diff options
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r-- | src/mesa/main/enable.c | 30 |
1 files changed, 5 insertions, 25 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 0adf0f5522..a706ea5d3d 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,10 +1,10 @@ -/* $Id: enable.c,v 1.25 2000/10/05 23:10:42 brianp Exp $ */ +/* $Id: enable.c,v 1.26 2000/10/21 01:29:12 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -357,48 +357,39 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_TEXTURE_1D: if (ctx->Visual.RGBAflag) { const GLuint curr = ctx->Texture.CurrentUnit; - const GLuint flag = TEXTURE0_1D << (curr * 4); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; ctx->NewState |= NEW_TEXTURE_ENABLE; if (state) { texUnit->Enabled |= TEXTURE0_1D; - ctx->Enabled |= flag; } else { texUnit->Enabled &= ~TEXTURE0_1D; - ctx->Enabled &= ~flag; } } break; case GL_TEXTURE_2D: if (ctx->Visual.RGBAflag) { const GLuint curr = ctx->Texture.CurrentUnit; - const GLuint flag = TEXTURE0_2D << (curr * 4); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; ctx->NewState |= NEW_TEXTURE_ENABLE; if (state) { texUnit->Enabled |= TEXTURE0_2D; - ctx->Enabled |= flag; } else { texUnit->Enabled &= ~TEXTURE0_2D; - ctx->Enabled &= ~flag; } } break; case GL_TEXTURE_3D: if (ctx->Visual.RGBAflag) { const GLuint curr = ctx->Texture.CurrentUnit; - const GLuint flag = TEXTURE0_3D << (curr * 4); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; ctx->NewState |= NEW_TEXTURE_ENABLE; if (state) { texUnit->Enabled |= TEXTURE0_3D; - ctx->Enabled |= flag; } else { texUnit->Enabled &= ~TEXTURE0_3D; - ctx->Enabled &= ~flag; } } break; @@ -528,35 +519,24 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) if (ctx->Extensions.HaveTextureCubeMap) { if (ctx->Visual.RGBAflag) { const GLuint curr = ctx->Texture.CurrentUnit; - const GLuint flag = TEXTURE0_CUBE << (curr * 4); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; ctx->NewState |= NEW_TEXTURE_ENABLE; if (state) { texUnit->Enabled |= TEXTURE0_CUBE; - ctx->Enabled |= flag; } else { texUnit->Enabled &= ~TEXTURE0_CUBE; - ctx->Enabled &= ~flag; } } } else { - if (state) - gl_error(ctx, GL_INVALID_ENUM, "glEnable"); - else - gl_error(ctx, GL_INVALID_ENUM, "glDisable"); + gl_error(ctx, GL_INVALID_ENUM, state ? "glEnable" : "glDisable"); return; } break; default: - if (state) { - gl_error( ctx, GL_INVALID_ENUM, "glEnable" ); - } - else { - gl_error( ctx, GL_INVALID_ENUM, "glDisable" ); - } + gl_error(ctx, GL_INVALID_ENUM, state ? "glEnable" : "glDisable"); return; } |