diff options
Diffstat (limited to 'src/mesa/drivers')
| -rw-r--r-- | src/mesa/drivers/dri/Makefile.template | 2 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_vtbl.c | 2 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_blit.c | 43 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_buffers.c | 94 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_context.c | 47 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_context.h | 4 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_fbo.c | 29 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_screen.c | 65 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_screen.h | 1 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_state.c | 24 | ||||
| -rw-r--r-- | src/mesa/drivers/x11/Makefile | 2 | ||||
| -rw-r--r-- | src/mesa/drivers/x11/xm_api.c | 7 | ||||
| -rw-r--r-- | src/mesa/drivers/x11/xm_dd.c | 17 | ||||
| -rw-r--r-- | src/mesa/drivers/x11/xm_span.c | 13 | ||||
| -rw-r--r-- | src/mesa/drivers/x11/xm_surface.c | 395 | ||||
| -rw-r--r-- | src/mesa/drivers/x11/xm_tri.c | 40 | ||||
| -rw-r--r-- | src/mesa/drivers/x11/xmesaP.h | 21 |
17 files changed, 691 insertions, 115 deletions
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 6f2314ee8c..43c0e912bf 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -85,7 +85,7 @@ $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) touch depend $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \ - $(ASM_SOURCES) 2>&1 /dev/null + $(ASM_SOURCES) 2> /dev/null # Emacs tags diff --git a/src/mesa/drivers/dri/i915tex/i915_vtbl.c b/src/mesa/drivers/dri/i915tex/i915_vtbl.c index ad333b490b..0e7ca9586e 100644 --- a/src/mesa/drivers/dri/i915tex/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i915_vtbl.c @@ -464,6 +464,7 @@ i915_state_draw_region(struct intel_context *intel, * Set stride/cpp values */ if (color_region) { +// fprintf(stderr, "color pitch %d\n", color_region->pitch); state->Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; state->Buffer[I915_DESTREG_CBUFADDR1] = (BUF_3D_ID_COLOR_BACK | @@ -472,6 +473,7 @@ i915_state_draw_region(struct intel_context *intel, } if (depth_region) { +// fprintf(stderr, "depth pitch %d\n", depth_region->pitch); state->Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD; state->Buffer[I915_DESTREG_DBUFADDR1] = (BUF_3D_ID_DEPTH | diff --git a/src/mesa/drivers/dri/i915tex/intel_blit.c b/src/mesa/drivers/dri/i915tex/intel_blit.c index dbe4ba2ac5..c755eac6b2 100644 --- a/src/mesa/drivers/dri/i915tex/intel_blit.c +++ b/src/mesa/drivers/dri/i915tex/intel_blit.c @@ -79,15 +79,25 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, */ LOCK_HARDWARE(intel); + if (intel->revalidateDrawable) { + __DRIscreenPrivate *sPriv = intel->driScreen; + if (dPriv) { + DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); + } + } + if (dPriv && dPriv->numClipRects) { struct intel_framebuffer *intel_fb = dPriv->driverPrivate; const struct intel_region *frontRegion - = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); + = intelScreen->front_region; const struct intel_region *backRegion - = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); + = intel->ctx.DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT ? + intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT) : + intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); const int nbox = dPriv->numClipRects; const drm_clip_rect_t *pbox = dPriv->pClipRects; const int pitch = frontRegion->pitch; + const int srcpitch = backRegion->pitch; const int cpp = frontRegion->cpp; int BR13, CMD; int i; @@ -96,9 +106,12 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ ASSERT(frontRegion); ASSERT(backRegion); - ASSERT(frontRegion->pitch == backRegion->pitch); +// ASSERT(frontRegion->pitch == backRegion->pitch); ASSERT(frontRegion->cpp == backRegion->cpp); + DBG("front pitch %d back pitch %d\n", + frontRegion->pitch, backRegion->pitch); + if (cpp == 2) { BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); CMD = XY_SRC_COPY_BLT_CMD; @@ -111,6 +124,7 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, for (i = 0; i < nbox; i++, pbox++) { drm_clip_rect_t box; + drm_clip_rect_t sbox; if (pbox->x1 > pbox->x2 || pbox->y1 > pbox->y2 || @@ -133,6 +147,14 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, continue; } + DBG("box x1 x2 y1 y2 %d %d %d %d\n", + box.x1, box.x2, box.y1, box.y2); + + /* XXX should make sure only the minimum area based on + old draw buffer and new front clip rects is copied */ + sbox.x1 = box.x1 - dPriv->x; + sbox.y1 = box.y1 - dPriv->y; + BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); OUT_BATCH(BR13); @@ -141,8 +163,8 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); - OUT_BATCH((pbox->y1 << 16) | pbox->x1); - OUT_BATCH(BR13 & 0xffff); + OUT_BATCH((sbox.y1 << 16) | sbox.x1); + OUT_BATCH((srcpitch * cpp) & 0xffff); OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); @@ -156,6 +178,12 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, } UNLOCK_HARDWARE(intel); + + if (intel->revalidateDrawable) { + intel->revalidateDrawable = GL_FALSE; + intelWindowMoved(intel); + } + } @@ -409,9 +437,8 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) b = *box; } - if (0) - _mesa_printf("clear %d,%d..%d,%d, mask %x\n", - b.x1, b.y1, b.x2, b.y2, mask); + DBG("clear %d,%d..%d,%d, mask %x\n", + b.x1, b.y1, b.x2, b.y2, mask); /* Loop over all renderbuffers */ for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) { diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index 15d02f8e2c..17b4feadf8 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -146,57 +146,30 @@ intelSetRenderbufferClipRects(struct intel_context *intel) intel->drawY = 0; } - /** - * As above, but for rendering to front buffer of a window. - * \sa intelSetRenderbufferClipRects + * As above, but for rendering private front/back buffer of a window. + * \sa intelSetPrivbufClipRects */ -static void -intelSetFrontClipRects(struct intel_context *intel) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (!dPriv) - return; - - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; -} - -/** - * As above, but for rendering to back buffer of a window. - */ static void -intelSetBackClipRects(struct intel_context *intel) +intelSetPrivbufClipRects(struct intel_context *intel) { __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - if (!dPriv) return; - intel_fb = dPriv->driverPrivate; - - if (intel_fb->pf_active || dPriv->numBackClipRects == 0) { - /* use the front clip rects */ - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; - } - else { - /* use the back clip rects */ - intel->numClipRects = dPriv->numBackClipRects; - intel->pClipRects = dPriv->pBackClipRects; - intel->drawX = dPriv->backX; - intel->drawY = dPriv->backY; - } + intel->fakeClipRect.x1 = 0; + intel->fakeClipRect.y1 = 0; + intel->fakeClipRect.x2 = dPriv->w; + intel->fakeClipRect.y2 = dPriv->h; + intel->numClipRects = 1; + intel->pClipRects = &intel->fakeClipRect; + intel->drawX = 0; + intel->drawY = 0; } + /** * This will be called whenever the currently bound window is moved/resized. * XXX: actually, it seems to NOT be called when the window is only moved (BP). @@ -210,27 +183,10 @@ intelWindowMoved(struct intel_context *intel) if (!intel->ctx.DrawBuffer) { /* when would this happen? -BP */ - intelSetFrontClipRects(intel); - } - else if (intel->ctx.DrawBuffer->Name != 0) { - /* drawing to user-created FBO - do nothing */ - /* Cliprects would be set from intelDrawBuffer() */ - } - else { - /* drawing to a window */ - switch (intel_fb->Base._ColorDrawBufferMask[0]) { - case BUFFER_BIT_FRONT_LEFT: - intelSetFrontClipRects(intel); - break; - case BUFFER_BIT_BACK_LEFT: - intelSetBackClipRects(intel); - break; - default: - /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */ - intelSetFrontClipRects(intel); - } + intel->numClipRects = 0; } + if (intel->intelScreen->driScrnPriv->ddxMinor >= 7) { drmI830Sarea *sarea = intel->sarea; drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, @@ -482,6 +438,7 @@ void intelRotateWindow(struct intel_context *intel, __DRIdrawablePrivate * dPriv, GLuint srcBuf) { + intelScreenPrivate *screen = intel->intelScreen; drm_clip_rect_t fullRect; struct intel_framebuffer *intel_fb; @@ -913,7 +870,7 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv) GLboolean missed_target; struct intel_framebuffer *intel_fb = dPriv->driverPrivate; int64_t ust; - + _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ if (screen->current_rotation != 0 || @@ -957,10 +914,17 @@ intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) if (ctx->Visual.doubleBufferMode) { drm_clip_rect_t rect; +#if 1 rect.x1 = x + dPriv->x; rect.y1 = (dPriv->h - y - h) + dPriv->y; rect.x2 = rect.x1 + w; rect.y2 = rect.y1 + h; +#else + rect.x1 = x; + rect.y1 = dPriv->h - y; + rect.x2 = rect.x1 + w; + rect.y2 = rect.y1 + h; +#endif _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ intelCopyBuffer(dPriv, &rect); } @@ -995,7 +959,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) return; } - /* Do this here, note core Mesa, since this function is called from + /* Do this here, not core Mesa, since this function is called from * many places within the driver. */ if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { @@ -1019,12 +983,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) /* * How many color buffers are we drawing into? */ - if (fb->_NumColorDrawBuffers[0] != 1 -#if 0 - /* XXX FBO temporary - always use software rendering */ - || 1 -#endif - ) { + if (fb->_NumColorDrawBuffers[0] != 1) { /* writing to 0 or 2 or 4 color buffers */ /*_mesa_debug(ctx, "Software rendering\n");*/ FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); @@ -1044,13 +1003,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) * And set up cliprects. */ if (fb->Name == 0) { + intelSetPrivbufClipRects(intel); /* drawing to window system buffer */ if (front) { - intelSetFrontClipRects(intel); colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); } else { - intelSetBackClipRects(intel); colorRegion = intel_get_rb_region(fb, BUFFER_BACK_LEFT); } } diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index 40ea756412..61842da29d 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -60,6 +60,10 @@ #include "intel_buffer_objects.h" #include "intel_fbo.h" +#include "pipe/softpipe/sp_context.h" +#include "state_tracker/st_public.h" + + #include "drirenderbuffer.h" #include "vblank.h" #include "utils.h" @@ -256,6 +260,9 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state) _vbo_InvalidateState(ctx, new_state); _tnl_InvalidateState(ctx, new_state); _tnl_invalidate_vertex_state(ctx, new_state); + + st_invalidate_state( ctx, new_state ); + intel_context(ctx)->NewGLState |= new_state; } @@ -282,18 +289,22 @@ intelFlush(GLcontext * ctx) * Check if we need to rotate/warp the front color buffer to the * rotated screen. We generally need to do this when we get a glFlush * or glFinish after drawing to the front color buffer. + * If no rotation, just copy the private fake front buffer to the real one. */ static void -intelCheckFrontRotate(GLcontext * ctx) +intelCheckFrontUpdate(GLcontext * ctx) { struct intel_context *intel = intel_context(ctx); if (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) { intelScreenPrivate *screen = intel->intelScreen; + __DRIdrawablePrivate *dPriv = intel->driDrawable; if (screen->current_rotation != 0) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT); } + else { + intelCopyBuffer(dPriv, NULL); + } } } @@ -305,7 +316,7 @@ static void intelglFlush(GLcontext * ctx) { intelFlush(ctx); - intelCheckFrontRotate(ctx); + intelCheckFrontUpdate(ctx); } void @@ -319,7 +330,7 @@ intelFinish(GLcontext * ctx) driFenceUnReference(intel->batch->last_fence); intel->batch->last_fence = NULL; } - intelCheckFrontRotate(ctx); + intelCheckFrontUpdate(ctx); } @@ -505,6 +516,11 @@ intelInitContext(struct intel_context *intel, FALLBACK(intel, INTEL_FALLBACK_USER, 1); } + + st_create_context( &intel->ctx, + softpipe_create() ); + + return GL_TRUE; } @@ -569,6 +585,13 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driReadPriv) { +#if 0 + if (driDrawPriv) { + fprintf(stderr, "x %d, y %d, width %d, height %d\n", + driDrawPriv->x, driDrawPriv->y, driDrawPriv->w, driDrawPriv->h); + } +#endif + if (driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -576,6 +599,9 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, (struct intel_framebuffer *) driDrawPriv->driverPrivate; GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; + /* this is a hack so we have a valid context when the region allocation + is done. Need a per-screen context? */ + intel->intelScreen->dummyctxptr = intel; /* XXX FBO temporary fix-ups! */ /* if the renderbuffers don't have regions, init them from the context */ @@ -613,6 +639,7 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); + intel->intelScreen->dummyctxptr = &intel->ctx; /* The drawbuffer won't always be updated by _mesa_make_current: */ @@ -669,7 +696,8 @@ intelContendedLock(struct intel_context *intel, GLuint flags) * checking must be done *after* this call: */ if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); + intel->revalidateDrawable = GL_TRUE; +// DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); if (sarea->width != intelScreen->width || sarea->height != intelScreen->height || @@ -678,6 +706,7 @@ intelContendedLock(struct intel_context *intel, GLuint flags) intelUpdateScreenRotation(sPriv, sarea); } +#if 0 if (sarea->width != intel->width || sarea->height != intel->height || sarea->rotation != intel->current_rotation) { @@ -710,13 +739,7 @@ intelContendedLock(struct intel_context *intel, GLuint flags) intel->height = sarea->height; intel->current_rotation = sarea->rotation; } - - /* Drawable changed? - */ - if (dPriv && intel->lastStamp != dPriv->lastStamp) { - intelWindowMoved(intel); - intel->lastStamp = dPriv->lastStamp; - } +#endif } diff --git a/src/mesa/drivers/dri/i915tex/intel_context.h b/src/mesa/drivers/dri/i915tex/intel_context.h index 9d060eb866..7b97c564a3 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.h +++ b/src/mesa/drivers/dri/i915tex/intel_context.h @@ -254,6 +254,7 @@ struct intel_context GLuint numClipRects; /**< cliprects for drawing */ drm_clip_rect_t *pClipRects; drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ + drm_clip_rect_t fakeClipRect; /**< cliprect for priv back/fake front buffers rendering */ int perf_boxes; @@ -272,6 +273,7 @@ struct intel_context drmI830Sarea *sarea; GLuint lastStamp; + GLuint revalidateDrawable; /** * Configuration cache @@ -353,7 +355,7 @@ __memcpy(void *to, const void *from, size_t n) /* ================================================================ * Debugging: */ -#define DO_DEBUG 0 +#define DO_DEBUG 1 #if DO_DEBUG extern int INTEL_DEBUG; #else diff --git a/src/mesa/drivers/dri/i915tex/intel_fbo.c b/src/mesa/drivers/dri/i915tex/intel_fbo.c index 349912ffec..2dd3617f93 100644 --- a/src/mesa/drivers/dri/i915tex/intel_fbo.c +++ b/src/mesa/drivers/dri/i915tex/intel_fbo.c @@ -176,7 +176,7 @@ intel_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb, /** * Called via glRenderbufferStorageEXT() to set the format and allocate - * storage for a user-created renderbuffer. + * storage for a user-created (or priv buffer) renderbuffer. */ static GLboolean intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, @@ -188,8 +188,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, GLboolean softwareBuffer = GL_FALSE; int cpp; - ASSERT(rb->Name != 0); - switch (internalFormat) { case GL_R3_G3_B2: case GL_RGB4: @@ -257,7 +255,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, break; default: _mesa_problem(ctx, - "Unexpected format in intel_alloc_renderbuffer_storage"); + "Unexpected format (%x) in intel_alloc_renderbuffer_storage", internalFormat); return GL_FALSE; } @@ -453,6 +451,29 @@ intel_create_renderbuffer(GLenum intFormat, GLsizei width, GLsizei height, return irb; } +struct gl_renderbuffer * +intel_new_renderbuffer_fb(GLcontext * ctx, GLuint intFormat) +{ + struct intel_renderbuffer *irb; + + irb = CALLOC_STRUCT(intel_renderbuffer); + if (!irb) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer"); + return NULL; + } + + _mesa_init_renderbuffer(&irb->Base, 0); + irb->Base.ClassID = INTEL_RB_CLASS; + irb->Base.InternalFormat = intFormat; + + /* intel-specific methods */ + irb->Base.Delete = intel_delete_renderbuffer; + irb->Base.AllocStorage = intel_alloc_renderbuffer_storage; + irb->Base.GetPointer = intel_get_pointer; + /* span routines set in alloc_storage function */ + + return &irb->Base; +} /** * Create a new renderbuffer object. diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.c b/src/mesa/drivers/dri/i915tex/intel_screen.c index 2acdead63d..08057a6600 100644 --- a/src/mesa/drivers/dri/i915tex/intel_screen.c +++ b/src/mesa/drivers/dri/i915tex/intel_screen.c @@ -88,6 +88,7 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv) _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!"); } +#if 0 if (0) _mesa_printf("Back 0x%08x ", intelScreen->back.handle); if (drmMap(sPriv->fd, @@ -119,6 +120,7 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv) intelUnmapScreenRegions(intelScreen); return GL_FALSE; } +#endif #if 0 _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); @@ -156,7 +158,7 @@ intel_recreate_static(intelScreenPrivate *intelScreen, } return region; } - + /* Create intel_region structs to describe the static front,back,depth * buffers created by the xserver. @@ -172,6 +174,7 @@ intel_recreate_static(intelScreenPrivate *intelScreen, static void intel_recreate_static_regions(intelScreenPrivate *intelScreen) { +/* this is the real front buffer which is only used for blitting to */ intelScreen->front_region = intel_recreate_static(intelScreen, intelScreen->front_region, @@ -192,7 +195,7 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen) intelScreen->rotated.pitch / intelScreen->cpp, intelScreen->height); - +#if 0 intelScreen->back_region = intel_recreate_static(intelScreen, intelScreen->back_region, @@ -226,6 +229,7 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen) intelScreen->cpp, intelScreen->depth.pitch / intelScreen->cpp, intelScreen->height); +#endif } /** @@ -382,7 +386,7 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, intelScreen->rotatedWidth = sarea->virtualX; intelScreen->rotatedHeight = sarea->virtualY; - if (0) + if (1) intelPrintSAREA(sarea); } @@ -600,6 +604,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); +#if 0 /* setup the hardware-based renderbuffers */ { intel_fb->color_rb[0] @@ -640,7 +645,6 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base); } } - if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { /* combined depth/stencil buffer */ struct intel_renderbuffer *depthStencilRb @@ -670,6 +674,50 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } +#else + { + /* fake frontbuffer */ + /* XXX allocation should only happen in the unusual case + it's actually needed */ + intel_fb->color_rb[0] + = intel_new_renderbuffer_fb(NULL, rgbFormat); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, + &intel_fb->color_rb[0]->Base); + } + + if (mesaVis->doubleBufferMode) { + intel_fb->color_rb[1] + = intel_new_renderbuffer_fb(NULL, rgbFormat); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, + &intel_fb->color_rb[1]->Base); + + if (screen->third.handle) { + struct gl_renderbuffer *tmp_rb = NULL; + + intel_fb->color_rb[2] + = intel_new_renderbuffer_fb(NULL, rgbFormat); + _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base); + } + } + if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { + /* combined depth/stencil buffer */ + struct intel_renderbuffer *depthStencilRb + = intel_new_renderbuffer_fb(NULL, GL_DEPTH24_STENCIL8_EXT); + /* note: bind RB to two attachment points */ + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, + &depthStencilRb->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, + &depthStencilRb->Base); + } + else if (mesaVis->depthBits == 16) { + /* just 16-bit depth buffer, no hw stencil */ + struct intel_renderbuffer *depthRb + = intel_new_renderbuffer_fb(NULL, GL_DEPTH_COMPONENT16); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); + } + +#endif + /* now add any/all software-based renderbuffers we may need */ _mesa_add_soft_renderbuffers(&intel_fb->Base, GL_FALSE, /* never sw color */ @@ -939,11 +987,18 @@ struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) * context at screen creation. For now just use the current context. */ - GET_CURRENT_CONTEXT(ctx); +/* GET_CURRENT_CONTEXT(ctx); if (ctx == NULL) { _mesa_problem(NULL, "No current context in intelScreenContext\n"); return NULL; } return intel_context(ctx); +*/ + if (intelScreen->dummyctxptr == NULL) { + _mesa_problem(NULL, "No current context in intelScreenContext\n"); + return NULL; + } + return intelScreen->dummyctxptr; + } diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.h b/src/mesa/drivers/dri/i915tex/intel_screen.h index bac43aaddd..783ee35524 100644 --- a/src/mesa/drivers/dri/i915tex/intel_screen.h +++ b/src/mesa/drivers/dri/i915tex/intel_screen.h @@ -96,6 +96,7 @@ typedef struct struct _DriBufferPool *staticPool; unsigned int maxBatchSize; GLboolean havePools; + struct intel_context *dummyctxptr; } intelScreenPrivate; diff --git a/src/mesa/drivers/dri/i915tex/intel_state.c b/src/mesa/drivers/dri/i915tex/intel_state.c index 271511037e..b2773990e4 100644 --- a/src/mesa/drivers/dri/i915tex/intel_state.c +++ b/src/mesa/drivers/dri/i915tex/intel_state.c @@ -205,25 +205,17 @@ intelCalcViewport(GLcontext * ctx) GLfloat *m = intel->ViewportMatrix.m; GLfloat yScale, yBias; - if (ctx->DrawBuffer->Name) { - /* User created FBO */ - struct intel_renderbuffer *irb + struct intel_renderbuffer *irb = intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]); - if (irb && !irb->RenderToTexture) { - /* y=0=top */ - yScale = -1.0; - yBias = irb->Base.Height; - } - else { - /* y=0=bottom */ - yScale = 1.0; - yBias = 0.0; - } + if (irb && !irb->RenderToTexture) { + /* y=0=top */ + yScale = -1.0; + yBias = irb->Base.Height; } else { - /* window buffer, y=0=top */ - yScale = -1.0; - yBias = (intel->driDrawable) ? intel->driDrawable->h : 0.0F; + /* y=0=bottom */ + yScale = 1.0; + yBias = 0.0; } m[MAT_SX] = v[MAT_SX]; diff --git a/src/mesa/drivers/x11/Makefile b/src/mesa/drivers/x11/Makefile new file mode 100644 index 0000000000..0ab1dc6e6b --- /dev/null +++ b/src/mesa/drivers/x11/Makefile @@ -0,0 +1,2 @@ +default: + cd ../.. ; make
\ No newline at end of file diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index eaa277db4a..f20e8104fb 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -81,6 +81,9 @@ #include "tnl/t_pipeline.h" #include "drivers/common/driverfuncs.h" +#include "state_tracker/st_public.h" +#include "pipe/softpipe/sp_context.h" + /** * Global X driver lock */ @@ -1566,6 +1569,10 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) xmesa_register_swrast_functions( mesaCtx ); _swsetup_Wakeup(mesaCtx); + + st_create_context( mesaCtx, + softpipe_create() ); + return c; } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index c8546236fb..5725414856 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -53,6 +53,10 @@ #include "tnl/tnl.h" #include "tnl/t_context.h" +#include "pipe/softpipe/sp_context.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_draw.h" /* @@ -391,6 +395,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers) /* we can't handle color or index masking */ if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { +#if 0 if (buffers & BUFFER_BIT_FRONT_LEFT) { /* clear front color buffer */ struct gl_renderbuffer *frontRb @@ -414,6 +419,15 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers) buffers &= ~BUFFER_BIT_BACK_LEFT; } } +#else + /* Clear with state-tracker/pipe interface */ + struct st_context *st = st_context(ctx); + GLboolean color = (buffers & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) ? 1: 0; + GLboolean depth = (buffers & BUFFER_BIT_DEPTH) ? 1 : 0; + GLboolean stencil = (buffers & BUFFER_BIT_STENCIL) ? 1 : 0; + GLboolean accum = (buffers & BUFFER_BIT_ACCUM) ? 1 : 0; + st_clear(st, color, depth, stencil, accum); +#endif } } if (buffers) @@ -828,6 +842,9 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state ) _vbo_InvalidateState( ctx, new_state ); _swsetup_InvalidateState( ctx, new_state ); + st_invalidate_state( ctx, new_state ); + + if (ctx->DrawBuffer->Name != 0) return; diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c index a24966b3ae..3776891e2e 100644 --- a/src/mesa/drivers/x11/xm_span.c +++ b/src/mesa/drivers/x11/xm_span.c @@ -1303,6 +1303,17 @@ static void put_row_rgb_TRUEDITHER_ximage( RGB_SPAN_ARGS ) } + +static void *get_pointer_4_ximage( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLint x, GLint y ) +{ + GET_XRB(xrb); + return PIXEL_ADDR4(xrb, x, y); +} + + + /* * Write a span of PF_8A8B8G8R-format pixels to an ximage. */ @@ -4593,6 +4604,7 @@ xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb, xrb->Base.PutMonoRow = put_mono_row_8A8B8G8R_ximage; xrb->Base.PutValues = put_values_8A8B8G8R_ximage; xrb->Base.PutMonoValues = put_mono_values_8A8B8G8R_ximage; + xrb->Base.GetPointer = get_pointer_4_ximage; } break; case PF_8A8R8G8B: @@ -4609,6 +4621,7 @@ xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb, xrb->Base.PutMonoRow = put_mono_row_8A8R8G8B_ximage; xrb->Base.PutValues = put_values_8A8R8G8B_ximage; xrb->Base.PutMonoValues = put_mono_values_8A8R8G8B_ximage; + xrb->Base.GetPointer = get_pointer_4_ximage; } break; case PF_8R8G8B: diff --git a/src/mesa/drivers/x11/xm_surface.c b/src/mesa/drivers/x11/xm_surface.c new file mode 100644 index 0000000000..58081a36a0 --- /dev/null +++ b/src/mesa/drivers/x11/xm_surface.c @@ -0,0 +1,395 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file xm_surface.h + * Code to allow the softpipe code to write to X windows/buffers. + * This is a bit of a hack for now. We've basically got two different + * abstractions for color buffers: gl_renderbuffer and softpipe_surface. + * They'll need to get merged someday... + * For now, they're separate things that point to each other. + */ + + +#include "glxheader.h" +#include "GL/xmesa.h" +#include "xmesaP.h" +#include "context.h" +#include "imports.h" +#include "macros.h" +#include "framebuffer.h" +#include "renderbuffer.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/softpipe/sp_context.h" +#include "pipe/softpipe/sp_surface.h" + + +/** + * An xm_surface is derived from a softpipe_surface + */ +struct xmesa_surface +{ + struct softpipe_surface sps; + struct xmesa_renderbuffer *xrb; /** ptr back to matching xmesa_renderbuffer */ + struct gl_renderbuffer *rb; /* ptr to matching gl_renderbuffer */ +}; + + +/** + * Cast wrapper + */ +static INLINE struct xmesa_surface * +xmesa_surface(struct softpipe_surface *sps) +{ + return (struct xmesa_surface *) sps; +} + + +/** + * quad reading/writing + * These functions are just wrappers around the existing renderbuffer + * functions. + */ + +static void +read_quad_f(struct softpipe_surface *gs, GLint x, GLint y, + GLfloat (*rgba)[NUM_CHANNELS]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(gs); + struct xmesa_renderbuffer *xrb = xmsurf->xrb; + GLubyte temp[16]; + GLfloat *dst = (GLfloat *) rgba; + GLuint i; + GET_CURRENT_CONTEXT(ctx); + xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, temp); + xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8); + for (i = 0; i < 16; i++) { + dst[i] = UBYTE_TO_FLOAT(temp[i]); + } +} + +static void +read_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y, + GLfloat (*rrrr)[QUAD_SIZE]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(gs); + struct xmesa_renderbuffer *xrb = xmsurf->xrb; + GLubyte temp[16]; + GLfloat *dst = (GLfloat *) rrrr; + GLuint i, j; + GET_CURRENT_CONTEXT(ctx); + xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, temp); + xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8); + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + dst[j * 4 + i] = UBYTE_TO_FLOAT(temp[i * 4 + j]); + } + } +} + +static void +write_quad_f(struct softpipe_surface *gs, GLint x, GLint y, + GLfloat (*rgba)[NUM_CHANNELS]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(gs); + struct xmesa_renderbuffer *xrb = xmsurf->xrb; + GLubyte temp[16]; + const GLfloat *src = (const GLfloat *) rgba; + GLuint i; + GET_CURRENT_CONTEXT(ctx); + for (i = 0; i < 16; i++) { + UNCLAMPED_FLOAT_TO_UBYTE(temp[i], src[i]); + } + xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y, temp, NULL); + xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8, NULL); +} + +static void +write_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y, + GLfloat (*rrrr)[QUAD_SIZE]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(gs); + struct xmesa_renderbuffer *xrb = xmsurf->xrb; + GLubyte temp[16]; + const GLfloat *src = (const GLfloat *) rrrr; + GLuint i, j; + GET_CURRENT_CONTEXT(ctx); + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + i], src[i * 4 + j]); + } + } + xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y, temp, NULL); + xrb->Base.PutRow(ctx, &xrb->Base, 2, x, y + 1, temp + 8, NULL); +} + +static void +read_quad_ub(struct softpipe_surface *gs, GLint x, GLint y, + GLubyte (*rgba)[NUM_CHANNELS]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(gs); + struct xmesa_renderbuffer *xrb = xmsurf->xrb; + GET_CURRENT_CONTEXT(ctx); + xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, rgba); + xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, rgba + 2); +} + +static void +write_quad_ub(struct softpipe_surface *gs, GLint x, GLint y, + GLubyte (*rgba)[NUM_CHANNELS]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(gs); + struct xmesa_renderbuffer *xrb = xmsurf->xrb; + GET_CURRENT_CONTEXT(ctx); + xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, rgba); + xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, rgba + 2); +} + +static void +write_mono_row_ub(struct softpipe_surface *gs, GLuint count, GLint x, GLint y, + GLubyte rgba[NUM_CHANNELS]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(gs); + struct xmesa_renderbuffer *xrb = xmsurf->xrb; + GET_CURRENT_CONTEXT(ctx); + xrb->Base.PutMonoRow(ctx, &xrb->Base, count, x, y, rgba, NULL); +} + + +static struct xmesa_surface * +create_surface(XMesaContext xmctx, struct xmesa_renderbuffer *xrb) +{ + struct xmesa_surface *xmsurf; + + xmsurf = CALLOC_STRUCT(xmesa_surface); + if (xmsurf) { + xmsurf->xrb = xrb; + xmsurf->sps.surface.width = xrb->Base.Width; + xmsurf->sps.surface.height = xrb->Base.Height; + + xmsurf->sps.read_quad_f = read_quad_f; + xmsurf->sps.read_quad_f_swz = read_quad_f_swz; + xmsurf->sps.read_quad_ub = read_quad_ub; + xmsurf->sps.write_quad_f = write_quad_f; + xmsurf->sps.write_quad_f_swz = write_quad_f_swz; + xmsurf->sps.write_quad_ub = write_quad_ub; + xmsurf->sps.write_mono_row_ub = write_mono_row_ub; + +#if 0 + if (xrb->ximage) { + xmsurf->sps.surface.ptr = (GLubyte *) xrb->ximage->data; + xmsurf->sps.surface.stride = xrb->ximage->bytes_per_line; + xmsurf->sps.surface.cpp = xrb->ximage->depth; + + } +#endif + } + return xmsurf; +} + + +static void +free_surface(struct softpipe_surface *sps) +{ + /* XXX may need to do more in the future */ + free(sps); +} + + +/** + * Return generic surface pointer corresponding to the current color buffer. + */ +struct pipe_surface * +xmesa_get_color_surface(GLcontext *ctx, GLuint buf) +{ + XMesaContext xmctx = XMESA_CONTEXT(ctx); + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][buf]; + struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb); + struct softpipe_surface *sps = (struct softpipe_surface *) xrb->pSurface; + + if (!sps) { + xrb->pSurface = create_surface(xmctx, xrb); + } + else if (sps->surface.width != rb->Width || + sps->surface.height != rb->Height) { + free_surface(sps); + xrb->pSurface = create_surface(xmctx, xrb); + } + + return (struct pipe_surface *) xrb->pSurface; +} + + + + +static void +read_quad_z(struct softpipe_surface *sps, + GLint x, GLint y, GLuint zzzz[QUAD_SIZE]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(sps); + struct gl_renderbuffer *rb = xmsurf->rb; + GLushort temp[4]; + GLuint i; + GET_CURRENT_CONTEXT(ctx); + rb->GetRow(ctx, rb, 2, x, y, temp); + rb->GetRow(ctx, rb, 2, x, y + 1, temp + 2); + /* convert from GLushort to GLuint */ + for (i = 0; i < 4; i++) { + zzzz[i] = temp[i]; + } +} + +static void +write_quad_z(struct softpipe_surface *sps, + GLint x, GLint y, const GLuint zzzz[QUAD_SIZE]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(sps); + struct gl_renderbuffer *rb = xmsurf->rb; + GLushort temp[4]; + GLuint i; + GET_CURRENT_CONTEXT(ctx); + /* convert from GLuint to GLushort */ + for (i = 0; i < 4; i++) { + temp[i] = zzzz[i]; + } + rb->PutRow(ctx, rb, 2, x, y, temp, NULL); + rb->PutRow(ctx, rb, 2, x, y + 1, temp + 2, NULL); +} + + +static struct xmesa_surface * +create_z_surface(XMesaContext xmctx, struct gl_renderbuffer *rb) +{ + struct xmesa_surface *xmsurf; + + xmsurf = CALLOC_STRUCT(xmesa_surface); + if (xmsurf) { + xmsurf->sps.surface.format = PIPE_FORMAT_U_Z16; + xmsurf->sps.surface.width = rb->Width; + xmsurf->sps.surface.height = rb->Height; + xmsurf->sps.read_quad_z = read_quad_z; + xmsurf->sps.write_quad_z = write_quad_z; + xmsurf->rb = rb; + } + return xmsurf; +} + + + + +static void +read_quad_stencil(struct softpipe_surface *sps, + GLint x, GLint y, GLubyte ssss[QUAD_SIZE]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(sps); + struct gl_renderbuffer *rb = xmsurf->rb; + GET_CURRENT_CONTEXT(ctx); + rb->GetRow(ctx, rb, 2, x, y, ssss); + rb->GetRow(ctx, rb, 2, x, y + 1, ssss + 2); +} + +static void +write_quad_stencil(struct softpipe_surface *sps, + GLint x, GLint y, const GLubyte ssss[QUAD_SIZE]) +{ + struct xmesa_surface *xmsurf = xmesa_surface(sps); + struct gl_renderbuffer *rb = xmsurf->rb; + GET_CURRENT_CONTEXT(ctx); + rb->PutRow(ctx, rb, 2, x, y, ssss, NULL); + rb->PutRow(ctx, rb, 2, x, y + 1, ssss + 2, NULL); +} + +static struct xmesa_surface * +create_stencil_surface(XMesaContext xmctx, struct gl_renderbuffer *rb) +{ + struct xmesa_surface *xmsurf; + + xmsurf = CALLOC_STRUCT(xmesa_surface); + if (xmsurf) { + xmsurf->sps.surface.format = PIPE_FORMAT_U_S8; + xmsurf->sps.surface.width = rb->Width; + xmsurf->sps.surface.height = rb->Height; + xmsurf->sps.read_quad_stencil = read_quad_stencil; + xmsurf->sps.write_quad_stencil = write_quad_stencil; + xmsurf->rb = rb; + } + return xmsurf; +} + + + + +/** + * Return a pipe_surface that wraps the current Z/depth buffer. + * XXX this is pretty much a total hack until gl_renderbuffers and + * pipe_surfaces are merged... + */ +struct pipe_surface * +xmesa_get_z_surface(GLcontext *ctx) +{ + XMesaContext xmctx = XMESA_CONTEXT(ctx); + struct gl_renderbuffer *rb = ctx->DrawBuffer->_DepthBuffer; + static struct xmesa_surface *xms = NULL; + + if (!rb) + return NULL; + + if (!xms) { + xms = create_z_surface(xmctx, rb); + } + else if (xms->sps.surface.width != rb->Width || + xms->sps.surface.height != rb->Height) { + free_surface(&xms->sps); + xms = create_z_surface(xmctx, rb); + } + + return (struct pipe_surface *) &xms->sps.surface; +} + + +struct pipe_surface * +xmesa_get_stencil_surface(GLcontext *ctx) +{ + XMesaContext xmctx = XMESA_CONTEXT(ctx); + struct gl_renderbuffer *rb = ctx->DrawBuffer->_StencilBuffer; + static struct xmesa_surface *xms = NULL; + + if (!rb) + return NULL; + + if (!xms) { + xms = create_stencil_surface(xmctx, rb); + } + else if (xms->sps.surface.width != rb->Width || + xms->sps.surface.height != rb->Height) { + free_surface(&xms->sps); + xms = create_stencil_surface(xmctx, rb); + } + + return (struct pipe_surface *) &xms->sps.surface; +} + diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 95c6d7c1d2..9f17083f90 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -1443,6 +1443,46 @@ do { \ #endif +#if 0 +GLboolean xmesa_get_cbuf_details( GLcontext *ctx, + void **ptr, + GLuint *cpp, + GLint *stride, + GLuint *format ) +{ + XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct gl_renderbuffer *crb = fb->_ColorDrawBuffers[0][0]; + struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(crb->Wrapped); + + *ptr = crb->GetPointer(ctx, crb, 0, 0); + *stride = ((GLubyte *)crb->GetPointer(ctx, crb, 0, 1) - + (GLubyte *)crb->GetPointer(ctx, crb, 0, 0)); + + if (!ptr) + goto bad; + + switch (xmesa->pixelformat) { + case PF_8A8B8G8R: + case PF_8A8R8G8B: + *format = 1; /* whatever */ + *cpp = 4; + break; + default: + goto bad; + } + + return GL_TRUE; + + bad: + *ptr = NULL; + *stride = 0; + *format = 0; + return GL_FALSE; +} +#endif + + /** * Return pointer to line drawing function, or NULL if we should use a * swrast fallback. diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index e3d7cf381f..8648b19939 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -196,6 +196,8 @@ struct xmesa_renderbuffer GLint bottom; /* used for FLIP macro, equals height - 1 */ ClearFunc clearFunc; + + void *pSurface; /** pipe surface */ }; @@ -583,4 +585,23 @@ extern void xmesa_register_swrast_functions( GLcontext *ctx ); #define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */ #endif +#if 0 +GLboolean xmesa_get_cbuf_details( GLcontext *ctx, + void **ptr, + GLuint *cpp, + GLint *stride, + GLuint *format ); +#endif + +struct pipe_surface; +struct pipe_surface * +xmesa_get_color_surface(GLcontext *ctx, GLuint buf); + +struct pipe_surface * +xmesa_get_z_surface(GLcontext *ctx); + +struct pipe_surface * +xmesa_get_stencil_surface(GLcontext *ctx); + + #endif |
