diff options
Diffstat (limited to 'src/mesa/main/depth.h')
-rw-r--r-- | src/mesa/main/depth.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index f31909ad7b..39064a653b 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -1,4 +1,4 @@ -/* $Id: depth.h,v 1.5 1999/12/10 19:09:22 brianp Exp $ */ +/* $Id: depth.h,v 1.6 2000/02/02 22:16:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -60,26 +60,26 @@ _mesa_DepthMask( GLboolean flag ); extern GLuint -gl_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], GLubyte mask[] ); +_mesa_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLdepth z[], GLubyte mask[] ); extern void -gl_depth_test_pixels( GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLdepth z[], GLubyte mask[] ); +_mesa_depth_test_pixels( GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + const GLdepth z[], GLubyte mask[] ); extern void -gl_read_depth_span_float( GLcontext *ctx, GLuint n, GLint x, GLint y, - GLfloat depth[] ); +_mesa_read_depth_span_float( GLcontext *ctx, GLuint n, GLint x, GLint y, + GLfloat depth[] ); extern void -gl_alloc_depth_buffer( GLcontext* ctx ); +_mesa_alloc_depth_buffer( GLcontext* ctx ); extern void -gl_clear_depth_buffer( GLcontext* ctx ); +_mesa_clear_depth_buffer( GLcontext* ctx ); |