diff options
Diffstat (limited to 'src/mesa/main/extensions.c')
| -rw-r--r-- | src/mesa/main/extensions.c | 12 | 
1 files changed, 11 insertions, 1 deletions
| diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index e3070b1547..54cf37c5f4 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -47,7 +47,9 @@ static const struct {  } default_extensions[] = {     { OFF, "GL_ARB_copy_buffer",                F(ARB_copy_buffer) },     { OFF, "GL_ARB_depth_texture",              F(ARB_depth_texture) }, +   { OFF, "GL_ARB_depth_clamp",                F(ARB_depth_clamp) },     { ON,  "GL_ARB_draw_buffers",               F(ARB_draw_buffers) }, +   { OFF, "GL_ARB_draw_elements_base_vertex",  F(ARB_draw_elements_base_vertex) },     { OFF, "GL_ARB_fragment_program",           F(ARB_fragment_program) },     { OFF, "GL_ARB_fragment_program_shadow",    F(ARB_fragment_program_shadow) },     { OFF, "GL_ARB_fragment_shader",            F(ARB_fragment_shader) }, @@ -61,6 +63,7 @@ static const struct {     { OFF, "GL_ARB_pixel_buffer_object",        F(EXT_pixel_buffer_object) },     { OFF, "GL_ARB_point_parameters",           F(EXT_point_parameters) },     { OFF, "GL_ARB_point_sprite",               F(ARB_point_sprite) }, +   { OFF, "GL_ARB_provoking_vertex",           F(EXT_provoking_vertex) },     { OFF, "GL_ARB_seamless_cube_map",          F(ARB_seamless_cube_map) },     { OFF, "GL_ARB_shader_objects",             F(ARB_shader_objects) },     { OFF, "GL_ARB_shading_language_100",       F(ARB_shading_language_100) }, @@ -162,7 +165,9 @@ static const struct {     { OFF, "GL_MESA_ycbcr_texture",             F(MESA_ycbcr_texture) },     { ON,  "GL_MESA_window_pos",                F(ARB_window_pos) },     { OFF, "GL_NV_blend_square",                F(NV_blend_square) }, +   { OFF, "GL_NV_depth_clamp",                 F(ARB_depth_clamp) },     { OFF, "GL_NV_fragment_program",            F(NV_fragment_program) }, +   { OFF, "GL_NV_fragment_program_option",     F(NV_fragment_program_option) },     { ON,  "GL_NV_light_max_exponent",          F(NV_light_max_exponent) },     { OFF, "GL_NV_point_sprite",                F(NV_point_sprite) },     { OFF, "GL_NV_texture_env_combine4",        F(NV_texture_env_combine4) }, @@ -192,8 +197,10 @@ void  _mesa_enable_sw_extensions(GLcontext *ctx)  {     ctx->Extensions.ARB_copy_buffer = GL_TRUE; +   ctx->Extensions.ARB_depth_clamp = GL_TRUE;     ctx->Extensions.ARB_depth_texture = GL_TRUE;     /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ +   ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;  #if FEATURE_ARB_fragment_program     ctx->Extensions.ARB_fragment_program = GL_TRUE;     ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; @@ -208,7 +215,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)     ctx->Extensions.ARB_imaging = GL_TRUE;     ctx->Extensions.ARB_map_buffer_range = GL_TRUE;     ctx->Extensions.ARB_multitexture = GL_TRUE; -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj     ctx->Extensions.ARB_occlusion_query = GL_TRUE;  #endif     ctx->Extensions.ARB_point_sprite = GL_TRUE; @@ -309,6 +316,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx)  #if FEATURE_NV_fragment_program     ctx->Extensions.NV_fragment_program = GL_TRUE;  #endif +#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program +   ctx->Extensions.NV_fragment_program_option = GL_TRUE; +#endif     ctx->Extensions.SGI_color_matrix = GL_TRUE;     ctx->Extensions.SGI_color_table = GL_TRUE;     ctx->Extensions.SGI_texture_color_table = GL_TRUE; | 
