test)
- _mesa_Disable(GL_DEPTH_TEST);
+ _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_FALSE);
}
if (state & META_FOG) {
@@ -371,7 +400,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_STENCIL_TEST) {
save->Stencil = ctx->Stencil; /* struct copy */
if (ctx->Stencil.Enabled)
- _mesa_Disable(GL_STENCIL_TEST);
+ _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_FALSE);
/* NOTE: other stencil state not reset */
}
@@ -382,6 +411,11 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
save->ClientActiveUnit = ctx->Array.ActiveTexture;
save->EnvMode = ctx->Texture.Unit[0].EnvMode;
+ if (ctx->Texture._EnabledUnits |
+ ctx->Texture._EnabledCoordUnits |
+ ctx->Texture._TexGenEnabled |
+ ctx->Texture._TexMatEnabled) {
+
/* Disable all texture units */
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled;
@@ -400,6 +434,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
_mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE);
}
}
+ }
/* save current texture objects for unit[0] only */
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
@@ -699,8 +734,35 @@ _mesa_meta_end(GLcontext *ctx)
/**
- * Return pointer to temp_texture info. This does some one-time init
- * if needed.
+ * One-time init for a temp_texture object.
+ * Choose tex target, compute max tex size, etc.
+ */
+static void
+init_temp_texture(GLcontext *ctx, struct temp_texture *tex)
+{
+ /* prefer texture rectangle */
+ if (ctx->Extensions.NV_texture_rectangle) {
+ tex->Target = GL_TEXTURE_RECTANGLE;
+ tex->MaxSize = ctx->Const.MaxTextureRectSize;
+ tex->NPOT = GL_TRUE;
+ }
+ else {
+ /* use 2D texture, NPOT if possible */
+ tex->Target = GL_TEXTURE_2D;
+ tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two;
+ }
+ tex->MinSize = 16; /* 16 x 16 at least */
+ assert(tex->MaxSize > 0);
+
+ _mesa_GenTextures(1, &tex->TexObj);
+ _mesa_BindTexture(tex->Target, tex->TexObj);
+}
+
+
+/**
+ * Return pointer to temp_texture info for non-bitmap ops.
+ * This does some one-time init if needed.
*/
static struct temp_texture *
get_temp_texture(GLcontext *ctx)
@@ -708,24 +770,25 @@ get_temp_texture(GLcontext *ctx)
struct temp_texture *tex = &ctx->Meta->TempTex;
if (!tex->TexObj) {
- /* do one-time init */
+ init_temp_texture(ctx, tex);
+ }
- /* prefer texture rectangle */
- if (ctx->Extensions.NV_texture_rectangle) {
- tex->Target = GL_TEXTURE_RECTANGLE;
- tex->MaxSize = ctx->Const.MaxTextureRectSize;
- tex->NPOT = GL_TRUE;
- }
- else {
- /* use 2D texture, NPOT if possible */
- tex->Target = GL_TEXTURE_2D;
- tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two;
- }
- assert(tex->MaxSize > 0);
+ return tex;
+}
- _mesa_GenTextures(1, &tex->TexObj);
- _mesa_BindTexture(tex->Target, tex->TexObj);
+
+/**
+ * Return pointer to temp_texture info for _mesa_meta_bitmap().
+ * We use a separate texture for bitmaps to reduce texture
+ * allocation/deallocation.
+ */
+static struct temp_texture *
+get_bitmap_temp_texture(GLcontext *ctx)
+{
+ struct temp_texture *tex = &ctx->Meta->Bitmap.Tex;
+
+ if (!tex->TexObj) {
+ init_temp_texture(ctx, tex);
}
return tex;
@@ -747,6 +810,9 @@ alloc_texture(struct temp_texture *tex,
{
GLboolean newTex = GL_FALSE;
+ ASSERT(width <= tex->MaxSize);
+ ASSERT(height <= tex->MaxSize);
+
if (width > tex->Width ||
height > tex->Height ||
intFormat != tex->IntFormat) {
@@ -754,13 +820,13 @@ alloc_texture(struct temp_texture *tex,
if (tex->NPOT) {
/* use non-power of two size */
- tex->Width = width;
- tex->Height = height;
+ tex->Width = MAX2(tex->MinSize, width);
+ tex->Height = MAX2(tex->MinSize, height);
}
else {
/* find power of two size */
GLsizei w, h;
- w = h = 16;
+ w = h = tex->MinSize;
while (w < width)
w *= 2;
while (h < height)
@@ -999,7 +1065,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
_mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
}
- _mesa_Enable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_TRUE);
if (mask & GL_COLOR_BUFFER_BIT) {
setup_copypix_texture(tex, newTex, srcX, srcY, srcW, srcH,
@@ -1041,7 +1107,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
/* XXX can't easily do stencil */
}
- _mesa_Disable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_FALSE);
_mesa_meta_end(ctx);
@@ -1266,12 +1332,12 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
setup_copypix_texture(tex, newTex, srcX, srcY, width, height,
GL_RGBA, GL_NEAREST);
- _mesa_Enable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_TRUE);
/* draw textured quad */
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
- _mesa_Disable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_FALSE);
_mesa_meta_end(ctx);
}
@@ -1575,7 +1641,7 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
/* set given unpack params */
ctx->Unpack = *unpack;
- _mesa_Enable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_TRUE);
if (_mesa_is_stencil_format(format)) {
/* Drawing stencil */
@@ -1632,10 +1698,323 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
- _mesa_Disable(tex->Target);
+ _mesa_set_enable(ctx, tex->Target, GL_FALSE);
/* restore unpack params */
ctx->Unpack = unpackSave;
_mesa_meta_end(ctx);
}
+
+
+/**
+ * Do glBitmap with a alpha texture quad. Use the alpha test to
+ * cull the 'off' bits. If alpha test is already enabled, fall back
+ * to swrast (should be a rare case).
+ * A bitmap cache as in the gallium/mesa state tracker would
+ * improve performance a lot.
+ */
+void
+_mesa_meta_bitmap(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap1)
+{
+ struct bitmap_state *bitmap = &ctx->Meta->Bitmap;
+ struct temp_texture *tex = get_bitmap_temp_texture(ctx);
+ const GLenum texIntFormat = GL_ALPHA;
+ const struct gl_pixelstore_attrib unpackSave = *unpack;
+ GLfloat verts[4][9]; /* four verts of X,Y,Z,S,T,R,G,B,A */
+ GLboolean newTex;
+ GLubyte *bitmap8;
+
+ /*
+ * Check if swrast fallback is needed.
+ */
+ if (ctx->_ImageTransferState ||
+ ctx->Color.AlphaEnabled ||
+ ctx->Fog.Enabled ||
+ ctx->Texture._EnabledUnits ||
+ width > tex->MaxSize ||
+ height > tex->MaxSize) {
+ _swrast_Bitmap(ctx, x, y, width, height, unpack, bitmap1);
+ return;
+ }
+
+ /* Most GL state applies to glBitmap (like blending, stencil, etc),
+ * but a there's a few things we need to override:
+ */
+ _mesa_meta_begin(ctx, (META_ALPHA_TEST |
+ META_PIXEL_STORE |
+ META_RASTERIZATION |
+ META_SHADER |
+ META_TEXTURE |
+ META_TRANSFORM |
+ META_VERTEX |
+ META_VIEWPORT));
+
+ if (bitmap->ArrayObj == 0) {
+ /* one-time setup */
+
+ /* create vertex array object */
+ _mesa_GenVertexArraysAPPLE(1, &bitmap->ArrayObj);
+ _mesa_BindVertexArrayAPPLE(bitmap->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &bitmap->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]),
+ (void *) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]),
+ (void *) (3 * sizeof(GLfloat)));
+ _mesa_ColorPointer(4, GL_FLOAT, sizeof(verts[0]),
+ (void *) (5 * sizeof(GLfloat)));
+
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
+ _mesa_EnableClientState(GL_COLOR_ARRAY);
+ }
+ else {
+ _mesa_BindVertexArray(bitmap->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO);
+ }
+
+ newTex = alloc_texture(tex, width, height, texIntFormat);
+
+ /* vertex positions, texcoords, colors (after texture allocation!) */
+ {
+ const GLfloat x0 = (GLfloat) x;
+ const GLfloat y0 = (GLfloat) y;
+ const GLfloat x1 = (GLfloat) (x + width);
+ const GLfloat y1 = (GLfloat) (y + height);
+ const GLfloat z = ctx->Current.RasterPos[2];
+ GLuint i;
+
+ verts[0][0] = x0;
+ verts[0][1] = y0;
+ verts[0][2] = z;
+ verts[0][3] = 0.0F;
+ verts[0][4] = 0.0F;
+ verts[1][0] = x1;
+ verts[1][1] = y0;
+ verts[1][2] = z;
+ verts[1][3] = tex->Sright;
+ verts[1][4] = 0.0F;
+ verts[2][0] = x1;
+ verts[2][1] = y1;
+ verts[2][2] = z;
+ verts[2][3] = tex->Sright;
+ verts[2][4] = tex->Ttop;
+ verts[3][0] = x0;
+ verts[3][1] = y1;
+ verts[3][2] = z;
+ verts[3][3] = 0.0F;
+ verts[3][4] = tex->Ttop;
+
+ for (i = 0; i < 4; i++) {
+ verts[i][5] = ctx->Current.RasterColor[0];
+ verts[i][6] = ctx->Current.RasterColor[1];
+ verts[i][7] = ctx->Current.RasterColor[2];
+ verts[i][8] = ctx->Current.RasterColor[3];
+ }
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ }
+
+ bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1);
+ if (!bitmap1)
+ return;
+
+ bitmap8 = (GLubyte *) _mesa_calloc(width * height);
+ if (bitmap8) {
+ _mesa_expand_bitmap(width, height, &unpackSave, bitmap1,
+ bitmap8, width, 0xff);
+
+ _mesa_set_enable(ctx, tex->Target, GL_TRUE);
+
+ _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE);
+ _mesa_AlphaFunc(GL_GREATER, 0.0);
+
+ setup_drawpix_texture(tex, newTex, texIntFormat, width, height,
+ GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8);
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ _mesa_set_enable(ctx, tex->Target, GL_FALSE);
+
+ _mesa_free(bitmap8);
+ }
+
+ _mesa_unmap_pbo_source(ctx, &unpackSave);
+
+ _mesa_meta_end(ctx);
+}
+
+
+void
+_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap;
+ struct { GLfloat x, y, s, t, r; } verts[4];
+ const GLuint baseLevel = texObj->BaseLevel;
+ const GLuint maxLevel = texObj->MaxLevel;
+ const GLenum minFilterSave = texObj->MinFilter;
+ const GLenum magFilterSave = texObj->MagFilter;
+ const GLuint fboSave = ctx->DrawBuffer->Name;
+ GLenum faceTarget;
+ GLuint level;
+ GLuint border = 0;
+
+ /* check for fallbacks */
+ if (!ctx->Extensions.EXT_framebuffer_object) {
+ _mesa_generate_mipmap(ctx, target, texObj);
+ return;
+ }
+
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) {
+ faceTarget = target;
+ target = GL_TEXTURE_CUBE_MAP;
+ }
+ else {
+ faceTarget = target;
+ }
+
+ _mesa_meta_begin(ctx, META_ALL);
+
+ if (mipmap->ArrayObj == 0) {
+ /* one-time setup */
+
+ /* create vertex array object */
+ _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj);
+ _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &mipmap->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
+ NULL, GL_DYNAMIC_DRAW_ARB);
+
+ /* setup vertex arrays */
+ _mesa_VertexPointer(2, GL_FLOAT, sizeof(verts[0]),
+ (void *) (0 * sizeof(GLfloat)));
+ _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(verts[0]),
+ (void *) (2 * sizeof(GLfloat)));
+
+ _mesa_EnableClientState(GL_VERTEX_ARRAY);
+ _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+ else {
+ _mesa_BindVertexArray(mipmap->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO);
+ }
+
+ if (!mipmap->FBO) {
+ /* Bind the new renderbuffer to the color attachment point. */
+ _mesa_GenFramebuffersEXT(1, &mipmap->FBO);
+ }
+
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO);
+
+ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ _mesa_set_enable(ctx, target, GL_TRUE);
+
+ /* setup texcoords once (XXX what about border?) */
+ switch (faceTarget) {
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ break;
+ case GL_TEXTURE_2D:
+ verts[0].s = 0.0F;
+ verts[0].t = 0.0F;
+ verts[0].r = 0.0F;
+ verts[1].s = 1.0F;
+ verts[1].t = 0.0F;
+ verts[2].r = 0.0F;
+ verts[3].s = 1.0F;
+ verts[3].t = 1.0F;
+ verts[3].r = 0.0F;
+ verts[4].s = 0.0F;
+ verts[4].t = 1.0F;
+ verts[4].r = 0.0F;
+ break;
+ }
+
+
+ for (level = baseLevel + 1; level <= maxLevel; level++) {
+ const struct gl_texture_image *srcImage;
+ const GLuint srcLevel = level - 1;
+ GLsizei srcWidth, srcHeight;
+ GLsizei newWidth, newHeight;
+ GLenum status;
+
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel);
+ assert(srcImage->Border == 0); /* XXX we can fix this */
+
+ srcWidth = srcImage->Width - 2 * border;
+ srcHeight = srcImage->Height - 2 * border;
+
+ newWidth = MAX2(1, srcWidth / 2) + 2 * border;
+ newHeight = MAX2(1, srcHeight / 2) + 2 * border;
+
+ if (newWidth == srcImage->Width && newHeight == srcImage->Height) {
+ break;
+ }
+
+ /* Create empty image */
+ _mesa_TexImage2D(GL_TEXTURE_2D, level, srcImage->InternalFormat,
+ newWidth, newHeight, border,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ /* vertex positions */
+ {
+ verts[0].x = 0.0F;
+ verts[0].y = 0.0F;
+ verts[1].x = (GLfloat) newWidth;
+ verts[1].y = 0.0F;
+ verts[2].x = (GLfloat) newWidth;
+ verts[2].y = (GLfloat) newHeight;
+ verts[3].x = 0.0F;
+ verts[3].y = (GLfloat) newHeight;
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ }
+
+ /* limit sampling to src level */
+ _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, srcLevel);
+ _mesa_TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, srcLevel);
+
+ /* Set to draw into the current level */
+ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ target,
+ texObj->Name,
+ level);
+
+ /* Choose to render to the color attachment. */
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ abort();
+ break;
+ }
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+
+ _mesa_meta_end(ctx);
+
+ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave);
+
+ /* restore (XXX add to meta_begin/end()? */
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave);
+}
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index b03b64c48a..171ad27f26 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -77,5 +77,15 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels);
+extern void
+_mesa_meta_bitmap(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap);
+
+extern void
+_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj);
+
#endif /* META_H */
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 40a030ce0d..2c89a9f58a 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -316,6 +316,13 @@ static const char CombinerOutputNV_names[] =
"";
#endif
+#if defined(need_GL_NV_vertex_program)
+static const char VertexAttribs3fvNV_names[] =
+ "iip\0" /* Parameter signature */
+ "glVertexAttribs3fvNV\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char Uniform2fARB_names[] =
"iff\0" /* Parameter signature */
@@ -575,6 +582,13 @@ static const char MatrixIndexusvARB_names[] =
"";
#endif
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+static const char DrawElementsBaseVertex_names[] =
+ "iiipi\0" /* Parameter signature */
+ "glDrawElementsBaseVertex\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char DisableVertexAttribArrayARB_names[] =
"i\0" /* Parameter signature */
@@ -970,10 +984,10 @@ static const char GlobalAlphaFactordSUN_names[] =
"";
#endif
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs3fvNV_names[] =
+#if defined(need_GL_NV_register_combiners)
+static const char GetFinalCombinerInputParameterfvNV_names[] =
"iip\0" /* Parameter signature */
- "glVertexAttribs3fvNV\0"
+ "glGetFinalCombinerInputParameterfvNV\0"
"";
#endif
@@ -3918,6 +3932,13 @@ static const char MapBufferARB_names[] =
"";
#endif
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+static const char MultiDrawElementsBaseVertex_names[] =
+ "ipipip\0" /* Parameter signature */
+ "glMultiDrawElementsBaseVertex\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3svEXT_names[] =
"p\0" /* Parameter signature */
@@ -4554,10 +4575,10 @@ static const char UniformMatrix3x4fv_names[] =
"";
#endif
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3fvEXT_names[] =
- "p\0" /* Parameter signature */
- "glBinormal3fvEXT\0"
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+static const char DrawRangeElementsBaseVertex_names[] =
+ "iiiiipi\0" /* Parameter signature */
+ "glDrawRangeElementsBaseVertex\0"
"";
#endif
@@ -4710,10 +4731,10 @@ static const char GetFragmentLightfvSGIX_names[] =
"";
#endif
-#if defined(need_GL_NV_register_combiners)
-static const char GetFinalCombinerInputParameterfvNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetFinalCombinerInputParameterfvNV\0"
+#if defined(need_GL_EXT_coordinate_frame)
+static const char Binormal3fvEXT_names[] =
+ "p\0" /* Parameter signature */
+ "glBinormal3fvEXT\0"
"";
#endif
@@ -5090,6 +5111,15 @@ static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = {
};
#endif
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+static const struct dri_extension_function GL_ARB_draw_elements_base_vertex_functions[] = {
+ { DrawElementsBaseVertex_names, DrawElementsBaseVertex_remap_index, -1 },
+ { MultiDrawElementsBaseVertex_names, MultiDrawElementsBaseVertex_remap_index, -1 },
+ { DrawRangeElementsBaseVertex_names, DrawRangeElementsBaseVertex_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_framebuffer_object)
static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = {
{ BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 },
@@ -5520,8 +5550,8 @@ static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] =
{ Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 },
{ Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 },
{ Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 },
- { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 },
{ Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 },
+ { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 },
{ BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 },
{ Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 },
{ Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 },
@@ -5963,6 +5993,7 @@ static const struct dri_extension_function GL_NV_point_sprite_functions[] = {
static const struct dri_extension_function GL_NV_register_combiners_functions[] = {
{ CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 },
{ CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 },
+ { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 },
{ GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 },
{ FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 },
{ GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 },
@@ -5971,7 +6002,6 @@ static const struct dri_extension_function GL_NV_register_combiners_functions[]
{ GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 },
{ CombinerInputNV_names, CombinerInputNV_remap_index, -1 },
{ CombinerParameterfNV_names, CombinerParameterfNV_remap_index, -1 },
- { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 },
{ GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, -1 },
{ CombinerParameterivNV_names, CombinerParameterivNV_remap_index, -1 },
{ NULL, 0, 0 }
@@ -5998,6 +6028,7 @@ static const struct dri_extension_function GL_NV_vertex_array_range_functions[]
static const struct dri_extension_function GL_NV_vertex_program_functions[] = {
{ VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 },
{ VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 },
+ { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 },
{ VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 },
{ VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 },
{ VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 },
@@ -6006,7 +6037,6 @@ static const struct dri_extension_function GL_NV_vertex_program_functions[] = {
{ VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, -1 },
{ VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 },
{ VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 },
- { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 },
{ ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 },
{ LoadProgramNV_names, LoadProgramNV_remap_index, -1 },
{ VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 },
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index c724218cf5..1088a7a607 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -39,12 +39,14 @@
static void prepare_cc_vp( struct brw_context *brw )
{
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_cc_viewport ccv;
memset(&ccv, 0, sizeof(ccv));
- ccv.min_depth = 0.0;
- ccv.max_depth = 1.0;
+ /* _NEW_VIEWPORT */
+ ccv.min_depth = ctx->Viewport.Near;
+ ccv.max_depth = ctx->Viewport.Far;
dri_bo_unreference(brw->cc.vp_bo);
brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 );
@@ -52,7 +54,7 @@ static void prepare_cc_vp( struct brw_context *brw )
const struct brw_tracked_state brw_cc_vp = {
.dirty = {
- .mesa = 0,
+ .mesa = _NEW_VIEWPORT,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index 5762c9577c..234b3744bf 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -43,11 +43,14 @@ struct brw_clip_unit_key {
unsigned int curbe_offset;
unsigned int nr_urb_entries, urb_size;
+
+ GLboolean depth_clamp;
};
static void
clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key)
{
+ GLcontext *ctx = &brw->intel.ctx;
memset(key, 0, sizeof(*key));
/* CACHE_NEW_CLIP_PROG */
@@ -62,6 +65,9 @@ clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key)
/* BRW_NEW_URB_FENCE */
key->nr_urb_entries = brw->urb.nr_clip_entries;
key->urb_size = brw->urb.vsize;
+
+ /* _NEW_TRANSOFORM */
+ key->depth_clamp = ctx->Transform.DepthClamp;
}
static dri_bo *
@@ -117,7 +123,8 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.userclip_enable_flags = 0x7f;
clip.clip5.userclip_must_clip = 1;
clip.clip5.guard_band_enable = 0;
- clip.clip5.viewport_z_clip_enable = 1;
+ if (!key->depth_clamp)
+ clip.clip5.viewport_z_clip_enable = 1;
clip.clip5.viewport_xy_clip_enable = 1;
clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE;
clip.clip5.api_mode = BRW_CLIP_API_OGL;
@@ -168,7 +175,7 @@ static void upload_clip_unit( struct brw_context *brw )
const struct brw_tracked_state brw_clip_unit = {
.dirty = {
- .mesa = 0,
+ .mesa = _NEW_TRANSFORM,
.brw = (BRW_NEW_CURBE_OFFSETS |
BRW_NEW_URB_FENCE),
.cache = CACHE_NEW_CLIP_PROG
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index c53bd47bb5..44bb7bd588 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -25,13 +25,15 @@
*
**************************************************************************/
-#include <stdlib.h>
#include "main/glheader.h"
#include "main/context.h"
#include "main/state.h"
-#include "main/api_validate.h"
#include "main/enums.h"
+#include "tnl/tnl.h"
+#include "vbo/vbo_context.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
#include "brw_draw.h"
#include "brw_defines.h"
@@ -42,11 +44,6 @@
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
-#include "tnl/tnl.h"
-#include "vbo/vbo_context.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-
#define FILE_DEBUG_FLAG DEBUG_BATCH
static GLuint prim_to_hw_prim[GL_POLYGON+1] = {
@@ -145,7 +142,7 @@ static void brw_emit_prim(struct brw_context *brw,
prim_packet.start_vert_location += brw->ib.start_vertex_offset;
prim_packet.instance_count = 1;
prim_packet.start_instance_location = 0;
- prim_packet.base_vert_location = 0;
+ prim_packet.base_vert_location = prim->basevertex;
/* Can't wrap here, since we rely on the validated state. */
brw->no_batch_wrap = GL_TRUE;
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 4aa17fa02d..765ae5a2fe 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -25,9 +25,9 @@
*
**************************************************************************/
-#include <stdlib.h>
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/state.h"
#include "main/api_validate.h"
@@ -384,7 +384,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
input->element_size = get_size(input->glarray->Type) * input->glarray->Size;
- if (input->glarray->BufferObj->Name != 0) {
+ if (_mesa_is_bufferobj(input->glarray->BufferObj)) {
struct intel_buffer_object *intel_buffer =
intel_buffer_object(input->glarray->BufferObj);
@@ -623,7 +623,7 @@ static void brw_prepare_indices(struct brw_context *brw)
/* Turn into a proper VBO:
*/
- if (!bufferobj->Name) {
+ if (!_mesa_is_bufferobj(bufferobj)) {
brw->ib.start_vertex_offset = 0;
/* Get new bufferobj, offset:
diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c
index a761c03153..ed9d2ffe60 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_state.c
@@ -93,7 +93,10 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
gs.thread4.nr_urb_entries = key->nr_urb_entries;
gs.thread4.urb_entry_allocation_size = key->urb_size - 1;
- gs.thread4.max_threads = 0; /* Hardware requirement */
+ if (key->nr_urb_entries >= 8)
+ gs.thread4.max_threads = 1;
+ else
+ gs.thread4.max_threads = 0;
if (BRW_IS_IGDNG(brw))
gs.thread4.rendering_enable = 1;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 108e19cdbc..584fdbdfc3 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -1208,7 +1208,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */
0, /* response len */
eot, /* eot */
- 1, /* writes complete */
+ eot, /* writes complete */
0, /* urb destination offset */
BRW_URB_SWIZZLE_INTERLEAVE);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 268f7965c0..981864323e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -908,6 +908,20 @@ static void emit_kil( struct brw_wm_compile *c,
}
}
+/* KIL_NV kills the pixels that are currently executing, not based on a test
+ * of the arguments.
+ */
+static void emit_kil_nv( struct brw_wm_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
+ brw_pop_insn_state(p);
+}
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
@@ -1387,6 +1401,10 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_kil(c, args[0]);
break;
+ case OPCODE_KIL_NV:
+ emit_kil_nv(c);
+ break;
+
default:
_mesa_printf("Unsupported opcode %i (%s) in fragment shader\n",
inst->opcode, inst->opcode < MAX_OPCODE ?
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index 3436a24717..9c68bfd78b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -270,6 +270,7 @@ void brw_wm_pass1( struct brw_wm_compile *c )
case OPCODE_DST:
case WM_FRONTFACING:
+ case OPCODE_KIL_NV:
default:
break;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 39f8c6d522..361f91292b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -107,6 +107,12 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* as far as we can tell */
key->computes_depth =
(fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0;
+ /* BRW_NEW_DEPTH_BUFFER
+ * Override for NULL depthbuffer case, required by the Pixel Shader Computed
+ * Depth field.
+ */
+ if (brw->state.depth_region == NULL)
+ key->computes_depth = 0;
/* _NEW_COLOR */
key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
@@ -300,6 +306,7 @@ const struct brw_tracked_state brw_wm_unit = {
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_DEPTH_BUFFER |
BRW_NEW_NR_WM_SURFACES),
.cache = (CACHE_NEW_WM_PROG |
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 096f74394e..bff2ab9721 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -545,15 +545,20 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
irb->texformat->MesaFormat);
}
key.tiling = region->tiling;
- key.width = region->width;
- key.height = region->height;
+ if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) {
+ key.width = rb->Width;
+ key.height = rb->Height;
+ } else {
+ key.width = region->width;
+ key.height = region->height;
+ }
key.pitch = region->pitch;
key.cpp = region->cpp;
key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- key.tiling = 0;
+ key.tiling = I915_TILING_X;
key.width = 1;
key.height = 1;
key.cpp = 4;
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 0c5be4c798..43141c509c 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -26,9 +26,6 @@
**************************************************************************/
-#include <stdio.h>
-#include <errno.h>
-
#include "main/mtypes.h"
#include "main/context.h"
#include "main/enums.h"
diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h
index 3c38f1676c..3dc8653a73 100644
--- a/src/mesa/drivers/dri/intel/intel_chipset.h
+++ b/src/mesa/drivers/dri/intel/intel_chipset.h
@@ -66,6 +66,7 @@
#define PCI_CHIP_Q45_G 0x2E12
#define PCI_CHIP_G45_G 0x2E22
#define PCI_CHIP_G41_G 0x2E32
+#define PCI_CHIP_B43_G 0x2E42
#define PCI_CHIP_ILD_G 0x0042
#define PCI_CHIP_ILM_G 0x0046
@@ -83,7 +84,8 @@
#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \
devid == PCI_CHIP_Q45_G || \
devid == PCI_CHIP_G45_G || \
- devid == PCI_CHIP_G41_G)
+ devid == PCI_CHIP_G41_G || \
+ devid == PCI_CHIP_B43_G)
#define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM)
#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid))
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 89f99f7ffd..7e21b94acc 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -162,6 +162,9 @@ intelGetString(GLcontext * ctx, GLenum name)
case PCI_CHIP_G41_G:
chipset = "Intel(R) G41";
break;
+ case PCI_CHIP_B43_G:
+ chipset = "Intel(R) B43";
+ break;
case PCI_CHIP_ILD_G:
chipset = "Intel(R) IGDNG_D";
break;
@@ -641,10 +644,6 @@ intelInitContext(struct intel_context *intel,
intel->maxBatchSize = BATCH_SZ;
intel->bufmgr = intelScreen->bufmgr;
-
- if (0) /* for debug */
- drm_intel_bufmgr_set_debug(intel->bufmgr, 1);
-
intel->ttm = intelScreen->ttm;
if (intel->ttm) {
int bo_reuse_mode;
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 2e61c556d8..5431cf90a1 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -31,6 +31,7 @@
#define need_GL_ARB_copy_buffer
+#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_framebuffer_object
#define need_GL_ARB_map_buffer_range
#define need_GL_ARB_occlusion_query
@@ -73,6 +74,7 @@
*/
static const struct dri_extension card_extensions[] = {
{ "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions },
+ { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
@@ -139,6 +141,7 @@ static const struct dri_extension i915_extensions[] = {
/** i965-only extensions */
static const struct dri_extension brw_extensions[] = {
+ { "GL_ARB_depth_clamp", NULL },
{ "GL_ARB_depth_texture", NULL },
{ "GL_ARB_fragment_program", NULL },
{ "GL_ARB_fragment_program_shadow", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index b543a0bbc3..9a0bcc07a5 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -209,7 +209,7 @@ do_blit_bitmap( GLcontext *ctx,
if (!dst)
return GL_FALSE;
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
if (bitmap == NULL)
return GL_TRUE; /* even though this is an error, we're done */
@@ -329,7 +329,7 @@ out:
if (INTEL_DEBUG & DEBUG_SYNC)
intel_batchbuffer_flush(intel->batch);
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
@@ -418,7 +418,7 @@ intel_texture_bitmap(GLcontext * ctx,
return GL_FALSE;
}
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
if (bitmap == NULL)
return GL_TRUE; /* even though this is an error, we're done */
@@ -428,7 +428,7 @@ intel_texture_bitmap(GLcontext * ctx,
a8_bitmap = _mesa_calloc(width * height);
_mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff);
- if (unpack->BufferObj->Name) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
unpack->BufferObj);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 30b06f281e..aef760c015 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -180,16 +180,7 @@ do_blit_readpixels(GLcontext * ctx,
if (!src)
return GL_FALSE;
- if (pack->BufferObj->Name) {
- /* XXX This validation should be done by core mesa:
- */
- if (!_mesa_validate_pbo_access(2, pack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
- return GL_TRUE;
- }
- }
- else {
+ if (!_mesa_is_bufferobj(pack->BufferObj)) {
/* PBO only for now:
*/
if (INTEL_DEBUG & DEBUG_PIXEL)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index c5f5220837..a206fe6805 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -1,15 +1,11 @@
-#include <stdlib.h>
-#include <stdio.h>
-
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/enums.h"
-#include "main/colortab.h"
+#include "main/bufferobj.h"
#include "main/convolve.h"
#include "main/context.h"
-#include "main/simple_list.h"
#include "main/texcompress.h"
#include "main/texformat.h"
#include "main/texgetimage.h"
@@ -206,7 +202,7 @@ try_pbo_upload(struct intel_context *intel,
GLuint src_offset, src_stride;
GLuint dst_offset, dst_stride;
- if (unpack->BufferObj->Name == 0 ||
+ if (!_mesa_is_bufferobj(unpack->BufferObj) ||
intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
DBG("%s: failure 1\n", __FUNCTION__);
@@ -264,7 +260,7 @@ try_pbo_zcopy(struct intel_context *intel,
GLuint src_offset, src_stride;
GLuint dst_offset, dst_stride;
- if (unpack->BufferObj->Name == 0 ||
+ if (!_mesa_is_bufferobj(unpack->BufferObj) ||
intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
DBG("%s: failure 1\n", __FUNCTION__);
@@ -427,7 +423,7 @@ intelTexImage(GLcontext * ctx,
*/
if (dims <= 2 &&
intelImage->mt &&
- unpack->BufferObj->Name != 0 &&
+ _mesa_is_bufferobj(unpack->BufferObj) &&
check_pbo_format(internalFormat, format,
type, intelImage->base.TexFormat)) {
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 2ea1b826de..6fcf209af6 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -84,6 +84,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
+#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
@@ -116,6 +117,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
+ {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_shadow_funcs", NULL},
{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 39b4b61a10..98512d778e 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1022,15 +1022,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \
R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+ R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD)
/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */
# define R300_RE_SHADE_MODEL_FLAT ( \
R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \
R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \
- R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+ R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD)
/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */
#define R300_GA_SOLID_RG 0x427c
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 9301543d38..d4c3ecee66 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -2253,6 +2253,14 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
R300_STATECHANGE(r300, zb);
}
+ if (new_state & (_NEW_LIGHT)) {
+ R300_STATECHANGE(r300, shade2);
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
+ r300->hw.shade2.cmd[1] |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+ else
+ r300->hw.shade2.cmd[1] &= ~R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+ }
+
r300->radeon.NewGLState |= new_state;
}
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 251c124cbf..07a7bcf11f 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -85,6 +85,7 @@ int hw_tcl_on = 1;
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
+#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
@@ -117,6 +118,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
+ {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_shadow_funcs", NULL},
{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
@@ -128,6 +130,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_texture_lod_bias", NULL},
{"GL_EXT_texture_mirror_clamp", NULL},
{"GL_EXT_texture_rectangle", NULL},
+ {"GL_EXT_texture_sRGB", NULL},
{"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
{"GL_ATI_texture_env_combine3", NULL},
{"GL_ATI_texture_mirror_once", NULL},
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 49b603b65e..f1fefd8f50 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -531,6 +531,49 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
return GL_FALSE;
}
break;
+ /* EXT_texture_sRGB */
+ case MESA_FORMAT_SRGBA8:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
+ case MESA_FORMAT_SLA8:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
+ case MESA_FORMAT_SL8: /* X, X, X, ONE */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ break;
default:
/* Not supported format */
return GL_FALSE;
@@ -565,6 +608,11 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
int firstlevel = t->mt ? t->mt->firstLevel : 0;
GLuint uTexelPitch, row_align;
+ if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled &&
+ t->image_override &&
+ t->bo)
+ return;
+
firstImage = t->base.Image[0][firstlevel];
if (!t->image_override) {
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 1f4724e838..e91aa43118 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -171,6 +171,14 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
R600_STATECHANGE(context, db_target);
}
+ if (new_state & (_NEW_LIGHT)) {
+ R600_STATECHANGE(context, su);
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+ else
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+ }
+
r700UpdateStateParameters(ctx, new_state);
R600_STATECHANGE(context, cl);
@@ -1272,8 +1280,8 @@ void r700SetScissor(context_t *context) //---------------
if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
x1 = 0;
y1 = 0;
- x2 = rrb->base.Width - 1;
- y2 = rrb->base.Height - 1;
+ x2 = rrb->base.Width;
+ y2 = rrb->base.Height;
} else {
x1 = rrb->dPriv->x;
y1 = rrb->dPriv->y;
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index a858af30c1..3016987d56 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -62,6 +62,7 @@
#define need_GL_SGI_color_table
/* sw extensions not associated with some GL version */
+#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_shader_objects
#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_program
@@ -95,6 +96,8 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_histogram", GL_EXT_histogram_functions },
{ "GL_SGI_color_table", GL_SGI_color_table_functions },
+ { "GL_ARB_depth_clamp", NULL },
+ { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
@@ -109,6 +112,7 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
{ "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
+ { "GL_NV_depth_clamp", NULL },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
{ "GL_NV_fragment_program", GL_NV_fragment_program_functions },
{ NULL, NULL }
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 2c7be9f182..662c61ae7e 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -1317,6 +1317,7 @@ xmesa_convert_from_x_visual_type( int visualType )
#define need_GL_SGI_color_table
/* sw extensions not associated with some GL version */
+#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_shader_objects
#define need_GL_ARB_sync
#define need_GL_ARB_vertex_program
@@ -1347,6 +1348,8 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_histogram", GL_EXT_histogram_functions },
{ "GL_SGI_color_table", GL_SGI_color_table_functions },
+ { "GL_ARB_depth_clamp", NULL },
+ { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_sync", GL_ARB_sync_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
@@ -1358,6 +1361,7 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
{ "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
+ { "GL_NV_depth_clamp", NULL },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
{ "GL_NV_fragment_program", GL_NV_fragment_program_functions },
{ NULL, NULL }
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 465a40ac8d..4e9c001cc7 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -1154,6 +1154,7 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->CopyPixels = _mesa_meta_copy_pixels;
driver->BlitFramebuffer = _mesa_meta_blit_framebuffer;
driver->DrawPixels = _mesa_meta_draw_pixels;
+ driver->Bitmap = _mesa_meta_bitmap;
}
else {
driver->Clear = clear_buffers;
@@ -1167,8 +1168,8 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
else if (xmvisual->undithered_pf == PF_5R6G5B) {
driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
}
- }
#endif
+ }
driver->TestProxyTexImage = test_proxy_teximage;
#if ENABLE_EXT_texure_compression_s3tc
driver->ChooseTextureFormat = choose_tex_format;