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-rw-r--r--src/mesa/main/dd.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 079e44bb95..84b83fe273 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -620,8 +620,6 @@ struct dd_function_table {
void (*ClearColor)(GLcontext *ctx, const GLfloat color[4]);
/** Specify the clear value for the depth buffer */
void (*ClearDepth)(GLcontext *ctx, GLclampd d);
- /** Specify the clear value for the color index buffers */
- void (*ClearIndex)(GLcontext *ctx, GLuint index);
/** Specify the clear value for the stencil buffer */
void (*ClearStencil)(GLcontext *ctx, GLint s);
/** Specify a plane against which all geometry is clipped */
@@ -653,8 +651,6 @@ struct dd_function_table {
void (*Fogfv)(GLcontext *ctx, GLenum pname, const GLfloat *params);
/** Specify implementation-specific hints */
void (*Hint)(GLcontext *ctx, GLenum target, GLenum mode);
- /** Control the writing of individual bits in the color index buffers */
- void (*IndexMask)(GLcontext *ctx, GLuint mask);
/** Set light source parameters.
* Note: for GL_POSITION and GL_SPOT_DIRECTION, params will have already
* been transformed to eye-space.