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Diffstat (limited to 'src/mesa/main/context.h')
-rw-r--r-- | src/mesa/main/context.h | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h new file mode 100644 index 0000000000..f136da42b2 --- /dev/null +++ b/src/mesa/main/context.h @@ -0,0 +1,167 @@ +/* $Id: context.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.1 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + + + +#ifndef CONTEXT_H +#define CONTEXT_H + + +#include "types.h" + + + +#ifdef THREADS + /* + * A seperate GLcontext for each thread + */ + extern GLcontext *gl_get_thread_context( void ); +#else + /* + * All threads use same pointer to current context. + */ + extern GLcontext *CC; + extern struct immediate *CURRENT_INPUT; +#endif + + + +/* + * There are three Mesa datatypes which are meant to be used by device + * drivers: + * GLcontext: this contains the Mesa rendering state + * GLvisual: this describes the color buffer (rgb vs. ci), whether + * or not there's a depth buffer, stencil buffer, etc. + * GLframebuffer: contains pointers to the depth buffer, stencil + * buffer, accum buffer and alpha buffers. + * + * These types should be encapsulated by corresponding device driver + * datatypes. See xmesa.h and xmesaP.h for an example. + * + * In OOP terms, GLcontext, GLvisual, and GLframebuffer are base classes + * which the device driver must derive from. + * + * The following functions create and destroy these datatypes. + */ + + +/* + * Create/destroy a GLvisual. A GLvisual is like a GLX visual. It describes + * the colorbuffer, depth buffer, stencil buffer and accum buffer which will + * be used by the GL context and framebuffer. + */ +extern GLvisual *gl_create_visual( GLboolean rgbFlag, + GLboolean alphaFlag, + GLboolean dbFlag, + GLboolean stereoFlag, + GLint depthBits, + GLint stencilBits, + GLint accumBits, + GLint indexBits, + GLint redBits, + GLint greenBits, + GLint blueBits, + GLint alphaBits ); + +extern void gl_destroy_visual( GLvisual *vis ); + + +/* + * Create/destroy a GLcontext. A GLcontext is like a GLX context. It + * contains the rendering state. + */ +extern GLcontext *gl_create_context( GLvisual *visual, + GLcontext *share_list, + void *driver_ctx, + GLboolean direct); + +extern void gl_destroy_context( GLcontext *ctx ); + +/* Called by the driver after both the context and driver are fully + * initialized. Currently just reads the config file. + */ +extern void gl_context_initialize( GLcontext *ctx ); + +/* + * Create/destroy a GLframebuffer. A GLframebuffer is like a GLX drawable. + * It bundles up the depth buffer, stencil buffer and accum buffers into a + * single entity. + */ +extern GLframebuffer *gl_create_framebuffer( GLvisual *visual ); + +extern void gl_destroy_framebuffer( GLframebuffer *buffer ); + + + +extern void gl_make_current( GLcontext *ctx, GLframebuffer *buffer ); + +extern GLcontext *gl_get_current_context(void); + +extern void gl_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask); + +extern void gl_set_api_table( GLcontext *ctx, const struct gl_api_table *api ); + + + +/* + * GL_MESA_resize_buffers extension + */ +extern void gl_ResizeBuffersMESA( GLcontext *ctx ); + + + +/* + * Miscellaneous + */ + +extern void gl_problem( const GLcontext *ctx, const char *s ); + +extern void gl_warning( const GLcontext *ctx, const char *s ); + +extern void gl_error( GLcontext *ctx, GLenum error, const char *s ); +extern void gl_compile_error( GLcontext *ctx, GLenum error, const char *s ); + +extern GLenum gl_GetError( GLcontext *ctx ); + + +extern void gl_update_state( GLcontext *ctx ); + + +/* for debugging */ +extern void gl_print_state( const char *msg, GLuint state ); + +/* for debugging */ +extern void gl_print_enable_flags( const char *msg, GLuint flags ); + + +#ifdef PROFILE +extern GLdouble gl_time( void ); +#endif + + +#endif |