diff options
Diffstat (limited to 'src/mesa/glapi')
| -rw-r--r-- | src/mesa/glapi/gen/APPLE_object_purgeable.xml | 37 | ||||
| -rw-r--r-- | src/mesa/glapi/gen/Makefile | 1 | ||||
| -rw-r--r-- | src/mesa/glapi/gen/glX_proto_send.py | 2 | ||||
| -rw-r--r-- | src/mesa/glapi/gen/gl_API.xml | 1 | ||||
| -rw-r--r-- | src/mesa/glapi/gen/gl_XML.py | 4 | ||||
| -rw-r--r-- | src/mesa/glapi/gen/gl_x86-64_asm.py | 4 | ||||
| -rw-r--r-- | src/mesa/glapi/gen/gl_x86_asm.py | 2 | ||||
| -rw-r--r-- | src/mesa/glapi/glapi.c | 348 | ||||
| -rw-r--r-- | src/mesa/glapi/glapi.h | 86 | ||||
| -rw-r--r-- | src/mesa/glapi/glapi_getproc.c | 286 | ||||
| -rw-r--r-- | src/mesa/glapi/glapidispatch.h | 37 | ||||
| -rw-r--r-- | src/mesa/glapi/glapioffsets.h | 22 | ||||
| -rw-r--r-- | src/mesa/glapi/glapitable.h | 17 | ||||
| -rw-r--r-- | src/mesa/glapi/glapitemp.h | 46 | ||||
| -rw-r--r-- | src/mesa/glapi/glprocs.h | 640 | ||||
| -rw-r--r-- | src/mesa/glapi/glthread.c | 97 | ||||
| -rw-r--r-- | src/mesa/glapi/glthread.h | 162 |
17 files changed, 893 insertions, 899 deletions
diff --git a/src/mesa/glapi/gen/APPLE_object_purgeable.xml b/src/mesa/glapi/gen/APPLE_object_purgeable.xml new file mode 100644 index 0000000000..62fa64ad21 --- /dev/null +++ b/src/mesa/glapi/gen/APPLE_object_purgeable.xml @@ -0,0 +1,37 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_APPLE_object_purgeable" number="371"> + <enum name="RELEASED_APPLE" value="0x8A19"/> + <enum name="VOLATILE_APPLE" value="0x8A1A"/> + <enum name="RETAINED_APPLE" value="0x8A1B"/> + <enum name="UNDEFINED_APPLE" value="0x8A1C"/> + <enum name="PURGEABLE_APPLE" count="1" value="0x8A1D"> + <size name="GetObjectParameterivAPPLE" count="1" mode="get"/> + </enum> + + <enum name="BUFFER_OBJECT_APPLE" value="0x85B3"/> + + <function name="ObjectPurgeableAPPLE" offset="assign"> + <param name="objectType" type="GLenum"/> + <param name="name" type="GLuint"/> + <param name="option" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="ObjectUnpurgeableAPPLE" offset="assign"> + <param name="objectType" type="GLenum"/> + <param name="name" type="GLuint"/> + <param name="option" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="GetObjectParameterivAPPLE" offset="assign"> + <param name="objectType" type="GLenum"/> + <param name="name" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="value" type="GLint *" output="true"/> + </function> +</category> +</OpenGLAPI> diff --git a/src/mesa/glapi/gen/Makefile b/src/mesa/glapi/gen/Makefile index 8e9c909f31..8aa74ce434 100644 --- a/src/mesa/glapi/gen/Makefile +++ b/src/mesa/glapi/gen/Makefile @@ -79,6 +79,7 @@ API_XML = \ ARB_seamless_cube_map.xml \ ARB_sync.xml \ ARB_vertex_array_object.xml \ + APPLE_object_purgeable.xml \ APPLE_vertex_array_object.xml \ EXT_draw_buffers2.xml \ EXT_framebuffer_object.xml \ diff --git a/src/mesa/glapi/gen/glX_proto_send.py b/src/mesa/glapi/gen/glX_proto_send.py index 4d484c833a..c52b85bfb4 100644 --- a/src/mesa/glapi/gen/glX_proto_send.py +++ b/src/mesa/glapi/gen/glX_proto_send.py @@ -182,7 +182,7 @@ class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): self.printFastcall() self.printNoinline() print '' - print '#if !defined __GNUC__ || __GNUC__ < 3' + print '#ifndef __GNUC__' print '# define __builtin_expect(x, y) x' print '#endif' print '' diff --git a/src/mesa/glapi/gen/gl_API.xml b/src/mesa/glapi/gen/gl_API.xml index 0b3d57baa6..4a4d0d5382 100644 --- a/src/mesa/glapi/gen/gl_API.xml +++ b/src/mesa/glapi/gen/gl_API.xml @@ -11978,6 +11978,7 @@ </function> </category> +<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <category name="GL_APPLE_ycbcr_422" number="275"> diff --git a/src/mesa/glapi/gen/gl_XML.py b/src/mesa/glapi/gen/gl_XML.py index a10a35e513..660c8cfb71 100644 --- a/src/mesa/glapi/gen/gl_XML.py +++ b/src/mesa/glapi/gen/gl_XML.py @@ -184,7 +184,7 @@ class gl_print_base: The name is also added to the file's undef_list. """ self.undef_list.append("PURE") - print """# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PURE __attribute__((pure)) # else # define PURE @@ -224,7 +224,7 @@ class gl_print_base: """ self.undef_list.append(S) - print """# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) # define %s __attribute__((visibility("%s"))) # else # define %s diff --git a/src/mesa/glapi/gen/gl_x86-64_asm.py b/src/mesa/glapi/gen/gl_x86-64_asm.py index 31c1a2b93a..e6e78c42f3 100644 --- a/src/mesa/glapi/gen/gl_x86-64_asm.py +++ b/src/mesa/glapi/gen/gl_x86-64_asm.py @@ -124,7 +124,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '' print '#include "x86/assyntax.h"' print '' - print '#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303' + print '#ifdef __GNUC__' print '# pragma GCC visibility push(default)' print '# define HIDDEN(x) .hidden x' print '#else' @@ -138,7 +138,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' print '# endif' print '' - print '#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' print '# define THREADS' print '#endif' print '' diff --git a/src/mesa/glapi/gen/gl_x86_asm.py b/src/mesa/glapi/gen/gl_x86_asm.py index d210f3a248..a48724ee61 100644 --- a/src/mesa/glapi/gen/gl_x86_asm.py +++ b/src/mesa/glapi/gen/gl_x86_asm.py @@ -79,7 +79,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '#define GLOBL_FN(x) GLOBL x' print '#endif' print '' - print '#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' print '# define THREADS' print '#endif' print '' diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 2fa673d307..13de594aaf 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -59,7 +59,6 @@ #endif #include "glapi/glapi.h" -#include "glapi/glapioffsets.h" #include "glapi/glapitable.h" extern _glapi_proc __glapi_noop_table[]; @@ -106,39 +105,23 @@ PUBLIC __thread void * _glapi_tls_Context __attribute__((tls_model("initial-exec"))); PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL; + PUBLIC const void *_glapi_Context = NULL; #else #if defined(THREADS) -#ifdef WIN32_THREADS -/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ -#define CHECK_MULTITHREAD_LOCK() -#define CHECK_MULTITHREAD_UNLOCK() -#else -_glthread_DECLARE_STATIC_MUTEX(ThreadCheckMutex); -#define CHECK_MULTITHREAD_LOCK() _glthread_LOCK_MUTEX(ThreadCheckMutex) -#define CHECK_MULTITHREAD_UNLOCK() _glthread_UNLOCK_MUTEX(ThreadCheckMutex) -#endif - static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */ + _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */ -static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ -#if defined(WIN32_THREADS) -void FreeTSD(_glthread_TSD *p); -void FreeAllTSD(void) -{ - FreeTSD(&_gl_DispatchTSD); - FreeTSD(&ContextTSD); -} -#endif /* defined(WIN32_THREADS) */ +static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ #endif /* defined(THREADS) */ -PUBLIC struct _glapi_table *_glapi_Dispatch = - (struct _glapi_table *) __glapi_noop_table; +PUBLIC struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table; + PUBLIC void *_glapi_Context = NULL; #endif /* defined(GLX_USE_TLS) */ @@ -146,6 +129,36 @@ PUBLIC void *_glapi_Context = NULL; +#if defined(THREADS) && !defined(GLX_USE_TLS) + +void +_glapi_init_multithread(void) +{ + _glthread_InitTSD(&_gl_DispatchTSD); + _glthread_InitTSD(&ContextTSD); +} + +void +_glapi_destroy_multithread(void) +{ +#ifdef WIN32_THREADS + _glthread_DestroyTSD(&_gl_DispatchTSD); + _glthread_DestroyTSD(&ContextTSD); +#endif +} + +/** + * Mutex for multithread check. + */ +#ifdef WIN32_THREADS +/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ +#define CHECK_MULTITHREAD_LOCK() +#define CHECK_MULTITHREAD_UNLOCK() +#else +_glthread_DECLARE_STATIC_MUTEX(ThreadCheckMutex); +#define CHECK_MULTITHREAD_LOCK() _glthread_LOCK_MUTEX(ThreadCheckMutex) +#define CHECK_MULTITHREAD_UNLOCK() _glthread_UNLOCK_MUTEX(ThreadCheckMutex) +#endif /** * We should call this periodically from a function such as glXMakeCurrent @@ -154,7 +167,6 @@ PUBLIC void *_glapi_Context = NULL; PUBLIC void _glapi_check_multithread(void) { -#if defined(THREADS) && !defined(GLX_USE_TLS) static unsigned long knownID; static GLboolean firstCall = GL_TRUE; @@ -163,9 +175,7 @@ _glapi_check_multithread(void) CHECK_MULTITHREAD_LOCK(); if (firstCall) { - /* initialize TSDs */ - (void) _glthread_GetTSD(&ContextTSD); - (void) _glthread_GetTSD(&_gl_DispatchTSD); + _glapi_init_multithread(); knownID = _glthread_GetID(); firstCall = GL_FALSE; @@ -176,9 +186,21 @@ _glapi_check_multithread(void) _glapi_set_context(NULL); } CHECK_MULTITHREAD_UNLOCK(); -#endif } +#else + +void +_glapi_init_multithread(void) { } + +void +_glapi_destroy_multithread(void) { } + +PUBLIC void +_glapi_check_multithread(void) { } + +#endif + /** @@ -212,198 +234,12 @@ _glapi_get_context(void) #if defined(GLX_USE_TLS) return _glapi_tls_Context; #elif defined(THREADS) - if (ThreadSafe) { - return _glthread_GetTSD(&ContextTSD); - } - else { - return _glapi_Context; - } + return (ThreadSafe) ? _glthread_GetTSD(&ContextTSD) : _glapi_Context; #else return _glapi_Context; #endif } -#ifdef USE_X86_ASM - -#if defined( GLX_USE_TLS ) -extern GLubyte gl_dispatch_functions_start[]; -extern GLubyte gl_dispatch_functions_end[]; -#else -extern const GLubyte gl_dispatch_functions_start[]; -#endif - -#endif /* USE_X86_ASM */ - - -#if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 16 -#elif defined(USE_X86_ASM) -# if defined(THREADS) && !defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 32 -# else -# define DISPATCH_FUNCTION_SIZE 16 -# endif -#endif - -#ifdef USE_SPARC_ASM -#ifdef GLX_USE_TLS -extern unsigned int __glapi_sparc_tls_stub; -#else -extern unsigned int __glapi_sparc_pthread_stub; -#endif -#endif - -#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer) -# define NEED_FUNCTION_POINTER -#endif - -#if defined(PTHREADS) || defined(GLX_USE_TLS) -/** - * Perform platform-specific GL API entry-point fixups. - */ -static void -init_glapi_relocs( void ) -{ -#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) - extern unsigned long _x86_get_dispatch(void); - char run_time_patch[] = { - 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ - }; - GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ - const GLubyte * const get_disp = (const GLubyte *) run_time_patch; - GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; - - *offset = _x86_get_dispatch(); - while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { - (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); - curr_func += DISPATCH_FUNCTION_SIZE; - } -#endif -#ifdef USE_SPARC_ASM - extern void __glapi_sparc_icache_flush(unsigned int *); - static const unsigned int template[] = { -#ifdef GLX_USE_TLS - 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */ - 0x8730e00a, /* srl %g3, 10, %g3 */ - 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */ -#ifdef __arch64__ - 0xc259c002, /* ldx [%g7 + %g2], %g1 */ - 0xc2584003, /* ldx [%g1 + %g3], %g1 */ -#else - 0xc201c002, /* ld [%g7 + %g2], %g1 */ - 0xc2004003, /* ld [%g1 + %g3], %g1 */ -#endif - 0x81c04000, /* jmp %g1 */ - 0x01000000, /* nop */ -#else -#ifdef __arch64__ - 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ - 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ - 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ - 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */ - 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */ - 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */ - 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ -#else - 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ - 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */ - 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ -#endif - 0x80a06000, /* --> cmp %g1, 0 */ - 0x02800005, /* --> be +4*5 */ - 0x01000000, /* --> nop */ -#ifdef __arch64__ - 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */ -#else - 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */ -#endif - 0x81c04000, /* --> jmp %g1 */ - 0x01000000, /* --> nop */ -#ifdef __arch64__ - 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */ -#else - 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */ -#endif - 0xa0100003, /* --> mov %g3, %l0 */ - 0x40000000, /* --> call _glapi_get_dispatch */ - 0x01000000, /* --> nop */ - 0x82100008, /* --> mov %o0, %g1 */ - 0x86100010, /* --> mov %l0, %g3 */ - 0x10bffff7, /* --> ba -4*9 */ - 0x81e80000, /* --> restore */ -#endif - }; -#ifdef GLX_USE_TLS - extern unsigned long __glapi_sparc_get_dispatch(void); - unsigned int *code = &__glapi_sparc_tls_stub; - unsigned long dispatch = __glapi_sparc_get_dispatch(); -#else - unsigned int *code = &__glapi_sparc_pthread_stub; - unsigned long dispatch = (unsigned long) &_glapi_Dispatch; - unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch; - int idx; -#endif - -#if defined(GLX_USE_TLS) - code[0] = template[0] | (dispatch >> 10); - code[1] = template[1]; - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | (dispatch & 0x3ff); - code[3] = template[3]; - __glapi_sparc_icache_flush(&code[2]); - code[4] = template[4]; - code[5] = template[5]; - __glapi_sparc_icache_flush(&code[4]); - code[6] = template[6]; - __glapi_sparc_icache_flush(&code[6]); -#else -#if defined(__arch64__) - code[0] = template[0] | (dispatch >> (32 + 10)); - code[1] = template[1] | ((dispatch & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | ((dispatch >> 32) & 0x3ff); - code[3] = template[3]; - __glapi_sparc_icache_flush(&code[2]); - code[4] = template[4]; - code[5] = template[5]; - __glapi_sparc_icache_flush(&code[4]); - code[6] = template[6] | (dispatch & 0x3ff); - idx = 7; -#else - code[0] = template[0] | (dispatch >> 10); - code[1] = template[1]; - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | (dispatch & 0x3ff); - idx = 3; -#endif - code[idx + 0] = template[idx + 0]; - __glapi_sparc_icache_flush(&code[idx - 1]); - code[idx + 1] = template[idx + 1]; - code[idx + 2] = template[idx + 2]; - __glapi_sparc_icache_flush(&code[idx + 1]); - code[idx + 3] = template[idx + 3]; - code[idx + 4] = template[idx + 4]; - __glapi_sparc_icache_flush(&code[idx + 3]); - code[idx + 5] = template[idx + 5]; - code[idx + 6] = template[idx + 6]; - __glapi_sparc_icache_flush(&code[idx + 5]); - code[idx + 7] = template[idx + 7]; - code[idx + 8] = template[idx + 8] | - (((call_dest - ((unsigned long) &code[idx + 8])) - >> 2) & 0x3fffffff); - __glapi_sparc_icache_flush(&code[idx + 7]); - code[idx + 9] = template[idx + 9]; - code[idx + 10] = template[idx + 10]; - __glapi_sparc_icache_flush(&code[idx + 9]); - code[idx + 11] = template[idx + 11]; - code[idx + 12] = template[idx + 12]; - __glapi_sparc_icache_flush(&code[idx + 11]); - code[idx + 13] = template[idx + 13]; - __glapi_sparc_icache_flush(&code[idx + 13]); -#endif -#endif -} -#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ /** @@ -414,17 +250,15 @@ init_glapi_relocs( void ) PUBLIC void _glapi_set_dispatch(struct _glapi_table *dispatch) { -#if defined(PTHREADS) || defined(GLX_USE_TLS) - static pthread_once_t once_control = PTHREAD_ONCE_INIT; - pthread_once( & once_control, init_glapi_relocs ); -#endif + init_glapi_relocs_once(); - if (!dispatch) { + if (dispatch == NULL) { /* use the no-op functions */ dispatch = (struct _glapi_table *) __glapi_noop_table; } #ifdef DEBUG else { + _glapi_check_table_not_null(dispatch); _glapi_check_table(dispatch); } #endif @@ -434,9 +268,9 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) #elif defined(THREADS) _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch; -#else /*THREADS*/ +#else _glapi_Dispatch = dispatch; -#endif /*THREADS*/ +#endif } @@ -447,17 +281,15 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) PUBLIC struct _glapi_table * _glapi_get_dispatch(void) { - struct _glapi_table * api; #if defined(GLX_USE_TLS) - api = _glapi_tls_Dispatch; + return _glapi_tls_Dispatch; #elif defined(THREADS) - api = (ThreadSafe) + return (ThreadSafe) ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD) : _glapi_Dispatch; #else - api = _glapi_Dispatch; + return _glapi_Dispatch; #endif - return api; } @@ -488,75 +320,15 @@ _glapi_get_dispatch_table_size(void) * Intended for debugging purposes. */ void -_glapi_check_table(const struct _glapi_table *table) +_glapi_check_table_not_null(const struct _glapi_table *table) { -#if 0 /* Enable this for extra DEBUG */ +#if 0 /* enable this for extra DEBUG */ const GLuint entries = _glapi_get_dispatch_table_size(); const void **tab = (const void **) table; GLuint i; for (i = 1; i < entries; i++) { assert(tab[i]); } - - /* Do some spot checks to be sure that the dispatch table - * slots are assigned correctly. - */ - { - GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); - char *BeginFunc = (char*) &table->Begin; - GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); - assert(BeginOffset == _gloffset_Begin); - assert(BeginOffset == offset); - } - { - GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); - char *viewportFunc = (char*) &table->Viewport; - GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); - assert(viewportOffset == _gloffset_Viewport); - assert(viewportOffset == offset); - } - { - GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); - char *VertexPointerFunc = (char*) &table->VertexPointer; - GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); - assert(VertexPointerOffset == _gloffset_VertexPointer); - assert(VertexPointerOffset == offset); - } - { - GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); - char *ResetMinMaxFunc = (char*) &table->ResetMinmax; - GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); - assert(ResetMinMaxOffset == _gloffset_ResetMinmax); - assert(ResetMinMaxOffset == offset); - } - { - GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); - char *blendColorFunc = (char*) &table->BlendColor; - GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); - assert(blendColorOffset == _gloffset_BlendColor); - assert(blendColorOffset == offset); - } - { - GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); - char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; - GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); - assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); - assert(secondaryColor3fOffset == offset); - } - { - GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); - char *pointParameterivFunc = (char*) &table->PointParameterivNV; - GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); - assert(pointParameterivOffset == _gloffset_PointParameterivNV); - assert(pointParameterivOffset == offset); - } - { - GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); - char *setFenceFunc = (char*) &table->SetFenceNV; - GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); - assert(setFenceOffset == _gloffset_SetFenceNV); - assert(setFenceOffset == offset); - } #else (void) table; #endif diff --git a/src/mesa/glapi/glapi.h b/src/mesa/glapi/glapi.h index f802a61d3b..1ca2e4beff 100644 --- a/src/mesa/glapi/glapi.h +++ b/src/mesa/glapi/glapi.h @@ -44,8 +44,6 @@ #ifndef _GLAPI_H #define _GLAPI_H -#define GL_GLEXT_PROTOTYPES - #include "glthread.h" @@ -59,40 +57,61 @@ typedef void (*_glapi_proc)(void); /* generic function pointer */ #define _glapi_get_dispatch _mglapi_get_dispatch #define _glapi_set_context _mglapi_set_context #define _glapi_get_context _mglapi_get_context -#define _glapi_Context _mglapi_Context #define _glapi_Dispatch _mglapi_Dispatch +#define _glapi_Context _mglapi_Context #endif -/* - * Number of extension functions which we can dynamically add at runtime. - */ -#define MAX_EXTENSION_FUNCS 300 +#if defined(__GNUC__) +# define likely(x) __builtin_expect(!!(x), 1) +# define unlikely(x) __builtin_expect(!!(x), 0) +#else +# define likely(x) (x) +# define unlikely(x) (x) +#endif /** - ** Define the GET_CURRENT_CONTEXT() macro. + ** Define the GET_DISPATCH() and GET_CURRENT_CONTEXT() macros. + ** ** \param C local variable which will hold the current context. **/ #if defined (GLX_USE_TLS) -extern const void *_glapi_Context; extern const struct _glapi_table *_glapi_Dispatch; +extern const void *_glapi_Context; + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + extern __thread void * _glapi_tls_Context __attribute__((tls_model("initial-exec"))); +# define GET_DISPATCH() _glapi_tls_Dispatch + # define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context #else -extern void *_glapi_Context; extern struct _glapi_table *_glapi_Dispatch; +extern void *_glapi_Context; + # ifdef THREADS -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) + +# define GET_DISPATCH() \ + (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch()) + +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) \ + (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context()) + # else + +# define GET_DISPATCH() _glapi_Dispatch + # define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context + # endif #endif /* defined (GLX_USE_TLS) */ @@ -103,6 +122,14 @@ extern struct _glapi_table *_glapi_Dispatch; **/ extern void +_glapi_init_multithread(void); + + +extern void +_glapi_destroy_multithread(void); + + +extern void _glapi_check_multithread(void); @@ -122,26 +149,10 @@ extern struct _glapi_table * _glapi_get_dispatch(void); -extern int -_glapi_begin_dispatch_override(struct _glapi_table *override); - - -extern void -_glapi_end_dispatch_override(int layer); - - -struct _glapi_table * -_glapi_get_override_dispatch(int layer); - - extern unsigned int _glapi_get_dispatch_table_size(void); -extern void -_glapi_check_table(const struct _glapi_table *table); - - extern int _glapi_add_dispatch( const char * const * function_names, const char * parameter_signature ); @@ -154,8 +165,29 @@ extern _glapi_proc _glapi_get_proc_address(const char *funcName); +/** + * GL API local functions and defines + */ + +extern void +init_glapi_relocs_once(void); + +extern void +_glapi_check_table_not_null(const struct _glapi_table *table); + + +extern void +_glapi_check_table(const struct _glapi_table *table); + + extern const char * _glapi_get_proc_name(unsigned int offset); +/* + * Number of extension functions which we can dynamically add at runtime. + */ +#define MAX_EXTENSION_FUNCS 300 + + #endif diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c index 69eb42c79e..a6dbf173e8 100644 --- a/src/mesa/glapi/glapi_getproc.c +++ b/src/mesa/glapi/glapi_getproc.c @@ -43,27 +43,6 @@ #include "glapi/glapitable.h" -static void -fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); - - -/** - * strdup() is actually not a standard ANSI C or POSIX routine. - * Irix will not define it if ANSI mode is in effect. - */ -static char * -str_dup(const char *str) -{ - char *copy; - copy = (char*) malloc(strlen(str) + 1); - if (!copy) - return NULL; - strcpy(copy, str); - return copy; -} - - - #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) # define DISPATCH_FUNCTION_SIZE 16 #elif defined(USE_X86_ASM) @@ -121,7 +100,6 @@ get_static_proc_offset(const char *funcName) } -#if !defined(XFree86Server) && !defined(XGLServer) #ifdef USE_X86_ASM #if defined( GLX_USE_TLS ) @@ -134,6 +112,8 @@ extern const GLubyte gl_dispatch_functions_start[]; #endif /* USE_X86_ASM */ +#if !defined(XFree86Server) && !defined(XGLServer) + /** * Return dispatch function address for the named static (built-in) function. * Return NULL if function not found. @@ -182,6 +162,172 @@ get_static_proc_name( GLuint offset ) +#if defined(PTHREADS) || defined(GLX_USE_TLS) + +/** + * Perform platform-specific GL API entry-point fixups. + */ +static void +init_glapi_relocs( void ) +{ +#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) + extern unsigned long _x86_get_dispatch(void); + char run_time_patch[] = { + 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ + }; + GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ + const GLubyte * const get_disp = (const GLubyte *) run_time_patch; + GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; + + *offset = _x86_get_dispatch(); + while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { + (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); + curr_func += DISPATCH_FUNCTION_SIZE; + } +#endif +#ifdef USE_SPARC_ASM + extern void __glapi_sparc_icache_flush(unsigned int *); + static const unsigned int template[] = { +#ifdef GLX_USE_TLS + 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */ + 0x8730e00a, /* srl %g3, 10, %g3 */ + 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */ +#ifdef __arch64__ + 0xc259c002, /* ldx [%g7 + %g2], %g1 */ + 0xc2584003, /* ldx [%g1 + %g3], %g1 */ +#else + 0xc201c002, /* ld [%g7 + %g2], %g1 */ + 0xc2004003, /* ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* jmp %g1 */ + 0x01000000, /* nop */ +#else +#ifdef __arch64__ + 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */ + 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */ + 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */ + 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#else + 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */ + 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#endif + 0x80a06000, /* --> cmp %g1, 0 */ + 0x02800005, /* --> be +4*5 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */ +#else + 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* --> jmp %g1 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */ +#else + 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */ +#endif + 0xa0100003, /* --> mov %g3, %l0 */ + 0x40000000, /* --> call _glapi_get_dispatch */ + 0x01000000, /* --> nop */ + 0x82100008, /* --> mov %o0, %g1 */ + 0x86100010, /* --> mov %l0, %g3 */ + 0x10bffff7, /* --> ba -4*9 */ + 0x81e80000, /* --> restore */ +#endif + }; +#ifdef GLX_USE_TLS + extern unsigned int __glapi_sparc_tls_stub; + extern unsigned long __glapi_sparc_get_dispatch(void); + unsigned int *code = &__glapi_sparc_tls_stub; + unsigned long dispatch = __glapi_sparc_get_dispatch(); +#else + extern unsigned int __glapi_sparc_pthread_stub; + unsigned int *code = &__glapi_sparc_pthread_stub; + unsigned long dispatch = (unsigned long) &_glapi_Dispatch; + unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch; + int idx; +#endif + +#if defined(GLX_USE_TLS) + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6]; + __glapi_sparc_icache_flush(&code[6]); +#else +#if defined(__arch64__) + code[0] = template[0] | (dispatch >> (32 + 10)); + code[1] = template[1] | ((dispatch & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | ((dispatch >> 32) & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6] | (dispatch & 0x3ff); + idx = 7; +#else + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + idx = 3; +#endif + code[idx + 0] = template[idx + 0]; + __glapi_sparc_icache_flush(&code[idx - 1]); + code[idx + 1] = template[idx + 1]; + code[idx + 2] = template[idx + 2]; + __glapi_sparc_icache_flush(&code[idx + 1]); + code[idx + 3] = template[idx + 3]; + code[idx + 4] = template[idx + 4]; + __glapi_sparc_icache_flush(&code[idx + 3]); + code[idx + 5] = template[idx + 5]; + code[idx + 6] = template[idx + 6]; + __glapi_sparc_icache_flush(&code[idx + 5]); + code[idx + 7] = template[idx + 7]; + code[idx + 8] = template[idx + 8] | + (((call_dest - ((unsigned long) &code[idx + 8])) + >> 2) & 0x3fffffff); + __glapi_sparc_icache_flush(&code[idx + 7]); + code[idx + 9] = template[idx + 9]; + code[idx + 10] = template[idx + 10]; + __glapi_sparc_icache_flush(&code[idx + 9]); + code[idx + 11] = template[idx + 11]; + code[idx + 12] = template[idx + 12]; + __glapi_sparc_icache_flush(&code[idx + 11]); + code[idx + 13] = template[idx + 13]; + __glapi_sparc_icache_flush(&code[idx + 13]); +#endif +#endif +} + +void +init_glapi_relocs_once( void ) +{ + static pthread_once_t once_control = PTHREAD_ONCE_INIT; + pthread_once( & once_control, init_glapi_relocs ); +} + +#else + +void +init_glapi_relocs_once( void ) { } + +#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ + + + /********************************************************************** * Extension function management. */ @@ -239,6 +385,9 @@ static GLuint NumExtEntryPoints = 0; extern void __glapi_sparc_icache_flush(unsigned int *); #endif +static void +fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); + /** * Generate a dispatch function (entrypoint) which jumps through * the given slot number (offset) in the current dispatch table. @@ -263,7 +412,9 @@ generate_entrypoint(GLuint functionOffset) } return (_glapi_proc) code; -#elif defined(USE_SPARC_ASM) && (defined(PTHREADS) || defined(GLX_USE_TLS)) +#elif defined(USE_SPARC_ASM) + +#if defined(PTHREADS) || defined(GLX_USE_TLS) static const unsigned int template[] = { 0x07000000, /* sethi %hi(0), %g3 */ 0x8210000f, /* mov %o7, %g1 */ @@ -289,6 +440,8 @@ generate_entrypoint(GLuint functionOffset) __glapi_sparc_icache_flush(&code[2]); } return (_glapi_proc) code; +#endif + #else (void) functionOffset; return NULL; @@ -333,6 +486,22 @@ fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) /** + * strdup() is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + */ +static char * +str_dup(const char *str) +{ + char *copy; + copy = (char*) malloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + + +/** * Generate new entrypoint * * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver @@ -594,3 +763,74 @@ _glapi_get_proc_name(GLuint offset) } return NULL; } + + + +/** + * Do some spot checks to be sure that the dispatch table + * slots are assigned correctly. For debugging only. + */ +void +_glapi_check_table(const struct _glapi_table *table) +{ +#if 0 /* enable this for extra DEBUG */ + { + GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); + char *BeginFunc = (char*) &table->Begin; + GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); + assert(BeginOffset == _gloffset_Begin); + assert(BeginOffset == offset); + } + { + GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); + char *viewportFunc = (char*) &table->Viewport; + GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); + assert(viewportOffset == _gloffset_Viewport); + assert(viewportOffset == offset); + } + { + GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); + char *VertexPointerFunc = (char*) &table->VertexPointer; + GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); + assert(VertexPointerOffset == _gloffset_VertexPointer); + assert(VertexPointerOffset == offset); + } + { + GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); + char *ResetMinMaxFunc = (char*) &table->ResetMinmax; + GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); + assert(ResetMinMaxOffset == _gloffset_ResetMinmax); + assert(ResetMinMaxOffset == offset); + } + { + GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); + char *blendColorFunc = (char*) &table->BlendColor; + GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); + assert(blendColorOffset == _gloffset_BlendColor); + assert(blendColorOffset == offset); + } + { + GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); + char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; + GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); + assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); + assert(secondaryColor3fOffset == offset); + } + { + GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); + char *pointParameterivFunc = (char*) &table->PointParameterivNV; + GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); + assert(pointParameterivOffset == _gloffset_PointParameterivNV); + assert(pointParameterivOffset == offset); + } + { + GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); + char *setFenceFunc = (char*) &table->SetFenceNV; + GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); + assert(setFenceOffset == _gloffset_SetFenceNV); + assert(setFenceOffset == offset); + } +#else + (void) table; +#endif +} diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h index b7f661c535..7e0f21390f 100644 --- a/src/mesa/glapi/glapidispatch.h +++ b/src/mesa/glapi/glapidispatch.h @@ -2455,6 +2455,15 @@ #define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters #define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) #define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters +#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE) +#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters +#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE) +#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters +#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn) #define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters #define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) @@ -2479,7 +2488,7 @@ #else -#define driDispatchRemapTable_size 397 +#define driDispatchRemapTable_size 400 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2872,13 +2881,16 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define ProvokingVertexEXT_remap_index 387 #define GetTexParameterPointervAPPLE_remap_index 388 #define TextureRangeAPPLE_remap_index 389 -#define StencilFuncSeparateATI_remap_index 390 -#define ProgramEnvParameters4fvEXT_remap_index 391 -#define ProgramLocalParameters4fvEXT_remap_index 392 -#define GetQueryObjecti64vEXT_remap_index 393 -#define GetQueryObjectui64vEXT_remap_index 394 -#define EGLImageTargetRenderbufferStorageOES_remap_index 395 -#define EGLImageTargetTexture2DOES_remap_index 396 +#define GetObjectParameterivAPPLE_remap_index 390 +#define ObjectPurgeableAPPLE_remap_index 391 +#define ObjectUnpurgeableAPPLE_remap_index 392 +#define StencilFuncSeparateATI_remap_index 393 +#define ProgramEnvParameters4fvEXT_remap_index 394 +#define ProgramLocalParameters4fvEXT_remap_index 395 +#define GetQueryObjecti64vEXT_remap_index 396 +#define GetQueryObjectui64vEXT_remap_index 397 +#define EGLImageTargetRenderbufferStorageOES_remap_index 398 +#define EGLImageTargetTexture2DOES_remap_index 399 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -4050,6 +4062,15 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) #define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) #define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters) +#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]) +#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters) +#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]) +#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters) +#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 8e16e22983..6d7bc2a0fa 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -832,14 +832,17 @@ #define _gloffset_ProvokingVertexEXT 795 #define _gloffset_GetTexParameterPointervAPPLE 796 #define _gloffset_TextureRangeAPPLE 797 -#define _gloffset_StencilFuncSeparateATI 798 -#define _gloffset_ProgramEnvParameters4fvEXT 799 -#define _gloffset_ProgramLocalParameters4fvEXT 800 -#define _gloffset_GetQueryObjecti64vEXT 801 -#define _gloffset_GetQueryObjectui64vEXT 802 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 803 -#define _gloffset_EGLImageTargetTexture2DOES 804 -#define _gloffset_FIRST_DYNAMIC 805 +#define _gloffset_GetObjectParameterivAPPLE 798 +#define _gloffset_ObjectPurgeableAPPLE 799 +#define _gloffset_ObjectUnpurgeableAPPLE 800 +#define _gloffset_StencilFuncSeparateATI 801 +#define _gloffset_ProgramEnvParameters4fvEXT 802 +#define _gloffset_ProgramLocalParameters4fvEXT 803 +#define _gloffset_GetQueryObjecti64vEXT 804 +#define _gloffset_GetQueryObjectui64vEXT 805 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 806 +#define _gloffset_EGLImageTargetTexture2DOES 807 +#define _gloffset_FIRST_DYNAMIC 808 #else @@ -1233,6 +1236,9 @@ #define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] #define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] #define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] +#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] +#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] +#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 8aeb450b99..149ff3f3c4 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -838,13 +838,16 @@ struct _glapi_table void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 803 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 804 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 798 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 799 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 800 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 801 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 802 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 803 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 804 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 805 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 806 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 807 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 2ef4728e09..ea6b61159d 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -27,7 +27,7 @@ */ -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__) +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) # define HIDDEN __attribute__((visibility("hidden"))) # else # define HIDDEN @@ -5577,37 +5577,52 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei lengt DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) +{ + DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_804)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_804)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_805)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_805)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6573,11 +6588,14 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ProvokingVertexEXT), TABLE_ENTRY(_dispatch_stub_796), TABLE_ENTRY(_dispatch_stub_797), - TABLE_ENTRY(_dispatch_stub_798), - TABLE_ENTRY(_dispatch_stub_799), - TABLE_ENTRY(_dispatch_stub_800), + TABLE_ENTRY(GetObjectParameterivAPPLE), + TABLE_ENTRY(ObjectPurgeableAPPLE), + TABLE_ENTRY(ObjectUnpurgeableAPPLE), TABLE_ENTRY(_dispatch_stub_801), TABLE_ENTRY(_dispatch_stub_802), + TABLE_ENTRY(_dispatch_stub_803), + TABLE_ENTRY(_dispatch_stub_804), + TABLE_ENTRY(_dispatch_stub_805), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 513fa89726..44861863e6 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -850,6 +850,9 @@ static const char gl_string_table[] = "glProvokingVertexEXT\0" "glGetTexParameterPointervAPPLE\0" "glTextureRangeAPPLE\0" + "glGetObjectParameterivAPPLE\0" + "glObjectPurgeableAPPLE\0" + "glObjectUnpurgeableAPPLE\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1208,11 +1211,11 @@ static const char gl_string_table[] = #define gl_dispatch_stub_785 mgl_dispatch_stub_785 #define gl_dispatch_stub_796 mgl_dispatch_stub_796 #define gl_dispatch_stub_797 mgl_dispatch_stub_797 -#define gl_dispatch_stub_798 mgl_dispatch_stub_798 -#define gl_dispatch_stub_799 mgl_dispatch_stub_799 -#define gl_dispatch_stub_800 mgl_dispatch_stub_800 #define gl_dispatch_stub_801 mgl_dispatch_stub_801 #define gl_dispatch_stub_802 mgl_dispatch_stub_802 +#define gl_dispatch_stub_803 mgl_dispatch_stub_803 +#define gl_dispatch_stub_804 mgl_dispatch_stub_804 +#define gl_dispatch_stub_805 mgl_dispatch_stub_805 #endif /* USE_MGL_NAMESPACE */ @@ -1262,11 +1265,11 @@ void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size); void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params); void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_801(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_802(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_803(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_804(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_805(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2068,315 +2071,318 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE), NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14256, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), - NAME_FUNC_OFFSET(14295, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), - NAME_FUNC_OFFSET(14324, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14342, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14359, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14375, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14400, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14420, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14440, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14463, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14486, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14506, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14523, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14540, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14555, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14579, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14598, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14617, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14633, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14652, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14675, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14691, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14707, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14734, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14761, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14781, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14800, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14819, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14849, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14879, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14909, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14939, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14958, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14981, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(15006, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(15031, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(15058, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(15086, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(15113, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(15141, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(15170, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(15199, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(15225, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15256, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15287, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15311, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15334, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15352, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15381, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15410, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15425, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15451, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15477, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15492, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15504, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15524, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15541, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15557, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15576, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15599, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15615, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15637, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15655, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15674, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15692, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15711, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15729, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15748, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15766, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15785, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15803, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15822, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15840, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15859, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15877, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15896, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15914, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15933, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15951, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15970, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15988, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(16007, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(16025, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(16044, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(16062, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(16081, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(16099, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(16118, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(16136, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(16155, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(16173, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(16192, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(16210, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(16229, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16252, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16275, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16298, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16321, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16344, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16361, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16384, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16407, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16430, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16456, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16482, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16508, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16532, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16559, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16585, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16605, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16625, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16645, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16668, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16692, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16715, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16739, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16756, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16774, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16791, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16809, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16826, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16844, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16861, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16879, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16896, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16914, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16931, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16949, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16966, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16984, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(17001, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(17019, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(17036, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(17054, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(17073, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(17092, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(17111, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(17130, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(17150, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(17170, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(17190, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(17208, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(17225, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(17243, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17260, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17278, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17296, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17313, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17331, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17350, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17369, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17388, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17410, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17423, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17436, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17452, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17468, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17481, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17504, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17524, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17543, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17554, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17566, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17580, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17593, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17609, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17620, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17633, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17652, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17672, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17685, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17695, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17711, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17730, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17748, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17769, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17784, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17799, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17813, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17828, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17840, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17853, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17865, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17878, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17890, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17903, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17915, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17928, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17940, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17953, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17965, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17978, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17990, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(18003, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(18015, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(18028, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(18047, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(18066, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(18085, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(18098, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(18116, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(18137, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(18155, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(18175, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18189, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18206, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(18242, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18258, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18277, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18295, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18316, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18338, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18357, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18379, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18402, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18421, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18441, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18460, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18480, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18499, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18519, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18538, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18558, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18577, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18597, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18617, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18638, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18658, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18679, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18699, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18720, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18744, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18762, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18782, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18800, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18812, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18825, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18837, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18850, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18870, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18894, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18908, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18925, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18940, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18958, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18972, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18989, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19004, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19022, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19036, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19053, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19068, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19086, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19100, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19117, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19132, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19150, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19164, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19181, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19196, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19214, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19228, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19245, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19260, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19278, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19292, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19309, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19324, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19342, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19356, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19373, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19388, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19406, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19423, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19443, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19460, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19486, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19515, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19530, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19548, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19567, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19588, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19604, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19628, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19655, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19673, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19692, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19717, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19738, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19760, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19786, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19832, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19855, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19873, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19892, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19909, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19947, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19976, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19992, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(20009, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(20031, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(20049, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(20075, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(14122, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE), + NAME_FUNC_OFFSET(14150, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE), + NAME_FUNC_OFFSET(14173, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE), + NAME_FUNC_OFFSET(14198, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(14223, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(14252, gl_dispatch_stub_803, gl_dispatch_stub_803, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14283, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14307, gl_dispatch_stub_805, gl_dispatch_stub_805, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14332, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), + NAME_FUNC_OFFSET(14371, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), + NAME_FUNC_OFFSET(14400, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14418, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14435, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14451, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14476, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14496, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14516, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14539, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14562, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14582, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14599, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14616, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14631, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14655, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14674, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14693, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14709, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14728, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14751, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14767, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14783, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14810, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14837, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14857, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14876, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14895, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14925, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14955, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14985, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(15015, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(15034, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(15057, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(15082, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(15107, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(15134, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(15162, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(15189, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(15217, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(15246, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(15275, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(15301, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15332, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15363, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15387, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15410, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15428, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15457, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15486, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15501, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15527, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15553, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15568, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15580, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15600, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15617, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15633, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15652, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15675, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15691, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15713, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15731, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15750, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15768, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15787, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15805, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15824, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15842, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15861, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15879, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15898, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15916, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15935, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15953, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15972, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15990, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(16009, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(16027, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(16046, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(16064, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(16083, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(16101, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(16120, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(16138, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(16157, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(16175, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(16194, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(16212, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(16231, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(16249, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(16268, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(16286, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(16305, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16328, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16351, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16374, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16397, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16420, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16437, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16460, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16483, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16506, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16532, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16558, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16584, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16608, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16635, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16661, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16681, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16701, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16721, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16744, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16768, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16791, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16815, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16832, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16850, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16867, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16885, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16902, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16920, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16937, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16955, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16972, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16990, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(17007, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(17025, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(17042, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(17060, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(17077, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(17095, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(17112, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(17130, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(17149, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(17168, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(17187, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(17206, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(17226, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(17246, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(17266, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(17284, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(17301, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(17319, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17336, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17354, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17372, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17389, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17407, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17426, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17445, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17464, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17486, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17499, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17512, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17528, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17544, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17557, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17580, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17600, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17619, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17630, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17642, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17656, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17669, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17685, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17696, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17709, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17728, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17748, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17761, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17771, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17787, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17806, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17824, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17845, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17860, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17875, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17889, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17904, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17916, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17929, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17941, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17954, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17966, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17979, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17991, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(18004, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(18016, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(18029, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(18041, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(18054, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(18066, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(18079, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(18091, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(18104, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(18123, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(18142, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(18161, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(18174, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(18192, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(18213, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(18231, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(18251, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18265, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18282, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(18318, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18334, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18353, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18371, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18392, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18414, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18433, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18455, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18478, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18497, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18517, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18536, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18556, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18575, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18595, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18614, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18634, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18653, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18673, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18693, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18714, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18734, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18755, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18775, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18796, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18820, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18838, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18858, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18876, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18888, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18901, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18913, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18926, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18946, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18970, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18984, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(19001, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(19016, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(19034, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(19048, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(19065, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(19080, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(19098, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(19112, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(19129, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19144, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19162, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19176, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19193, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19208, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19226, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19240, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19257, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19272, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19290, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19304, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19321, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19336, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19354, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19368, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19385, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19400, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19418, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19432, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19449, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19464, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19482, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19499, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19519, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19536, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19562, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19591, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19606, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19624, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19643, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19664, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19680, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19704, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19731, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19749, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19768, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19793, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19814, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19836, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19862, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19885, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19908, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19931, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19949, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19968, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19985, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(20023, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(20052, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(20068, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(20085, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(20107, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(20125, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(20151, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index be4e2f754d..f365d17bdd 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -116,91 +116,15 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) /* - * Solaris/Unix International Threads -- Use only if POSIX threads - * aren't available on your Unix platform. Solaris 2.[34] are examples - * of platforms where this is the case. Be sure to use -mt and/or - * -D_REENTRANT when compiling. - */ -#ifdef SOLARIS_THREADS -#define USE_LOCK_FOR_KEY /* undef this to try a version without - lock for the global key... */ - -PUBLIC unsigned long -_glthread_GetID(void) -{ - abort(); /* XXX not implemented yet */ - return (unsigned long) 0; -} - - -void -_glthread_InitTSD(_glthread_TSD *tsd) -{ - if ((errno = mutex_init(&tsd->keylock, 0, NULL)) != 0 || - (errno = thr_keycreate(&(tsd->key), free)) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; -} - - -void * -_glthread_GetTSD(_glthread_TSD *tsd) -{ - void* ret; - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } -#ifdef USE_LOCK_FOR_KEY - mutex_lock(&tsd->keylock); - thr_getspecific(tsd->key, &ret); - mutex_unlock(&tsd->keylock); -#else - if ((errno = thr_getspecific(tsd->key, &ret)) != 0) { - perror(GET_TSD_ERROR); - exit(-1); - } -#endif - return ret; -} - - -void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) -{ - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if ((errno = thr_setspecific(tsd->key, ptr)) != 0) { - perror(SET_TSD_ERROR); - exit(-1); - } -} - -#undef USE_LOCK_FOR_KEY -#endif /* SOLARIS_THREADS */ - - - -/* * Win32 Threads. The only available option for Windows 95/NT. * Be sure that you compile using the Multithreaded runtime, otherwise * bad things will happen. */ #ifdef WIN32_THREADS -void FreeTSD(_glthread_TSD *p) -{ - if (p->initMagic==INIT_MAGIC) { - TlsFree(p->key); - p->initMagic=0; - } -} - -void InsteadOf_exit(int nCode) +static void InsteadOf_exit(int nCode) { - DWORD dwErr=GetLastError(); + DWORD dwErr = GetLastError(); } PUBLIC unsigned long @@ -215,13 +139,24 @@ _glthread_InitTSD(_glthread_TSD *tsd) { tsd->key = TlsAlloc(); if (tsd->key == TLS_OUT_OF_INDEXES) { - perror("Mesa:_glthread_InitTSD"); + perror(INIT_TSD_ERROR); InsteadOf_exit(-1); } tsd->initMagic = INIT_MAGIC; } +void +_glthread_DestroyTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != INIT_MAGIC) { + return; + } + TlsFree(tsd->key); + tsd->initMagic = 0x0; +} + + void * _glthread_GetTSD(_glthread_TSD *tsd) { @@ -241,8 +176,8 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) _glthread_InitTSD(tsd); } if (TlsSetValue(tsd->key, ptr) == 0) { - perror("Mesa:_glthread_SetTSD"); - InsteadOf_exit(-1); + perror(SET_TSD_ERROR); + InsteadOf_exit(-1); } } diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index 8ec933a851..4fe99284a8 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -64,21 +64,12 @@ #define GLTHREAD_H -#if defined(USE_MGL_NAMESPACE) -#define _glapi_Dispatch _mglapi_Dispatch +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#ifndef THREADS +#define THREADS #endif - - - -#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ - defined(WIN32_THREADS) || defined(BEOS_THREADS)) \ - && !defined(THREADS) -# define THREADS #endif -#ifdef VMS -#include <GL/vms_x_fix.h> -#endif /* * POSIX threads. This should be your choice in the Unix world @@ -116,80 +107,7 @@ typedef pthread_mutex_t _glthread_Mutex; #define _glthread_UNLOCK_MUTEX(name) \ (void) pthread_mutex_unlock(&(name)) -typedef pthread_cond_t _glthread_Cond; - -#define _glthread_DECLARE_STATIC_COND(name) \ - static _glthread_Cond name = PTHREAD_COND_INITIALIZER - -#define _glthread_INIT_COND(cond) \ - pthread_cond_init(&(cond), NULL) - -#define _glthread_DESTROY_COND(name) \ - pthread_cond_destroy(&(name)) - -#define _glthread_COND_WAIT(cond, mutex) \ - pthread_cond_wait(&(cond), &(mutex)) - -#define _glthread_COND_SIGNAL(cond) \ - pthread_cond_signal(&(cond)) - -#define _glthread_COND_BROADCAST(cond) \ - pthread_cond_broadcast(&(cond)) - - -#else /* PTHREADS */ - -typedef unsigned int _glthread_Cond; -#define _glthread_DECLARE_STATIC_COND(name) \ -// #warning Condition variables not implemented. - -#define _glthread_INIT_COND(cond) \ - ASSERT(0); - -#define _glthread_DESTROY_COND(name) \ - ASSERT(0); - -#define _glthread_COND_WAIT(cond, mutex) \ - ASSERT(0); - -#define _glthread_COND_SIGNAL(cond) \ - ASSERT(0); - -#define _glthread_COND_BROADCAST(cond) \ - ASSERT(0); - -#endif - - -/* - * Solaris threads. Use only up to Solaris 2.4. - * Solaris 2.5 and higher provide POSIX threads. - * Be sure to compile with -mt on the Solaris compilers, or - * use -D_REENTRANT if using gcc. - */ -#ifdef SOLARIS_THREADS -#include <thread.h> - -typedef struct { - thread_key_t key; - mutex_t keylock; - int initMagic; -} _glthread_TSD; - -typedef thread_t _glthread_Thread; - -typedef mutex_t _glthread_Mutex; - -/* XXX need to really implement mutex-related macros */ -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 -#define _glthread_INIT_MUTEX(name) (void) name -#define _glthread_DESTROY_MUTEX(name) (void) name -#define _glthread_LOCK_MUTEX(name) (void) name -#define _glthread_UNLOCK_MUTEX(name) (void) name - -#endif /* SOLARIS_THREADS */ - - +#endif /* PTHREADS */ /* @@ -209,11 +127,20 @@ typedef HANDLE _glthread_Thread; typedef CRITICAL_SECTION _glthread_Mutex; -#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0} -#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) -#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name) -#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) -#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + /* static */ _glthread_Mutex name = { 0, 0, 0, 0, 0, 0 } + +#define _glthread_INIT_MUTEX(name) \ + InitializeCriticalSection(&name) + +#define _glthread_DESTROY_MUTEX(name) \ + DeleteCriticalSection(&name) + +#define _glthread_LOCK_MUTEX(name) \ + EnterCriticalSection(&name) + +#define _glthread_UNLOCK_MUTEX(name) \ + LeaveCriticalSection(&name) #endif /* WIN32_THREADS */ @@ -252,22 +179,34 @@ typedef struct { } benaphore; typedef benaphore _glthread_Mutex; -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } -#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 -#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 -#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ - if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) -#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = { 0, 0 } -#endif /* BEOS_THREADS */ +#define _glthread_INIT_MUTEX(name) \ + name.sem = create_sem(0, #name"_benaphore"), \ + name.lock = 0 +#define _glthread_DESTROY_MUTEX(name) \ + delete_sem(name.sem), \ + name.lock = 0 +#define _glthread_LOCK_MUTEX(name) \ + if (name.sem == 0) \ + _glthread_INIT_MUTEX(name); \ + if (atomic_add(&(name.lock), 1) >= 1) \ + acquire_sem(name.sem) + +#define _glthread_UNLOCK_MUTEX(name) \ + if (atomic_add(&(name.lock), -1) > 1) \ + release_sem(name.sem) + +#endif /* BEOS_THREADS */ -#ifndef THREADS /* * THREADS not defined */ +#ifndef THREADS typedef unsigned _glthread_TSD; @@ -301,6 +240,10 @@ extern void _glthread_InitTSD(_glthread_TSD *); +extern void +_glthread_DestroyTSD(_glthread_TSD *); /* WIN32 only */ + + extern void * _glthread_GetTSD(_glthread_TSD *); @@ -308,26 +251,5 @@ _glthread_GetTSD(_glthread_TSD *); extern void _glthread_SetTSD(_glthread_TSD *, void *); -#if !defined __GNUC__ || __GNUC__ < 3 -# define __builtin_expect(x, y) x -#endif - -#if defined(GLX_USE_TLS) - -extern __thread struct _glapi_table * _glapi_tls_Dispatch - __attribute__((tls_model("initial-exec"))); - -#define GET_DISPATCH() _glapi_tls_Dispatch - -#elif !defined(GL_CALL) -# if defined(THREADS) -# define GET_DISPATCH() \ - ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ - ? _glapi_Dispatch : _glapi_get_dispatch()) -# else -# define GET_DISPATCH() _glapi_Dispatch -# endif /* defined(THREADS) */ -#endif /* ndef GL_CALL */ - #endif /* THREADS_H */ |
