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Diffstat (limited to 'src/mesa/main/drawpix.c')
-rw-r--r--src/mesa/main/drawpix.c19
1 files changed, 14 insertions, 5 deletions
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index ac1c68af5e..9f2047878a 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -1,10 +1,10 @@
-/* $Id: drawpix.c,v 1.58 2001/12/14 02:55:08 brianp Exp $ */
+/* $Id: drawpix.c,v 1.59 2002/01/15 21:49:57 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -52,6 +52,11 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (width < 0 || height < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" );
+ return;
+ }
+
if (ctx->RenderMode==GL_RENDER) {
GLint x, y;
if (!pixels || !ctx->Current.RasterPosValid) {
@@ -98,6 +103,11 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (width < 0 || height < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glReadPixels(width or height < 0)" );
+ return;
+ }
+
if (!pixels) {
_mesa_error( ctx, GL_INVALID_VALUE, "glReadPixels(pixels)" );
return;
@@ -122,7 +132,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (width < 0 || height < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glCopyPixels" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)" );
return;
}
@@ -171,9 +181,8 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- /* Error checking */
if (width < 0 || height < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" );
return;
}