diff options
Diffstat (limited to 'src/mesa/main/texcompress_fxt1.c')
-rw-r--r-- | src/mesa/main/texcompress_fxt1.c | 99 |
1 files changed, 25 insertions, 74 deletions
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index fc151605c9..ef42fb92b7 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -37,7 +37,7 @@ #include "image.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" +#include "texcompress_fxt1.h" #include "texstore.h" @@ -62,10 +62,10 @@ _mesa_init_texture_fxt1( GLcontext *ctx ) /** - * Called via TexFormat->StoreImage to store an RGB_FXT1 texture. + * Store user's image in rgb_fxt1 format. */ -static GLboolean -texstore_rgb_fxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -73,7 +73,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgb_fxt1); + ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1); ASSERT(dstXoffset % 8 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset == 0); @@ -87,7 +87,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) /* convert image to RGB/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -105,7 +105,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride, @@ -119,10 +119,10 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_FXT1 texture. + * Store user's image in rgba_fxt1 format. */ -static GLboolean -texstore_rgba_fxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -130,7 +130,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_fxt1); + ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1); ASSERT(dstXoffset % 8 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset == 0); @@ -144,7 +144,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -162,7 +162,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride, @@ -175,18 +175,18 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) } -static void -fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +void +_mesa_fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel ) { (void) k; fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); } -static void -fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -199,9 +199,9 @@ fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +void +_mesa_fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel ) { (void) k; fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); @@ -209,9 +209,9 @@ fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -225,55 +225,6 @@ fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, -const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { - MESA_FORMAT_RGB_FXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgb_fxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { - MESA_FORMAT_RGBA_FXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_fxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - - /***************************************************************************\ * FXT1 encoder * |