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Diffstat (limited to 'src/mesa/main/image.c')
-rw-r--r--src/mesa/main/image.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index acdce62eaa..b963d16c9b 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,4 +1,4 @@
-/* $Id: image.c,v 1.3 1999/10/08 09:27:10 keithw Exp $ */
+/* $Id: image.c,v 1.4 1999/10/10 12:54:04 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -515,9 +515,9 @@ static struct gl_image *alloc_error_image( GLint width, GLint height,
void gl_free_image( struct gl_image *image )
{
if (image->Data) {
- free(image->Data);
+ GL_FREE(image->Data);
}
- free(image);
+ GL_FREE(image);
}
@@ -575,15 +575,15 @@ unpack_depth_image( GLcontext *ctx, GLenum type, GLint width, GLint height,
image->Format = GL_DEPTH_COMPONENT;
if (type==GL_UNSIGNED_SHORT) {
image->Type = GL_UNSIGNED_SHORT;
- image->Data = malloc( width * height * sizeof(GLushort));
+ image->Data = GL_ALLOC( width * height * sizeof(GLushort));
}
else if (type==GL_UNSIGNED_INT) {
image->Type = GL_UNSIGNED_INT;
- image->Data = malloc( width * height * sizeof(GLuint));
+ image->Data = GL_ALLOC( width * height * sizeof(GLuint));
}
else {
image->Type = GL_FLOAT;
- image->Data = malloc( width * height * sizeof(GLfloat));
+ image->Data = GL_ALLOC( width * height * sizeof(GLfloat));
}
image->RefCount = 0;
if (!image->Data)
@@ -711,7 +711,7 @@ unpack_stencil_image( GLcontext *ctx, GLenum type, GLint width, GLint height,
image->Components = 1;
image->Format = GL_STENCIL_INDEX;
image->Type = GL_UNSIGNED_BYTE;
- image->Data = malloc( width * height * sizeof(GLubyte));
+ image->Data = GL_ALLOC( width * height * sizeof(GLubyte));
image->RefCount = 0;
if (!image->Data)
return image;
@@ -825,7 +825,7 @@ unpack_bitmap( GLenum format, GLint width, GLint height,
/* Alloc dest storage */
bytes = ((width+7)/8 * height);
if (bytes>0 && pixels!=NULL) {
- buffer = (GLubyte *) malloc( bytes );
+ buffer = (GLubyte *) GL_ALLOC( bytes );
if (!buffer) {
return NULL;
}
@@ -838,7 +838,7 @@ unpack_bitmap( GLenum format, GLint width, GLint height,
GL_COLOR_INDEX, GL_BITMAP,
0, i, 0 );
if (!src) {
- free(buffer);
+ GL_FREE(buffer);
return NULL;
}
MEMCPY( dst, src, width_in_bytes );
@@ -866,7 +866,7 @@ unpack_bitmap( GLenum format, GLint width, GLint height,
image->RefCount = 0;
}
else {
- free( buffer );
+ GL_FREE( buffer );
return NULL;
}
@@ -943,7 +943,7 @@ unpack_ubyte_image( GLint width, GLint height,
components = gl_components_in_format( format );
width_in_bytes = width * components * sizeof(GLubyte);
- buffer = (GLubyte *) malloc( height * width_in_bytes * depth );
+ buffer = (GLubyte *) GL_ALLOC( height * width_in_bytes * depth );
if (!buffer) {
return NULL;
}
@@ -956,7 +956,7 @@ unpack_ubyte_image( GLint width, GLint height,
pixels, width, height, format, GL_UNSIGNED_BYTE,
d, i, 0 );
if (!src) {
- free(buffer);
+ GL_FREE(buffer);
return NULL;
}
MEMCPY( dst, src, width_in_bytes );
@@ -1016,7 +1016,7 @@ unpack_ubyte_image( GLint width, GLint height,
image->RefCount = 0;
}
else {
- free( buffer );
+ GL_FREE( buffer );
}
return image;
@@ -1077,7 +1077,7 @@ unpack_float_image( GLcontext *ctx, GLint width, GLint height, GLint depth,
else
image->Format = format;
image->Type = GL_FLOAT;
- image->Data = malloc( elems_per_row * height * depth * sizeof(GLfloat));
+ image->Data = GL_ALLOC( elems_per_row * height * depth * sizeof(GLfloat));
image->RefCount = 0;
if (!image->Data)
return image;