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Diffstat (limited to 'src/mesa/main/glprocs.h')
-rw-r--r--src/mesa/main/glprocs.h93
1 files changed, 47 insertions, 46 deletions
diff --git a/src/mesa/main/glprocs.h b/src/mesa/main/glprocs.h
index fcce96c4ec..ea18fdfc69 100644
--- a/src/mesa/main/glprocs.h
+++ b/src/mesa/main/glprocs.h
@@ -675,13 +675,6 @@ static struct name_address_offset static_functions[] = {
{ "glTbufferMask3DFX", (GLvoid *) glTbufferMask3DFX, _gloffset_TbufferMask3DFX },
{ "glSampleMaskEXT", (GLvoid *) glSampleMaskEXT, _gloffset_SampleMaskSGIS },
{ "glSamplePatternEXT", (GLvoid *) glSamplePatternEXT, _gloffset_SamplePatternSGIS },
- { "glDeleteFencesNV", (GLvoid *) glDeleteFencesNV, _gloffset_DeleteFencesNV },
- { "glGenFencesNV", (GLvoid *) glGenFencesNV, _gloffset_GenFencesNV },
- { "glIsFenceNV", (GLvoid *) glIsFenceNV, _gloffset_IsFenceNV },
- { "glTestFenceNV", (GLvoid *) glTestFenceNV, _gloffset_TestFenceNV },
- { "glGetFenceivNV", (GLvoid *) glGetFenceivNV, _gloffset_GetFenceivNV },
- { "glFinishFenceNV", (GLvoid *) glFinishFenceNV, _gloffset_FinishFenceNV },
- { "glSetFenceNV", (GLvoid *) glSetFenceNV, _gloffset_SetFenceNV },
{ "glWindowPos2dARB", (GLvoid *) glWindowPos2dARB, _gloffset_WindowPos2dMESA },
{ "glWindowPos2fARB", (GLvoid *) glWindowPos2fARB, _gloffset_WindowPos2fMESA },
{ "glWindowPos2iARB", (GLvoid *) glWindowPos2iARB, _gloffset_WindowPos2iMESA },
@@ -810,49 +803,57 @@ static struct name_address_offset static_functions[] = {
{ "glWindowPos3s", (GLvoid *) glWindowPos3s, _gloffset_WindowPos3sMESA },
{ "glWindowPos3sv", (GLvoid *) glWindowPos3sv, _gloffset_WindowPos3svMESA },
{ "glActiveStencilFaceEXT", (GLvoid *) glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT },
- { "glVertexAttrib1sARB", (GLvoid *) glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB },
- { "glVertexAttrib1fARB", (GLvoid *) glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB },
- { "glVertexAttrib1dARB", (GLvoid *) glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB },
- { "glVertexAttrib2sARB", (GLvoid *) glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB },
- { "glVertexAttrib2fARB", (GLvoid *) glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB },
- { "glVertexAttrib2dARB", (GLvoid *) glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB },
- { "glVertexAttrib3sARB", (GLvoid *) glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB },
- { "glVertexAttrib3fARB", (GLvoid *) glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB },
- { "glVertexAttrib3dARB", (GLvoid *) glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB },
- { "glVertexAttrib4sARB", (GLvoid *) glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB },
- { "glVertexAttrib4fARB", (GLvoid *) glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB },
- { "glVertexAttrib4dARB", (GLvoid *) glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB },
- { "glVertexAttrib4NubARB", (GLvoid *) glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB },
- { "glVertexAttrib1svARB", (GLvoid *) glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB },
- { "glVertexAttrib1fvARB", (GLvoid *) glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB },
- { "glVertexAttrib1dvARB", (GLvoid *) glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB },
- { "glVertexAttrib2svARB", (GLvoid *) glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB },
- { "glVertexAttrib2fvARB", (GLvoid *) glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB },
- { "glVertexAttrib2dvARB", (GLvoid *) glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB },
- { "glVertexAttrib3svARB", (GLvoid *) glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB },
- { "glVertexAttrib3fvARB", (GLvoid *) glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB },
- { "glVertexAttrib3dvARB", (GLvoid *) glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB },
+ { "glDeleteFencesNV", (GLvoid *) glDeleteFencesNV, _gloffset_DeleteFencesNV },
+ { "glGenFencesNV", (GLvoid *) glGenFencesNV, _gloffset_GenFencesNV },
+ { "glIsFenceNV", (GLvoid *) glIsFenceNV, _gloffset_IsFenceNV },
+ { "glTestFenceNV", (GLvoid *) glTestFenceNV, _gloffset_TestFenceNV },
+ { "glGetFenceivNV", (GLvoid *) glGetFenceivNV, _gloffset_GetFenceivNV },
+ { "glFinishFenceNV", (GLvoid *) glFinishFenceNV, _gloffset_FinishFenceNV },
+ { "glSetFenceNV", (GLvoid *) glSetFenceNV, _gloffset_SetFenceNV },
+ { "glVertexAttrib1sARB", (GLvoid *) glVertexAttrib1sARB, _gloffset_VertexAttrib1sNV },
+ { "glVertexAttrib1fARB", (GLvoid *) glVertexAttrib1fARB, _gloffset_VertexAttrib1fNV },
+ { "glVertexAttrib1dARB", (GLvoid *) glVertexAttrib1dARB, _gloffset_VertexAttrib1dNV },
+ { "glVertexAttrib2sARB", (GLvoid *) glVertexAttrib2sARB, _gloffset_VertexAttrib2sNV },
+ { "glVertexAttrib2fARB", (GLvoid *) glVertexAttrib2fARB, _gloffset_VertexAttrib2fNV },
+ { "glVertexAttrib2dARB", (GLvoid *) glVertexAttrib2dARB, _gloffset_VertexAttrib2dNV },
+ { "glVertexAttrib3sARB", (GLvoid *) glVertexAttrib3sARB, _gloffset_VertexAttrib3sNV },
+ { "glVertexAttrib3fARB", (GLvoid *) glVertexAttrib3fARB, _gloffset_VertexAttrib3fNV },
+ { "glVertexAttrib3dARB", (GLvoid *) glVertexAttrib3dARB, _gloffset_VertexAttrib3dNV },
+ { "glVertexAttrib4sARB", (GLvoid *) glVertexAttrib4sARB, _gloffset_VertexAttrib4sNV },
+ { "glVertexAttrib4fARB", (GLvoid *) glVertexAttrib4fARB, _gloffset_VertexAttrib4fNV },
+ { "glVertexAttrib4dARB", (GLvoid *) glVertexAttrib4dARB, _gloffset_VertexAttrib4dNV },
+ { "glVertexAttrib4NubARB", (GLvoid *) glVertexAttrib4NubARB, _gloffset_VertexAttrib4ubNV },
+ { "glVertexAttrib1svARB", (GLvoid *) glVertexAttrib1svARB, _gloffset_VertexAttrib1svNV },
+ { "glVertexAttrib1fvARB", (GLvoid *) glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvNV },
+ { "glVertexAttrib1dvARB", (GLvoid *) glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvNV },
+ { "glVertexAttrib2svARB", (GLvoid *) glVertexAttrib2svARB, _gloffset_VertexAttrib2svNV },
+ { "glVertexAttrib2fvARB", (GLvoid *) glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvNV },
+ { "glVertexAttrib2dvARB", (GLvoid *) glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvNV },
+ { "glVertexAttrib3svARB", (GLvoid *) glVertexAttrib3svARB, _gloffset_VertexAttrib3svNV },
+ { "glVertexAttrib3fvARB", (GLvoid *) glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvNV },
+ { "glVertexAttrib3dvARB", (GLvoid *) glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvNV },
{ "glVertexAttrib4bvARB", (GLvoid *) glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB },
- { "glVertexAttrib4svARB", (GLvoid *) glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB },
+ { "glVertexAttrib4svARB", (GLvoid *) glVertexAttrib4svARB, _gloffset_VertexAttrib4svNV },
{ "glVertexAttrib4ivARB", (GLvoid *) glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB },
{ "glVertexAttrib4ubvARB", (GLvoid *) glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB },
{ "glVertexAttrib4usvARB", (GLvoid *) glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB },
{ "glVertexAttrib4uivARB", (GLvoid *) glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB },
- { "glVertexAttrib4fvARB", (GLvoid *) glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB },
- { "glVertexAttrib4dvARB", (GLvoid *) glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB },
+ { "glVertexAttrib4fvARB", (GLvoid *) glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvNV },
+ { "glVertexAttrib4dvARB", (GLvoid *) glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvNV },
{ "glVertexAttrib4NbvARB", (GLvoid *) glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB },
{ "glVertexAttrib4NsvARB", (GLvoid *) glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB },
{ "glVertexAttrib4NivARB", (GLvoid *) glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB },
- { "glVertexAttrib4NubvARB", (GLvoid *) glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB },
+ { "glVertexAttrib4NubvARB", (GLvoid *) glVertexAttrib4NubvARB, _gloffset_VertexAttrib4ubvNV },
{ "glVertexAttrib4NusvARB", (GLvoid *) glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB },
{ "glVertexAttrib4NuivARB", (GLvoid *) glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB },
{ "glVertexAttribPointerARB", (GLvoid *) glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB },
{ "glEnableVertexAttribArrayARB", (GLvoid *) glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB },
{ "glDisableVertexAttribArrayARB", (GLvoid *) glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB },
{ "glProgramStringARB", (GLvoid *) glProgramStringARB, _gloffset_ProgramStringARB },
- { "glBindProgramARB", (GLvoid *) glBindProgramARB, _gloffset_BindProgramARB },
- { "glDeleteProgramsARB", (GLvoid *) glDeleteProgramsARB, _gloffset_DeleteProgramsARB },
- { "glGenProgramsARB", (GLvoid *) glGenProgramsARB, _gloffset_GenProgramsARB },
+ { "glBindProgramARB", (GLvoid *) glBindProgramARB, _gloffset_BindProgramNV },
+ { "glDeleteProgramsARB", (GLvoid *) glDeleteProgramsARB, _gloffset_DeleteProgramsNV },
+ { "glGenProgramsARB", (GLvoid *) glGenProgramsARB, _gloffset_GenProgramsNV },
+ { "glIsProgramARB", (GLvoid *) glIsProgramARB, _gloffset_IsProgramNV },
{ "glProgramEnvParameter4dARB", (GLvoid *) glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB },
{ "glProgramEnvParameter4dvARB", (GLvoid *) glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB },
{ "glProgramEnvParameter4fARB", (GLvoid *) glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB },
@@ -867,11 +868,10 @@ static struct name_address_offset static_functions[] = {
{ "glGetProgramLocalParameterfvARB", (GLvoid *) glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB },
{ "glGetProgramivARB", (GLvoid *) glGetProgramivARB, _gloffset_GetProgramivARB },
{ "glGetProgramStringARB", (GLvoid *) glGetProgramStringARB, _gloffset_GetProgramStringARB },
- { "glGetVertexAttribdvARB", (GLvoid *) glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB },
- { "glGetVertexAttribfvARB", (GLvoid *) glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB },
- { "glGetVertexAttribivARB", (GLvoid *) glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB },
- { "glGetVertexAttribPointervARB", (GLvoid *) glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervARB },
- { "glIsProgramARB", (GLvoid *) glIsProgramARB, _gloffset_IsProgramARB },
+ { "glGetVertexAttribdvARB", (GLvoid *) glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvNV },
+ { "glGetVertexAttribfvARB", (GLvoid *) glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvNV },
+ { "glGetVertexAttribivARB", (GLvoid *) glGetVertexAttribivARB, _gloffset_GetVertexAttribivNV },
+ { "glGetVertexAttribPointervARB", (GLvoid *) glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV },
{ "glProgramNamedParameter4fNV", (GLvoid *) glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV },
{ "glProgramNamedParameter4dNV", (GLvoid *) glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV },
{ "glProgramNamedParameter4fvNV", (GLvoid *) glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV },
@@ -879,15 +879,16 @@ static struct name_address_offset static_functions[] = {
{ "glGetProgramNamedParameterfvNV", (GLvoid *) glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV },
{ "glGetProgramNamedParameterdvNV", (GLvoid *) glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV },
{ "glBindBufferARB", (GLvoid *) glBindBufferARB, _gloffset_BindBufferARB },
- { "glDeleteBuffersARB", (GLvoid *) glDeleteBuffersARB, _gloffset_DeleteBuffersARB },
- { "glGenBuffersARB", (GLvoid *) glGenBuffersARB, _gloffset_GenBuffersARB },
- { "glIsBufferARB", (GLvoid *) glIsBufferARB, _gloffset_IsBufferARB },
{ "glBufferDataARB", (GLvoid *) glBufferDataARB, _gloffset_BufferDataARB },
{ "glBufferSubDataARB", (GLvoid *) glBufferSubDataARB, _gloffset_BufferSubDataARB },
+ { "glDeleteBuffersARB", (GLvoid *) glDeleteBuffersARB, _gloffset_DeleteBuffersARB },
+ { "glGenBuffersARB", (GLvoid *) glGenBuffersARB, _gloffset_GenBuffersARB },
+ { "glGetBufferParameterivARB", (GLvoid *) glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB },
+ { "glGetBufferPointervARB", (GLvoid *) glGetBufferPointervARB, _gloffset_GetBufferPointervARB },
{ "glGetBufferSubDataARB", (GLvoid *) glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB },
+ { "glIsBufferARB", (GLvoid *) glIsBufferARB, _gloffset_IsBufferARB },
{ "glMapBufferARB", (GLvoid *) glMapBufferARB, _gloffset_MapBufferARB },
{ "glUnmapBufferARB", (GLvoid *) glUnmapBufferARB, _gloffset_UnmapBufferARB },
- { "glGetBufferParameterivARB", (GLvoid *) glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB },
- { "glGetBufferPointervARB", (GLvoid *) glGetBufferPointervARB, _gloffset_GetBufferPointervARB },
+ { "glDepthBoundsEXT", (GLvoid *) glDepthBoundsEXT, _gloffset_DepthBoundsEXT },
{ NULL, NULL } /* end of list marker */
};