diff options
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r-- | src/mesa/main/mtypes.h | 139 |
1 files changed, 35 insertions, 104 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 052fbaaaea..5f01244827 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -79,6 +79,31 @@ /** + * \name 64-bit extension of GLbitfield. + */ +/*@{*/ +typedef GLuint64 GLbitfield64; + +#define BITFIELD64_ONE 1ULL +#define BITFIELD64_ALLONES ~0ULL + +/** Set a single bit */ +#define BITFIELD64_BIT(b) (BITFIELD64_ONE << (b)) + +/** Set a mask of the least significant \c b bits */ +#define BITFIELD64_MASK(b) (((b) >= 64) ? BITFIELD64_ALLONES : \ + (BITFIELD64_BIT(b) - 1)) + +/** + * Set all bits from l (low bit) to h (high bit), inclusive. + * + * \note \C BITFIELD_64_RANGE(0, 63) return 64 set bits. + */ +#define BITFIELD64_RANGE(l, h) (BITFIELD64_MASK((h) + 1) & ~BITFIELD64_MASK(l)) +/*@}*/ + + +/** * \name Some forward type declarations */ /*@{*/ @@ -1115,103 +1140,20 @@ typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage, /** - * This macro defines the (many) parameters to the texstore functions. - * \param dims either 1 or 2 or 3 - * \param baseInternalFormat user-specified base internal format - * \param dstFormat destination Mesa texture format - * \param dstAddr destination image address - * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels - * \param dstRowStride destination image row stride, in bytes - * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels - * \param srcWidth/Height/Depth source image size, in pixels - * \param srcFormat incoming image format - * \param srcType incoming image data type - * \param srcAddr source image address - * \param srcPacking source image packing parameters - */ -#define TEXSTORE_PARAMS \ - GLcontext *ctx, GLuint dims, \ - GLenum baseInternalFormat, \ - const struct gl_texture_format *dstFormat, \ - GLvoid *dstAddr, \ - GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ - GLint dstRowStride, const GLuint *dstImageOffsets, \ - GLint srcWidth, GLint srcHeight, GLint srcDepth, \ - GLenum srcFormat, GLenum srcType, \ - const GLvoid *srcAddr, \ - const struct gl_pixelstore_attrib *srcPacking - - - -/** - * Texture image storage function. - */ -typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); - - -/** - * Texture format record - */ -struct gl_texture_format -{ - GLint MesaFormat; /**< One of the MESA_FORMAT_* values */ - - GLenum BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, - * GL_LUMINANCE, GL_LUMINANCE_ALPHA, - * GL_INTENSITY, GL_COLOR_INDEX or - * GL_DEPTH_COMPONENT. - */ - GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */ - - /** - * Bits per texel component. These are just rough approximations - * for compressed texture formats. - */ - /*@{*/ - GLubyte RedBits; - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte LuminanceBits; - GLubyte IntensityBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; /**< GL_EXT_packed_depth_stencil */ - /*@}*/ - - GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */ - - StoreTexImageFunc StoreImage; - - /** - * \name Texel fetch function pointers - */ - /*@{*/ - FetchTexelFuncC FetchTexel1D; - FetchTexelFuncC FetchTexel2D; - FetchTexelFuncC FetchTexel3D; - FetchTexelFuncF FetchTexel1Df; - FetchTexelFuncF FetchTexel2Df; - FetchTexelFuncF FetchTexel3Df; - /*@}*/ - - StoreTexelFunc StoreTexel; -}; - - -/** * Texture image state. Describes the dimensions of a texture image, * the texel format and pointers to Texel Fetch functions. */ struct gl_texture_image { + GLint InternalFormat; /**< Internal format as given by the user */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, * GL_INTENSITY, GL_COLOR_INDEX, * GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT * only. Used for choosing TexEnv arithmetic. */ - GLint InternalFormat; /**< Internal format as given by the user */ + GLuint TexFormat; /**< The actual format: MESA_FORMAT_x */ + GLuint Border; /**< 0 or 1 */ GLuint Width; /**< = 2^WidthLog2 + 2*Border */ GLuint Height; /**< = 2^HeightLog2 + 2*Border */ @@ -1229,16 +1171,11 @@ struct gl_texture_image GLboolean IsClientData; /**< Data owned by client? */ GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ - const struct gl_texture_format *TexFormat; - struct gl_texture_object *TexObject; /**< Pointer back to parent object */ FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ - GLboolean IsCompressed; /**< GL_ARB_texture_compression */ - GLuint CompressedSize; /**< GL_ARB_texture_compression */ - GLuint RowStride; /**< Padded width in units of texels */ GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to each 2D slice in 'Data', in texels */ @@ -1758,7 +1695,7 @@ struct gl_program struct prog_instruction *Instructions; GLbitfield InputsRead; /**< Bitmask of which input regs are read */ - GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */ + GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */ GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */ @@ -2157,20 +2094,12 @@ struct gl_renderbuffer GLuint Name; GLint RefCount; GLuint Width, Height; + GLenum InternalFormat; /**< The user-specified format */ - GLenum _ActualFormat; /**< The driver-chosen format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ - GLenum ColorEncoding; /**< GL_LINEAR or GL_SRGB */ - GLenum ComponentType; /**< GL_FLOAT, GL_INT, GL_UNSIGNED_INT, - GL_UNSIGNED_NORMALIZED or GL_INDEX */ - GLubyte RedBits; /**< Bits of red per pixel */ - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; + GLuint Format; /**< The actual format: MESA_FORMAT_x */ + GLubyte NumSamples; GLenum DataType; /**< Type of values passed to the Get/Put functions */ @@ -2390,6 +2319,7 @@ struct gl_constants GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; GLuint MaxVertexTextureImageUnits; + GLuint MaxCombinedTextureImageUnits; GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ @@ -2508,9 +2438,10 @@ struct gl_extensions GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; GLboolean EXT_draw_range_elements; - GLboolean EXT_framebuffer_object; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; + GLboolean EXT_framebuffer_multisample; + GLboolean EXT_framebuffer_object; GLboolean EXT_gpu_program_parameters; GLboolean EXT_histogram; GLboolean EXT_multi_draw_arrays; |