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Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c311
1 files changed, 242 insertions, 69 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index edc4400912..6f38658cc1 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -77,9 +77,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (ctx->Driver.GetBooleanv &&
ctx->Driver.GetBooleanv(ctx, pname, params))
return;
@@ -107,6 +104,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.AlphaBias);
break;
case GL_ALPHA_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.alphaBits);
break;
case GL_ALPHA_SCALE:
@@ -167,6 +166,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.BlueBias);
break;
case GL_BLUE_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.blueBits);
break;
case GL_BLUE_SCALE:
@@ -221,27 +222,21 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->Polygon.CullFaceMode);
break;
case GL_CURRENT_COLOR:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
- }
break;
case GL_CURRENT_INDEX:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
- }
break;
case GL_CURRENT_NORMAL:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
- }
break;
case GL_CURRENT_RASTER_COLOR:
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterColor[0]);
@@ -334,10 +329,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->DrawBuffer->ColorDrawBuffer[0]);
break;
case GL_EDGE_FLAG:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = (ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0);
- }
break;
case GL_FEEDBACK_BUFFER_SIZE:
params[0] = INT_TO_BOOLEAN(ctx->Feedback.BufferSize);
@@ -379,12 +372,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.GreenBias);
break;
case GL_GREEN_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.greenBits);
break;
case GL_GREEN_SCALE:
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.GreenScale);
break;
case GL_INDEX_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.indexBits);
break;
case GL_INDEX_CLEAR_VALUE:
@@ -815,6 +812,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.RedBias);
break;
case GL_RED_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.redBits);
break;
case GL_RED_SCALE:
@@ -917,6 +916,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(MESA_texture_array, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxArrayTextureLayers);
+ break;
case GL_TEXTURE_GEN_S:
params[0] = ((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0);
break;
@@ -1341,13 +1344,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
CHECK_EXT1(EXT_secondary_color, "GetBooleanv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
- }
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXT1(EXT_secondary_color, "GetBooleanv");
@@ -1367,10 +1368,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetBooleanv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
- }
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXT1(EXT_fog_coord, "GetBooleanv");
@@ -1792,10 +1791,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetBooleanv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetBooleanv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
@@ -1923,6 +1926,26 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_sync, "GetBooleanv");
params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->TransformFeedback.CurrentBuffer->Name);
+ break;
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = ctx->TransformFeedback.RasterDiscard;
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackSeparateComponents);
+ break;
case GL_NUM_EXTENSIONS:
params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx));
break;
@@ -1932,6 +1955,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
case GL_MINOR_VERSION:
params[0] = INT_TO_BOOLEAN(ctx->VersionMinor);
break;
+ case GL_CONTEXT_FLAGS:
+ params[0] = INT_TO_BOOLEAN(ctx->Const.ContextFlags);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -1946,9 +1972,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (ctx->Driver.GetFloatv &&
ctx->Driver.GetFloatv(ctx, pname, params))
return;
@@ -1976,6 +1999,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Pixel.AlphaBias;
break;
case GL_ALPHA_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.alphaBits);
break;
case GL_ALPHA_SCALE:
@@ -2036,6 +2061,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Pixel.BlueBias;
break;
case GL_BLUE_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.blueBits);
break;
case GL_BLUE_SCALE:
@@ -2090,27 +2117,21 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->Polygon.CullFaceMode);
break;
case GL_CURRENT_COLOR:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
- }
break;
case GL_CURRENT_INDEX:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0];
- }
break;
case GL_CURRENT_NORMAL:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0];
params[1] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1];
params[2] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2];
- }
break;
case GL_CURRENT_RASTER_COLOR:
params[0] = ctx->Current.RasterColor[0];
@@ -2203,10 +2224,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->DrawBuffer->ColorDrawBuffer[0]);
break;
case GL_EDGE_FLAG:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = BOOLEAN_TO_FLOAT((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
- }
break;
case GL_FEEDBACK_BUFFER_SIZE:
params[0] = (GLfloat)(ctx->Feedback.BufferSize);
@@ -2248,12 +2267,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Pixel.GreenBias;
break;
case GL_GREEN_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.greenBits);
break;
case GL_GREEN_SCALE:
params[0] = ctx->Pixel.GreenScale;
break;
case GL_INDEX_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.indexBits);
break;
case GL_INDEX_CLEAR_VALUE:
@@ -2684,6 +2707,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ctx->Pixel.RedBias;
break;
case GL_RED_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.redBits);
break;
case GL_RED_SCALE:
@@ -2786,6 +2811,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(MESA_texture_array, "GetFloatv");
params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxArrayTextureLayers);
+ break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_FLOAT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
break;
@@ -3210,13 +3239,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
CHECK_EXT1(EXT_secondary_color, "GetFloatv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0];
params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1];
params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2];
params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3];
- }
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXT1(EXT_secondary_color, "GetFloatv");
@@ -3236,10 +3263,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetFloatv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
- }
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXT1(EXT_fog_coord, "GetFloatv");
@@ -3661,10 +3686,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetFloatv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetFloatv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLfloat)(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
@@ -3792,6 +3821,26 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_sync, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = (GLfloat)(ctx->TransformFeedback.CurrentBuffer->Name);
+ break;
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = BOOLEAN_TO_FLOAT(ctx->TransformFeedback.RasterDiscard);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+ params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackSeparateComponents);
+ break;
case GL_NUM_EXTENSIONS:
params[0] = (GLfloat)(_mesa_get_extension_count(ctx));
break;
@@ -3801,6 +3850,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
case GL_MINOR_VERSION:
params[0] = (GLfloat)(ctx->VersionMinor);
break;
+ case GL_CONTEXT_FLAGS:
+ params[0] = (GLfloat)(ctx->Const.ContextFlags);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -3815,9 +3867,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (ctx->Driver.GetIntegerv &&
ctx->Driver.GetIntegerv(ctx, pname, params))
return;
@@ -3845,6 +3894,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Pixel.AlphaBias);
break;
case GL_ALPHA_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.alphaBits;
break;
case GL_ALPHA_SCALE:
@@ -3905,6 +3956,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Pixel.BlueBias);
break;
case GL_BLUE_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.blueBits;
break;
case GL_BLUE_SCALE:
@@ -3959,27 +4012,21 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->Polygon.CullFaceMode);
break;
case GL_CURRENT_COLOR:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
params[3] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
- }
break;
case GL_CURRENT_INDEX:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
- }
break;
case GL_CURRENT_NORMAL:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
- }
break;
case GL_CURRENT_RASTER_COLOR:
params[0] = FLOAT_TO_INT(ctx->Current.RasterColor[0]);
@@ -4072,10 +4119,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->DrawBuffer->ColorDrawBuffer[0]);
break;
case GL_EDGE_FLAG:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = BOOLEAN_TO_INT((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
- }
break;
case GL_FEEDBACK_BUFFER_SIZE:
params[0] = ctx->Feedback.BufferSize;
@@ -4117,12 +4162,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Pixel.GreenBias);
break;
case GL_GREEN_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.greenBits;
break;
case GL_GREEN_SCALE:
params[0] = IROUND(ctx->Pixel.GreenScale);
break;
case GL_INDEX_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.indexBits;
break;
case GL_INDEX_CLEAR_VALUE:
@@ -4553,6 +4602,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = IROUND(ctx->Pixel.RedBias);
break;
case GL_RED_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = ctx->DrawBuffer->Visual.redBits;
break;
case GL_RED_SCALE:
@@ -4655,6 +4706,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(MESA_texture_array, "GetIntegerv");
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name;
break;
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetIntegerv");
+ params[0] = ctx->Const.MaxArrayTextureLayers;
+ break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_INT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
break;
@@ -5079,13 +5134,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
CHECK_EXT1(EXT_secondary_color, "GetIntegerv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
params[3] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
- }
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXT1(EXT_secondary_color, "GetIntegerv");
@@ -5105,10 +5158,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetIntegerv");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
- }
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXT1(EXT_fog_coord, "GetIntegerv");
@@ -5530,10 +5581,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetIntegerv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = _mesa_get_color_read_type(ctx);
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetIntegerv");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = _mesa_get_color_read_format(ctx);
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
@@ -5661,6 +5716,26 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_sync, "GetIntegerv");
params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = ctx->TransformFeedback.CurrentBuffer->Name;
+ break;
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = BOOLEAN_TO_INT(ctx->TransformFeedback.RasterDiscard);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = ctx->Const.MaxTransformFeedbackInterleavedComponents;
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = ctx->Const.MaxTransformFeedbackSeparateAttribs;
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+ params[0] = ctx->Const.MaxTransformFeedbackSeparateComponents;
+ break;
case GL_NUM_EXTENSIONS:
params[0] = _mesa_get_extension_count(ctx);
break;
@@ -5670,6 +5745,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
case GL_MINOR_VERSION:
params[0] = ctx->VersionMinor;
break;
+ case GL_CONTEXT_FLAGS:
+ params[0] = ctx->Const.ContextFlags;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
@@ -5685,9 +5763,6 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
if (ctx->Driver.GetInteger64v &&
ctx->Driver.GetInteger64v(ctx, pname, params))
return;
@@ -5715,6 +5790,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.AlphaBias);
break;
case GL_ALPHA_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.alphaBits);
break;
case GL_ALPHA_SCALE:
@@ -5775,6 +5852,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.BlueBias);
break;
case GL_BLUE_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.blueBits);
break;
case GL_BLUE_SCALE:
@@ -5829,27 +5908,21 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Polygon.CullFaceMode);
break;
case GL_CURRENT_COLOR:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
- }
break;
case GL_CURRENT_INDEX:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
- }
break;
case GL_CURRENT_NORMAL:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
- }
break;
case GL_CURRENT_RASTER_COLOR:
params[0] = FLOAT_TO_INT64(ctx->Current.RasterColor[0]);
@@ -5942,10 +6015,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]);
break;
case GL_EDGE_FLAG:
- {
FLUSH_CURRENT(ctx, 0);
params[0] = BOOLEAN_TO_INT64((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
- }
break;
case GL_FEEDBACK_BUFFER_SIZE:
params[0] = (GLint64)(ctx->Feedback.BufferSize);
@@ -5987,12 +6058,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.GreenBias);
break;
case GL_GREEN_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.greenBits);
break;
case GL_GREEN_SCALE:
params[0] = IROUND64(ctx->Pixel.GreenScale);
break;
case GL_INDEX_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.indexBits);
break;
case GL_INDEX_CLEAR_VALUE:
@@ -6423,6 +6498,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.RedBias);
break;
case GL_RED_BITS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(ctx->DrawBuffer->Visual.redBits);
break;
case GL_RED_SCALE:
@@ -6525,6 +6602,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
CHECK_EXT1(MESA_texture_array, "GetInteger64v");
params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ CHECK_EXT1(MESA_texture_array, "GetInteger64v");
+ params[0] = (GLint64)(ctx->Const.MaxArrayTextureLayers);
+ break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
break;
@@ -6949,13 +7030,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_CURRENT_SECONDARY_COLOR_EXT:
CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
- }
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
@@ -6975,10 +7054,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
- {
FLUSH_CURRENT(ctx, 0);
params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
- }
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
@@ -7400,10 +7477,14 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetInteger64v");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetInteger64v");
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
params[0] = (GLint64)(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
@@ -7531,6 +7612,26 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
CHECK_EXT1(ARB_sync, "GetInteger64v");
params[0] = ctx->Const.MaxServerWaitTimeout;
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = (GLint64)(ctx->TransformFeedback.CurrentBuffer->Name);
+ break;
+ case GL_RASTERIZER_DISCARD:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = BOOLEAN_TO_INT64(ctx->TransformFeedback.RasterDiscard);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+ break;
+ case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+ params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackSeparateComponents);
+ break;
case GL_NUM_EXTENSIONS:
params[0] = (GLint64)(_mesa_get_extension_count(ctx));
break;
@@ -7540,6 +7641,9 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
case GL_MINOR_VERSION:
params[0] = (GLint64)(ctx->VersionMinor);
break;
+ case GL_CONTEXT_FLAGS:
+ params[0] = (GLint64)(ctx->Const.ContextFlags);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname);
}
@@ -7578,14 +7682,12 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
switch (pname) {
case GL_BLEND:
CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
}
params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1));
break;
@@ -7593,12 +7695,37 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
}
params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.Offset[index]);
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.Size[index]);
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT_TO_BOOLEAN(ctx->TransformFeedback.Buffers[index]->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname);
}
@@ -7613,14 +7740,12 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
switch (pname) {
case GL_BLEND:
CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
}
params[0] = ((ctx->Color.BlendEnabled >> index) & 1);
break;
@@ -7628,12 +7753,37 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
}
params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT64_TO_INT(ctx->TransformFeedback.Offset[index]);
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = INT64_TO_INT(ctx->TransformFeedback.Size[index]);
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = ctx->TransformFeedback.Buffers[index]->Name;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname);
}
@@ -7649,14 +7799,12 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
if (!params)
return;
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
switch (pname) {
case GL_BLEND:
CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
}
params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1));
break;
@@ -7664,12 +7812,37 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
if (index >= ctx->Const.MaxDrawBuffers) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
}
params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = ctx->TransformFeedback.Offset[index];
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = ctx->TransformFeedback.Size[index];
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ return;
+ }
+ params[0] = (GLint64)(ctx->TransformFeedback.Buffers[index]->Name);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname);
}