diff options
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r-- | src/mesa/main/dlist.c | 166 |
1 files changed, 163 insertions, 3 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 6c0c556ad8..0112d9dde3 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -54,6 +54,7 @@ #include "light.h" #include "macros.h" #include "pack.h" +#include "pbo.h" #include "queryobj.h" #include "teximage.h" #include "mtypes.h" @@ -188,6 +189,12 @@ typedef enum OPCODE_BLEND_EQUATION, OPCODE_BLEND_EQUATION_SEPARATE, OPCODE_BLEND_FUNC_SEPARATE, + + OPCODE_BLEND_EQUATION_I, + OPCODE_BLEND_EQUATION_SEPARATE_I, + OPCODE_BLEND_FUNC_I, + OPCODE_BLEND_FUNC_SEPARATE_I, + OPCODE_CALL_LIST, OPCODE_CALL_LIST_OFFSET, OPCODE_CLEAR, @@ -421,6 +428,12 @@ typedef enum OPCODE_ACTIVE_PROGRAM_EXT, OPCODE_USE_SHADER_PROGRAM_EXT, + /* GL_ARB_instanced_arrays */ + OPCODE_VERTEX_ATTRIB_DIVISOR, + + /* GL_NV_texture_barrier */ + OPCODE_TEXTURE_BARRIER_NV, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -1143,6 +1156,82 @@ save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) } } +/* GL_ARB_draw_buffers_blend */ +static void GLAPIENTRY +save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5); + if (n) { + n[1].ui = buf; + n[2].e = sfactorRGB; + n[3].e = dfactorRGB; + n[4].e = sfactorA; + n[5].e = dfactorA; + } + if (ctx->ExecuteFlag) { + CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB, + sfactorA, dfactorA)); + } +} + +/* GL_ARB_draw_buffers_blend */ +static void GLAPIENTRY +save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3); + if (n) { + n[1].ui = buf; + n[2].e = sfactor; + n[3].e = dfactor; + } + if (ctx->ExecuteFlag) { + CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor)); + } +} + +/* GL_ARB_draw_buffers_blend */ +static void GLAPIENTRY +save_BlendEquationi(GLuint buf, GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2); + if (n) { + n[1].ui = buf; + n[2].e = mode; + } + if (ctx->ExecuteFlag) { + CALL_BlendEquationiARB(ctx->Exec, (buf, mode)); + } +} + +/* GL_ARB_draw_buffers_blend */ +static void GLAPIENTRY +save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3); + if (n) { + n[1].ui = buf; + n[2].e = modeRGB; + n[3].e = modeA; + } + if (ctx->ExecuteFlag) { + CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA)); + } +} + + static void invalidate_saved_current_state( struct gl_context *ctx ) { GLint i; @@ -6927,8 +7016,36 @@ exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) } +/* GL_ARB_instanced_arrays */ +static void +save_VertexAttribDivisor(GLuint index, GLuint divisor) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2); + if (n) { + n[1].ui = index; + n[2].ui = divisor; + } + if (ctx->ExecuteFlag) { + CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor)); + } +} +/* GL_NV_texture_barrier */ +static void +save_TextureBarrierNV() +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0); + if (ctx->ExecuteFlag) { + CALL_TextureBarrierNV(ctx->Exec, ()); + } +} + /** * Save an error-generating command into display list. @@ -7058,6 +7175,26 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_BlendFuncSeparateEXT(ctx->Exec, (n[1].e, n[2].e, n[3].e, n[4].e)); break; + + case OPCODE_BLEND_FUNC_I: + /* GL_ARB_draw_buffers_blend */ + CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e)); + break; + case OPCODE_BLEND_FUNC_SEPARATE_I: + /* GL_ARB_draw_buffers_blend */ + CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e, + n[4].e, n[5].e)); + break; + case OPCODE_BLEND_EQUATION_I: + /* GL_ARB_draw_buffers_blend */ + CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e)); + break; + case OPCODE_BLEND_EQUATION_SEPARATE_I: + /* GL_ARB_draw_buffers_blend */ + CALL_BlendEquationSeparateiARB(ctx->Exec, + (n[1].ui, n[2].e, n[3].e)); + break; + case OPCODE_CALL_LIST: /* Generated by glCallList(), don't add ListBase */ if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { @@ -8080,6 +8217,15 @@ execute_list(struct gl_context *ctx, GLuint list) } break; + case OPCODE_VERTEX_ATTRIB_DIVISOR: + /* GL_ARB_instanced_arrays */ + CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui)); + break; + + case OPCODE_TEXTURE_BARRIER_NV: + CALL_TextureBarrierNV(ctx->Exec, ()); + break; + case OPCODE_CONTINUE: n = (Node *) n[1].next; break; @@ -8293,8 +8439,6 @@ _mesa_CallList(GLuint list) GLboolean save_compile_flag; GET_CURRENT_CONTEXT(ctx); FLUSH_CURRENT(ctx, 0); - /* VERY IMPORTANT: Save the CompileFlag status, turn it off, */ - /* execute the display list, and restore the CompileFlag. */ if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glCallList %d\n", list); @@ -8304,8 +8448,12 @@ _mesa_CallList(GLuint list) return; } -/* mesa_print_display_list( list ); */ + if (0) + mesa_print_display_list( list ); + /* VERY IMPORTANT: Save the CompileFlag status, turn it off, + * execute the display list, and restore the CompileFlag. + */ save_compile_flag = ctx->CompileFlag; if (save_compile_flag) { ctx->CompileFlag = GL_FALSE; @@ -9749,6 +9897,18 @@ _mesa_create_save_table(void) (void) save_Uniform4uiv; #endif + /* GL_ARB_instanced_arrays */ + SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor); + + /* GL_NV_texture_barrier */ + SET_TextureBarrierNV(table, save_TextureBarrierNV); + + /* GL_ARB_draw_buffer_blend */ + SET_BlendFunciARB(table, save_BlendFunci); + SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei); + SET_BlendEquationiARB(table, save_BlendEquationi); + SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei); + return table; } |