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-rw-r--r--src/mesa/main/nvfragparse.c1619
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diff --git a/src/mesa/main/nvfragparse.c b/src/mesa/main/nvfragparse.c
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+/* $Id: nvfragparse.c,v 1.1 2003/01/14 04:55:46 brianp Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file nvfragparse.c
+ * \brief NVIDIA fragment program parser.
+ * \author Brian Paul
+ */
+
+#include "glheader.h"
+#include "context.h"
+#include "hash.h"
+#include "imports.h"
+#include "macros.h"
+#include "mmath.h"
+#include "mtypes.h"
+#include "nvfragprog.h"
+#include "nvfragparse.h"
+#include "nvprogram.h"
+
+
+#define FRAG_ATTRIB_WPOS 0
+#define FRAG_ATTRIB_COL0 1
+#define FRAG_ATTRIB_COL1 2
+#define FRAG_ATTRIB_FOGC 3
+#define FRAG_ATTRIB_TEX0 4
+#define FRAG_ATTRIB_TEX1 5
+#define FRAG_ATTRIB_TEX2 6
+#define FRAG_ATTRIB_TEX3 7
+#define FRAG_ATTRIB_TEX4 8
+#define FRAG_ATTRIB_TEX5 9
+#define FRAG_ATTRIB_TEX6 10
+#define FRAG_ATTRIB_TEX7 11
+
+
+#define INPUT_1V 1
+#define INPUT_2V 2
+#define INPUT_3V 3
+#define INPUT_1S 4
+#define INPUT_2S 5
+#define INPUT_CC 6
+#define INPUT_1V_T 7 /* one source vector, plus textureId */
+#define INPUT_3V_T 8 /* one source vector, plus textureId */
+#define INPUT_NONE 9
+#define OUTPUT_V 20
+#define OUTPUT_S 21
+#define OUTPUT_NONE 22
+
+/* Optional suffixes */
+#define _R 0x01 /* real */
+#define _H 0x02 /* half */
+#define _X 0x04 /* fixed */
+#define _C 0x08 /* set cond codes */
+#define _S 0x10 /* saturate */
+
+#define SINGLE _R
+#define HALF _H
+#define FIXED _X
+
+struct instruction_pattern {
+ const char *name;
+ enum fp_opcode opcode;
+ GLuint inputs;
+ GLuint outputs;
+ GLuint suffixes;
+};
+
+static const struct instruction_pattern Instructions[] = {
+ { "ADD", FP_OPCODE_ADD, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "COS", FP_OPCODE_COS, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "DDX", FP_OPCODE_DDX, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
+ { "DDY", FP_OPCODE_DDY, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
+ { "DP3", FP_OPCODE_DP3, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
+ { "DP4", FP_OPCODE_DP4, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
+ { "DST", FP_OPCODE_DP4, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
+ { "EX2", FP_OPCODE_DP4, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "FLR", FP_OPCODE_FLR, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "FRC", FP_OPCODE_FRC, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "KIL", FP_OPCODE_KIL, INPUT_CC, OUTPUT_NONE, 0 },
+ { "LG2", FP_OPCODE_LG2, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "LIT", FP_OPCODE_LIT, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
+ { "LRP", FP_OPCODE_LRP, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MAD", FP_OPCODE_MAD, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MAX", FP_OPCODE_MAX, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MIN", FP_OPCODE_MIN, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MOV", FP_OPCODE_MOV, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MUL", FP_OPCODE_MUL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "PK2H", FP_OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 },
+ { "PK2US", FP_OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 },
+ { "PK4B", FP_OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 },
+ { "PK2UB", FP_OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 },
+ { "POW", FP_OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S },
+ { "RCP", FP_OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "RFL", FP_OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
+ { "RSQ", FP_OPCODE_RSQ, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "SEQ", FP_OPCODE_SEQ, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SFL", FP_OPCODE_SFL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SGE", FP_OPCODE_SGE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SGT", FP_OPCODE_SGT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SIN", FP_OPCODE_SIN, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "SLE", FP_OPCODE_SLE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SLT", FP_OPCODE_SLT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SNE", FP_OPCODE_SNE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "STR", FP_OPCODE_STR, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SUB", FP_OPCODE_SUB, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "TEX", FP_OPCODE_SUB, INPUT_1V_T, OUTPUT_V, _C | _S },
+ { "TXD", FP_OPCODE_SUB, INPUT_3V_T, OUTPUT_V, _C | _S },
+ { "TXP", FP_OPCODE_SUB, INPUT_1V_T, OUTPUT_V, _C | _S },
+ { "UP2H", FP_OPCODE_UP2H, INPUT_1S, OUTPUT_V, _C | _S },
+ { "UP2US", FP_OPCODE_UP2US, INPUT_1S, OUTPUT_V, _C | _S },
+ { "UP4B", FP_OPCODE_UP4B, INPUT_1S, OUTPUT_V, _C | _S },
+ { "UP4UB", FP_OPCODE_UP4UB, INPUT_1S, OUTPUT_V, _C | _S },
+ { "X2D", FP_OPCODE_X2D, INPUT_3V, OUTPUT_V, _R | _H | _C | _S },
+ { NULL, -1, 0, 0, 0 }
+};
+
+
+/**********************************************************************/
+
+
+struct parse_state {
+ const GLubyte *start; /* start of program */
+ const GLubyte *end; /* one char past end of the program */
+ const GLubyte *s; /* current position */
+ GLboolean IsStateProgram;
+ GLboolean IsVersion1_1;
+};
+
+
+
+/*
+ * Search a list of instruction structures for a match.
+ */
+static struct instruction_pattern
+MatchInstruction(const char *token)
+{
+ const struct instruction_pattern *inst;
+ struct instruction_pattern result;
+
+ for (inst = Instructions; inst->name; inst++) {
+ if (_mesa_strncmp(token, inst->name, 3) == 0) {
+ /* matched! */
+ int i = 3;
+ result = *inst;
+ result.suffixes = 0;
+ /* look at suffix */
+ if (token[i] == 'R') {
+ result.suffixes |= _R;
+ i++;
+ }
+ else if (token[i] == 'H') {
+ result.suffixes |= _H;
+ i++;
+ }
+ else if (token[i] == 'X') {
+ result.suffixes |= _X;
+ i++;
+ }
+ if (token[i] == 'C') {
+ result.suffixes |= _C;
+ i++;
+ }
+ if (token[i] == '_' && token[i+1] == 'S' &&
+ token[i+2] == 'A' && token[i+3] == 'T') {
+ result.suffixes |= _S;
+ }
+ return result;
+ }
+ }
+ result.opcode = -1;
+ return result;
+}
+
+
+
+
+/**********************************************************************/
+
+
+static GLboolean IsLetter(char b)
+{
+ return (b >= 'a' && b <= 'z') || (b >= 'A' && b <= 'Z') || (b == '_');
+}
+
+
+static GLboolean IsDigit(char b)
+{
+ return b >= '0' && b <= '9';
+}
+
+
+static GLboolean IsWhitespace(char b)
+{
+ return b == ' ' || b == '\t' || b == '\n' || b == '\r';
+}
+
+
+/**
+ * Starting at 'str' find the next token. A token can be an integer,
+ * an identifier or punctuation symbol.
+ * \return <= 0 we found an error, else, return number of characters parsed.
+ */
+static GLint
+GetToken(const char *str, char *token)
+{
+ GLint i = 0, j = 0;
+
+ token[0] = 0;
+
+ /* skip whitespace and comments */
+ while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) {
+ if (str[i] == '#') {
+ /* skip comment */
+ while (str[i] && (str[i] != '\n' && str[i] != '\r')) {
+ i++;
+ }
+ }
+ else {
+ /* skip whitespace */
+ i++;
+ }
+ }
+
+ if (str[i] == 0)
+ return -i;
+
+ /* try matching an integer */
+ while (str[i] && IsDigit(str[i])) {
+ token[j++] = str[i++];
+ }
+ if (j > 0 || !str[i]) {
+ token[j] = 0;
+ return i;
+ }
+
+ /* try matching an identifier */
+ if (IsLetter(str[i])) {
+ while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) {
+ token[j++] = str[i++];
+ }
+ token[j] = 0;
+ return i;
+ }
+
+ /* punctuation */
+ if (str[i]) {
+ token[0] = str[i++];
+ token[1] = 0;
+ return i;
+ }
+
+ /* end of input */
+ token[0] = 0;
+ return i;
+}
+
+
+/**
+ * Get next token from input stream and increment stream pointer past token.
+ */
+static GLboolean
+Parse_Token(const char **s, char *token)
+{
+ GLint i;
+ i = GetToken(*s, token);
+ if (i <= 0) {
+ *s += (-i);
+ return GL_FALSE;
+ }
+ *s += i;
+ return GL_TRUE;
+}
+
+
+/**
+ * Get next token from input stream but don't increment stream pointer.
+ */
+static GLboolean
+Peek_Token(const char **s, char *token)
+{
+ GLint i, len;
+ i = GetToken(*s, token);
+ if (i <= 0) {
+ *s += (-i);
+ return GL_FALSE;
+ }
+ len = _mesa_strlen(token);
+ *s += (i - len);
+ return GL_TRUE;
+}
+
+
+/**
+ * String equality test
+ */
+static GLboolean
+StrEq(const char *a, const char *b)
+{
+ GLint i;
+ for (i = 0; a[i] && b[i] && a[i] == (char) b[i]; i++)
+ ;
+ if (a[i] == 0 && b[i] == 0)
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+}
+
+
+
+/**********************************************************************/
+
+static const char *InputRegisters[] = {
+ "WPOS", "COL0", "COL1", "FOGC",
+ "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL
+};
+
+static const char *OutputRegisters[] = {
+ "COLR", "COLH", "TEX0", "TEX1", "TEX2", "TEX3", "DEPR", NULL
+};
+
+
+#ifdef DEBUG
+
+#define PARSE_ERROR \
+do { \
+ _mesa_printf("fpparse.c error at %d: parse error\n", __LINE__); \
+ return GL_FALSE; \
+} while(0)
+
+#define PARSE_ERROR1(msg) \
+do { \
+ _mesa_printf("fpparse.c error at %d: %s\n", __LINE__, msg); \
+ return GL_FALSE; \
+} while(0)
+
+#define PARSE_ERROR2(msg1, msg2) \
+do { \
+ _mesa_printf("fpparse.c error at %d: %s %s\n", __LINE__, msg1, msg2);\
+ return GL_FALSE; \
+} while(0)
+
+#else
+
+#define PARSE_ERROR return GL_FALSE
+#define PARSE_ERROR1(msg1) return GL_FALSE
+#define PARSE_ERROR2(msg1, msg2) return GL_FALSE
+
+#endif
+
+
+static GLint
+TempRegisterNumber(GLuint r)
+{
+ if (r >= FP_TEMP_REG_START && r <= FP_TEMP_REG_END)
+ return r - FP_TEMP_REG_START;
+ else
+ return -1;
+}
+
+static GLint
+HalfTempRegisterNumber(GLuint r)
+{
+ if (r >= FP_TEMP_REG_START + 32 && r <= FP_TEMP_REG_END)
+ return r - FP_TEMP_REG_START - 32;
+ else
+ return -1;
+}
+
+static GLint
+InputRegisterNumber(GLuint r)
+{
+ if (r >= FP_INPUT_REG_START && r <= FP_INPUT_REG_END)
+ return r - FP_INPUT_REG_START;
+ else
+ return -1;
+}
+
+static GLint
+OutputRegisterNumber(GLuint r)
+{
+ if (r >= FP_OUTPUT_REG_START && r <= FP_OUTPUT_REG_END)
+ return r - FP_OUTPUT_REG_START;
+ else
+ return -1;
+}
+
+static GLint
+ProgramRegisterNumber(GLuint r)
+{
+ if (r >= FP_PROG_REG_START && r <= FP_PROG_REG_END)
+ return r - FP_PROG_REG_START;
+ else
+ return -1;
+}
+
+static GLint
+DummyRegisterNumber(GLuint r)
+{
+ if (r >= FP_DUMMY_REG_START && r <= FP_DUMMY_REG_END)
+ return r - FP_DUMMY_REG_START;
+ else
+ return -1;
+}
+
+
+
+/**********************************************************************/
+
+
+/**
+ * Try to match 'pattern' as the next token after any whitespace/comments.
+ */
+static GLboolean
+Parse_String(const char **s, const char *pattern)
+{
+ GLint i;
+
+ /* skip whitespace and comments */
+ while (IsWhitespace(**s) || **s == '#') {
+ if (**s == '#') {
+ while (**s && (**s != '\n' && **s != '\r')) {
+ *s += 1;
+ }
+ }
+ else {
+ /* skip whitespace */
+ *s += 1;
+ }
+ }
+
+ /* Try to match the pattern */
+ for (i = 0; pattern[i]; i++) {
+ if (**s != pattern[i])
+ PARSE_ERROR2("failed to match", pattern); /* failure */
+ *s += 1;
+ }
+
+ return GL_TRUE; /* success */
+}
+
+
+static GLboolean
+Parse_Identifier(const char **s, char *ident)
+{
+ if (!Parse_Token(s, ident))
+ PARSE_ERROR;
+ if (IsLetter(ident[0]))
+ return GL_TRUE;
+ else
+ PARSE_ERROR1("Expected an identfier");
+}
+
+
+/**
+ * Parse a floating point constant.
+ * [+/-]N[.N[eN]]
+ */
+static GLboolean
+Parse_ScalarConstant(const char **s, GLfloat *number)
+{
+ char *end;
+
+ *number = _mesa_strtof(*s, &end);
+
+ if (end && end > *s) {
+ /* got a number */
+ *s = end;
+ return GL_TRUE;
+ }
+ else {
+ /* should be an identifier */
+ char ident[100];
+ if (!Parse_Identifier(s, ident))
+ PARSE_ERROR1("Expected an identifier");
+ /* XXX Look up the value in the symbol table */
+ *number = -999;
+ return GL_TRUE;
+ }
+}
+
+
+
+/**
+ * Parse a vector constant, one of:
+ * { float }
+ * { float, float }
+ * { float, float, float }
+ * { float, float, float, float }
+ */
+static GLboolean
+Parse_VectorConstant(const char **s, GLfloat *vec)
+{
+ char token[100];
+
+ if (!Parse_String(s, "{"))
+ return GL_FALSE;
+
+ if (!Parse_ScalarConstant(s, vec+0)) /* X */
+ return GL_FALSE;
+
+ if (!Parse_Token(s, token)) /* , or } */
+ return GL_FALSE;
+
+ if (token[0] == '}') {
+ vec[1] = vec[2] = vec[3] = vec[0];
+ return GL_TRUE;
+ }
+
+ if (token[0] != ',')
+ PARSE_ERROR1("Expected comma in vector constant");
+
+ if (!Parse_ScalarConstant(s, vec+1)) /* Y */
+ return GL_FALSE;
+
+ if (!Parse_Token(s, token)) /* , or } */
+ return GL_FALSE;
+
+ if (token[0] == '}') {
+ vec[2] = vec[3] = vec[1];
+ return GL_TRUE;
+ }
+
+ if (token[0] != ',')
+ PARSE_ERROR1("Expected comma in vector constant");
+
+ if (!Parse_ScalarConstant(s, vec+2)) /* Z */
+ return GL_FALSE;
+
+ if (!Parse_Token(s, token)) /* , or } */
+ return GL_FALSE;
+
+ if (token[0] == '}') {
+ vec[3] = vec[2];
+ return GL_TRUE;
+ }
+
+ if (token[0] != ',')
+ PARSE_ERROR1("Expected comma in vector constant");
+
+ if (!Parse_ScalarConstant(s, vec+3)) /* W */
+ return GL_FALSE;
+
+ if (!Parse_String(s, "}"))
+ PARSE_ERROR1("Expected closing brace in vector constant");
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_VectorOrScalarConstant(const char **s, GLfloat *vec)
+{
+ char token[100];
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+ if (token[0] == '{') {
+ return Parse_VectorConstant(s, vec);
+ }
+ else {
+ GLboolean b = Parse_ScalarConstant(s, vec);
+ if (b) {
+ vec[1] = vec[2] = vec[3] = vec[0];
+ }
+ return b;
+ }
+}
+
+
+/**
+ * Parse a texture image source:
+ * [TEX0 | TEX1 | .. | TEX15]
+ * [TEX0 | TEX1 | .. | TEX15] . [1D | 2D | 3D | CUBE | RECT]
+ */
+static GLboolean
+Parse_TextureImageId(const char **s, GLuint *unit, GLenum *target)
+{
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse a swizzle suffix like .x or .z or .wxyz or .xxyy etc and return
+ * the swizzle indexes.
+ */
+static GLboolean
+Parse_SwizzleSuffix(const char *token, GLuint swizzle[4])
+{
+ if (token[1] == 0) {
+ /* single letter swizzle (scalar) */
+ if (token[0] == 'x')
+ ASSIGN_4V(swizzle, 0, 0, 0, 0);
+ else if (token[0] == 'y')
+ ASSIGN_4V(swizzle, 1, 1, 1, 1);
+ else if (token[0] == 'z')
+ ASSIGN_4V(swizzle, 2, 2, 2, 2);
+ else if (token[0] == 'w')
+ ASSIGN_4V(swizzle, 3, 3, 3, 3);
+ else
+ return GL_FALSE;
+ }
+ else {
+ /* 4-component swizzle (vector) */
+ GLint k;
+ for (k = 0; token[k] && k < 4; k++) {
+ if (token[k] == 'x')
+ swizzle[k] = 0;
+ else if (token[k] == 'y')
+ swizzle[k] = 1;
+ else if (token[k] == 'z')
+ swizzle[k] = 2;
+ else if (token[k] == 'w')
+ swizzle[k] = 3;
+ else
+ return GL_FALSE;
+ }
+ if (k != 4)
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_CondCodeMask(const char **s, struct fp_dst_register *dstReg)
+{
+ char token[100];
+
+ if (!Parse_Token(s, token))
+ PARSE_ERROR;
+
+ if (StrEq(token, "EQ"))
+ dstReg->CondMask = COND_EQ;
+ else if (StrEq(token, "GE"))
+ dstReg->CondMask = COND_GE;
+ else if (StrEq(token, "GT"))
+ dstReg->CondMask = COND_GT;
+ else if (StrEq(token, "LE"))
+ dstReg->CondMask = COND_LE;
+ else if (StrEq(token, "LT"))
+ dstReg->CondMask = COND_LT;
+ else if (StrEq(token, "NE"))
+ dstReg->CondMask = COND_NE;
+ else if (StrEq(token, "TR"))
+ dstReg->CondMask = COND_TR;
+ else if (StrEq(token, "FL"))
+ dstReg->CondMask = COND_FL;
+ else
+ PARSE_ERROR1("Invalid condition code mask");
+
+ /* look for optional .xyzw swizzle */
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+
+ if (token[0] == '.') {
+ Parse_String(s, "."); /* consume '.' */
+ if (!Parse_Token(s, token)) /* get xyzw suffix */
+ PARSE_ERROR;
+
+ if (!Parse_SwizzleSuffix(token, dstReg->CondSwizzle))
+ PARSE_ERROR1("Bad swizzle suffix");
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse a temporary register: Rnn or Hnn
+ */
+static GLboolean
+Parse_TempReg(const char **s, GLint *tempRegNum)
+{
+ char token[100];
+
+ /* Should be 'R##' or 'H##' */
+ if (!Parse_Token(s, token))
+ PARSE_ERROR;
+ if (token[0] != 'R' && token[0] != 'H')
+ PARSE_ERROR1("Expected R## or H##");
+
+ if (IsDigit(token[1])) {
+ GLint reg = _mesa_atoi((token + 1));
+ if (token[0] == 'H')
+ reg += 32;
+ if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS)
+ PARSE_ERROR1("Bad temporary register name");
+ *tempRegNum = FP_TEMP_REG_START + reg;
+ }
+ else {
+ PARSE_ERROR1("Bad temporary register name");
+ }
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_DummyReg(const char **s, GLint *regNum)
+{
+ char token[100];
+
+ /* Should be 'RC' or 'HC' */
+ if (!Parse_Token(s, token))
+ PARSE_ERROR;
+
+ if (_mesa_strcmp(token, "RC")) {
+ *regNum = FP_DUMMY_REG_START;
+ }
+ else if (_mesa_strcmp(token, "HC")) {
+ *regNum = FP_DUMMY_REG_START + 1;
+ }
+ else {
+ PARSE_ERROR1("Bad write-only register name");
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse a program local parameter register "p[##]"
+ */
+static GLboolean
+Parse_ProgramParamReg(const char **s, GLint *regNum)
+{
+ char token[100];
+
+ if (!Parse_String(s, "p"))
+ PARSE_ERROR;
+
+ if (!Parse_String(s, "["))
+ PARSE_ERROR;
+
+ if (!Parse_Token(s, token))
+ PARSE_ERROR;
+
+ if (IsDigit(token[0])) {
+ /* a numbered program parameter register */
+ GLint reg = _mesa_atoi(token);
+ if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS)
+ PARSE_ERROR1("Bad constant program number");
+ *regNum = FP_PROG_REG_START + reg;
+ }
+ else {
+ PARSE_ERROR;
+ }
+
+ if (!Parse_String(s, "]"))
+ PARSE_ERROR;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse f[name] - fragment input register
+ */
+static GLboolean
+Parse_AttribReg(const char **s, GLint *tempRegNum)
+{
+ char token[100];
+ GLint j;
+
+ /* Match 'f' */
+ if (!Parse_String(s, "f"))
+ PARSE_ERROR;
+
+ /* Match '[' */
+ if (!Parse_String(s, "["))
+ PARSE_ERROR;
+
+ /* get <name> and look for match */
+ if (!Parse_Token(s, token)) {
+ PARSE_ERROR;
+ }
+ for (j = 0; InputRegisters[j]; j++) {
+ if (StrEq(token, InputRegisters[j])) {
+ *tempRegNum = FP_INPUT_REG_START + j;
+ break;
+ }
+ }
+ if (!InputRegisters[j]) {
+ /* unknown input register label */
+ PARSE_ERROR2("Bad register name", token);
+ }
+
+ /* Match '[' */
+ if (!Parse_String(s, "]"))
+ PARSE_ERROR;
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_OutputReg(const char **s, GLint *outputRegNum)
+{
+ char token[100];
+ GLint j;
+
+ /* Match 'o' */
+ if (!Parse_String(s, "o"))
+ PARSE_ERROR;
+
+ /* Match '[' */
+ if (!Parse_String(s, "["))
+ PARSE_ERROR;
+
+ /* Get output reg name */
+ if (!Parse_Token(s, token))
+ PARSE_ERROR;
+
+ /* try to match an output register name */
+ for (j = 0; OutputRegisters[j]; j++) {
+ if (StrEq(token, OutputRegisters[j])) {
+ *outputRegNum = FP_OUTPUT_REG_START + j;
+ break;
+ }
+ }
+ if (!OutputRegisters[j])
+ PARSE_ERROR1("Unrecognized output register name");
+
+ /* Match ']' */
+ if (!Parse_String(s, "]"))
+ PARSE_ERROR1("Expected ]");
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_MaskedDstReg(const char **s, struct fp_dst_register *dstReg)
+{
+ char token[100];
+
+ /* Dst reg can be R<n>, H<n>, o[n], RC or HC */
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+
+ if (_mesa_strcmp(token, "RC") == 0 ||
+ _mesa_strcmp(token, "HC") == 0) {
+ /* a write-only register */
+ if (!Parse_DummyReg(s, &dstReg->Register))
+ PARSE_ERROR;
+ }
+ else if (token[0] == 'R' || token[0] == 'H') {
+ /* a temporary register */
+ if (!Parse_TempReg(s, &dstReg->Register))
+ PARSE_ERROR;
+ }
+ else if (token[0] == 'o') {
+ /* an output register */
+ if (!Parse_OutputReg(s, &dstReg->Register))
+ PARSE_ERROR;
+ }
+ else {
+ PARSE_ERROR1("Bad destination register name");
+ }
+
+ /* Parse optional write mask */
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+
+ if (token[0] == '.') {
+ /* got a mask */
+ GLint k = 0;
+
+ if (!Parse_String(s, "."))
+ PARSE_ERROR;
+
+ if (!Parse_Token(s, token)) /* get xyzw writemask */
+ PARSE_ERROR;
+
+ dstReg->WriteMask[0] = GL_FALSE;
+ dstReg->WriteMask[1] = GL_FALSE;
+ dstReg->WriteMask[2] = GL_FALSE;
+ dstReg->WriteMask[3] = GL_FALSE;
+
+ if (token[k] == 'x') {
+ dstReg->WriteMask[0] = GL_TRUE;
+ k++;
+ }
+ if (token[k] == 'y') {
+ dstReg->WriteMask[1] = GL_TRUE;
+ k++;
+ }
+ if (token[k] == 'z') {
+ dstReg->WriteMask[2] = GL_TRUE;
+ k++;
+ }
+ if (token[k] == 'w') {
+ dstReg->WriteMask[3] = GL_TRUE;
+ k++;
+ }
+ if (k == 0) {
+ PARSE_ERROR1("Bad writemask character");
+ }
+
+ /* peek optional cc mask */
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+ }
+ else {
+ dstReg->WriteMask[0] = GL_TRUE;
+ dstReg->WriteMask[1] = GL_TRUE;
+ dstReg->WriteMask[2] = GL_TRUE;
+ dstReg->WriteMask[3] = GL_TRUE;
+ }
+
+ /* optional condition code mask */
+ if (token[0] == '(') {
+ /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */
+ /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */
+ Parse_String(s, "(");
+
+ if (!Parse_CondCodeMask(s, dstReg))
+ PARSE_ERROR;
+
+ if (!Parse_String(s, ")")) /* consume ")" */
+ PARSE_ERROR;
+
+ return GL_TRUE;
+ }
+ else {
+ /* no cond code mask */
+ dstReg->CondMask = COND_TR;
+ dstReg->CondSwizzle[0] = 0;
+ dstReg->CondSwizzle[1] = 1;
+ dstReg->CondSwizzle[2] = 2;
+ dstReg->CondSwizzle[3] = 3;
+ return GL_TRUE;
+ }
+}
+
+
+static GLboolean
+Parse_SwizzleSrcReg(const char **s, struct fp_src_register *srcReg)
+{
+ char token[100];
+
+ /* XXX need to parse absolute value and another negation ***/
+ srcReg->NegateBase = GL_FALSE;
+ srcReg->Abs = GL_FALSE;
+ srcReg->NegateAbs = GL_FALSE;
+
+ /* check for '-' */
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+ if (token[0] == '-') {
+ (void) Parse_String(s, "-");
+ srcReg->NegateBase = GL_TRUE;
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+ }
+ else {
+ srcReg->NegateBase = GL_FALSE;
+ }
+
+ /* Src reg can be R<n>, H<n> or a named fragment attrib */
+ if (token[0] == 'R' || token[0] == 'H') {
+ if (!Parse_TempReg(s, &srcReg->Register))
+ PARSE_ERROR;
+ }
+ else if (token[0] == 'f') {
+ if (!Parse_AttribReg(s, &srcReg->Register))
+ PARSE_ERROR;
+ }
+ else if (token[0] == 'p') {
+ if (!Parse_ProgramParamReg(s, &srcReg->Register))
+ PARSE_ERROR;
+ }
+ else {
+ /* Also parse defined/declared constant or vector literal */
+ PARSE_ERROR2("Bad source register name", token);
+ }
+
+ /* init swizzle fields */
+ srcReg->Swizzle[0] = 0;
+ srcReg->Swizzle[1] = 1;
+ srcReg->Swizzle[2] = 2;
+ srcReg->Swizzle[3] = 3;
+
+ /* Look for optional swizzle suffix */
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+ if (token[0] == '.') {
+ (void) Parse_String(s, "."); /* consume . */
+
+ if (!Parse_Token(s, token))
+ PARSE_ERROR;
+
+ if (!Parse_SwizzleSuffix(token, srcReg->Swizzle))
+ PARSE_ERROR1("Bad swizzle suffix");
+ }
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_ScalarSrcReg(const char **s, struct fp_src_register *srcReg)
+{
+ char token[100];
+
+ /* check for '-' */
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+ if (token[0] == '-') {
+ srcReg->NegateBase = GL_TRUE;
+ (void) Parse_String(s, "-"); /* consume '-' */
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+ }
+ else {
+ srcReg->NegateBase = GL_FALSE;
+ }
+
+ /* Src reg can be R<n>, H<n> or a named fragment attrib */
+ if (token[0] == 'R' || token[0] == 'H') {
+ if (!Parse_TempReg(s, &srcReg->Register))
+ PARSE_ERROR;
+ }
+ else if (token[0] == 'f') {
+ if (!Parse_AttribReg(s, &srcReg->Register))
+ PARSE_ERROR;
+ }
+ else {
+ PARSE_ERROR2("Bad source register name", token);
+ }
+
+ /* Look for .[xyzw] suffix */
+ if (!Parse_String(s, "."))
+ PARSE_ERROR;
+
+ if (!Parse_Token(s, token))
+ PARSE_ERROR;
+
+ if (token[0] == 'x' && token[1] == 0) {
+ srcReg->Swizzle[0] = 0;
+ }
+ else if (token[0] == 'y' && token[1] == 0) {
+ srcReg->Swizzle[0] = 1;
+ }
+ else if (token[0] == 'z' && token[1] == 0) {
+ srcReg->Swizzle[0] = 2;
+ }
+ else if (token[0] == 'w' && token[1] == 0) {
+ srcReg->Swizzle[0] = 3;
+ }
+ else {
+ PARSE_ERROR1("Bad scalar source suffix");
+ }
+ srcReg->Swizzle[1] = srcReg->Swizzle[2] = srcReg->Swizzle[3] = 0;
+
+ return GL_TRUE;
+}
+
+
+
+static GLboolean
+Parse_InstructionSequence(const char **s, struct fp_instruction program[])
+{
+ char token[100];
+ GLint count = 0;
+
+ while (1) {
+ struct fp_instruction *inst = program + count;
+ struct instruction_pattern instMatch;
+
+ /* Initialize the instruction */
+ inst->SrcReg[0].Register = -1;
+ inst->SrcReg[1].Register = -1;
+ inst->SrcReg[2].Register = -1;
+ inst->DstReg.Register = -1;
+
+ /* get token */
+ if (!Parse_Token(s, token)) {
+ inst->Opcode = FP_OPCODE_END;
+ printf("END OF PROGRAM %d\n", count);
+ break;
+ }
+
+ /* special instructions */
+ if (StrEq(token, "DEFINE")) {
+ char id[100];
+ GLfloat value[4];
+ if (!Parse_Identifier(s, id))
+ PARSE_ERROR;
+ if (!Parse_String(s, "="))
+ PARSE_ERROR1("Expected = symbol");
+ if (!Parse_VectorOrScalarConstant(s, value))
+ PARSE_ERROR;
+ printf("Parsed DEFINE %s = %f %f %f %f\n", id, value[0], value[1],
+ value[2], value[3]);
+ }
+ else if (StrEq(token, "DECLARE")) {
+ char id[100];
+ GLfloat value[4];
+ if (!Parse_Identifier(s, id))
+ PARSE_ERROR;
+ if (!Peek_Token(s, token))
+ PARSE_ERROR;
+ if (token[0] == '=') {
+ Parse_String(s, "=");
+ if (!Parse_VectorOrScalarConstant(s, value))
+ PARSE_ERROR;
+ printf("Parsed DECLARE %s = %f %f %f %f\n", id, value[0], value[1],
+ value[2], value[3]);
+ }
+ else {
+ printf("Parsed DECLARE %s\n", id);
+ }
+ }
+
+ /* try to find matching instuction */
+ instMatch = MatchInstruction(token);
+ if (instMatch.opcode < 0) {
+ /* bad instruction name */
+ PARSE_ERROR2("Unexpected token: ", token);
+ }
+
+ inst->Opcode = instMatch.opcode;
+ inst->Precision = instMatch.suffixes & (_R | _H | _X);
+ inst->Saturate = (instMatch.suffixes & (_S)) ? GL_TRUE : GL_FALSE;
+ inst->UpdateCondRegister = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE;
+
+ /*
+ * parse the input and output operands
+ */
+ if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) {
+ if (!Parse_MaskedDstReg(s, &inst->DstReg))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ }
+ else if (instMatch.outputs == OUTPUT_NONE) {
+ ASSERT(instMatch.opcode == FP_OPCODE_KIL);
+ /* This is a little weird, the cond code info is in the dest register */
+ if (!Parse_CondCodeMask(s, &inst->DstReg))
+ PARSE_ERROR;
+ }
+
+ if (instMatch.inputs == INPUT_1V) {
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[0]))
+ PARSE_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_2V) {
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[0]))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1]))
+ PARSE_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_3V) {
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1]))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1]))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1]))
+ PARSE_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_1S) {
+ if (!Parse_ScalarSrcReg(s, &inst->SrcReg[1]))
+ PARSE_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_2S) {
+ if (!Parse_ScalarSrcReg(s, &inst->SrcReg[0]))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ if (!Parse_ScalarSrcReg(s, &inst->SrcReg[1]))
+ PARSE_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_CC) {
+#if 00
+ if (!ParseCondCodeSrc(s, &inst->srcReg[0]))
+ PARSE_ERROR;
+#endif
+ }
+ else if (instMatch.inputs == INPUT_1V_T) {
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[0]))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ if (!Parse_TextureImageId(s, &inst->TexSrcUnit, &inst->TexSrcTarget))
+ PARSE_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_1V_T) {
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[0]))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1]))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[2]))
+ PARSE_ERROR;
+ if (!Parse_String(s, ","))
+ PARSE_ERROR;
+ if (!Parse_TextureImageId(s, &inst->TexSrcUnit, &inst->TexSrcTarget))
+ PARSE_ERROR;
+ }
+
+ /* end of statement semicolon */
+ if (!Parse_String(s, ";"))
+ PARSE_ERROR;
+
+ count++;
+ if (count >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS)
+ PARSE_ERROR1("Program too long");
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_Program(const char **s, struct fp_instruction instBuffer[])
+{
+ return Parse_InstructionSequence(s, instBuffer);
+}
+
+
+/**
+ * Parse/compile the 'str' returning the compiled 'program'.
+ * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos
+ * indicates the position of the error in 'str'.
+ */
+void
+_mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
+ const GLubyte *str, GLsizei len,
+ struct fragment_program *program)
+{
+ const char *s;
+ struct fp_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS];
+ GLubyte *newString;
+ struct fp_instruction *newInst;
+ GLenum target;
+ GLubyte *programString;
+
+ /* Make a null-terminated copy of the program string */
+ programString = (GLubyte *) MALLOC(len + 1);
+ if (!programString) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return;
+ }
+ MEMCPY(programString, str, len);
+ programString[len] = 0;
+
+
+ /* check the program header */
+ if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) {
+ target = GL_FRAGMENT_PROGRAM_NV;
+ s = (const char *) programString + 7;
+ }
+ else {
+ /* invalid header */
+ _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
+ return;
+ }
+
+ /* make sure target and header match */
+ if (target != dstTarget) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glLoadProgramNV(target mismatch 0x%x != 0x%x)",
+ target, dstTarget);
+ return;
+ }
+
+ if (Parse_Program(&s, instBuffer)) {
+ GLuint numInst;
+ GLuint strLen;
+ GLuint inputsRead = 0;
+ GLuint outputsWritten = 0;
+ /**GLuint progRegsWritten = 0;**/
+
+ /* Find length of the program and compute bitmasks to indicate which
+ * vertex input registers are read, which vertex result registers are
+ * written to, and which program registers are written to.
+ * We could actually do this while we parse the program.
+ */
+ for (numInst = 0; instBuffer[numInst].Opcode != FP_OPCODE_END; numInst++) {
+#if 0
+ const GLint srcReg0 = instBuffer[numInst].SrcReg[0].Register;
+ const GLint srcReg1 = instBuffer[numInst].SrcReg[1].Register;
+ const GLint srcReg2 = instBuffer[numInst].SrcReg[2].Register;
+ const GLint dstReg = instBuffer[numInst].DstReg.Register;
+
+ if ((r = OutputRegisterNumber(dstReg)) >= 0)
+ outputsWritten |= (1 << r);
+ else if (IsProgRegister(dstReg))
+ progRegsWritten |= (1 << (dstReg - FP_PROG_REG_START));
+ if ((r = InputRegisterNumber(srcReg0)) >= 0
+ && !instBuffer[numInst].SrcReg[0].RelAddr)
+ inputsRead |= (1 << r);
+ if ((r = InputRegisterNumber(srcReg1) >= 0
+ && !instBuffer[numInst].SrcReg[1].RelAddr)
+ inputsRead |= (1 << r);
+ if ((r = InputRegisterNumber(srcReg2) >= 0
+ && !instBuffer[numInst].SrcReg[2].RelAddr)
+ inputsRead |= (1 << r);
+#endif
+ }
+ numInst++;
+ printf("numInst %d\n", numInst);
+
+ program->InputsRead = inputsRead;
+ program->OutputsWritten = outputsWritten;
+
+ /* make copy of the input program string */
+ strLen = _mesa_strlen((const char *) str);
+ newString = (GLubyte *) MALLOC(strLen + 1);
+ if (!newString) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return;
+ }
+ MEMCPY(newString, str, strLen);
+ newString[strLen] = 0; /* terminate */
+
+ /* copy the compiled instructions */
+ assert(numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS);
+ newInst = (struct fp_instruction *) MALLOC(numInst * sizeof(struct fp_instruction));
+ if (!newInst) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return; /* out of memory */
+ }
+ MEMCPY(newInst, instBuffer, numInst * sizeof(struct fp_instruction));
+
+ /* install the program */
+ program->Base.Target = target;
+ if (program->Base.String) {
+ FREE(program->Base.String);
+ }
+ program->Base.String = newString;
+ if (program->Instructions) {
+ FREE(program->Instructions);
+ }
+ program->Instructions = newInst;
+
+#ifdef DEBUG
+ _mesa_printf("--- glLoadProgramNV result ---\n");
+ _mesa_print_nv_fragment_program(program);
+ _mesa_printf("------------------------------\n");
+#endif
+ }
+ else {
+ /* Error! */
+#ifdef DEBUG
+ /* print a message showing the program line containing the error */
+ ctx->Program.ErrorPos = (GLubyte *) s - str;
+ {
+ const GLubyte *p = str, *line = str;
+ int lineNum = 1, statementNum = 1, column = 0;
+ char errorLine[1000];
+ int i;
+ while (*p && p < (const GLubyte *) s) { /* s is the error position */
+ if (*p == '\n') {
+ line = p + 1;
+ lineNum++;
+ column = 0;
+ }
+ else if (*p == ';') {
+ statementNum++;
+ }
+ else
+ column++;
+ p++;
+ }
+ if (p) {
+ /* Copy the line with the error into errorLine so we can null-
+ * terminate it.
+ */
+ for (i = 0; line[i] != '\n' && line[i]; i++)
+ errorLine[i] = (char) line[i];
+ errorLine[i] = 0;
+ }
+ /*
+ _mesa_debug("Error pos = %d (%c) col %d\n",
+ ctx->Program.ErrorPos, *s, column);
+ */
+ _mesa_debug(ctx, "Fragment program error on line %2d: %s\n", lineNum, errorLine);
+ _mesa_debug(ctx, " (statement %2d) near column %2d: ", statementNum, column+1);
+ for (i = 0; i < column; i++)
+ _mesa_debug(ctx, " ");
+ _mesa_debug(ctx, "^\n");
+ }
+#endif
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV");
+ }
+}
+
+
+static void
+PrintSrcReg(const struct fp_src_register *src)
+{
+ static const char comps[5] = "xyzw";
+ GLint r;
+
+ if (src->NegateAbs) {
+ _mesa_printf("-");
+ }
+ if (src->Abs) {
+ _mesa_printf("|");
+ }
+ if (src->NegateBase) {
+ _mesa_printf("-");
+ }
+ if ((r = OutputRegisterNumber(src->Register)) >= 0) {
+ _mesa_printf("o[%s]", OutputRegisters[r]);
+ }
+ else if ((r = InputRegisterNumber(src->Register)) >= 0) {
+ _mesa_printf("f[%s]", InputRegisters[r]);
+ }
+ else if ((r = ProgramRegisterNumber(src->Register)) >= 0) {
+ _mesa_printf("p[%d]", r);
+ }
+ else if ((r = HalfTempRegisterNumber(src->Register)) >= 0) {
+ _mesa_printf("H%d", r);
+ }
+ else if ((r = TempRegisterNumber(src->Register)) >= 0) {
+ _mesa_printf("R%d", r);
+ }
+ else if ((r = DummyRegisterNumber(src->Register)) >= 0) {
+ _mesa_printf("%cC", "HR"[r]);
+ }
+ else {
+ _mesa_problem(NULL, "Bad fragment register");
+ return;
+ }
+ if (src->Swizzle[0] == src->Swizzle[1] &&
+ src->Swizzle[0] == src->Swizzle[2] &&
+ src->Swizzle[0] == src->Swizzle[3]) {
+ _mesa_printf(".%c", comps[src->Swizzle[0]]);
+ }
+ else if (src->Swizzle[0] != 0 ||
+ src->Swizzle[1] != 1 ||
+ src->Swizzle[2] != 2 ||
+ src->Swizzle[3] != 3) {
+ _mesa_printf(".%c%c%c%c",
+ comps[src->Swizzle[0]],
+ comps[src->Swizzle[1]],
+ comps[src->Swizzle[2]],
+ comps[src->Swizzle[3]]);
+ }
+ if (src->Abs) {
+ _mesa_printf("|");
+ }
+}
+
+static void
+PrintCondCode(const struct fp_dst_register *dst)
+{
+ static const char *comps = "xyzw";
+ static const char *ccString[] = {
+ "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??"
+ };
+
+ _mesa_printf("%s", ccString[dst->CondMask]);
+ if (dst->CondSwizzle[0] == dst->CondSwizzle[1] &&
+ dst->CondSwizzle[0] == dst->CondSwizzle[2] &&
+ dst->CondSwizzle[0] == dst->CondSwizzle[3]) {
+ _mesa_printf(".%c", comps[dst->CondSwizzle[0]]);
+ }
+ else if (dst->CondSwizzle[0] != 0 ||
+ dst->CondSwizzle[1] != 1 ||
+ dst->CondSwizzle[2] != 2 ||
+ dst->CondSwizzle[3] != 3) {
+ _mesa_printf(".%c%c%c%c",
+ comps[dst->CondSwizzle[0]],
+ comps[dst->CondSwizzle[1]],
+ comps[dst->CondSwizzle[2]],
+ comps[dst->CondSwizzle[3]]);
+ }
+}
+
+
+static void
+PrintDstReg(const struct fp_dst_register *dst)
+{
+ GLint w = dst->WriteMask[0] + dst->WriteMask[1]
+ + dst->WriteMask[2] + dst->WriteMask[3];
+ GLint r;
+
+ if ((r = OutputRegisterNumber(dst->Register)) >= 0) {
+ _mesa_printf("o[%s]", OutputRegisters[r]);
+ }
+ else if ((r = HalfTempRegisterNumber(dst->Register)) >= 0) {
+ _mesa_printf("H[%s]", InputRegisters[r]);
+ }
+ else if ((r = TempRegisterNumber(dst->Register)) >= 0) {
+ _mesa_printf("R[%s]", InputRegisters[r]);
+ }
+ else if ((r = ProgramRegisterNumber(dst->Register)) >= 0) {
+ _mesa_printf("p[%d]", r);
+ }
+ else if ((r = DummyRegisterNumber(dst->Register)) >= 0) {
+ _mesa_printf("%cC", "HR"[r]);
+ }
+ else {
+ _mesa_printf("???");
+ }
+
+ if (w != 0 && w != 4) {
+ _mesa_printf(".");
+ if (dst->WriteMask[0])
+ _mesa_printf("x");
+ if (dst->WriteMask[1])
+ _mesa_printf("y");
+ if (dst->WriteMask[2])
+ _mesa_printf("z");
+ if (dst->WriteMask[3])
+ _mesa_printf("w");
+ }
+
+ if (dst->CondMask != COND_TR ||
+ dst->CondSwizzle[0] != 0 ||
+ dst->CondSwizzle[1] != 1 ||
+ dst->CondSwizzle[2] != 2 ||
+ dst->CondSwizzle[3] != 3) {
+ _mesa_printf(" (");
+ PrintCondCode(dst);
+ _mesa_printf(")");
+ }
+}
+
+
+/**
+ * Print (unparse) the given vertex program. Just for debugging.
+ */
+void
+_mesa_print_nv_fragment_program(const struct fragment_program *program)
+{
+ const struct fp_instruction *inst;
+
+ for (inst = program->Instructions; inst->Opcode != FP_OPCODE_END; inst++) {
+ int i;
+ for (i = 0; Instructions[i].name; i++) {
+ if (inst->Opcode == Instructions[i].opcode) {
+ /* print instruction name */
+ _mesa_printf("%s", Instructions[i].name);
+ if (inst->Precision == HALF)
+ _mesa_printf("H");
+ else if (inst->Precision == FIXED)
+ _mesa_printf("X");
+ if (inst->UpdateCondRegister)
+ _mesa_printf("C");
+ if (inst->Saturate)
+ _mesa_printf("_SAT");
+ _mesa_printf(" ");
+
+ if (Instructions[i].inputs == INPUT_CC) {
+ PrintCondCode(&inst->DstReg);
+ }
+ else if (Instructions[i].outputs == OUTPUT_V ||
+ Instructions[i].outputs == OUTPUT_S) {
+ /* print dest register */
+ PrintDstReg(&inst->DstReg);
+ _mesa_printf(", ");
+ }
+
+ /* print source register(s) */
+ if (Instructions[i].inputs == INPUT_1V ||
+ Instructions[i].inputs == INPUT_1S) {
+ PrintSrcReg(&inst->SrcReg[0]);
+ }
+ else if (Instructions[i].inputs == INPUT_2V ||
+ Instructions[i].inputs == INPUT_2S) {
+ PrintSrcReg(&inst->SrcReg[0]);
+ _mesa_printf(", ");
+ PrintSrcReg(&inst->SrcReg[1]);
+ }
+ else if (Instructions[i].inputs == INPUT_3V) {
+ PrintSrcReg(&inst->SrcReg[0]);
+ _mesa_printf(", ");
+ PrintSrcReg(&inst->SrcReg[1]);
+ _mesa_printf(", ");
+ PrintSrcReg(&inst->SrcReg[2]);
+ }
+
+ _mesa_printf(";\n");
+ break;
+ }
+ }
+ if (!Instructions[i].name) {
+ _mesa_printf("Bad opcode %d\n", inst->Opcode);
+ }
+ }
+}
+