summaryrefslogtreecommitdiff
path: root/src/mesa/main/fbobject.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c22
1 files changed, 5 insertions, 17 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index b5605a199c..dd06327972 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -983,9 +983,11 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}
+
if (framebuffer) {
/* Binding a user-created framebuffer object */
newFb = _mesa_lookup_framebuffer(ctx, framebuffer);
@@ -1019,32 +1021,18 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
* XXX check if re-binding same buffer and skip some of this code.
*/
- /* for window-framebuffers, re-initialize the fbo values, as they
- could be wrong (makecurrent with a new drawable while still a fbo
- was bound will lead to default init fbo values).
- note that therefore the context ReadBuffer/DrawBuffer values are not
- valid while fbo's are bound!!! */
if (bindReadBuf) {
_mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread);
- if (!newFbread->Name) {
- _mesa_readbuffer_update_fields(ctx, ctx->Pixel.ReadBuffer);
- }
}
if (bindDrawBuf) {
/* check if old FB had any texture attachments */
check_end_texture_render(ctx, ctx->DrawBuffer);
+
/* check if time to delete this framebuffer */
_mesa_reference_framebuffer(&ctx->DrawBuffer, newFb);
- if (!newFb->Name) {
- GLuint i;
- GLenum buffers[MAX_DRAW_BUFFERS];
- for(i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- buffers[i] = ctx->Color.DrawBuffer[i];
- }
- _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, buffers, NULL);
- }
- else {
+
+ if (newFb->Name != 0) {
/* check if newly bound framebuffer has any texture attachments */
check_begin_texture_render(ctx, newFb);
}