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-rw-r--r--src/mesa/main/blend.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index fb5336a816..357d1265c2 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -1,4 +1,4 @@
-/* $Id: blend.c,v 1.6 1999/11/08 07:36:43 brianp Exp $ */
+/* $Id: blend.c,v 1.7 1999/11/08 15:28:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -259,10 +259,10 @@ void gl_BlendEquation( GLcontext *ctx, GLenum mode )
void gl_BlendColor( GLcontext *ctx, GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha )
{
- ctx->Color.BlendColor[0] = CLAMP( red, 0.0, 1.0 );
- ctx->Color.BlendColor[1] = CLAMP( green, 0.0, 1.0 );
- ctx->Color.BlendColor[2] = CLAMP( blue, 0.0, 1.0 );
- ctx->Color.BlendColor[3] = CLAMP( alpha, 0.0, 1.0 );
+ ctx->Color.BlendColor[0] = CLAMP( red, 0.0F, 1.0F );
+ ctx->Color.BlendColor[1] = CLAMP( green, 0.0F, 1.0F );
+ ctx->Color.BlendColor[2] = CLAMP( blue, 0.0F, 1.0F );
+ ctx->Color.BlendColor[3] = CLAMP( alpha, 0.0F, 1.0F );
}
@@ -301,10 +301,10 @@ static void blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
ASSERT(g <= 255);
ASSERT(b <= 255);
ASSERT(a <= 255);
- rgba[i][RCOMP] = r;
- rgba[i][GCOMP] = g;
- rgba[i][BCOMP] = b;
- rgba[i][ACOMP] = a;
+ rgba[i][RCOMP] = (GLubyte) r;
+ rgba[i][GCOMP] = (GLubyte) g;
+ rgba[i][BCOMP] = (GLubyte) b;
+ rgba[i][ACOMP] = (GLubyte) a;
}
}
}
@@ -330,10 +330,10 @@ static void blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLint g = rgba[i][GCOMP] + dest[i][GCOMP];
GLint b = rgba[i][BCOMP] + dest[i][BCOMP];
GLint a = rgba[i][ACOMP] + dest[i][ACOMP];
- rgba[i][RCOMP] = MIN2( r, 255 );
- rgba[i][GCOMP] = MIN2( g, 255 );
- rgba[i][BCOMP] = MIN2( b, 255 );
- rgba[i][ACOMP] = MIN2( a, 255 );
+ rgba[i][RCOMP] = (GLubyte) MIN2( r, 255 );
+ rgba[i][GCOMP] = (GLubyte) MIN2( g, 255 );
+ rgba[i][BCOMP] = (GLubyte) MIN2( b, 255 );
+ rgba[i][ACOMP] = (GLubyte) MIN2( a, 255 );
}
}
}
@@ -352,10 +352,10 @@ static void blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[],
for (i=0;i<n;i++) {
if (mask[i]) {
- rgba[i][RCOMP] = MIN2( rgba[i][RCOMP], dest[i][RCOMP] );
- rgba[i][GCOMP] = MIN2( rgba[i][GCOMP], dest[i][GCOMP] );
- rgba[i][BCOMP] = MIN2( rgba[i][BCOMP], dest[i][BCOMP] );
- rgba[i][ACOMP] = MIN2( rgba[i][ACOMP], dest[i][ACOMP] );
+ rgba[i][RCOMP] = (GLubyte) MIN2( rgba[i][RCOMP], dest[i][RCOMP] );
+ rgba[i][GCOMP] = (GLubyte) MIN2( rgba[i][GCOMP], dest[i][GCOMP] );
+ rgba[i][BCOMP] = (GLubyte) MIN2( rgba[i][BCOMP], dest[i][BCOMP] );
+ rgba[i][ACOMP] = (GLubyte) MIN2( rgba[i][ACOMP], dest[i][ACOMP] );
}
}
}
@@ -374,10 +374,10 @@ static void blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],
for (i=0;i<n;i++) {
if (mask[i]) {
- rgba[i][RCOMP] = MAX2( rgba[i][RCOMP], dest[i][RCOMP] );
- rgba[i][GCOMP] = MAX2( rgba[i][GCOMP], dest[i][GCOMP] );
- rgba[i][BCOMP] = MAX2( rgba[i][BCOMP], dest[i][BCOMP] );
- rgba[i][ACOMP] = MAX2( rgba[i][ACOMP], dest[i][ACOMP] );
+ rgba[i][RCOMP] = (GLubyte) MAX2( rgba[i][RCOMP], dest[i][RCOMP] );
+ rgba[i][GCOMP] = (GLubyte) MAX2( rgba[i][GCOMP], dest[i][GCOMP] );
+ rgba[i][BCOMP] = (GLubyte) MAX2( rgba[i][BCOMP], dest[i][BCOMP] );
+ rgba[i][ACOMP] = (GLubyte) MAX2( rgba[i][ACOMP], dest[i][ACOMP] );
}
}
}
@@ -399,10 +399,10 @@ static void blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLint g = (rgba[i][GCOMP] * dest[i][GCOMP]) >> 8;
GLint b = (rgba[i][BCOMP] * dest[i][BCOMP]) >> 8;
GLint a = (rgba[i][ACOMP] * dest[i][ACOMP]) >> 8;
- rgba[i][RCOMP] = r;
- rgba[i][GCOMP] = g;
- rgba[i][BCOMP] = b;
- rgba[i][ACOMP] = a;
+ rgba[i][RCOMP] = (GLubyte) r;
+ rgba[i][GCOMP] = (GLubyte) g;
+ rgba[i][BCOMP] = (GLubyte) b;
+ rgba[i][ACOMP] = (GLubyte) a;
}
}
}
@@ -695,10 +695,10 @@ static void blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
}
/* final clamping */
- rgba[i][RCOMP] = (GLint) CLAMP( r, 0.0F, 255.0F );
- rgba[i][GCOMP] = (GLint) CLAMP( g, 0.0F, 255.0F );
- rgba[i][BCOMP] = (GLint) CLAMP( b, 0.0F, 255.0F );
- rgba[i][ACOMP] = (GLint) CLAMP( a, 0.0F, 255.0F );
+ rgba[i][RCOMP] = (GLubyte) (GLint) CLAMP( r, 0.0F, 255.0F );
+ rgba[i][GCOMP] = (GLubyte) (GLint) CLAMP( g, 0.0F, 255.0F );
+ rgba[i][BCOMP] = (GLubyte) (GLint) CLAMP( b, 0.0F, 255.0F );
+ rgba[i][ACOMP] = (GLubyte) (GLint) CLAMP( a, 0.0F, 255.0F );
}
}
}